Seven: The Days Long Gone (PC)
RPG 01 December 2017
An isometric post-apocalyptic RPG that came to existence as a result of cooperation between two Polish developers: IMGN.PRO (known for the survival horror Kholat) and Fool’s Theory, founded by two ex-CD Projekt RED employees and co-creators of the last two installments in The Witcher series. The game is set in an original universe called the Empire of Vethrall, which stands on the brink of destruction as a result of mankind’s prideful attempt to punish God for the suffering of mortals. The main hero resembles the protagonist of the Thief series – he is a lone wayfarer, and an expert thief. The characteristic feature of Seven is its vast, open world, full of brutality and moral ambivalence. As you play, you can freely explore the game area thanks to the hero’s parkour skills. High quality graphics is powered by the Unreal Engine 4.
Divinity: Original Sin II (PC)
RPG 14 September 2017
A direct sequel to Divinity: Original Sin and another installment in the popular RPG series launched in 2002 by the Belgian developer, Larian Studios. The story takes place once more in the fantasy land of Rivellon and presents events that occur between the first and second game in the franchise. This time around, we assume the role of a sourcerer, who uses the forbidden powers of the Source and is constantly pursued by the Order. We can determine the race and origin of our character, both of which influence the attitude of the encountered NPCs towards him or her to a large extent. The gameplay mechanics do not deviate significantly from the previous game in the series, although the developers did introduce a few novelties, such as a modified combat system, new element combinations as well as Source Powers. Contrary to its predecessor and other titles of the franchise, the production has a clearly darker atmosphere.
Battle Brothers (PC)
Strategy 24 March 2017
A combination of a turn-based strategy and an RPG, developed by Overhype Studios. Battle Brothers takes the player to a medieval-like low-fantasy world, where they become a leader of a mercenary band. The player can have up to 12 fighters under their command, and each of them has a portrait, name and a backstory, apart from a set of features that affect their stats and capabilities on the battlefield. The game does not make use of character classes, thus the player can assign weapons bought or taken from the enemies without any restrictions. The basic weaponry includes a set of medieval tools, such as swords, spears, axes, bows or crossbows. Different kinds of weapons offer interesting special attacks - for instance, axes can break shields; maces on the other hand, can stun the enemy so they lose their next turn. On their path, both when completing assignments and exploring the world, the player encounters various enemies, fighting ordinary bandits, hostile mercenaries, forest creatures, tribes of orcs and goblins, as well as the undead and terrifying ghosts. If the player manages to survive for long enough, they are faced with one of the ending crises. Those include an invasion of orcs and goblins, a plague of the undead, and a war between the local noble families.
Demons Age (PC)
RPG 08 December 2017
A classic cRPG game with isometric view and turn-based battles, developed by independent Portuguese studio Bigmoon Interactive. Set in a fantasy world, the game takes us to fictional Moragon peninsula, through which savage force of demons has passed, mercilessly dealing with local races of humans, elves, halflings, and dwarves. Players take on the role of a hero who has to free the land, ultimately defeating the source of evil. Gameplay in Demons Age focuses on completing various quests and taking part in turn-based battles. As we gather more experience and solve subsequently more difficult puzzles, our character will improve his (or her) skills and gain better equipment. We can also recruit a whole bunch of characters to our team during the game, each with its own secrets and experiences, and in some cases they can even turn against you.
Divinity: Original Sin (PC)
RPG 30 June 2014
Divinity: Original Sin is a sequel to the cRPG series developed by Larian Studios. The game is set before the events presented in Divine Divinity (2002). The story focuses on the adventures of young Source Hunters, who have to delve into the arcanes of forbidden magic and prevent its effects. Gameplay is based on classic RPG mechanics. You lead a team of up to four heroes and together you complete quests, explore locations, and fight enemies. As they gain experience, the characters' stats will increase and they can master new skills. Apart from single player mode, Divinity: Original Sin offers a co-op mode with a second player via LAN or Internet.
Titan Quest: Ragnarok (PC)
RPG 17 November 2017
An extensive add-on to a hack-and-slash game called Titan Quest Anniversary Edition. This expansion introduces a new story act, more types of enemies, new pieces of gear, and improves the game's visuals.
