The Witcher 3: Wild Hunt (PC)
RPG 19 May 2015
An action RPG and the third chapter of the adventures of a morally unambiguous monster slayer, Geralt of Rivia. As were the parts of the cycle, The Witcher 3: Wild Hunt is based on Andrzej Sapkowski’s literary works, while not being a direct adaptation of any of his books. The story picks up after the events of the previous game and focuses on several plotlines, including Geralt’s lost love, invasion of the Nilfgaard Empire on the Northern Kingdoms, as well as the eponymous, spectral hunt. The gameplay is characterized by a sandbox style, giving players much freedom in exploring the vast world (an area more than 40 times bigger than in The Witcher 2: Assassins of Kings) and completing hundreds of side quests. The developers from CD Projekt RED introduced many new features, including a new REDengine3 that offers excellent audiovisual quality.
The Elder Scrolls V: Skyrim (PC)
RPG 11 November 2011
A heroic action RPG and the fifth main installment in the popular The Elder Scrolls franchise. Bethesda Softworks once again takes the players to the fantasy continent of Tamriel. The plot of The Elder Scrolls V: Skyrim is set 200 years after the events depicted in The Elder Scrolls IV: Oblivion. The main character is the last of the Dragonborn (Dovahkiin), a human (or a member of one of the several other available races) able to wield the powerful magic of dragons. With the arrival of the last Dragonborn, an old prophecy heralding the return of Alduin - the dragon god of destruction - is set into motion. The game combines elements of dynamic action with Bethesda-style cRPG, featuring a complex system of character development and a vast, open world. High quality visuals in the game are generated by the Creation Engine, Bethesda's original graphic engine.
Divinity: Original Sin II (PC)
RPG 14 September 2017
A direct sequel to Divinity: Original Sin and another installment in the popular RPG series launched in 2002 by the Belgian developer, Larian Studios. The story takes place once more in the fantasy land of Rivellon and presents events that occur between the first and second game in the franchise. This time around, we assume the role of a sourcerer, who uses the forbidden powers of the Source and is constantly pursued by the Order. We can determine the race and origin of our character, both of which influence the attitude of the encountered NPCs towards him or her to a large extent. The gameplay mechanics do not deviate significantly from the previous game in the series, although the developers did introduce a few novelties, such as a modified combat system, new element combinations as well as Source Powers. Contrary to its predecessor and other titles of the franchise, the production has a clearly darker atmosphere.
Mount & Blade: Warband (PC)
RPG 30 March 2010
A standalone expansion to Mount & Blade, a popular game by TaleWorlds Studios, which gained acclaim for being a unique combination of strategy game and action-RPG. The developers responded to community feedback implementing an array of innovations and improvements to enrich the gameplay. First of all, artificial intelligence of commanders and vassals was significantly improved and the diplomacy options were expanded, giving you more control over your lands. Another thing that went through much improvement were the game’s visuals. However, the biggest novelty is the multiplayer gameplay for up to 64 people playing together in one of 7 different game modes. Warband features all locations present in the original Mount & Blade, as well as a brand new faction - the Sarranid Sultanate - and lots of new missions.
Path of Exile (PC)
RPG 23 October 2013
An online action RPG from Grinding Gear Games, a developer team from New Zealand. The action of Path of Exile is set in a fantasy world which was destroyed by a grand cataclysm. The players assume the role of exiles who try to survive in the dangerous continent of Wraeclast. The gameplay is focused on cooperation in teams of several players that traverse instance-based locations together. Each character can be developed choosing from more than 1300 skills. Visually, Path of Exile is inspired by the classics of the action RPG genre (Diablo, Sacred, and others), including the isometric camera. The game is free-to-play, but offers some additional facilities and items via optional micropayments.
The Witcher 2: Assassins of Kings (PC)
RPG 17 May 2011
An action RPG game and the second chapter of the adventures of Geralt of Rivia. Similarly to its predecessor from 2007, The Witcher 2: Assassins of Kings was developed by CD Projekt RED. The game follows the foiled plot to assassinate King Foltest. With the appearance of a mysterious man called Kingslayer the titular witcher becomes entangled in a complicated political intrigue, in which the fate of several kingdoms will be decided. The developers tried to faithfully recreate the world known from the literary works of Andrzej Sapkowski while enriching it with new elements. Great emphasis was put on moral choices leading to one of 16 possible endings, and on the completely rebuilt, dynamic combat system. The Witcher 2: Assassins of Kings is distinguished by excellent visuals powered by the developer’s proprietary REDengine.
