Grand Theft Auto V (PC)
Action 14 April 2015
The fifth major installment in the massively popular action game series developed by Rockstar North in cooperation with Take Two Interactive. Grand Theft Auto V is set in a fictional city of Los Santos (based on Los Angeles). The story revolves around adventures of three characters: Michael De Santa, Trevor Philips, and Franklin Clinton, men infamous for brushing up against the law. The game’s creators stayed true to the franchise tradition of sandbox gameplay model, giving players an unparalleled freedom of choice when it comes to completing missions and moving around the virtual city. The game's budget amounted to 360 million dollars, a record number for a video game.
Grand Theft Auto IV (PC)
Action 02 December 2008
The fourth installment in a best-selling action game franchise. The title was developed by Rockstar North Studios under the supervision of Chris Sawyer. The protagonist of Grand Theft Auto IV is Niko Bellic, an immigrant from Eastern Europe who recently came to America, where he starts a career in the criminal underground. The sandbox gameplay model gives the player much freedom in exploration of Liberty City, a virtual metropolis, where you can move around using various vehicles (cars, motorbikes, and helicopters, among others). How the story unfolds depends on the player’s choices regarding order in which the missions are completed. Apart from single player gameplay, Grand Theft Auto IV offers online or LAN multiplayer for up to 32 people.
Grand Theft Auto: San Andreas (PC)
Action 07 June 2005
The seventh installment in the controversial Grand Theft Auto series – one of the most popular game franchises in history that brought Rockstar Games company international fame. The series has been letting the player start as a petty criminal and work his way to the top of the criminal underground. This next part of the series is the biggest one so far, featuring world – the State of San Andreas – almost three times larger than Vice City. Among many innovations, there are several thing worthy of mention: improved AI of civilians, option to recruit gang members, increased number of interactive buildings, hunger factor, swimming, and new means of transportation (e.g. bicycles). On top of that, there game features numerous extra activities, highlighting the sandbox character of gameplay. The game features the atmosphere of the 1990s, apparent in both the graphics and the soundtrack available via the numerous in-game radio stations.
Grand Theft Auto: Vice City (PC)
Action 12 May 2003
A new installment in the bestselling series of action games. The game expands the ideas introduced in the third entry in the franchise, released in 2001. The game was developed by the authors of the previous installments who, after having been bought by the American giant, were transformed into Rockstar North. The game takes place in the 80's in a completely new metropolis called Vice City. The player becomes Tommy Vercetti, who was sent by his boss to establish a foothold in the city while taking care of the local gangs and corrupted police. The game has similar mechanics to its predecessor and focuses mostly on completing various non-linear story missions. Grand Theft Auto: Vice City added some new features, such as the possibility to use motorcycles and helicopters. The graphics, inspired by aesthetics of the 80's, were greatly improved as well. During the game, the player is accompanied by a varied soundtrack broadcast by several different radio stations.
Mafia III (PC)
Action 07 October 2016
The third installment in the popular sandbox gangster series, launched in 2002 by Czech studio Illusion Softworks. Newly created Hangar 13 team, assembled within 2K Games, was in charge of this production. The team included the developers who made the first two parts of the cycle. Unlike those installments, this part takes us to America during the second half of the twentieth century; the main characters are of course members of an Italian crime family, operating in the state of Louisiana. In terms of mechanics, the game does not differ significantly from its predecessors, offering an open world bustling with life, and a series of missions that allow us to participate in shootouts, car chases, and other illegal activities that are typical of the criminal underworld. There is also a bunch of side missions and additional activities, which we can take up in between our tasks.
Mafia II (PC)
Action 24 August 2010
A sequel to the popular gangster game - the first Mafia was released in 2002. This new title was developed by the creators of the original game – also known for games like Hidden & Dangerous and Vietcong – working for the 2K Games company. The second part tells a completely new story; however, it contains multiple references to the previous title. The protagonist is a man named Vito Scaletta, who returns to his home city of Empire Bay after the end of Second World War; the city itself is a virtual creation heavily inspired by New York. Trying to find himself in a new, peaceful reality, Vito picks up jobs for the local criminal underground, gradually climbing up the mafia hierarchy. Apart from traditional shootouts with rival gangs, kidnappings, and getaways, there are lots of extra attractions, such as clothing stores and car customization options. A new game engine significantly improved the graphics and features like day and night cycle.
