Star Wars: Battlefront II (PC)
Action 17 November 2017
Star Wars: Battlefront II is a sequel to the 2015 multiplayer FPS game and the fourth game in the cult series that was started eleven years earlier by Pandemic. Unlike the previous game, Battlefront II offers both a complex multiplayer mode and a single player campaign set right after the destruction of the second Death Star. Iden Versio, the game's protagonist and the leader of the Empire's special forces, is given the task of avenging the Emperor. Different studios developed different parts of the game. The single player campaign was created by studio Motive, lead by Jade Raymond. Space battles were created by Criterion, and the multiplayer mode, key element of the game, was developed by DICE. Up to forty players can take part in online battles and play one of the four available classes. Additionally, we can customize characters, vehicles, and gadgets. It is worth mentioning that the game presents more than the original trilogy (episodes IV-VI). We will meet, and play as, heroes from different eras of the Star Wars universe, like Rey and Kylo Ren from The Force Awakens or Darth Maul from The Phantom Menace.
Endless Space 2 (PC)
Strategy 19 May 2017
A continuation of a 2012's highly-rated, turn-based 4X space strategy game by Amplitude studio. The action of Endless Space 2 takes us once again into the distant future where we can take part in a galactic conflict between the great races fighting struggling for control over a fragment of the universe. Both our empire management and battles take place in a turn-based system, and the player's task is to explore the universe, take control of individual planets, create a functioning economy, develop new technologies, and establish trade and diplomatic relations. The military aspect plays a key role in the game, featuring an advanced ship construction module, allowing us to personally choose the individual components of our ship. The game's virtual universe is randomly generated, providing unique adventures and challenges with each new game.
Strategy 09 May 2016
A real-time space strategy with RPG elements developed by Paradox Interactive – the creators of such renowned series as Europa Universalis or Crusader Kings. The game is played in a procedurally generated interstellar space, where your job is to build a galactic empire. A the beginning of the game you choose one of the 7 playable races that differ in appearance, skills, and ethics. The game focuses on exploration and expansion, giving you the choice to subdue other species by force or ally with them, using an advanced diplomacy system. Either way, the nations unwilling to engage in peace talks will have to be persuaded on the battlefield, where battle-hardened fleets serve as your envoys. The title offers three independent technological trees, allowing you to focus on developing your civilization's society, engineering, or physics, depending on your preferences.
Star Citizen (PC)
A space simulator created by Chris Roberts and the Cloud Imperium Games developer team. The plot of Star Citizen is set in the 30th century. Humanity, united under the banner of United Earth Empire, has begun the colonization of the universe, encountering many alien races in its course. It is a unique opportunity for adventurous pilots to gain fame and wealth, as well as the treasured status of an intergalactic empire citizen. The gameplay combines elements of spaceship simulator, shooter, cRPG, as well as economic strategy. The game offers two modes. Squadron 42 is an offline campaign, in which the player-controlled character joins an elite squadron of star fighters. For MMO aficionados, the developers have created the Galaxy Mode, allowing them to play with thousands of others. Spectacular visuals of Star Citizen are generated by the CryEngine 3 engine.
EVE Online (PC)
Simulation 06 May 2003
Set in science fiction realities, an MMO simulator developed by Crowd Control Productions from Iceland. The action of EVE Online takes place in a universe called New Eden, which consists of over 5,000 star systems. On the beginning of the adventure you create your own hero by choosing his/her e.g. face, past, and origin. At first you get just a small spaceship and some credits. Your mission is to explore remote places of the universe in order to complete various story missions given by NPCs. These independent characters represent a broad spectrum of factions in which you gradually build up your position. With progress, you successively develop your avatar by acquiring new skills. The game also features ship customization. You can also upgrade vessels with new modules that influence performance, weaponry, and armor. There is no idleness in space, as creators constantly add new missions and challenges.