Mass Effect: Andromeda (PC)
RPG 21 March 2017
The fourth part of the hugely popular action RPG game series in a space-opera setting. BioWare Montreal, the development studio that helped create the two previous installments took the reins of Mass Effect: Andromeda's development. The game's story is not associated with the trilogy about Commander Shepard's fight against the Reapers, offering instead a completely separate plot featuring new characters and locations. Using the proven pattern, the creators of Mass Effect: Andromeda put the focus on a spectacular TPP action experience and moral choices that have a direct impact on the course of events. The technical side of the game is based on the third-generation Frostbite engine, providing high-quality audiovisuals.
Fallout 4 (PC)
RPG 10 November 2015
The fourth major installment in the post-apocalyptic RPG series launched in 1997 by Black Isle Studios and Interplay. Starting from the third part, released in 2008, Bethesda acquired the rights to the franchise and took the reins of the subsequent production set in the cult post-apocalyptic universe. The game’s style is reminiscent of its two predecessors, in which – unlike in the first parts of the cycle – we experience the events from first-person perspective. The plot takes us back to the nuclear wasteland, where the survivors are forced to constantly fight for their lives. Fallout 4 features various new locations and characters, and a whole variety of plot quests and challenging opponents.
Dragon Age: Inquisition (PC)
RPG 18 November 2014
Dragon Age: Inquisition is the third part of a cRPG series, which started in 2009 with the debut of Dragon Age: Origins. Once again BioWare took on the development of the production in cooperation with Electronic Arts. The game is set in a fantasy world of Thedas, and the main theme of the plot is a demon invasion. The player becomes a leader of the Inquisition burdened with two tasks: stopping the creatures invading from spirit world - the Fade, and finding the ones responsible for bringing them to the world of mortals. The gameplay is based on classic cRPG solutions with a focus on world exploration, tactical combat, team-building, and making ethical choices that affect the course of the story. On the technical side, Dragon Age: Inquisition employs the Frostbite 3 engine (known for Battlefield 4, among others) which provides high-quality audiovisual environment.
Pillars of Eternity (PC)
RPG 26 March 2015
Pillars of Eternity is a fantasy cRPG developed by Obsidian Entertainment with the support of the users of Kickstarter funding platform. The player assumes the role of a hero who, with the help of his or her companions must embark on a dangerous quest complete a series of perilous tasks. The gameplay of Pillars of Eternity is reminiscent of classic productions such as Baldur's Gate, Icewind Dale, and Planescape: Torment. The creators decided to utilize combat mechanics with an active pause system. The game features also a complex character development system, and a rich variety of weapons and gear for the characters can use.
Gothic 3 (PC)
RPG 13 October 2006
Third game from the popular RPG series, which began in 2001 year thanks to a previously unknown studio, Piranha Bytes. It follows the story of the Nameless Hero, once again taking us to the fictional fantasy universe, which has been significantly expanded, when compared to previous titles. The game’s world consists of 3 different lands: kingdom of Myrtana, ice-covered Nordmar and desert Varant. The player can freely shape the story, completing any number of nearly 1000 available quests for 10 different factions present in the game. Depending on which side he chooses at the end, he will come to one of 3 different endings. New chapter of the series comes with many changes in gameplay, including new skills, greatly enhanced character progression system, better equipment screen, and simplified fights, as well as significantly improved visuals.
The Witcher 3: Blood and Wine (PC)
RPG 31 May 2016
The second expansion to action-RPG The Witcher 3: Wild Hunt created by CD Projekt RED. This time we accompany Geralt during his stay in Touissant – one of few countries in The Witcher’s universe still untouched by war. However, under the veil of carefree idyll the city hides a dark, bloody secret. Investigating the mystery is another task for the White Wolf. Just like in the first expansion, new content does not end with new missions. The add-on also features new items, characters, and monsters. According to the developers’ estimate, Blood and Wine offers over 20 hours of gameplay.
