Rayman Legends (PSV)
Arcade 10 September 2013
An action 2D platform game starring a sympathetic creature of a protagonist. The game was developed by Ubisoft Montpellier and is the fifth full-fledged installment in the series created by Michel Ancel. This time the titular protagonist and his friend Globox must face nightmares which have created amazing worlds during the 100 years they have spent in the Crossroads of Dreams. Rayman must also free the Teensies captured by the clone of the deceptive Magician. Gameplay mechanics and the visual style of Rayman Legends are similar to the mechanics and style of the previous Rayman game (Rayman Origins). The new features in the game include musical levels and a system that allows other players to freely join the game in split-screen cooperation mode.
Arcade 26 May 2017
A third-person view adventure game developed by Tequila Works studio from Spain, which successfully debuted in 2012 with a post-apocalyptic platformer Deadlight. You assume the role of a boy who is trying to escape a mysterious island that conceals a sinister past. During the course of the game you will solve numerous puzzles, using a magical artifact that allows you to manipulate the environment and time. The title, despite being an action game also includes many platformer elements. The hero travels through an open world, climbs craggy cliffs, and jumps over chasms. Apart from being skilled, you also have to be perceptive, as light, sound, and touch (thanks to the technology offered by PS Vita and DUALSHOCK 4) play a vital role in Rime. The game features a 3D environment, colorful visuals, and a comic book-like visual style.
Rayman Origins (PSV)
Arcade 14 February 2012
A two-dimensional platform game, the gameplay of which references classic installments of the series. The story of the game takes place before the events told in the first installment of the series. The action of the game takes place in a fairytale realm called the Crossroads of Dream. When the world is threatened by an invasion of dark creatures called Hoodlums, the titular protagonist and his friends decide to save it. During the game the player will visit various fantasy realms, jump between numerous platforms (the action is shown from side perspective and the player can move in four directions), get past various traps, obtain new abilities and fight enemies encountered on the path. There is more than a dozen types of enemies, as well as much more powerful bosses. What's more, the game contains levels in which the protagonist mounts other creatures (for example a giant mosquito) and rides it through large areas. Cooperation mode is a novelty in the series – it allows the player to complete all levels while accompanied by up to three friends. The colorful, beautiful graphics generated by UbiArt Framework are a valuable asset to the game. Colorful locations are accompanied by neatly-animated characters and a catchy soundtrack.
Arcade 11 December 2013
A sandbox platform game by indie studio Re-Logic, sometimes called the 2D version of the popular Minecraft. There is no set goal; your task is basically to shape the randomly-generated world around you. At first you only have a few basic tools, which allow you to dig and find resources, chop wood, and create simple structures. As the game progresses, due to the extensive crafting system, you discover better tools, allowing you to create advanced materials and to fight monsters. There are many possibilities in the game, and the only restriction is your own imagination. Terraria features a single player mode, but you can join forces with other players, thus gaining precious allies, who can help you with the more challenging tasks.
The Binding of Isaac: Rebirth (PSV)
Arcade 04 November 2014
An expanded version of a popular indie game that has been released in 2011 by Team Meat studio. Nicalis studio, a bit more experienced team, has been involved in refreshing of the title, in cooperation with original developers. When it comes to mechanics, the gameplay hasn’t changed much, offering randomly-generated levels, traversed by the titular Isaac, who solves simple puzzles and eliminates monsters or much more powerful bosses. The main difference between the Flash-based original, is a completely new graphic engine, introducing new, improved visuals and a number of innovations that, as a result of technological limitations, hadn’t made their way into the original. The developers included the whole base game and its two DLCs, and introduced a number of novelties. A local co-op mode has been incorporated in the game, allowing two players to take part in a joint playthrough on one screen.
SteamWorld Dig (PSV)
Arcade 18 March 2014
An action-platform game developed by independent Swedish studio Image & Form. The game takes place in an unusual universe that combines the traits of steampunk and Wild West. Once human civilization had fallen and Homo sapiens species degenerated and transformed into troglodytes living underground, weird creatures that are mostly robots became the new dominant species. One of them is the main protagonist of the game, Rusty. While looking for remains of human civilization, he starts a journey deep into the ground where he looks for interesting treasures. During the game the player is traveling through caves, avoiding traps, fighting enemies, collecting minerals and making sure that he always has access to light. The protagonist can use various useful tools that enable him to decide in which direction to dig vast tunnels. After filling the backpack it is possible to return to the surface and trade found minerals for various goods and upgrades for the protagonist.
