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MMOPC Strategy Video Games

Video Games Encyclopedia by Gamepressure.com

Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’. more

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strategy games
MMO
Age of Empires Online
Age of Empires Online

Strategy 16 August 2011

Another installment in the wildly popular strategy game series by Gas Powered Games, dedicated to web-based gameplay. You play as a leader of your chosen nation, and your task is to build your city, gather resources, develop new technologies, create a vast army and conquer new territories. Apart from your nation's capital, you can also visit other metropolises, where you can find not only stores, but also various quests, which you can complete on your own or with other players' help.

Anvil Empires
Anvil Empires

Strategy 2024

A strategy MMO, in which players create empires and go at war with each other. Anvil Empires is set in a fictional world based on the Middle Ages and supports up to a thousand players on a single map.

Blitzkrieg 3
Blitzkrieg 3

Strategy 02 June 2017

The third installment in a war-themed RTS game series, whose previous editions were released in the years 2003-2007. The game was developed by Russian studio Nival Interactive, also known for Rage of Mages, Silent Storm, and the fifth installment in the cult Heroes of Might & Magic series. In contrast to its predecessors, Blitzkrieg 3 focuses mainly on multiplayer gameplay and is available as a free-to-play game with microtransactions.

Hades 9
Hades 9

Strategy canceled

MMORTS, in which players take control of the spacecraft fleet and travel along the Milky Way in search of valuable raw materials and the remains of old civilization achievements. As befits a representative of the species, in Hades 9 there is no shortage of battles fought in interstellar space, in which as important as the combat potential of individual units is to choose the appropriate tactics.

Brawl of Ages
Brawl of Ages

Strategy 12 September 2017

Brawl of Ages is a free-to-play strategy game that combines elements of card games, real-time strategies, and MOBAs. It was developed by BNA Studios. In Brawl of Ages, the players take part in 3-5 minutes long PvP duels where players send all kinds of monsters against each other in order to destroy the enemy player's base. We achieve victory by destroying our opponent's Throne, his main tower defended by two smaller watchtowers.

2020: My Country
2020: My Country

Strategy 15 January 2014

Sequel a popular social economy game, which was also quite successful on mobile devices. In the game we play the role of the mayor of the futuristic city, and our task is to take care of its development and satisfaction of the inhabitants. To this end, we build more residential and public buildings and employ qualified staff to conclude contracts for various services and obtain appropriate profits from this.

The Tribez & Castlez
The Tribez & Castlez

Strategy 15 October 2015

Continuation of the best-selling economic game The Tribez, which won the hearts of mobile players and facebookers. In the game we meet a nice tribe again, helping Prince Eric rebuild his kingdom and defend his subjects from attacks of completely new enemies. The authors introduced a number of new solutions, which influenced numerous changes in the mechanics of the game.

AirMech Strike
AirMech Strike

Strategy 30 March 2018

An action game and RTS hybrid developed for multiplayer matches. When playing AirMech Strike, the players take over consecutive bases and recruit new units to eliminate the enemy forces and conquer their headquarters. Players control directly only a single unit - the remaining proteges can receive generic orders, and the Artificial Intelligence takes care of the rest.

Stronghold Kingdoms
Stronghold Kingdoms

Strategy 17 October 2012

A side entry in the Stronghold series, created and developed by Firefly Studios. The game is a free-to-play MMO with microtransactions and, just like any other game from the series, it takes the players into a dark, medieval world, in which they have to create their own kingdoms. During the game we can join one of European countries and political groups and we can establish our status by getting special honor points.

Rise of Immortals: Battle for Graxia
Rise of Immortals: Battle for Graxia

Strategy 12 September 2011

Rise of Immortals: Battle for Graxia is Petroglyph's real-time web strategy (RTS) with RPG and arcade elements. The action of the game was set in the fantastic world of Graxia. Players take control of one of the title immortals and form up to five teams that compete in MOBA (Multiplayer Online Battle Arena) matches.

End of Nations
End of Nations

Strategy canceled

MMORTS strategy released on a free-to-play basis (for free with the option of a paid subscription). The developer Petroglyph Games is responsible for its creation. The action of End of Nations takes place in the world of the near future in which the dominant role is played by a totalitarian organization Order of Nations. Against it there are two mutually fighting factions - Liberation Front and Shadow Revolution.