Grand Theft Auto Online (PC)
Action 14 April 2015
A free expansion for the bestselling action game Grand Theft Auto V developed by Rockstar North. The expansion introduces multiplayer mode based on the Internet network. The players can create their own avatars and together with friends explore the city of Los Santos. Up to 16 players can participate in the game simultaneously. The developers prepared many activities for them. In addition to typical online modes (like deathmatch), the players can complete missions in cooperation mode and participate in such activities as street racing, golf or even parachuting. The virtual money earned during the game allows the players to change the looks of their character, buy weapons, vehicles and apartments.
Mafia: The City of Lost Heaven (PC)
Action 29 August 2002
A 3D action game that takes the players to the 1930’s USA, the time when criminal underground flourished. The game was created by Czech developer Illusion Softworks, mainly known for the highly acclaimed tactical shooter Hidden & Dangerous. The story focuses on a rookie gangster named Tommy, who takes his first steps on the path of criminal life by doing jobs for an influential mafia family. Gameplay comes down to exploration of a virtual city and completing a string of story missions, featuring many subplots. While playing, you will engage in street shootouts, bank heists, car pursuits, and assassinations. The creators did their best to recreate the evocative atmosphere of the USA in the 1930s, and implemented weapons and cars from that period. Insanity 2 game engine made it possible to generate interactive, bustling city with road traffic and changing seasons.
Max Payne 3 (PC)
Action 01 June 2012
The third installment in a series of action-packed TPP shooters with persisting noir movie atmosphere. Max Payne 3 was developed by Rockstar Games, who took over the franchise from Remedy Entertainment. The game is set some years after the events presented in the second part of the series. Max Payne, an ex-officer of the New York Police, is forced to accept a job as a bodyguard for an influential family in Sao Paulo, Brazil. Seemingly trivial job soon turns into a vicious struggle for survival. The creators of Max Payne 3 aimed to retain the atmosphere characteristic for the first two games. There is also the series’ trademark feature – bullet-time (slow-motion sequences). At the same time, combat mechanics was overhauled, focusing around a newly introduced cover system.
A Way Out (PC)
Action March 2018
An action-adventure game developed by Hazelight in collaboration with Electronic Arts, and designed with co-op gameplay for two people in mind. The main protagonists in A Way Out are two convicts: Vincent and Leo. Together they are devising a way to escape from prison and then build their lives anew outside its walls. When it comes to mechanics A Way Out offers quite a variety in gameplay. Over the course of the story campaign the players will take part in fist fights, shootouts, car pursuits, stealth sequences and so on. Other noteworthy features are the advanced AI, and freedom when it comes to tackling in-game challenges. As befits a co-op game, the key to success lies in skillful cooperation between the two heroes. Just for that, A Way Out offers both a local split screen mode and online play. As for technical aspects, the game uses the advanced Unreal Engine 4 technology for generating graphics.
L.A. Noire (PC)
Adventure 08 November 2011
A noir detective action adventure game developed by the Australian studio Team Bondi in cooperation with the veterans from Rockstar Games. The game invites you into Los Angeles of the 1940’s, a city filled with corruption and drug dealing organizations. You assume the role of Cole Phelps, an ex-soldier who becomes a police officer after the war. The game lets you experience the key moments of Cole’s career, starting from the traffic police all the way through murder and drugs department. Gameplay is mainly about examining crime scenes in search of clues and evidence, as well as interrogating witnesses and suspects. The game also offers multiple action sequences, including pursuits (either on foot or by car), fist fights, and spectacular shootouts. When it comes to graphics, the most noteworthy feature are the realistic face expressions that allow you to judge the reactions of interogatees. The game overflows with a noir atmosphere characteristic of the 1940’ and 50’ movies.
Sleeping Dogs (PC)
Action 14 August 2012
A sandbox TPP action game. The plot of Sleeping Dogs draws inspiration from Asian action movies, especially the works by John Woo. The main protagonist, detective Wei Shen, tries to infiltrate the structures of a dangerous criminal organization called Sun On Yee. In order to gain the gangsters’ trust, the policeman needs to complete quests for them and come up through the ranks of the organization. The game’s mechanics combine elements of action, shooting, unarmed combat, and even racing. The player has complete freedom in the exploration of virtual Hong Kong and completing side quests. The game emphasizes the moral aspects, depicting the dilemmas experienced by an undercover policeman.
