Logic 19 January 2018
Vesta is a logic action game set in a post-apocalyptic world. The title is created by the independent studio FinalBoss Games from Spain. You assume the roles of a girl named Vesta and her friend Droid, and go through a maze filled with traps and enemies.
Gwent: The Witcher Card Game (PS4)
A stand-alone version of collective card game (CCG) that debuted in the bestselling RPG, The Witcher 3: Wild Hunt, by CD Project RED, and quickly became acknowledged as one of the best minigames in history. In Gwent: The Witcher Card Game players compete against each other with progressively collected decks of cards from five different factions. As in most CCG, the gameplay is turn-based, but quite unusually, the player’s objective is to gather more attack points than opponent. Cards are placed in three different rows, respectively for melee soldier, ranged units and siege machines like catapults. Our army’s strength can be both increased and decreased with special cards, unique skills of commanders or weather effects. Aside from complex multiplayer mode, the game also offers an episodic story campaign.
The Talos Principle (PS4)
Logic 13 October 2015
A unique first-person puzzle game developed by the Croatian Croteam studio, the creators of the Serious Sam series. Our character wakes up in a world filled with ancient ruins and advanced technology, where he finds 120 puzzles prepared by a creator, employing various laws of physics and different mechanics. We travel across the game’s world nonlinearly, choosing our own path and completing the tasks presented to us, which consist of e.g. manipulating tetris blocks, using gusts of wind, controlling drones, or disabling guarding turrets. Every decision has impact on our future, and the difficulty of puzzles rises with time, as we face deadlier traps and dangers. The characteristic feature of this title are its high-quality visuals that benefit from the Serious Engine 4 technology. It allows for scanning real life locations and items, then bringing them to virtual world.
The Witness (PS4)
Logic 26 January 2016
A first-person adventure game with logic puzzles, developed by the creator of Braid – Jonathan Blow and his independent studio Number None. The game takes you to a large, mysterious island, whose all inhabitants vanished without a trace. Gameplay has you explore this vast world, solve logic puzzles, and search for clues that will help you solve the mysteries of this place. Game mechanics resemble the cult Myst series. As you play, you have to display remarkable patience, observance, and the ability to connect different pieces of the story. Many things here have secret meanings, and the key symbols, hints, and markings were cleverly hidden within the game’s environment. The Witness features simple, but charming, 3D graphics and supports the virtual reality headset Oculus Rift.
Bridge Constructor Portal (PS4)
A simple puzzle game created by ClockStone studio in the agreement with Valve company and a crossover of Portal and Bridge Constructor series. Players must build various and often complex constructions in order to safely transport the cargo from one side of the map to the other. There are many obstacles to overcome, including turrets, lasers and acid pools. There are also features from classic series of Valve, like portals and gels that change properties of a surface, not to mention the well-known and loved artificial intelligence GlaDOS.
Hitman GO: Definitive Edition (PS4)
Logic 24 February 2016
A spin-off entry in the popular Hitman franchise, launched in 2000 by Eidos. Hitman GO has been developed for mobile devices and unlike the full-scale games in the series, it combines elements of stealth, turn-based strategy and puzzles. There doesn't feature a storyline, and the gameplay focuses on missions that come down to eliminating certain people according to Agent 47's contract. We play in turns and have to reach a given point in the level unnoticed, and then discreetly eliminate our target while completing various side objectives on the way. The maps are small, and our actions have to be carefully planned to avoid drawing attention. Game is characterized by its unusual visuals; the in-game locations are presented in the form of paper models, with all characters being represented by pawns that resemble board games figurines.
Keep Talking and Nobody Explodes (PS4)
Logic 13 October 2016
An original co-op logic game developed by an independent studio Steel Crate Games. One player assumes the role of a person who needs to defuse a bomb, while other players have to tell him how to do it. The ticking clock and the fact that each bomb is generated randomly make the title even more difficult. The person tasked with defusing has to supply the other players with detailed information which will enable them to identify the type of the bomb they are currently dealing with. Due to the nature of Keep Talking and Nobody Explodes, you will need only one copy of the game and the bomb defusal manual, which can be found at http://www.bombmanual.com/, to play with friends. The title features simple and transparent graphics as well as optional support of VR devices, which are, however, not required to play the game.
Yu-Gi-Oh! Legacy of the Duelist (PS4)
Logic 30 July 2015
Another entry in the popular virtual card game series, based on a collective card game on the license of Kazuki Takahashi‘s manga from 1996. It has been developed by Other Ocean studio, which worked on titles like Mortal Combat Arcade Kollektion, Castlevania: Symphony of the Night and Spider-Man: Edge of Time. We are taken to a special program known as Duelist Simulator, in which the best players face each other, recreating events of five Yu-Gi-Oh! series. New campaign lets us meet the main protagonists of the past, with us using well-known decks. However there are also completely new heroes, including those from Arc-V TV series, resulting in 90 characters in game and over 6600 cards. Game offers both single and multiplayer options.
