Mass Effect: Andromeda (PC)
RPG 21 March 2017
The fourth part of the hugely popular action RPG game series in a space-opera setting. BioWare Montreal, the development studio that helped create the two previous installments took the reins of Mass Effect: Andromeda's development. The game's story is not associated with the trilogy about Commander Shepard's fight against the Reapers, offering instead a completely separate plot featuring new characters and locations. Using the proven pattern, the creators of Mass Effect: Andromeda put the focus on a spectacular TPP action experience and moral choices that have a direct impact on the course of events. The technical side of the game is based on the third-generation Frostbite engine, providing high-quality audiovisuals.
Fallout 4 (PC)
RPG 10 November 2015
The fourth major installment in the post-apocalyptic RPG series launched in 1997 by Black Isle Studios and Interplay. Starting from the third part, released in 2008, Bethesda acquired the rights to the franchise and took the reins of the subsequent production set in the cult post-apocalyptic universe. The game’s style is reminiscent of its two predecessors, in which – unlike in the first parts of the cycle – we experience the events from first-person perspective. The plot takes us back to the nuclear wasteland, where the survivors are forced to constantly fight for their lives. Fallout 4 features various new locations and characters, and a whole variety of plot quests and challenging opponents.
Fallout: New Vegas (PC)
RPG 19 October 2010
Fallout: New Vegas is a spin-off to the famous post-apocalyptic cRPG series. The game was developed by Obsidian Entertainment, studio founded by ex-employees of Black Isle Studios (the creators of Fallout and Fallout 2). The story in Fallout: New Vegas focuses on a conflict between two factions: New California Republic and Caesar’s Legion, with the mysterious Mr. House and the citizens of New Vegas in the middle. The player takes on the role of a courier that saved from imminent death by a friendly robot named Victor. In terms of gameplay mechanics, the game copies the solutions from Fallout 3. Depending on your preferences, you can play either in first or third person perspective. Moreover, a well-proven combat system called V.A.T.S. comes back, letting you pause the game and select a part of enemy body you want to aim at. The visuals are powered by a modified version of Gamebryo Engine, previously used e.g. in The Elder Scrolls IV: Oblivion.
Destiny 2 (PC)
Action October 2017
Destiny 2 is a sequel to the best-selling FPS developed by Bungie Software. This time, Bungie is aided in the development process by Vicarious Visions, creators of Skylanders and some other games. Destiny 2 introduces many new changes and improvements, not only concerning the story (this time, the story will play a bigger part than in the first game), but also in the gameplay mechanics. In Destiny 2, we will visit completely new, enormous locations (i.e. Saturn alone will be bigger than the entire first game), finding new, vibrant metropolises. In the wilderness, we will find both enemies and enemy checkpoints that are just waiting to be taken over by us. Planets known from the first Destiny will also be present in the sequel, but will be added on a later date. Due to the new technology used by Destiny 2, it won't be possible to import our characters from the original game. Transferring any sort of content from the first Destiny will probably turn out to be problematic.
Fallout 3 (PC)
RPG 28 October 2008
The third installment in the popular series of post-apocalyptic cRPGs. Bethesda Softworks, best known for The Elder Scrolls series, took the reins of the production. The main story arc focuses on the search for our character’s father. During the journey, the main protagonist, called the Lone Wanderer, learns of Project Purity, which could provide water for the inhabitants of the Wasteland. The developers have designed several variants of the main campaign's end, depending on the choices made by the player. They remained faithful to the extensive system of character’s attributes, S.P.E.C.I.A.L., known from the previous games in the Fallout series. The gameplay, however, is characteristic of action games, and features dynamic combat sequences. The three-dimensional visuals of Fallout 3 are generated by the Gamebryo engine.
