Exploration gamesPC Video Games

Video Games Encyclopedia by Gamepressure.com

PC (Personal computer) - one of the most popular home platforms and the only one which doesn’t offer playing video games as its main purpose. PC was born in the 1970s, but it is impossible to give an exact moment of its birth or even a name of its creator. However, IBM is the one who gave computers their present shape, using, at the beginning of the 1980s, an idea of open architecture – which is today one of the most important differences between computers and consoles.

The foundations of PC as a gaming platform are currently systems of digital distribution of video games (Steam, Origin, Uplay) and MMO games that mostly work in f2p (free-to-play) model.

Released Games 88 Upcoming Games 19
PC
Exploration games
Observer (PC)
Observer (PC)

Adventure 15 August 2017

First-person psychological horror from Polish development studio Bloober Team, known best for another horror game, entitled Layers of Fear. Observer is set in a cyberpunk universe, in Cracow of 2048. In the game you play as Daniel Lazarski (starred by Rutger Hauer, known from the film Blade Runner), a detective able to hack into people’s minds. The game’s story starts when the main hero gets a letter from his missing son, who turns out to be a high-ranking engineer working for a powerful corporation. The protagonist picks up an investigation that takes him to the slums of Cracow and forces him to relive dark memories and nightmares of both criminals and their victims. When it comes to gameplay, Observer is a first-person adventure game with survival horror mechanics. Most of the time the player explores grim locations and interacts with characters encountered on the way. An important aspect of gameplay are sequences in which the protagonist hacks into minds of suspects and becomes part of their worst nightmares.

PC

The First Tree (PC)
The First Tree (PC)

Adventure 14 September 2017

A third-person perspective exploration game about death and loneliness. It was developed by an independent developer who also created Home is Where one Starts. In The First Tree, the player follows two distinctly different characters: a female fox that is looking for her lost kids, and a pair of humans facing death of their closest ones. When controlling the fox, the player is traveling in search for the titular tree that hides the answer to the question about the source of life and the meaning of death. After some time, the player discovers the connection between the story of the animal and the humans. During most of the time the player is traveling through three-dimensional locations, discovering important places and finding items. The gameplay contains platform game sequences in which the protagonist must run and jump from one place to another. The First Tree can be completed in about two hours, although it depends on the player how much will they discover during that time. The title employs colorful, slightly comic book-like graphics.

PC

The Long Dark (PC)
The Long Dark (PC)

Action 01 August 2017

A first person survival sandbox game, developed by independent Canadian studio Hinterland. The team includes veteran game developers, who previously worked for Relic Entertainment, Volition, and BioWare. The game takes you into a post-apocalyptic world after a massive geomagnetic storm. With all electronic devices disabled and water and food supplies running low, the player has to struggle to survive the incoming winter. The game’s sandbox mechanics and its open-world structure give much freedom of gameplay, whose biggest challenges are survival and making difficult moral choices. The game features a compelling narrative written by Marianne Krawczyk, the author of scripts for such titles as God of War and L.A. Noire. The game’s unique character is emphasized by its unusual graphics, designed by Hokyo Lima (known for League of Legends).

PC

Firewatch (PC)
Firewatch (PC)

Adventure 09 February 2016

An indie FPP adventure game and the debut production of the American Campo Santo studio. The team comprises of veteran developers, previously working on such titles as The Walking Dead, Mark of the Ninja, BioShock 2, and Brutal Legend. The story of Firewatch takes place in an enormous forest in the American state of Wyoming, where our hero is trying to escape his day-to-day problems by becoming a ranger. This seemingly calm profession turns into an extremely complicated one, when various unexplainable events take place in the area that our character is charged with patrolling. The incidents are directly connected to our hero’s boss – Delilah, with whom we constantly keep in touch via radio. Building up relations with our superior is one of the key aspects of the game, as she is the only NPC featured in the production. The gameplay revolves exclusively around the single player mode; the popular Unity engine powers the game’s visuals.

PC

What Remains of Edith Finch (PC)
What Remains of Edith Finch (PC)

Adventure 25 April 2017

What Remains of Edith Finch is a unique adventure game developed by Giant Sparrow, which focuses on the evanescence of life. The game tells a set of short stories about the fate of the members of a certain American family that has been cursed. The history told in those episodes takes place over a span of one hundred years in Washington state, a place filled with forests and mountains, a location that resembles a little the cult TV show Twin Peaks. In terms of gameplay mechanics, What Remains of Edith Finch is your typical first-person adventure game. The climate and gameplay mechanics change depending on which family member we are currently controlling. What connects every story told in the game is the fact that in each and every one of them our protagonist dies. Another common ground between them is the titular character of Edith, who tries to discover her family's dark secret and find out why she is the only surviving member.