Dragon Age: Origins (PC)
RPG 03 November 2009
A classic cRPG developed by the famous Canadian studio BioWare – the creators of such iconic RPGs as Baldur’s Gate, Neverwinter Nights, and Mass Effect. The game is set in a typical fantasy universe inhabited by several non-human races. Long ago, in response to a demonic Blight, the elite brotherhood of Grey Wardens is created to fight the spreading evil. Now, as the Blight returns under the reins of an arch-demon, you have to gather an army and personally take command of up to 4 characters to stop it once again. Gameplay is built around real-time combat with active pause and story quests, featuring many dialogues, interesting characters, and moral choices, whose consequences become evident later in the game. While playing, you can choose between the classic isometric view – typical of earlier BioWare games – and modern third person perspective.
Fallout: New Vegas (PC)
RPG 19 October 2010
Fallout: New Vegas is a spin-off to the famous post-apocalyptic cRPG series. The game was developed by Obsidian Entertainment, studio founded by ex-employees of Black Isle Studios (the creators of Fallout and Fallout 2). The story in Fallout: New Vegas focuses on a conflict between two factions: New California Republic and Caesar’s Legion, with the mysterious Mr. House and the citizens of New Vegas in the middle. The player takes on the role of a courier that saved from imminent death by a friendly robot named Victor. In terms of gameplay mechanics, the game copies the solutions from Fallout 3. Depending on your preferences, you can play either in first or third person perspective. Moreover, a well-proven combat system called V.A.T.S. comes back, letting you pause the game and select a part of enemy body you want to aim at. The visuals are powered by a modified version of Gamebryo Engine, previously used e.g. in The Elder Scrolls IV: Oblivion.
Darkest Dungeon (PC)
RPG 19 January 2016
A dark fantasy cRPG developed by debuting studio Red Hook. The story is set in a dark, medieval-like universe. While exploring ruins of an old castle and its dungeons, you face off against forces of darkness that overwhelmed the land because of the reckless actions of its previous sovereign. As you delve into the depths, you discover the dark history of a family who brought the evil upon the world. The gameplay focuses on dungeon crawling - dungeons filled with traps and crawling with monsters that need to be dealt with during turn-based combat sequences. An original idea is the sanity indicator of your heroes. Each team member has different personality and reacts differently to what is happening around him/her. Therefore, while playing you should keep an eye on their well being and fear levels, alleviating their stress by drinking alcohol or brawling, if needed.
The Witcher (PC)
RPG 26 October 2007
An action RPG developed by CD Projekt RED and based on the series of short stories and novels by Andrzej Sapkowski. The story of the game is set in 1270, five years after the Northern War. After losing his memory, Geralt somehow returns to the Witcher keep Kaer Morhen. The stronghold soon gets ambushed by a group known as the Salamander... While in pursuit of the attackers, our protagonist becomes entangled in an intricate plot involving the Order of the Flaming Rose. In the course of our quest we visit a number of locations and encounter several characters known from the books. The developers created a sizable world that reacts dynamically to the actions of the main character. On the technical side, The Witcher uses a completely rebuilt version of Aurora Engine.
Albion Online (PC)
RPG 17 July 2017
A free-to-play MMORPG set in a fantasy world and a debut project of the German developer Sandbox Interactive. The game’s universe is shaped entirely by players’ actions, who craft their own tools as well as build settlements and towns. The complex in-game economy system lets you e.g. rent production buildings or lease plots of land to other players. Apart from typical RPG story missions, an essential part of Albion Online are duels between players in PvP mode. The game’s world is split into 800 territories that can be conquered by players’ guilds, seeking valuable resources. Real-time combat uses mechanics typical of hack-and-slash games. While you are offline your territories are protected by a magic aura, so that battles can be fought only between online players. The game features a unique microtransaction system – a commission is drawn from transactions between players.
Gothic II: Night of the Raven (PC)
RPG 22 August 2003
An official expansion to the second installment in the action RPG series - Gothic. The add-on expands Piranha Bytes' work by a new story chapter, loosely tied to the events depicted in the original story. The Nameless Hero needs to help the Water Mages in their quest to defeat Raven, a magnate known from the first Gothic, who aims to lay his hands on a mighty artifact called the Claw of Beliar, hidden away in the Temple of Adanos. This time you get to visit new locations, whereas the old ones were expanded by new secret places. The developers introduced a wide array of new missions, monsters, equipment, and non-player characters – including some known from the first installment. The progression system features new options and the gameplay difficulty was raised. Apart from further engine improvements, numerous bugs found in the base game were fixed.