No Man's Sky (PC)
Action 12 August 2016
A science-fiction, sandbox action game with a focus on multiplayer mode. It was created by Hello Games, company known for the colorful arcade production Joe Danger. The game is set in the distant future in the yet uncharted parts of the cosmos, and the gameplay is presented in two forms. We explore the successive corners of the universe piloting a spacecraft, like we do in typical space-sim productions. Upon landing on a newly discovered planet, the game switches to first-person view. The authors emphasize the complete freedom given to the player during exploration. While visiting places featuring different animals, plants, or even varying composition of the planet's atmosphere, we can focus on exploration, acquisition of raw materials, or the combat against various predators. An important element of the game is the system of procedural generation of worlds, which creates their virtually every element, from the smallest features of the surface to the entire star systems and galaxies.
Elite: Dangerous (PC)
Simulation 16 December 2014
The fourth installment in the Elite series. The game is a space simulator created again by David Braben and the Frontier studio. Elite: Dangerous is set in the far future; after humanity had colonized countless star systems, the Universe is dominated by three superpowers: the Empire, the Federation, and the Alliance. Brave pilots seek easy money working beyond the territories controlled by these entities. The open-world game structure offers the players large amounts of freedom when it comes to exploration, trading or completing military assignments. Instead of the classic division into the solo and multiplayer modes, the creators of Elite: Dangerous allow the player to join their friends or return to single-player experience at any time.
Endless Space (PC)
Strategy 04 July 2012
A science-fiction turn-based 4X strategy game and a debut of Amplitude, a studio created by former employees of EA and Ubisoft. The game takes place in the distant future, in a galaxy inhabited by 8 rivaling civilizations. The player assumes the role of one of them and is tasked with leading his faction to domination over the others. The gameplay focuses on exploration of a randomly generated galaxy, developing economy, technology and diplomacy. The game also features epic battles of powerful armadas of spaceships which can be freely modified – the player can decide about the ship's engine, weapons and other systems. The skirmishes – similarly as the whole game – are turn-based and the player’s actions are limited to supporting his troops or weakening the opponent with special action cards. Heroes, who can belong to one of five different classes with unique technology trees, have direct control over our fleets.
Take on Mars (PC)
Simulation 09 February 2017
An original simulator of a martian planetary rover, developed by Bohemia Interactive, the Czech developer team also responsible for the helicopter simulator, Take on Helicopters, and two famous military simulation franchises - Operation Flashpoint and ArmA. The game aims at realistically representing a research mission on Mars and simulating the behavior of martian rovers, including an extensive damage model. Take on Mars offers two game modes. During the campaign, we supervise a space agency, and our task is to explore Mars, conduct research on new technologies, and construct more advanced equipment while keeping an eye on the agency's budget. Single missions focus exclusively on surface exploration and a set of specific tasks prepared by the authors. The game is complemented by a powerful set of modding tools that allow us to create our own adventures, vehicles, and locations.
Star Wars: Empire at War - Forces of Corruption (PC)
Strategy 24 October 2006
First official expansion for Star Wars: Empire at War developed by Petroglyph. This add-on continues the story from the base game – Tyber Zahn takes advantage of the turmoil caused by the destruction of the first Death Star in an attempt to become the most influential villain in the whole galaxy, surpassing even Jabba the Hutt. In Star Wars: Empire at War – Forces of Corruption players get an entirely new faction at their disposal, which is at war with both the Galactic Empire and the Rebel Alliance. The aforementioned faction, called the Underworld Organization, is able to spy and sabotage hostile factions e.g. by limiting their unit production. This expansion also features new options for land skirmish battles such as customizable and upgradeable base structures, guerilla warfare, and additional units for all factions (Rebel B-wings, Imperial TIE interceptors, Darth Vader's Executor Super Star Destroyer and more).
Star Wars: Empire At War (PC)
Strategy 16 February 2006
A real-time strategy developed by Petroglyph. The action of Empire At War takes place two years before the events seen in the fourth film, with some parts of the plot invoking the story from Revenge of the Sith. The game itself enables us to control both Rebel Forces and Galactic Empire in a quest to control the whole galaxy. The campaign consists of two phases: turn-based planning and real-time battles in three-dimensional environment. The available locations include numerous planets such as Alderaan, Dantooine, Endor, or Hoth, as well as outer space areas that see the clashes of powerful fleets. Both faction sport trademark units, including Star Destroyers, AT-AT and AT-ST walkers, or agile snowspeeders. Aside from a single player campaign, the developers introduced a number of multiplayer modes.