Tom Clancy's The Division (PC)
Action 08 March 2016
An online action game that combines tactical shooter with elements of cRPG. Tom Clancy's The Division is a game made by Ubisoft Massive Studios in cooperation with Ubisoft Reflections. The game is set in a near future, when the United States is struck by a pandemic. Players become members of a secret governmental organization called The Division, which tries to contain the chaos spreading across New York City. The gameplay focuses on rivalry between small groups of players. The world’s open structure presents the players with an impressive freedom to explore the setting and complete various missions. When it comes to the technical aspects, Tom Clancy's The Division employs the full potential of the advanced Snowdrop Engine.
Borderlands 2 (PC)
Action 18 September 2012
A first-person shooter with cRPG features and a sequel to the 2009’s hit. Gearbox Software studio once again managed the development, with the publishing support of 2K Games company. The game’s story is set some time after the events of first part. This time the players will face Handsome Jack, a self-proclaimed dictator of Pandora. The creators of Borderlands 2 have prepared four playable characters: Salvador, Maya, Zero, and Axton, representing one of the four different classes and different fighting style. Gameplay still retains the exhilarating gunplay, but the weapon mechanics have been thoroughly changed. Furthermore, the trademark of the series in the form of a four player co-op mode is also present.
Mass Effect 2 (PC)
RPG 26 January 2010
A sequel to the bestselling action RPG developed by BioWare, continuing the story of Commander Shepard, who nearly lost his life attacked by a mysterious enemy after having beaten the Reapers during the final moments of Mass Effect. Restored to life by an enigmatic organization called Cerberus and considered rogue by his former allies, the protagonist assembles a team of daredevils capable of facing a new threat: the Collectors. In the game, we meet both the characters we met in the prequel, as well as a cast of entirely new heroes with unique physical and biotic abilities. As far as the gameplay mechanics are concerned, greater emphasis was placed on action elements, including a new, dynamic combat system. Character development and the equipment screen were, in turn, slightly simplified. What’s interesting, we can transfer our character from Mass Effect 1 to play the game. In such case, all moral choices will carry over and have some sort of consequences in Mass Effect 2.
Mass Effect 3 (PC)
RPG 06 March 2012
A third installment in the science fiction series created by BioWare, which is a combination of action RPG with a third-person shooter. The title is the culmination of the epic Mass Effect trilogy, completing the story of Commander Shepard and his war against the Reapers. The action begins as the protagonist is about to be summoned to a hearing concerning the aftermath of his last assignment. Shepard's testimony is interrupted by the very same invasion he desperately fought to prevent. Being the only person possessing both the reputation and the experience of successfully fighting the Reapers, the protagonist starts a race against the clock to unite the forces of the whole galaxy against them. Similarly to Mass Effect 2, we can continue playing with a character that completed the previous entry in the series, retaining all of his or her experience. The gameplay mechanics have avoided major changes, although they did become more dynamic and arcade. The introduction of a multiplayer mode and linking it directly to the story campaign is the game's biggest novelty.
Mass Effect (PC)
RPG 28 May 2008
A science-fiction action RPG developed by BioWare, the creators of such cult games as Baldur’s Gate and Neverwinter Nights. The story takes place at the end of the 22nd century. The players assume the role of Commander Shepard, the first human Spectre agent, tasked with the mission of stopping a rogue Spectre - Saren Arterius - after the protagonist discovered that his opponent had allied himself with a terrifying foe: an ancient race of intelligent machines called the Reapers, whose only objective is to wipe out all sentient organic life in the galaxy The game skillfully combines classic RPG elements with the premises and gameplay of a modern action game. Apart from exploration, numerous dialogues, various quests and moral choices, the game features dynamic, tactical combat, where we lead a 3-member squad. The game awards us with experience points to develop our characters and enhance our arsenal of futuristic weapons and gadgets.
Action 26 October 2009
A humorous science-fiction FPS game with RPG elements. It was developed by Gearbox Software, popular for such games as James Bond 007: Nightfire, Duke Nukem Forever or the Brothers in Arms series. The story takes place on the planet Pandora, colonized and exploited by humans. According to the legends, a vault containing great treasures is located somewhere underneath the planet's surface, and groups of treasure hunters are ceaselessly searching for it. As one of them, the player tries to find the entrance to the vault and helps the inhabitants of the colony. The gameplay mechanics combine shooting sequences with a unique character progression system. The visuals, resembling a comic book, and an online co-op mode for up to four players are the greatest strengths of the game.
