Strategy 08 April 2015
A browser MMO strategy game from the creators of Tribal Wars. In Elvenar the player joins one of two sides of conflict: humans or elves, and strives to build a prospering metropolis. Each of the two races uses different technologies and offers unique architecture, units, and a bit different gameplay philosophy. For example, elves live in harmony with nature, practice magic and coexist with other fantasy creatures, whereas humans are more of ambitious engineers, who use medieval weapons and technology. The foundation of gameplay is to provide your settlement with wealth and security as well as transform it into a big metropolis. To this end you have to produce food and collect resources, expand buildings, and recruit a strong army that would fight your battles and allow you to explore new territories. In Elvenar you can focus on story-based campaign missions or interact with other players: establish alliances, trade or wage wars with them. Battles are fought in a turn-based system on hexagonal fields. Elvenar stands out from similar games with impressive 3D visuals and high-quality graphics.
Might & Magic: Heroes Online (WWW)
Strategy 30 September 2014
Might & Magic: Heroes Online is a browser game and a part of the highly popular strategic game franchise created in 1995 by Jon van Caneghem and New World Computing. The game was developed by Blue Byte Software, creators of The Settlers saga, responsible for the browser versions of various popular games (i.e. The Settlers, Anno, or Silent Hunter). In terms of the plot, Heroes Online continues the story from the last two big games of the series. In the fantasy world of Ashan, two opposing factions fight for power. Each of them has an army made of skilled warriors of different races and classes. There are two basic aspects to the gameplay: real time world exploration, where we also gather resources and recruit our army, and the turn-based tactical battles that take place on hexagonal battlefields. Unlike the other browser games, Might & Magic: Heroes Online's visuals are on rather high level, and not far behind what can be seen in the series' main games.
Naruto Online (WWW)
RPG 20 July 2016
A web-based MMO role-playing game based on the popular manga universe created by Masashi Kishimoto. Naruto Online was developed jointly by Chinese studio More Fun and the CyberConnect 2 team, also known from the majority of the stand-alone games in the franchise. The game takes place in the world, where elements of the medieval Japan are combined with modern technology, and you play as ninja warriors, who represent selected villages from this universe. Apart from the perfect training, specialist equipment, and unique combat techniques, they all share the ability of using the so-called chakra energy to use special attacks. The mechanics are typical for Asian MMORPG productions, allowing you to play on your own in the PvE mode, where you do a series of story quests, while the visuals are based on those of other Naruto games and comics.
Total War Battles: Kingdom (WWW)
Strategy 22 September 2016
The second installment in a spin-off subseries belonging to the Total War franchise, designed mainly for mobile devices. Both titles were created by a separate development team working under Creative Assembly. In contrast to the original game, this one focuses entirely on online gameplay and PvP competition. The game takes you back to 10th century. You become a leader of a small country, who has to take care of its development and security. Your goal is to conquer new lands and turn them into bustling, productive terrains. The game offers expanded strategic gameplay, allowing you to not only construct buildings, gather resources, and expand your army, but also use diplomacy, spies, and intrigues against your allies and foes alike. In terms of visuals, unlike the previous edition, this one looks more akin to a full-fledged Total War game.
Strategy 22 September 2017
An online browser MMO game by Polish studio Bloomga S.A. The game allows you to develop your own insular kingdom in a world, where things happen even when you're logged out. Even if your computer is turned off, the resources are still mined for, the shipyards keep building new ships, and the installations are built according to your orders. It also means that in every given moment your island may get attacked by another user, who hopes to steal some of your useful resources. To defend yourself against the invaders, you can attack them yourself, build fortifications, and ally yourself with others through trading and diplomacy. An important feature is the captain character and their special ship, which you can upgrade with the modifications you earn. Both the captain and your whole empire can level up, which allows you to allocate bonuses for them, according to your own development strategy.
League of Angels II (WWW)
RPG 07 April 2016
A sequel to the browser MMORPG game League of Angels. Similarly as the first installment, the sequel is a free-to-play game with microtransactions. League of Angels II invites the players to a fantasy world in which a constant fight against the forces of evil takes place. Combat in the game is turn-based and can be fully automated, allowing the team of a few persons to perform attacks and special attacks on their own. Selection of characters, their equipment and development is an important aspect of the game, as is adapting tactics and positions of team members to the situation at hand. New characters are obtained in League of Angels II as rewards but they can be also bought for real money. The game offers many gameplay modes. Despite the fact that it is a MMORPG title, it offers the possibility to play alone, for example in the Arena mode in which one fights for points that enable the player to buy items. It is also possible to creature guilds and fight against other players. League of Angels II offers three-dimensional graphics with style that is similar to one used in Japanese RPGs.
Strategy 24 December 2006
A browser MMO game developed by Bigpoint. The action of the game is set in a distant future, in which three organizations (Mars Mining Operation, Venus Resources Limited, and Earth Industries Corporation) fight for resources and control over the Universe. A player has to choose a side in the conflict, for which he carries out numerous missions and assignments onboard different spaceships - the vehicles players get at their disposal are highly diversified in terms of their parameters and features. As one progresses through the game, he earns experience and gathers resources necessary to improve his ship or buy a new one - purchasing valuable items for a small amount of money is possible due to the built-in auction system. In DarkOrbit, one is bound to enjoy the elaborate clan system and the PvP mode allowing him to fight other players. To top it all, the game delivers high-quality visuals based on the Flash technology. The game described herein is available free-to-play; however, players can purchase premium accounts, which make the overall experience easier.
Silent Hunter Online (WWW)
A World War II submarine simulator developed by Blue Byte Software for internet browsers. The player assumes the role of a German captain of U-Boot and completes missions given to him by the fleet command. The missions are frequently based on historical events and take place during historical campaigns such as the Battle of the Atlantic. The gameplay is based on maneuvering the submarine and controlling the weapons installed in it. Despite the fact that most of the time the player will focus on watching various indicators, the periscope allows him to search for enemy units in real time. The main attraction of Silent Hunter Online are the multiplayer battles. A special system is observing the successes and failures of each commander. The game features high quality three-dimensional graphics.