Action 26 May 2017
A space-themed shooter game with roguelike elements and the first production by the team at Rockfish. The members of the studio used to work for Fishlabs, the creators of the mobile series Galaxy on Fire. Everspace is set in the far future, when humanity has colonized myriads of planetary systems. The plot, which is an important element of the gameplay, was written by Falko Löffler, the writer of Jack Keane or the Ankh series. Unlike other space shooters, whose mechanics are focused on complex simulations, Everspace features an easy, user-friendly controls model and dynamic battle system. You observe the world both from the cockpit perspective and through a camera lens placed above your ship. During the game, you explore the open-world galaxy, gather resources, fight enemies, and complete quests. You also have to take care of repairing your ship when its gets damaged in battle and upgrading it. It's very easy to die in Everspace and the world around you changes as you respawn.
Master of Orion: Conquer the Stars (PC)
Strategy 25 August 2016
The fourth installment in one of the most famous 4X space strategy series. Conquer the Stars goes back to the roots of the franchise, marking the series’ reboot. It was developed by the creators of World of Tanks - Wargaming, who bought the IP rights from the bankrupting Atari company. In terms of gameplay, the game is close to what the previous installments accustomed us to. Using turn-based mechanics you have to colonize planets, develop various technologies, and establish diplomatic relations with alien races – 13 of them in total (all of them appeared in previous games). In the game you get to visit 20 planetary systems and over a hundred stars. There are also nearly 100 unique technologies to discover and 24 buildings to construct. In comparison with the previous editions, Conquer the Stars features modern audiovisuals and slightly modified user interface.
Space Pirates And Zombies 2 (PC)
Strategy 07 November 2017
A sequel to the space strategy game with shooter and RPG elements, developed by the creators of the original - MinMax Games. The action starts shortly after the events of its predecessor, where the galaxy devastated by a zombie invasion becomes the arena of a ruthless struggle for the scarce natural resources. Space Pirates and Zombies 2 is a sandbox genre hybrid in which we explore the open world, acquire raw materials, construct ships, and fight enemies with unique AI as well as private plans and ambitions. Similarly to the original, the combat combines elements of classic arcade shooters with strategic aspects that involve commanding our subordinates and progressive fleet development. The sequel is powered by a fully three-dimensional graphics engine and features a multiplayer mode that lets us compete against other players or join forces to fight the artificial intelligence together.
Galactic Civilizations III (PC)
Strategy 14 May 2015
The third installment in the popular space 4X strategy game series which is the flagship franchise of Stardock Systems, previously known mainly for developing utility software. The action takes place several years after the events presented in the expansion to the game’s predecessor. Thanks to this, we can make use of all the previously featured races, factions, and technologies. The gameplay mechanics follow the rules of 4X strategy games, and the fun revolves around developing all aspects of your galactic empire. Depending on the player’s preferences, we can base our power on trade and diplomacy or aggressive military conquest. Apart from significant visual improvements, the developers also completely revamped the ship design system and options connected to management and diplomacy. The game’s map is divided into hexes which allows us to apply completely different strategies. For the first time in the history of the series, the title features a full-fledged multiplayer mode.
Space Engineers (PC)
A sandbox simulation game developed by the independent studio Keen Software House. The action of Space Engineers takes place in space, and the players assume the role of engineers whose task is to build bases, gather resources, and ensure the colony’s survival. The title was created based on the NASA forecasts concerning the conditions of space colonization in the coming years. There are two game modes to choose from: creative mode and survival mode. The players are given a lot of freedom of action in both cases, including the ability to construct their own spaceships and machines as well as to transform the environment. Space Engineers is powered by the in-house VRAGE 2.0 engine, featuring an advanced physics simulation module.
A competitive free-to-play multiplayer game that combines the characteristics of a space simulation, action game, and strategy. It was created by Yager Development, a team known for the FPS Spec Ops: The Line. The game takes you into the future, putting you amid a heated rivalry between powerful factions that aim to colonize space. As a mercenary you pick up various jobs from whoever pays the most. Gameplay focuses on battles fought between the players both in space and in the atmosphere of nearby planets. One of the title’s characteristic features, is the fact that instead of a fast and agile fighter you command a massive space dreadnought and are given the control of every element of your vessel: starting from individual mechanical parts through weapons to her crew. You can also assembly squads of smaller ships and command them in battles. Dreadnought boasts excellent graphics that translate into great visual experience.
