American civil warPC Strategy Video Games
Video Games Encyclopedia by Gamepressure.com
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’. more
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Civil War: The Battle of Bull Run - Take Command 1861
Strategy 11 January 2005
Take Command 1861: The Civil War is a real-time strategy that addresses the theme of the Civil War. Traditionally, the player will be at the head of one of the conflicting parties and, by breaking through a set of campaigned missions, will try to settle them to their advantage.
Ultimate General: Civil War
Strategy 14 July 2017
A tactical war game developed by Game-Labs. Ultimate General: Civil War is set during the titular American Civil War, and the player can take part in more than 50 historical battles - the list features both small skirmishes and battles that lasted for days - those require hundreds of square kilometers of virtual space.
American Civil War: Gettysburg
Strategy 26 April 2005
American Civil War: Gettysburg is another part of a series of strategy games by Cat Daddy Games, a developer studio that deal with the American Civil War of 1861-1865.
Civil War II
Strategy 17 September 2013
Civil War II is a sequel to AGEOD's turn-based strategy of American Civil War: The Blue and the Gray, published in 2007. The ambition of the AGEOD studio developers was to reproduce the historical realities of the American Civil War (1861-1865) with great care. Players can try their hand at commanding troops fighting under Bull Run and Shiloh.
Battleground 7: Bull Run
Strategy 15 May 1997
The seventh installment of the popular series, in which the creators for the fourth time focus on the American Civil War. This time we recreate the course of two less known battles, which took place in 1861 and 1862 near Manassas and became popularly known as the two "bull rallies".
Battleground 2: Gettysburg
Strategy 31 December 1995
Continuation of the turn-based war strategy created by John Tiller and TalonSoft studio. In this episode the authors reach back to the history of the United States, taking players until 1863, when one of the bloodiest and most important battles of the American Civil War took place.
Sid Meier's Gettysburg
Strategy 13 June 1997
Take command of an army of the Union or the Confederacy and, with your strategic mastery, superstition the fate of the greatest battle of the Civil War.
Grand Tactician: The Civil War
Strategy 24 September 2021
Grand Tactician: The Civil War is an RTS set in the realities of the American Civil War. The production focuses on a credible representation of historical realities and offers a decent level of strategic depth. It was created by independent developer Oliver Keppelmuller.
Civil War: War Between the States
Strategy canceled
A real-time strategy that takes players to the American Civil War. Players may take command of the troops of the Union and of the Confederation and change the outcome of the war.
Scourge of War: Gettysburg
Strategy 20 September 2012
Scourge of War: Gettysburg is a tactical real-time strategy (RTS) produced by NorbSoftDev. Players have the opportunity to play the role of EU or Confederation military commanders and take part in the famous Battle of Gettysburg (1863), the outcome of which had a decisive influence on the fate of the Civil War.
Ironclad Tactics
Strategy 18 September 2013
Ironclad Tactics is a card game with elements of real time strategy (RTS), for which Zachtronics Industries is responsible. The plot presents an alternative vision of the history of the American Civil War, in which both sides of the conflict have steam-powered combat robots.
Brother against Brother: The Drawing of the Sword
Strategy 16 April 2015
A turn-based strategy game developed by Western Civilization Software. As the title suggests, the game focuses on the American Civil War, during which brothers often had to turn against each other when the Confederate States declared war upon the northern states, devastating the United States of America.
Battleground 4: Shiloh
Strategy 15 September 1996
The fourth part of the Battleground series takes players back to the realities of the American Civil War. This time we can take part in another, important for the course of the war, which took place in April 1862 near the city of Shiloh, Tennessee.
Civil War II: The Bloody Road South
Strategy 06 February 2014
The Bloody Road South is the first addition to Civil War II turn-based strategy from AGEOD studio. The content consists of seven new scenarios of varying degrees of complexity (from single battles to several-year campaigns throughout the United States), each of which can be played out on both the Union's and the Confederations' side. In order for enlargement to work, it is necessary to have a "stand".
Battleground 9: Chickamauga
Strategy 10 March 1999
After a break due to the development of a new series, TalonSoft serves the ninth installment of its most famous strategic series. For the fifth time in the history of the cycle, the Civil War was taken to the workshop, this time focusing on the battles fought in September 1863 on the Chickamauga Creek River.
The Battleground Collection 2
Strategy 01 January 1999
A compilation of four strategic productions set in the realities of the American Civil War, which took place in 1861-1865. The available scenarios reflect the most important battles of that period, including the Battles of Gettysburg, Shiloh and the Antietam River.
Battleground 5: Antietam
Strategy 31 December 1996
In the next part of their flagship series, the creators of TalonSoft remain committed to the theme of the Civil War. In this version we can recreate the events that took place in September 1862 on the Antietam River. It was the bloodiest day in the history of the United States.
American Civil War: From Sumter to Appomatox
Strategy 15 May 1996
American Civil War: From Sumter to Appomatox is a strategy game trying to recreate the reality of the American Civil War. We are on the side of the Union or the Confederates in order to participate in all the most important moments of war, from the Battle of Sumter to the capitulation of General Lee at Appomatox.
Ironclads 2: American Civil War
Strategy 02 August 2015
The second installment in the series of marine strategy games developed by Totem Games. After a series of spin-offs, the developers decided to return to the series’ roots, setting the action during the American Civil War. The plot of the game evokes a rather obscure episode of the war, the Battle of Mobile Bay. The authors decided to employ a “what-if” scenario, in which Confederacy has successfully reached out to Austrian government in an attempt to strengthen their navy.
Gettysburg: The Tide Turns
Strategy 13 July 2017
A turn-based recreation of the battle of Gettysburg, one of the most important and bloody battles of the American Civil War. Gettysburg: The Tide Turns offers a number of scenarios, building an extensive campaign which allows the players to control the forces of the North, as well as the Confederacy. Our job is to conduct turn-based battles on the hexagonal grid covering the maps. The battles are large in scale, with the player controlling whole divisions of troops.
The Bluecoats: North vs South
Strategy 10 May 2012
Unofficial remake of a classic turn-based strategy from the era of 16-bit computers. The title was produced by Anuman Interactive's development studio. The player takes command of one side of the American Civil War and tries to tip the scales of victory to his advantage. The game combines elements of strategy, arcade and shooters of the kind of "target sight".
Ultimate General: Gettysburg
Strategy 16 October 2014
Tactical real-time strategy set in the realities of the Civil War and its most important battle, which took place at Gettysburg. Game was created by Game-Labs independent studio under the leadership of Nick Thomadis - author of acclaimed modifications to Total War series. During the game we can take the side of the Confederates or the Union and participate in a number of scenarios, trying to recreate the actual course of the battle or change the course of history.
Gary Grigsby’s War Between the States
Strategy 11 June 2008
A turn-based strategy game set during the American Civil War, developed by Gary Grigsby and his studio 2BY3 games. War Between the Sates take place from 1861 to 1865, and you play as the leader of either the Union or the Confederacy, trying to gain economic and military advantage over your enemy. The gameplay takes place on a 2D map, which you use to plan your moves and order your troops around.
AGEOD’s American Civil War: The Blue and the Gray
Strategy 12 April 2007
AGEOD's American Civil War is a turn-based strategy, presenting military operations from the civil war period, which was a small place in the United States in the years 1861-1865.