Pillars of Eternity (PC)
RPG 26 March 2015
Pillars of Eternity is a fantasy cRPG developed by Obsidian Entertainment with the support of the users of Kickstarter funding platform. The player assumes the role of a hero who, with the help of his or her companions must embark on a dangerous quest complete a series of perilous tasks. The gameplay of Pillars of Eternity is reminiscent of classic productions such as Baldur's Gate, Icewind Dale, and Planescape: Torment. The creators decided to utilize combat mechanics with an active pause system. The game features also a complex character development system, and a rich variety of weapons and gear for the characters can use.
Stronghold: Crusader (PC)
Strategy 24 September 2002
A sequel to Stronghold, an economic strategy game set in the Middle Ages and developed by FireFly Studios in 2001. This time we travel to the Middle East of the crusades period in the late 11th and the early 12th century. The game mechanics are not much different from what fans of the series know and love. The game's biggest innovation is the setting, albeit it features also some minor gameplay adjustment, such as dealing with limited water supplies. The developers offered four campaigns, in which you can lead the crusader army as Richard the Lionheart or command the Arabic soldiers as Saladin. The already wide spectrum of military units was expanded even further, featuring several units unique for each side of the conflict. In addition, the game offers a wider selection of clever siege weapons and defensive measures to be used in battle, a functional scenario editor, and a new Skirmish Mode.
Path of Exile (PC)
RPG 23 October 2013
An online action RPG from Grinding Gear Games, a developer team from New Zealand. The action of Path of Exile is set in a fantasy world which was destroyed by a grand cataclysm. The players assume the role of exiles who try to survive in the dangerous continent of Wraeclast. The gameplay is focused on cooperation in teams of several players that traverse instance-based locations together. Each character can be developed choosing from more than 1300 skills. Visually, Path of Exile is inspired by the classics of the action RPG genre (Diablo, Sacred, and others), including the isometric camera. The game is free-to-play, but offers some additional facilities and items via optional micropayments.
StarCraft II: Wings of Liberty (PC)
Strategy 27 July 2010
A sequel to a bestselling RTS game released by the Blizzard company in 1998. The story of the second game was split into three separate episodes; Wings of Liberty is the first installment in the trilogy, focusing on Terrans. In the game you meet an old acquaintance - Jim Raynor. Deemed a rebel, now he fights with Zerg forces, who seem to be interested in a mysterious artifact. He also encounters the powerful and mysterious race of Protoss. In comparison with the prequel, gameplay mechanics did not go through any drastic changes, allowing the authors to focus on new, upgraded visuals, multiplayer mode enhancements, and other minor modifications. Single player campaign allows the player to complete the available scenarios in any order and freely choose which technologies to develop. Furthermore, between the missions you can explore the world, talk to non-player characters, and use their services.
Diablo III: Reaper of Souls (PC)
RPG 25 March 2014
The first official expansion to the third installment in the cult hack-and-slash series, Diablo. The add-on, prepared by Blizzard Entertainment, supplements the main campaign with another, fifth, story act, in which Malthael, the Angel of Death, tries to use any means necessary to end the war between the divine creatures and demons. To this end, he decides to use the Black Soulstone that binds Diablo’s soul. Additionaly, the expansion introduces a new playable hero – the Crusader, as well as raises the character experience level cap to 70. Diablo III: Reaper of Souls introduces an overhauled loot system – rewards are now less frequent, but more powerful and better suited to your character class. Some changes are also visible in the game's visual style, which is now much more grim and darker than in the base game.
Diablo III (PC)
RPG 15 May 2012
The third installment in a highly popular action-RPG franchise, created and developed by Blizzard Entertainment. Diablo III takes players back to the world of Sanctuary, where they have to stand up to forces of evil. The story is set 10 years after the events of the second game. Tristram cathedral gets hit by a mysterious comet, whose impact awakens the armies of Hell. Diablo III features new character classes and a modified character progression system. Blizzard aimed for a further increase of combat dynamics, implementation of extensive social features, as well as atmospheric audiovisuals.
Wasteland 2 (PC)
RPG 19 September 2014
A post-apocalyptic cRPG game that serves as a sequel to a hit title from 1988. Wasteland 2 was developed by Brian Fargo’s (the creator of the original Wasteland) inXile Entertainment Studio with financial support from the community via Kickstarter crowdfunding. The story is set 15 years after the events of the first game. You play as a member of the Desert Rangers and traverse the titular Wasteland - what is left of the United States after a nuclear war. Gameplay is based on classic RPG elements, including turn-based combat, free character progression, and player's choices that shape the way the story unfolds. The game is powered by the popular Unity engine, making full use of its ability to generate isometric 3D graphics.