Shadow Warrior 2 (PC)
Action 13 October 2016
A sequel to a first-person action game, which in turn was a remake of a popular FPS from 1997. Polish developer Flying Wild Hog comes back with a continuation set five years after the events of the first game. In Shadow Warrior 2 you play as Lo Wang, who now leads a lonely life of a mercenary working for the local Yakuza. Gameplay mechanics did not change much, so the protagonist takes down on his enemies using a wide arsenal of firearms and melee weapons. The sequel retains the progression system featured in the first game as well as weapon customization. What is new, is the four-people co-op mode, in which a group of players fights off enemies while trying to complete mission objectives. In both single player campaign and co-op mode the locations are procedurally generated, which makes each playthrough unique.
Borderlands: The Pre-Sequel! (PC)
Action 14 October 2014
The third installment in the Borderlands series, offering an insight into the events happening during the period between the storylines of Borderlands and its sequel - Borderlands 2. The Pre-Sequel! was developed by 2K Australia cooperating with Gearbox Software. The action takes place on the moon of Pandora, and the players assume the roles of characters working for Hyperion - a corporation belonging to Handsome Jack. Similar to the previous installments, the game offers four playable characters, including Athena the Gladiator, Wilhelm the Enforcer, Nisha the Lawbringer and Fragtrap. Each character represents a different class and has unique skills. The creators once again delivered an extensive co-op mode for up to four players. Also, the visuals retain the characteristic resemblance to comic books. What has changed since the release of the previous installment however, are the in-game physics, including reduced gravity.
Fallout 4: Far Harbor (PC)
RPG 19 May 2016
The third in turn and the first major DLC for the fourth entry in the cult post-apocalyptic franchise, Fallout. In Fallout 4: Far Harbor, we take on a case from Valentine’s Detective Agency. Following the trail of a missing girl, the protagonist leaves the Commonwealth and finds himself on a heavily irradiated island on which the eponymous coastal town is located. Upon arrival, the hero engages in a conflict between three local factions and, uncovering subsequent secrets of Far Harbors, tries to bring peace to the place. The action takes place in a vast, completely new region that offers not only the aforementioned town, but also numerous settlements and undergrounds with a myriad of main and side quests to complete. Moreover, the expansion features some previously unavailable enemies, weapons, armor, and so on. The game is characterized by a significantly higher difficulty level than the vanilla game and is meant for more experienced characters.
Fallout 4: Nuka World (PC)
RPG 30 August 2016
The last large DLC pack included in the season pass for the 2015 post-apocalyptic role-playing action game Fallout 4 by Bethesda. Nuka World does not introduce any major changes in the audiovisual layer or the mechanics, focusing on a new storyline and featuring a brand new location with an expansive main quest and many side quests. Nuka World is set in an old amusement park, built before the war by the producers of the most popular post-apocalyptic beverage, Nuka Cola. The place is, of course, filled with new enemies, equipment, and weapons.
Alpha Protocol: The Espionage RPG (PC)
RPG 28 May 2010
An espionage action game with clear RPG elements developed by Obsidian Entertainment. A player assumes the role of Michael Thorton – a secret agent whose main task is to unravel a conspiracy that threatens the political balance of the entire world. During his adventure, the main protagonist visits different parts of the globe (such as Rome, Moscow, and Taipei), and the task he has been assigned to complete requires him to make difficult decisions, which later on have measurable effects. In Alpha Protocol: The Espionage RPG the action is presented from a third-person perspective. Key gameplay aspects are the conversations with NPCs that one can handle in three ways (aggressive, professional, and suave) – the approach taken by the player has a direct effect on the interlocutors’ behavior and might result in either acquiring new friends or severing relations with a given organization. Depending on the chosen specialty, missions can be executed in a number of different ways – nothing stands in player’s way to initiate shootouts; however, it is also worth considering to sneak past enemies and take them down from surprise. As the story progresses, Michael makes use of a constantly growing number of both active and passive skills. Moreover, for each achievement one receives additional perks, which offer statistics bonuses and additional experience. The character development system is well complimented with diversified equipment comprising armor, weapons, and gadgets.