Dreamlords: The Reawakening
Dreamlords: The Reawakening

Strategy 18 June 2008

Dreamlords: The Reawakening is the latest incarnation of the innovative MMORTS game, created at the beginning of 2007 by the Swedish development group Lockpick Entertainment.

2112
2112

Strategy 21 December 2012

MMO production combining elements of real-time strategy and tower defence games. During the exploration of the cosmos, people find a very efficient source of energy, Herani, allowing for intergalactic travels. The new discovery draws the attention of two foreign races and the conflict breaks out. We stand on one side, train units and defend the base from enemy attacks.

The Banner Saga: Factions
The Banner Saga: Factions

Strategy 26 February 2013

The Banner Saga: Factions is a Stoic team's multiplayer strategy using a free micropayment model. The whole is focused on turn-based battles played between warriors belonging to the Viking clans. The game offers an extensive system of combat and hero development.

March of War
March of War

Strategy 10 June 2014

Developed by independent studio ISOTX, turn-based strategy MMO, distributed in free-to-play model. The action of the game begins in 1940 and combines themes of World War II with elements of steampunk. The game world is plunged in a conflict of six fictional factions, and the player's task is to take sides and start a fight for global domination.

Conquest of Champions
Conquest of Champions

Strategy canceled

An online strategy title from Kihon Games, which combines elements of a turn-based battle game with a card game. Conquest of Champions is set in a typical fantasy universe. Your task is to collect cards and create your own personalized decks, and then use those to challenge other players. In each duel you strive to eliminate the opponent’s hero and destroy their altars, while protecting yourself from being treated the same way.

Dead Island: Epidemic
Dead Island: Epidemic

Strategy canceled

Spin-off of Dead Island series, created in the convention of MOBA game (Multiplayer Online Battle Arena). Dead Island: Epidemic was developed by the Swedish studio Stunlock, which previously created Bloodline Champions. The gameplay has been designed with a view to rivalry between three 4-person teams, which in addition to struggles with each other must also face the zombie hordes. Clashes take place, among others, in the tropical jungle and on the sunny beach.

Lost Sector
Lost Sector

Strategy 09 October 2016

A tactical MMO game inspired by the iconic Jagged Alliance series. The action of the game takes the players to a metropolis from a future torn by a civil war. One gets to assume the role of a regular soldier, who starts from completing simple assignments in order to earn money basic gear and eventually becomes a professional mercenary, setting off on more difficult missions.

Battle Realms Legends
Battle Realms Legends

Strategy canceled

A free-to-play collector's card game, distributed in a free-to-play formula, set in the universe of the popular RTS Battle Realms from 2001. The game combines the strategic features of the original with elements of card games and role-playing games, and the players have at their disposal two independent campaigns and a fully fledged multiplayer, allowing for online competition in PvP mode.

Airport City
Airport City

Strategy 03 April 2014

An economic social game in which we play the role of manager of a small airport, and our goal is to make it a powerful international airport. While having fun, we invest not only in the expansion of the airport infrastructure, but also in the development of the neighbouring city. The main source of income will be further flights to various tourist destinations around the world.

Call of Duty: Heroes
Call of Duty: Heroes

Strategy 20 November 2014

A spin-off to the Call of Duty series. It is a free-to-play strategy game created mainly for mobile devices. As the title suggests, the game focuses on the characters featured mainly in the Modern Warfare and Black Ops subseries. Thus the player meets the old acquaintances, such as Captain Price, 'Soap' MacTavish or Mike Harper. In terms of the mechanics, the game was inspired by social strategies, such as Clash of Clans.

Ballerium
Ballerium

Strategy 14 December 2007

An extensive real-time strategy with role-playing elements, designed for playing hundreds or even thousands of players on the Internet.

The Continuum
The Continuum

Strategy 27 June 2008

The Continuum is the first production created by the Chicago development studio Seven Lights, a combination of turn-based strategy and RPG, designed for online gameplay. It is closely related to a series of comics under the same title.

Seed
Seed

Strategy 2024

An online strategy game that allows you to build a colony on a foreign, but Earth-like planet - and then manage it and take care of the well-being of the individual inhabitants. The concept of the game was born out of a scientific experiment known as Bioshpere 2.