Arcade 22 February 2017
A two-dimensional platform game developed by Mixed Bag, an independent duo responsible for the well-received Futuridium EP. The player assumes control over the titular research probe that is tasked with exploring an uncharted, hostile planet in search of a powerful energy source that emanates from its core. forma.8 sees us traverse a hostile world in a manner similar to other metroidvania titles. The probe is self-propelled and subjected to the basic rules of dynamics – the player often has to resort to pressure-sensitive movements in order to get through the natural obstacles or varied enemies, including bosses. Interestingly enough, we encounter various power-ups along the way, which often allow us to gain a temporary advantage over our pursuers. The game is characteristic for its refined graphics based on three-dimensional elements with hand-drawn environment.
Oddworld: Abe's Oddysee (PSV)
Arcade 28 August 2012
A two-dimensional platform game with traits of an adventure game and a stealth game. The title, developed by Oddworld Inhabitants, takes place in an unknown planet inhabited by the race of Mudokons. The main protagonist of the game, Abe, is a Mudokon as well. This race is being abused by evil Glukkons, who force them to slave labor in a mine. When the protagonist discovers the new plans of the “master race” (they want to process Mudokons into tasty food), he decides to escape and save his friends from the danger. In Oddworld: Abe’s Oddysee player is jumping between platforms, sneaking up behind the back of his opponents and solving various environmental riddles. During the game the protagonist can also give orders to other Mudokons. Since the protagonist has no health bar or energy, a single enemy hit is enough to kill him – in that case Abe respawns at the beginning of the level. The title lacks any interface – all information is presented in the level or on special tutorial screens.
The Binding Of Isaac: Afterbirth (PSV)
A huge (approximately up to for 200 hours of gameplay) DLC expansion for The Binding of Isaac: Rebirth from Nicalis studio. It isn’t standalone title, requiring the base game to play. Afterbirth introduces many novelties, including a new final area with a unique boss and ending. However, it doesn’t change the game mechanics, as we once again play a roguelike arcade title, exploring randomly generated locations, discovering secrets and fighting enemies. The gameplay is diversified with additional content in the form of new character, Lilith, new monsters and bosses, as well as previously unavailable items, challenges and locations. What's more, the DLC also modified the interface and expanded the soundtrack. Lastly, players received a new game mode called Greed Mode, in which they take great risks to obtain unique rewards.
Shovel Knight (PSV)
Arcade 21 April 2015
Shovel Knight is a classical 2D platform game with elements of adventure and RPG, set in fantasy world. The title is a debut of the independent studio Yacht Club Games, hiring, among others, former employees of the experienced Way Forward studio. In the production, we impersonate a titular knight who, with the help of a legendary shovel-like weapon, fights the mysterious members of The Order of No Quarter. Traversing subsequent locations, our hero faces scores of enemies, including difficult bosses. Interacting with certain elements of the environment, he solves series of puzzles, facilitating the completion of a given level. Gameplay is modeled after classic platform games like Mega Man and Castlevania. Its old-school character is emphasized by pixel-art graphic design. The game lets you play alone or in a local multiplayer mode for up to 4 players.
Arcade 04 June 2013
Very unique two-dimensional platformer from the independent developer PlayDead. We play as a small boy who sets on dangerous journey to save his sister. He traverses surrealistic landscapes, coming across many deadly traps and running away from monstrous spider, which follow him tirelessly. In terms of gameplay, Limbo borrows from classic platform titles, though not without adding a few original features. The games revolves around advanced physics, which plays crucial role in most puzzles and arcade sequences, during which the players must display quick reflexes. What stands out the most, however, is Limbo’s unique, mysterious and grim atmosphere, mainly coming from its audiovisuals. Sparse use of sound and graphics, consisting only of shades of black and white, makes it look like a work of a movie expressionist from the beginning of 20th century.