Logic 15 November 2013
A relaxing arcade/logic game developed by an independent studio thatgamecompany. FlOw is somewhat similar in essence to the classic Snake game, popular on old mobile phones. The player’s task is to control a shapeshifting creature in such a way that it eats organisms smaller than itself, increasing its size in the process. The game doesn’t contain any plot, while the main incentive to continue playing is gradual access to new creatures with different abilities. Despite simple rules, the success in the game requires some thought. Some of the encountered enemies have weak points that can be accessed only using certain power-ups, such as temporary invincibility or speed boost. The game is complemented by relaxing music, as well as original visuals – individual organisms are similar to creatures only seen through a microscope.
I Expect You To Die (PS4)
Logic 13 December 2016
A logic game developed with VR headsets in mind by Schell Games, an American indie studio. In the game, we assume the role of a spy whose task is to escape unharmed from rooms riddled with traps. The action is presented from the first-person perspective, while the gameplay boils down to solving numerous escape-room kind of puzzles. While playing, we have to, for example, disable explosives or neutralize various kinds of traps. The protagonist’s telekinetic abilities will surely come in handy. Just like the title suggests, death is an integral part of the gameplay of I Expect You To Die, and the hero can die in a variety of ways: either because of his own carelessness or solving puzzles by trial and error. The game is enriched with a large dose of unique humor as well as numerous references to classical action movies, especially those about the exploits of James Bond.
A logic game with arcade elements, which lets you play with some virtual clay. You play from a perspective of a child, spending time in his or her room on viewing an amazing book. Each of its pages is a new world built entirely of clay. In-game levels offer a variety of action/logic challenges, most of which are based on the physics of objects – the engine mimics the movement of clay objects quite realistically. In order to solve puzzles, you must properly terraform lands and reshape some structures, move smaller objects or mould them into something else (e.g. turn a small ball into a piece of Swiss cheese or a gingerbread man), as well as control a variety of vehicles. Claybook is very forgiving, letting you rewind time in order to fix your mistakes. Apart from solo play, the game offers co-op mode for up to four people. You can also build your own levels thanks to the in-built editor. The game’s light-hearted atmosphere is reflected by its colorful 3D graphics and pleasant audio.
Adventure Pop (PS4)
Logic 31 January 2017
A tile-matching game distributed in a free-to-play model. Adventure Pop sees us assume control over Penelope – an adventure seeker that has to face a group of airborne pirates in her search for her missing friends. The game takes place on a two-dimensional field filled with colored marbles. Our job is to clear the area by firing projectiles of a matching color. A successful match clears a set of identical marbles, resulting in additional bonuses. The single player mode pits us against opponents who are given the same task, forcing us to clear our field before our enemy manages to do it. Each level is filled with useful power-ups, while rescued friends and some of the defeated opponents join our team, offering additional abilities and special powers.
Pneuma: Breath of Life (PS4)
Logic 07 July 2015
An FPP logic puzzle game with adventure elements, developed by two independent teams: Bevel Studios and Deco Digital. You play as the eponymous Pneuma, a deity, who observes the beginnings of the universe. Like in the other games in the genre, the gameplay focuses on exploration and solving puzzles, which require good orientation, analytic skills, and unorthodox thinking. In addition, Pneuma: Breath of Life features an internal monologue of the self-congratulatory protagonist. The visuals are high-quality, created with the Unreal Engine 4; the game features beautifully rendered locations with advanced visual effects, such as realistic lighting.
Logic 21 March 2017
Developed by indie developer David O’Reilly, Everything generates worlds, which you can watch from any perspective you like. Each universe can be observed from both micro and macro scale. You start playing in a particular place of a procedurally generated world, but the rest is completely up to you – you are free to take control of a single atom, animal, or object, and focus on its immediate whereabouts, or control an entire planet, star or even galaxy. Gameplay has no specific goal – what you do and why is totally your choice. As you jump between different elements of the universe you create its encyclopedia – objects that you discover are catalogued, after which you can view them in a special menu. All that is complemented with decent graphics and atmospheric soundtrack as well as lectures of the philosopher Alan Watts. Interestingly, Everything is the first video game in history nominated for Oscar in the Best Animated Short Film thanks to its several-minute trailer – that film had also won jury’s award at Vienna Shorts Festival.