Torment: Tides of Numenera (PC)
RPG 28 February 2017
A computer RPG based on a tabletop roleplaying system called Numenera that combines elements of fantasy and science-fiction. The title was created by indie developer inXile entertainment, mostly known for the highly acclaimed remake of The Bard’s Tale and post-apocalyptic Wasteland 2. The game is a spiritual successor to Planescape: Torment - one of the classics of the genre, created by Black Isle Studio in 1999. The original game’s co-creator, Colin McComb, was the lead designer in this new project. The game is set in the distant future, where humanity created a society on a civilization level similar to the Middle Ages, albeit the setting features also rare examples of highly-advanced technology left after more advanced, extinct civilizations. Gameplay is based on the rules of the tabletop system, appropriately modified for the needs of a computer game. The game features isometric perspective and real-time action, although the battles themselves are turn-based, as well as a system of moral choices, which have impact on the world and reactions of non-player characters.
Dark Souls III (PC)
RPG 24 March 2016
Another installment in the series of dark action RPGs, initiated and developed by Japanese studio From Software. The title is set in the same fantasy universe, in terms of content however, it offers a completely new story in which we visit 12 previously inaccessible locations. At the same time, the game features a more extensive plot, and the gameplay itself is accompanied by over an hour of cutscenes. The production includes as many as 12 character classes, 45 new enemies, 15 challenging bosses, 100 weapons, 40 pieces of armor and nearly 200 other items. One of the most important new features is the possibility of sacrificing the bodies of defeated enemies, which allows us to summon certain characters or haunt another player’s game. New sword fighting techniques were also introduced, and we learn them gradually as we progress in the game. Both the atmosphere characteristic of the series, and the high level of difficulty have been preserved in the sequel.
RPG 25 July 2017
A unique tactical RPG from independent American studio Supergiant Games. The story of Pyre is set in a mysterious land called Downside, which is a variation on the Christian idea of purgatory. The main protagonist is rescued by a trio of masked travelers, who ask him to help them in unveiling the truth about the so-called Rites – an unusual competition, in which the winners can earn pardon for their sins and be freed from Downside. Pyre’s gameplay contains two fundamental parts. We travel in a special coach that is also used to manage our companions and make decisions that affect the land and its inhabitants. However, there is another and more important part of the game, in form of skirmishes we take part in, which combines features of MOBA and sport titles. A team of three characters must get a hold of a special ball and take it to enemy’s base.
RPG 15 March 2001
A fantasy action RPG developed by a debuting Piranha Bytes studio, founded by ex-employees of Greenwood Entertainment, a company that prospered in the 1990s. You take on a role of a nameless hero, who, with a group of others, gets incarcerated in a penal colony on Khorinis island. As it turns out, he is not a mere criminal, but a champion of gods who aim to clear the realm of evil forces lead by a mighty demon called The Sleeper. On his quest, the protagonist joins one of three camps and completes many tasks, encountering over 200 non-player characters and a few dozen types of monsters. As he earns experience, the nameless hero develops his skills and learns new abilities – both combat and magic. The game’s 3D graphics is powered by an proprietary engine called ZenGin.
Dark Souls: Prepare to Die Edition (PC)
RPG 21 August 2012
An action RPG set in a dark fantasy world. It has been developed by the Japanese From Software studio, known from e.g. Ninja Blade, Demon’s Souls, and the Armored Core series. The story of Dark Souls takes place in a grim universe, greatly resembling the medieval age. The plot in scarcely depicted, and the players take role of an undead character, whose actions will shape the fate of the world. The game is a third-person perspective hack-and-slash. In a manner befitting a sandbox game, players are given a lot of freedom at exploring locations and undertaking various tasks. The game stands out with its high difficulty level and complex multiplayer mode.
Risen 3: Titan Lords (PC)
RPG 12 August 2014
An action-RPG and the third part of the Risen trilogy, created by German developer Piranha Bytes. In Risen 3: Titan Lords the creators dropped the pirate themes in favor of a Medieval-inspired dark fantasy setting. You take on a role of a hero whose soul has been devoured by the Shadow Lord. Depending on the choices you make throughout the game, the hero may once again become human or follow the demonic path. Like the previous Risen games, this one too employs third person perspective and features well-proven melee combat mechanics enriched with a blocking system. From technical side, Risen 3: Titan Lords runs on a modified version of the engine previously used in Risen 2: Dark Waters.