PC

The Vanishing of Ethan Carter (PC)
The Vanishing of Ethan Carter (PC)

Adventure 25 September 2014

A dark, first-person adventure game developed by The Astronauts - a Polish team led by Adrian Chmielarz, the co-founder of People Can Fly. The player is put in the shoes of Paul Prospero - a detective who has developed certain paranormal abilities. The protagonist tries to solve the mystery behind the vanishing of a young boy. The player traverses an extensive, open world - the game is non-linear and the player is free to explore and look for subsequent clues. The game offers many unique mechanics related to making links between different pieces of the puzzle. Walking around the grim areas of Red Creek Valley, the protagonist makes use of his extraordinary abilities, making contact with the dead, experiencing various visions and visiting alternative realities. Utilizing the Unreal Engine 3, the game stands out with its high-quality visuals supported by technologies allowing to convert photographs of real-existing places into digital pictures.

PC

Kholat (PC)
Kholat (PC)

Adventure 09 June 2015

A first-person survival horror game developed by Polish development studio IMGN.pro. The game's story is inspired by true events that took place in 1959 at the Dyatlov Pass in the Ural mountains, where the dead bodies of nine Russian hikers were found, and the cause of their death remained unclear. We only know that most of them died of hypothermia, and evidence indicates that they were forced to flee from an unknown danger. In the game we explore an open, icebound world, having only a map and a compass at our disposal. On our way to reach the goal, we have to deal with many dangers lurking in the mountains. There is no combat, and the only way to survive is by escaping. A special system called "fear manager" has been developed for the game. Depending on the player's actions, it adequately handles all the factors responsible for building an eerie atmosphere, which makes each new game a bit different.

PC

Rime (PC)
Rime (PC)

Arcade 26 May 2017

A third-person view adventure game developed by Tequila Works studio from Spain, which successfully debuted in 2012 with a post-apocalyptic platformer Deadlight. You assume the role of a boy who is trying to escape a mysterious island that conceals a sinister past. During the course of the game you will solve numerous puzzles, using a magical artifact that allows you to manipulate the environment and time. The title, despite being an action game also includes many platformer elements. The hero travels through an open world, climbs craggy cliffs, and jumps over chasms. Apart from being skilled, you also have to be perceptive, as light, sound, and touch (thanks to the technology offered by PS Vita and DUALSHOCK 4) play a vital role in Rime. The game features a 3D environment, colorful visuals, and a comic book-like visual style.

PC

The Witness (PC)
The Witness (PC)

Logic 26 January 2016

A first-person adventure game with logic puzzles, developed by the creator of Braid – Jonathan Blow and his independent studio Number None. The game takes you to a large, mysterious island, whose all inhabitants vanished without a trace. Gameplay has you explore this vast world, solve logic puzzles, and search for clues that will help you solve the mysteries of this place. Game mechanics resemble the cult Myst series. As you play, you have to display remarkable patience, observance, and the ability to connect different pieces of the story. Many things here have secret meanings, and the key symbols, hints, and markings were cleverly hidden within the game’s environment. The Witness features simple, but charming, 3D graphics and supports the virtual reality headset Oculus Rift.

PC

Obduction (PC)
Obduction (PC)

Adventure 24 August 2016

A first-person perspective adventure game with logic elements, developed by Cyan - the creators of the cult adventure game series, Myst. Obduction, created as a Myst’s spiritual successor, tells a story of a man who finds a bizarre organic artifact that fell from the sky and is taken by it into a strange world. In the game, our task is to figure out where are we, and then find a way back home. Similarly to the aforementioned Myst series, the key element of the gameplay is gradual uncovering of the game world and its laws and then using this knowledge to overcome the obstacles we encounter. Therefore, the game focuses mainly on exploration and solving subsequent logic puzzles of various difficulty level. The game does not offer any cutscenes, and most of its story is learned by means of exploration, environment analysis, and reading journals we find throughout the world.

PC

Die Young (PC)
Die Young (PC)

Action 2018

An independent exploration game with survival elements from an in-house team of the Indie Gala company. We play as a heroine who found herself on a Mediterranean island, not knowing how, why, and by whom she was kidnapped. She must uncover the truth behind this event and escape. Die Young employs first-person perspective and focuses on exploration. Aside from that, the protagonist must fight for survival, gathering food, water and useful equipment. Because she can’t use any weapons, our heroine is forced to run from dangers and climb on her surroundings to avoid danger – otherwise, she will meet a horrible end at the hands of opponents, with decapitations with axe being common scenes. What makes Die Young stand out from other games from the genre are its high-quality visuals, with detailed, moved by wind plants.