Torment: Tides of Numenera (PC)
RPG 28 February 2017
A computer RPG based on a tabletop roleplaying system called Numenera that combines elements of fantasy and science-fiction. The title was created by indie developer inXile entertainment, mostly known for the highly acclaimed remake of The Bard’s Tale and post-apocalyptic Wasteland 2. The game is a spiritual successor to Planescape: Torment - one of the classics of the genre, created by Black Isle Studio in 1999. The original game’s co-creator, Colin McComb, was the lead designer in this new project. The game is set in the distant future, where humanity created a society on a civilization level similar to the Middle Ages, albeit the setting features also rare examples of highly-advanced technology left after more advanced, extinct civilizations. Gameplay is based on the rules of the tabletop system, appropriately modified for the needs of a computer game. The game features isometric perspective and real-time action, although the battles themselves are turn-based, as well as a system of moral choices, which have impact on the world and reactions of non-player characters.
Titan Quest: Anniversary Edition (PC)
RPG 31 August 2016
A new edition of Titan Quest, a classic hack-and-slash, bundled with its official expansion Immortal Throne, prepared for the 10th anniversary of the release. The plot takes place in ancient times, and is based on stories from Greek, Egyptian, Babylonian, and Chinese mythologies. The players assume the role of a hero, who is tasked with finding a way to imprison the Titans, who've managed to escape after years of imprisonment, and are now causing mayhem and destruction on Earth. The reedition was developed as a joint venture between the original developers – Iron Lore studio and THQ Nordic. In total, Titan Quest Anniversary Edition contains 1261 changes, including, for example, a better balancing of individual classes, abilities, weapons, and items. Other changes include: a better non-player character AI, greater equipment capacity, or an improved loot system. Aside from that, the game incorporates a large group of new enemies and bosses. The visuals underwent only symbolic changes, but they are still eye-catching, despite the passage of the time.
They Are Billions (PC)
They Are Billions is a steampunk real-time strategy where we have to defend a human colony from hordes of zombies. It was developed by Numantian Games, creators of Lords of Xulmia: A Story of Gods and Humans. Our primary objective is to manage and upgrade our base. We will have to gather resources, build and upgrade buildings, create a power grid, and so on. Hordes of zombies are a constant threat that we will face. The game's engine allows the presence of up to 20 thousand zombies at a time. We have to build defensive structures like watch towers and walls and recruit and trained mercenaries in order to keep our survivors safe. We can pause the game at any time to give orders. They Are Billions offers a single player campaign with all kinds of missions and a survival mode where we end up on a procedurally generated map and have to survive for 100 days.
Baldur's Gate: Enhanced Edition (PC)
RPG 28 November 2012
A remastered edition of the legendary RPG developed by BioWare in 1998. It was enhanced by Overhaul Games and contains the vanilla game as well as the Tales of the Sword Coast expansion. The plot takes us to the popular Forgotten Realms universe where we follow the adventures of a six-member party led by the protagonist, an orphan brought up by his foster father. The hero embarks on a dangerous journey to face forces of evil and uncover a horrifying truth about his or her origins. The gameplay is based on the rules of the Dungeons & Dragons system. The remastered version of the game features, first and foremost, improved graphics and entirely new content in the form of quests and items created in cooperation with the developers of the original for the purposes of this edition.
Diablo II (PC)
RPG 29 June 2000
A sequel to one of the biggest hits by Blizzard Entertainment. The plot of Diablo II follows the events of the first installment. The victory over Diablo turned out to be merely an illusion. Having possessed the body of his conqueror, Aidan, Diablo plans to unleash his brothers – Mefisto and Baal – with the purpose of enslaving the human kind once and for all. The player’s objective is to thwart the demon’s dreadful plans. The mechanics are very similar to those featured in the first part of Diablo – the game still emphasizes dynamic hack-n-slash combat as well as skill and psycho-physical attribute development by gaining experience points. The visuals in Diablo II combine 2D and 3D elements and the soundtrack was composed by Matt Uelmen.