Fallout 4: Automatron (PC)
RPG 22 March 2016
The first DLC for Fallout 4, Bethesda's action RPG that came out in November, 2015. The expansion introduces a new storyline connected to the mysterious Mechanist who unleashed an army or hostile robots, led by the cunning machines known as Robobrains, upon the Commonwealth. As one might guess, the player’s task is to deal with the new mechanical enemies whose appearance had also created an opportunity to expand on some of the gameplay mechanics. As we eliminate subsequent robots, we can salvage some parts of them, using them later on to construct and enhance our own mechanical henchmen who will accompany us while wandering the wasteland. The players can make use of a myriad of new components, including unique weapons and armor, that allow us to build robots that suit our needs and customize their appearances and even voice.
Fallout 4: Vault-Tec Workshop (PC)
RPG 26 July 2016
The fifth DLC pack for Fallout 4 by Bethesda Softworks, another installment of one of the most famous RPG series in the world. The game is set in a post-apocalyptic world, slowly rebuilding after a devastating nuclear war. Fallout 4: Vault-Tec, similar to the previously released Workshop and Contraptions DLC packs, features new content for the more crafty players. The expansion focuses on the building of underground bunkers, called vaults in-universe. You can choose the shape, size and layout of the rooms, and furnish them as you like. When your vault is ready, you can invite NPCs to move in, and then protect them from bandit and mutant attacks, as well as care for their needs. In accordance with the spirit of the series, you can also experiment on your subordinates.
Fallout 4: Wasteland Workshop (PC)
RPG 12 April 2016
The second minor DLC for the 2015’s Fallout 4, a sandbox action RPG from Bethesda. The biggest novelty introduced in the Wasteland Workshop expansion is the option to tame or subjugate various kinds of hostile wasteland creatures, from beasts such as the Deathclaw to humanoid opponents, like bandits. Once captured, they can be kept in personally designed cages and let out when the situation calls for it, or we simply feel like doing it, for instance: during an assault on a mutant encampment or to provide a unique entertainment to the inhabitants of our settlement. As the title suggests, the expansion offers a large selection of new objects to craft and install in our settlements, including neon lights and various stuffed animals among other things.
Fallout 4: Contraptions Workshop (PC)
RPG 21 June 2016
The fourth DLC pack for the sandbox role-playing game Fallout 4 developed by the experienced studio Bethesda Softworks. Fallout 4 is another installment of the cult RPG series, set in a post-apocalyptic world, slowly rebuilding after a devastating nuclear war. The game introduces a complex crafting system, which is the focus of the Contraptions DLC. Instead of a new storyline, the expansion features a set of items and tools which allow you to build various devices and traps. You can freely combine the interactive elements, edit their behavior scripts, and see your creations in action. Thanks to the great many options available, you can experiment with countless combinations, building mechanisms which even the developers haven't thought of. Of course, building the more advanced constructions requires more resources, scattered all over the game's open world.
Mass Effect 3: Citadel (PC)
RPG 05 March 2013
The last package of story content for an action RPG released in March 2012 by BioWare. It is a way of saying farewell to the crew of Normandy. Mass Effect 3: Citadel takes you back to the most important location in the Mass Effect universe – the eponymous Citadel. Commander Shepard and his/her team become target of a cunning plot and they must detect and neutralize enemy agents. During this mission you are visiting well known places inside the station as well as new locations, such as the secret archives. The DLC lets you get to know better the members of your team (those who appear in Mass Effect 3 as well as old friends from the previous games) and even host a party. The most important feature is the city hub where you can visit, among other places, a casino, combat arena and Shepard’s private apartment. You can also choose the furniture for the latter as you like.