PC

Everybody's Gone to the Rapture (PC)
Everybody's Gone to the Rapture (PC)

Adventure 14 April 2016

An unusual FPP adventure game that lets you relive the last day of several characters facing impending apocalypse. The game was created by The Chinese Room, the developer known for Amnesia: A Machine for Pigs and Dear Esther. The game is set in a small village in Britain. Each playthrough lasts 60 minutes and you have no clear objectives to follow. The open world is inhabited by 6 independent characters, each one having their own ideas on how to spend the last moments of life. Playing as one of them you get to freely explore the world and interact with other characters to influence their fate and behavior. The game was designed for multiple playthroughs, each time to discover something new and shape the story differently. The game’s world created with CryEngine 3 features high level of interactivity, as almost every object can be manipulated.

PC

Kona (PC)
Kona (PC)

Adventure 17 March 2017

A first-person adventure game featuring survival elements. It is the first major project of the Canadian Parabole studio. The story is set in the northern regions of the Quebec province, in the 1970s. The game tells the story of a conflict between the owner of the most profitable copper mine in the region - a rich man called W. Hamilton, and the native local community accusing him of devastating sacred sites in search for more profit. The player is put in the shoes of a detective hired by Hamilton after his chalet in the mountains has been devastated. After his arrival, the protagonist discovers that his employer as well as the entire local community went missing. The gameplay focuses on exploration, finding clues and solving puzzles. However, the game features survival elements as well - the player has to tend to the protagonist's health and face many different dangers, such as low temperatures, predators, etc.

PC

Gone Home (PC)
Gone Home (PC)

Adventure 15 August 2013

An original exploration adventure drama with first-person perspective. Gone Home is a debut project of an indie developer The Fullbright Company, whose members previously worked on a successful DLC for BioShock 2, Minerva’s Den. Gone Home is set in the United States of 1990s. You play as a young woman named Katy, who returns home after spending a year away in Europe. When she gets home, instead of her family she is welcomed by an empty house. In order to find out where have her close ones gone to Katy explores the house in search of notes, documents, recordings and other traces that reveal the game’s story step by step. Despite the relatively low tempo of gameplay and complete lack of supernatural events, Gone Home effectively creates and keeps an atmosphere of anxiety and motivates the player to keep searching for more and more clues. Because of its low budget, the developer decided to base the game on the popular Unity Engine, therefore it offers decent 3D graphics at low system requirements.

PC

The Stanley Parable (PC)
The Stanley Parable (PC)

Adventure 17 October 2013

PC

Maize (PC)
Maize (PC)

Adventure 01 December 2016

A light-hearted adventure game, inspired by Monty Python’s surreal sense if humour, and the weirdest cases from the X-Files TV series. Maize was developed by Finish Line Games – an independent studio, which debuted in 2014 with Cel Damage HD. The action of the game takes place on an abandoned American farm, which is located above an underground research facility. The player assumes the role of a corncob that gained self-conciousness and human feelings as a result of a crazy experiment. This unusual “hero” has to get to the bottom of a conspiracy and discover the reasons for his existence. When it comes to mechanics, Maize is an adventure game seen from a first-person perspective. The gameplay focuses on exploration, conversations with NPCs, and solving intricate logical puzzles. As it discovers further secrets, our corncob encounters many original characters, such as a Russian version of Teddy Ruxpin – a mechanical teddy bear. Even if the game itself is rather light-hearted, Maize employs high-quality visuals, powered by Unreal Engine 4 technology.

PC

Adr1ft (PC)
Adr1ft (PC)

Adventure 28 March 2016

An action adventure game set in a science-fiction world created by Three One Zero - a studio led by former Microsoft employee, Adam Orth. The hero of the game is an astronaut trying to survive in space after a disaster destroyed his mother station. Core of the gameplay is exploring and solving logical puzzles, which mainly consist of repairing various equipment which allows us to keep ourselves alive in space. As Adr1ft takes place in environment with no gravity, we can move freely in all directions, with the only limitation being the need to replenish our supply of oxygen and the length of the rope ensuring that we won’t float away into open space. We discover the game’s plot mainly through audio diaries, which describe the stories of people who worked on the station and answer the question concerning the cause behind this disaster.

PC

Dear Esther (PC)
Dear Esther (PC)

Adventure 14 February 2012

PC

Robinson: The Journey (PC)
Robinson: The Journey (PC)

Adventure 07 February 2017

A first-person adventure game focused on exploration. The game was developed by the German team at Crytek (famous for the best-selling Crysis series) and designed to support virtual reality technology. The story is set on an unknown distant planet combining tropical flora with prehistoric fauna embodied by powerful dinosaurs. The surface of the planet is littered with remnants of technologically advanced but now extinct civilization. The player takes control of a small boy, the sole survivor of a spaceship crash. He has to explore the mysterious land through his adventures and interactions with the environment. The game stands out with the latest generation of CryEngine ensuring high-quality visuals that put this game ahead of the majority of games supporting VR goggles.