Saints Row: The Third (PC)
Action 15 November 2011
The third installment in the series of action games developed by THQ, combining mechanics known from the Grand Theft Auto franchise with absurd sense of humor. The main protagonist is the same character as in the previous Saints Row games. Together with a group of gangsters he tries to preserve the position of the Saints gang. However, a completely new force is trying to take over Steelport – an international syndicate, called Dawn, that specializes in extortion and racketeering. To make things even worse, many local gangs such as The Deckers and Luchadores are cooperating with the syndicate. The strong criminal element present in the city is being opposed by the STAG group, financed by the government. The game offers many varied missions that focus mostly on rivalry between the aforementioned factions. The game can be played alone or in cooperation mode. In comparison to the previous installments in the series, the developers went even further when it comes to the unique humor, implementing numerous funny costumes, weapons, and vehicles.
Grand Theft Auto III (PC)
Action 21 May 2002
Another installment in the controversial series of action games started in 1997. Grand Theft Auto III was developed by the authors of the original game, the DMA Design studio, this time under the wings of Rockstar. The third entry revolutionized the series by unleashing the players into an open, fully three-dimensional world brimming with virtual life. This was possible thanks to the RenderWare technology. The game takes place in Liberty City, a virtual adaptation of New York. The main protagonist is a young man named Claude who dreams about becoming the boss of the underworld and taking revenge on people who almost sent him to prison. The story of the game is non-linear and develops as the player completes dozens of assignments from various mafia bosses. A large arsenal of weapons can be useful in completing these tasks. The game also contains dozens of vehicles which – similarly as in the previous installments of the series – can be used with no limitations.
Grand Theft Auto 2 (PC)
Action 27 October 1999
A sequel to the very popular, and rather controversial, game from DMA Design (currently Rockstar North), which offered a taste of criminal lifestyle, letting you commit progressively more brazen and bloody acts of violence. The second part once again takes you to the streets of a virtual metropolis, and although it features only one city, it is much bigger than those in the first game. It is divided into three districts controlled by three local gangs. Players do various jobs for the gangs. With each successful mission their reputation in the group's ranks increases. As it was in the first game, while on a mission, the player can make use of a wide arsenal of weapons as well as more than 120 distinctive vehicles. This time, however, it's not just the police that are trying to get in your way; you will be facing SWAT, FBI, and even the army. Gameplay is presented in top-down perspective, although the graphics are more colorful than before, and accompanied by radio music playing each time you are driving a car.
Max Payne 2: The Fall Of Max Payne (PC)
Action 15 October 2003
A continuation of the extremely successful action game from 2001. Max Payne 2: The Fall of Max Payne is once again developed by the Finnish developer Remedy Entertainment with the help from the publisher Take-Two Interactive. The action takes place one year after events of the first installment. Max Payne is back in NYPD. Unfortunately, the dark past still haunts him – the life of the hero is threatened by Mona – a beautiful killer, who steals his heart. There are not many changes in gameplay – it still combines elements of a third-person perspective shooter and an adventure game. Once again the developers implemented Bullet Time mechanics, offering new movement possibilities (like the thrilling bullet dodging).
Saints Row IV (PC)
Action 20 August 2013
The fourth installment in a series of popular action games. Saints Row IV was developed by Volition, initially cooperating with THQ, later, with Deep Silver. When it comes to the plot, it is a sequel to Saints Row: The Third. An alien invader called Zinyak wishes to take control over the Earth's women and resources. Execution of these plans can be prevented only by the members of the Third Street Saints gang. However, Zinyak manages to capture the leader of the gang and holds them as a prisoner within a virtual simulation of the city of Steelport. Assuming the role of the gang leader, the player has to find a way back to reality and stop the invasion. Saints Row IV offers several new mechanics, such as superpowers the protagonist has at their disposal (superhuman force and speed for instance).