Stellaris: Synthetic Dawn (PC)
Strategy 21 September 2017
Stellaris: Synthetic Down is an expansion to 4X strategy Stellaris from Paradox Development studio focused on enhancing content of the game with revolutionary changes to gameplay. DLC requires the base version of Stellaris and enriches it with the option of playing machine empire – a civilization consisting solely of robots. Developers prepared four types of factions, some with neutral approach towards living creatures, others thinking of them as a plague that must be purged, and yet another that will think of them as adorable pets, taking care of their needs, but not letting them make major decisions. Add-on also introduces a new Fallen Empire in form of ancient mechanical race and changes the course of robot rebellion, letting us choose to stay with our current race or lead mechanical rebels.
Sins of a Solar Empire (PC)
Strategy 04 February 2008
A space real-time strategy game by Ironclad Games, a studio founded by former employees of Rockstar Vancouver. The plot tells a story of the war between the Trader Emergency Coalition and two aggressive nations known as the Advent and the Empire of Vasari. The players can side with any of the said factions which are characterized by different technologies, weapons, and strategies. The core of the gameplay involves exploration of the enormous space, colonizing planets, and acquiring resources, all for the galactic dominance of our faction. The game offers extensive trade and diplomacy options that allow us to form alliances and trading agreements with other players. We can also make use of an advanced technology development tree and the possibility of enhancing our units. Apart from the main campaign mode, the title features an extensive multiplayer mode that allows up to 10 players to fight epic battles at the same time.
Polaris Sector (PC)
Strategy 22 March 2016
A science-fiction 4X strategy game and the debut project of SoftWarWare, a Russian studio. The action of Polaris Sector takes place in the eponymous area of the space where powerful factions fight for resources and territory. In the game, we assume control of a completely new nation that has just begun to build its position, and our task is to transform it into a true empire. The title is a classical 4X strategy production in which we deal primarily with colonizing planets, securing new sources of raw materials, developing the economy, and fighting real-time battles against hostile factions. The game takes place in a randomly generated galaxy, which comprises of up to 900 stars, and emphasizes technological development. Polaris Sector also offers an extensive system of construction and modification of spaceships that provides nearly unlimited possibilities in creating our own units.
Sins of a Solar Empire: Rebellion (PC)
Strategy 12 June 2012
A stand-alone expansion pack for Sins of a Solar Empire - a project developed by Ironclad Games, combining elements of real-time strategy with 4X mechanics. The expansion continues the story of the great galactic conflict. A group of citizens starts the titular rebellion, having grown tired of the war. Three groups of rebels are established as each one secedes from the corresponding party involved in the conflict. As a result, three completely new factions were created, each having their own development trees and modified ships, including a new class, called titans, as well as new battleships and corvettes. Similar to the core game, the expansion focuses mainly on multiplayer gameplay, being deprived of any standard single-player campaign. At the same time, the gameplay has been diversified, for the player can now achieve victory by different means. The expansion utilizes an upgraded graphical engine and offers noticeable improvements in terms of visuals.
Homeworld Remastered Collection (PC)
Strategy 25 February 2015
Homeworld Remastered Collection is a remastered edition of the space strategy that wast first developed in 1999 by Relic Entertainment. The game was rejuvenated by Gearbox Software, studio known for the game series Borderlands and Brothers in Arms. We follow the history of Kushan, a forgotten race that was attacked by an alien civilization and almost entirely wiped out. However, over six hundred thousand of Kushans survived in the hypersleep chambers of a gigantic Mothership. They decided to rebuild their civilization and face the old enemy. In terms of mechanics, Homeworld Remastered Collection is a classic real-time strategy game that takes place in 3D rendered space. In the new version of the game, visuals were significantly improved (now the game uses HD textures). Cutscenes were also redrawn. Multiplayer mode was improved, and the game's OST was remastered under the watchful eye of its composer.