PC

The Fidelio Incident (PC)
The Fidelio Incident (PC)

Adventure 23 May 2017

An adventure game featuring elements of the so-called walking simulators and developed by the independent Act 3 Games. The protagonist - Stanley, is a man whose past is unclear for the player. The plane he had been using to travel with his wife crashed on a frozen island near the coast of Iceland. The two survived the crash, but they ended up separated. The protagonist's goal is to reach his wife who is trapped in the wreck that is located on top of a mountain. Also, Stanley has to remove any evidence that could reveal their identity or their secrets to a rescue team that is heading towards the crash site. The player explores wildlands covered with snow and collects notes from Leonore's journal - those contain pieces of information concerning the characters' past. Furthermore, the player often solves environmental puzzles (obstacles and other difficulties encountered on the path are overcomed this way here). Survival elements play a crucial part in The Fidelio Incident, as the player has to make sure that Stanley gets warm by a fire or thermal waters regularly - otherwise he can end up freezing to death. The experience is complemented by high-quality visuals.

PC

Event[0] (PC)
Event[0] (PC)

Adventure 14 September 2016

A first-person science-fiction adventure game focusing on the relations between a human being and a machine. Due to an unspecified course of events, the protagonist finds himself alone aboard the Nautilus - an abandoned space vessel which is heading in unknown direction. With the help of the on-board Artificial Intelligence, the protagonist has to survive and find out what really happened here. However, cooperation with the AI is bound to cause some problematic situations. The gameplay as such is relatively unusual here, because the player's main activity is to ask questions and input various commands for the AI to execute. Each time the player wants to interact with an object, they are required to give an adequate command to the on-board computer. When the AI refuses to act in accordance with the player's demands, one has to try something more persuasive or try some other command.

PC

Chernobyl VR Project (PC)
Chernobyl VR Project (PC)

Simulation 27 September 2016

Chernobyl VR Project is an extraordinary exploration game, which utilizes virtual reality to take the players into the ruins of the Chernobyl nuclear power plant, as well as the city of Pripyat. Chernobyl VR Project has been developed by The Farm 51 – the studio known for such games as Get Even, Deadfall Adventures, Painkiller: Hell & Damnation or the NecroVision series. This is an interactive story of the fate that befell the citizens of the city, and areas around the power plant, most severely affected with the disaster. Instead of fighting mutants, the player roams the desolate locations and examines encountered items, left behind by the inhabitants in 1986. Thanks to Virtual Reality technology, as well as other modern techniques, such as 3D scanning, Chernobyl VR Project offers extremely pretty graphics and moving experiences – especially since the developers have based their game on the account of eye-witnesses of the terrible event, as well as journalists (including the Nobel Prize laureate – Svetlana Alexievich) in order to produce a game as faithful to history as virtually possible.

PC

The Turing Test (PC)
The Turing Test (PC)

Logic 30 August 2016

A sci-fi FPP logic puzzle game by Bulkhead Interactive, a studio founded by the creators of Pneuma: Breath of Life. The story takes place an unspecified number of years in the future, when scientists discover a seemingly harmless alien life form on Jupiter's moons. You play as an astronaut named Ava Turing, whose task is to examine the new species, and who ends up finding more than she expected. The Turing Test is a part of the FPP logic puzzle genre, popularized by the Portal series. There's no combat in the game, and the gameplay is entirely focused on solving puzzles. To do this, you mostly use a special device that allows you to manipulate energy and transfer if from object to object. You also have to operate various mechanisms and intelligent machines, as well as complete occasional platform challenges.

PC

Caravan (PC)
Caravan (PC)

Strategy 30 September 2016

An original mix of video game genres featuring elements of strategy, RPG, roguelike, economy, and exploration. The title was created by It Matters Games, a producer of mobile and browser games. Caravan takes you to the Arabian Peninsula in the beginning of the Common Era. The land was recreated with attention to historical detail, which however, did not stop the developer from implementing fantasy elements rooting back to the Middle-Eastern mythology. In the game you assume the role of a head of a prominent merchant family, who currently leads a caravan. Using the in-game map you select your travel destination and pick companions as well as stock up on water or merchandise. As you journey across the land you encounter random events – at those moments the perspective switches to a 2D view of the caravan. The same happens in towns, which you visit in order to trade and develop your character’s skills. Combat and bargaining take on the form of an original mini-game, which is a combination of rock-paper-scissors and a dice game.

PC