Battlefield Hardline (PC)
Action 17 March 2015
Another installment in the popular FPS franchise. Visceral Games, the studio known mainly for the excellent Dead Space sci-fi series, developed their first major installment in the long-standing Battlefield franchise. It's a result of the transition of the franchise to a two-year production cycle, similar to the one made by its competitor, Call of Duty. Unlike the previous parts, this one is focused on the efforts of police forces against organized crime. The player assumes the role of a young detective Nick Mendoza and has to face his former partners whose desire to get rich quickly pushed them to choose the life of crime. The production features an original method of storytelling reminiscent of popular police TV shows. Despite the introduction of a new theme, the characteristic features of the franchise remained unchanged: impressive arsenal of weapons, fully destructible environment – thanks to the Frostbite engine – and a well-developed multiplayer, in which you will find completely new game modes, such as Blood Money and Heist.
Grand Theft Auto: Episodes from Liberty City (PC)
Action 13 April 2010
A set of two story DLCs for the fourth installment in the classic Grand Theft Auto series. It was published as a standalone game, not requiring the base game to launch. The set introduces two separate stories taking place in Liberty City, the metropolis known from GTA III and IV. The Lost and Damned focuses on a biker gang, known as The Lost, trying to gain the upper hand over a competitive criminal organization. The Ballad of Gay Tony casts the player in the role of a bodyguard protecting a night-club king indebted to the wrong kind of people, who are trying to get their money back by any means necessary. Apart from new missions, Episodes from Liberty City brings a handful of improvements and new features. Among these, it is worth mentioning new weapons and an expanded array of vehicles. The player can now use the parachute as well. Additionally, the creators implemented a multiplicity of new activities, mini-games and many multiplayer mode improvements.
PayDay 2 (PC)
Action 13 August 2013
A sequel to the first-person online shooter PayDay: The Heist from 2012. Both games were developed by Overkill Software in co-operation with Starbreeze AG. Players become members of a gang that specializes in bank heists, kidnapping, and drugs transportation. The main campaign consists of six dangerous jobs, offered via the CRIMENET system. The creators of PayDay 2 took special care to diversify the missions – as some mission elements are random, no two playthroughs are exactly the same. Just as in the first game, gameplay puts emphasis on the cooperation of up to four players. The game's impressive visuals are powered by Diesel Engine 2.0.
Grand Theft Auto (PC)
Action 27 October 1997
A controversial action game developed by the Scotch studio DMA Design. The game takes place in three American cities, based on Miami, New York and San Francisco. The objective of the game is to complete various missions received from mafia bosses. At first the missions are simple (for example, stealing cars), but as player’s reputation increases, the objectives become more complicated and player starts participating in bank robberies, murders and other insolent crimes. The action is shown from a top-down perspective and the game gives complete freedom to the player in terms of exploring the city and preferred means of travel – both in order to complete the mission and to escape from the police. The protagonist gradually becomes more drastic, and the game very brutal. For this reason the game was banned in some countries.
Saints Row 2 (PC)
Action 06 January 2009
The sequel to the 2006’s third-person action game which was created as a response to the popularity of the Grand Theft Auto series. The action of Saints Row 2 takes place several years after the events of the original, when its protagonist, wishing to take revenge on the traitors that made him lose his current influence, finds himself in serious trouble. Mechanics-wise, Saints Row 2 does not introduce too many novelties and bases on the tried solutions of the original. In the game, we once again assume the role of a Stilwater gang’s member, and our tasks it to perform subsequent missions and thus progressively build respect that is essential to buy new vehicles, weapons, or items of clothing. The main differences between the two installments of the series include, first and foremost, a significantly bigger area to explore, a large number of previously unavailable vehicles, and even richer customization options for the protagonist.
Call of Juarez: The Cartel (PC)
Action 31 August 2011
The third installment in the FPS series by Polish studio, Techland. This time the game’s setting was shifted to modern times, and the story is focused on the struggle with the eponymous drug cartel. The players control a special team that was established to solve the problem of cartel bosses. The team consists of Kim Evans, Eddie Guerra and Ben McCall – a descendant of Ray McCall. The game’s foundation is, again, the story campaign, which can be played either solo or in cooperation. An interesting feature of the game is that different characters often face different challenges (according to their skills), which allows the player to look at the events from different perspectives, and adds an element of competition. A multiplayer mode completes the game – here, like in the single, we can use a wide array of guns (from handguns, through sub-machine guns, to sniper rifles and rocket launchers). Call of Juarez: The Cartel was developed using the Chrome Engine – however this time, the visual layer is conspicuously outdated.