Fallout 2 (PC)
RPG 31 October 1998
A post-apocalyptic RPG and a sequel to the 1997’s bestseller, Fallout. Fallout 2 was developed by Black Isle Studios, once again in cooperation with Interplay. The action is set in 2241, 80 years after the events of the first game. The player assumes the role of a chosen one, who is tasked by the village elders with finding the G.E.C.K, a device capable of restoring the world after the nuclear apocalypse. Many gameplay solutions from the original remain unchanged, including the S.P.E.C.I.A.L. character creation system and the tactical turn-based combat mechanics. The number of available skills and perks, as well as the player's weapon arsenal and additional equipment were increased. The game offers isometric 2D graphics, a feature characteristic of the RPGs of the late 90s.
RPG 10 November 2016
A classic RPG game developed by the genre veterans, Obsidian Entertainment (developers of Pillars of Eternity and other popular titles). Tyranny takes place in a fantasy world called Tiers, in which the eternal struggle between the good and evil ended in victory of the latter. A powerful man named Kyros reigns over the world and the player assumes the role of one of his officers, who is the judge and jury for common folk - a person that makes sure that the will of the leader is carried out unopposed. The player can decide how will he treat the citizens of the conquered realm – fairly or with no mercy. Similarly as every classic RPG, Tyrany allows us to create and develop characters that represents one of several available classes and create a party of adventurers who will accompany the player. During the game, the player will explore the world, complete quests and battle enemies. Combat take place in real time, featuring an active pause. Group attack combinations are an interesting innovation. The visual style of Tyranny references the old school role-playing games, but the visuals are detailed and impressive.
Titan Quest (PC)
RPG 26 June 2006
An isometric action-RPG from the hack’n’slash genre, developed by the team at Iron Lore led by Brian Sullivan – co-creator of the iconic classic, Age of Empires. Titan Quest takes us to ancient Greece and Egypt, when the eponymous titans get released from their eternal imprisonment to spread death and destruction across the Earth. In fight between new and old gods, the world’s fate rests on shoulders of a single human, who travels across the lands looking for a way to seal titans once again. We visit numerous mythological places, like Parthenon, Knossos, the Labyrinth, Egyptian pyramids or the Hanging Gardens of Babylon, fighting hordes of diversified enemies as well as titans themselves. The players are given a vast arsenal of more than a thousand unique and legendary items. Our character can improve his or her skills throughout the game, due to a flexible class system that offers close to unlimited possibilities of development.
Strategy 18 October 2001
A medieval strategy which combines, in a rather unusual way, a castle builder simulator with a Settlers-like economic game. The player assumes the role of one of medieval lords whose task is to transform a small settlement into a powerful and well fortified stronghold and then protect it from the invaders. The castle can constructed by using various premade elements such as walls, towers, bridges or moats. Economical infrastructure is important as well since it provides constant income of resources and food as well as job for the peasants. The game is divided into two main modes: the economical one in which the most important part is to expand the settlement; and the military one where during epic fights one must defend his castle or siege enemy stronghold. The game also has a multiplayer mode for up to 8 players.
XCOM 2 (PC)
Strategy 05 February 2016
A turn-based tactical strategy game set in a futuristic, science fiction universe and a sequel to XCOM: Enemy Unknown (2012). Both games were produced by the experienced developer, studio Firaxis Games, founded by Sid Meier, a legend of the video game industry. The story is set 20 years after the events of the last game. Despite their heroic efforts, human forces proved themselves helpless against the alien invaders, and the Blue Planet fell into their hands. However, the remnants of the XCOM organization are still active in the underground, and pick up guerilla tactics against the enemy in order to reclaim the planet. Gameplay mechanics reprises the solutions known from the previous game, featuring both the strategic layer – where you manage your mobile base and develop new technologies – and tactical, turn-based combat. The game features randomly generated maps, as well as improved combat and command system.
Torchlight II (PC)
RPG 20 September 2012
A sequel to the fantasy hack'n'slash game by Runic Games, founded by the creators of the cult game Diablo. The story takes place several years after the events of the first installment. The Alchemist, possessed by malevolent dark forces, destroys the town of Torchlight and steals the essence of power of Ordrak the dragon, the main antagonist of the original Torchlight game. Playing as one of the four available character classes, you have to stop the mad Alchemist and prevent disturbing the balance of good and evil. Compared to the previous installment, Torchlight II features a bigger, open world with diverse environments, changing weather, and a day-and-night cycle. Other elements include randomly generated quests, treasures, and enemies. The biggest innovation is the introduction of the multiplayer mode, enabling you to co-operate with other players, with the use of either the local network or the internet. What's left unchanged are the characteristic fairytale-esque visuals of the game.