No Man's Sky (PS4)
Action 09 August 2016
A science-fiction, sandbox action game with a focus on multiplayer mode. It was created by Hello Games, company known for the colorful arcade production Joe Danger. The game is set in the distant future in the yet uncharted parts of the cosmos, and the gameplay is presented in two forms. We explore the successive corners of the universe piloting a spacecraft, like we do in typical space-sim productions. Upon landing on a newly discovered planet, the game switches to first-person view. The authors emphasize the complete freedom given to the player during exploration. While visiting places featuring different animals, plants, or even varying composition of the planet's atmosphere, we can focus on exploration, acquisition of raw materials, or the combat against various predators. An important element of the game is the system of procedural generation of worlds, which creates their virtually every element, from the smallest features of the surface to the entire star systems and galaxies.
We Happy Few (PS4)
An unordinary action-adventure game which uses the style and tune of the 60s. The title was created by an independent studio Compulsion Games known for creating Contrast, a title that used similar style. In the game, the player travels to a fictional town in which, due to indoctrination and a wonderful drug, the citizens are constantly happy and all traits of dissatisfaction are immediately eliminated. The protagonist is one of the defiant citizens who are resistant to the system. In order to survive in the surrounding world, he must observe it thoroughly and understand its rules. The action is shown from first-person perspective and the gameplay is focused on exploration, and gathering various items and using them. While doing it, players must behave according to the social norms so that other citizens donít become suspicious. The world of the game was characteristically exaggerated, but the game tells about many very important topics.
Darkest Dungeon: The Crimson Court (PS4)
RPG December 2017
The first expansion for the 2016 dungeon crawler RPG Darkest Dungeon by Red Hook Studios. The add-on utilizes the gameplay mechanics from the core game ó you complete a team of heroes and set out to explore the eponymous Darkest Dungeon. Your goal is to find enormous riches, with which you can expand a shabby hamlet, also serving as your base. Like in the original Darkest Dungeon game, the characters of The Crimson Court suffer from typical human ailments ó some of them may go berserk, while others may panic when surrounded by darkness. The game places a strong focus on blood, which is a theme connecting the items you find and your enemies. The expansion also marks the first appearance of vampires, creatures with a unique set of characteristics and abilities.
Don't Starve (PS4)
Action 07 January 2014
A humorous action-adventure game with strategy and cRPG features. The game was developed by Klei Entertainment, the creators of Shank and Mark of the Ninja. The main protagonist of Donít Starve is Wilson, a Victorian gentleman scientist. The insidious demon Maxwell sends Wilson to the wild where he must use all of his knowledge and intelligence to survive among dangerous beasts. The player is tasked with helping the protagonist in his fight against the nature and the monsters Ė he must build a place to hide, obtain food, start a fire, produce tools etc. As the game progresses, one can unlock new playable characters, each with unique abilities. The game has unusual 2D graphics with cartoonish style and music that is pleasant to the ear.
The Long Journey Home (PS4)
Action December 2017
A science-fiction sandbox action game with roguelike and strategy game elements, and the debut production from one of Daedalic Entertainment's subsidiaries. The Long Journey Home tells the story of a prototype spaceship, the first one in history to be equipped with an FTL drive. During its maiden flight, an accident happens which results in the ship being thrown into an uncharted region of the galaxy; the playerís task, as the shipís captain, is to find a way home. The game allows us to freely explore a vast, randomly generated chunk of the cosmos ó we are the ones to plan the route and to choose tasks as well as the means to perform them. While playing, we will have to gather resources, fight alien races, search for artifacts of long-dead civilizations, and cope with various random events. The title also features an extensive conversation module and a separate character development system for every crew member.
Don't Starve Together (PS4)
Action 13 September 2016
A standalone expansion for the 2013ís well-received survival sandbox game, Donít Starve. The main goal of the add-on is to transfer the core premise of the original title into cooperative multiplayer gameplay. In the game, we still explore the world, gather food, build a shelter, fight various enemies, and take care of the protagonistís physical and mental health. The primary novelty is the possibility of interacting with other players who can turn out to be either precious friends or deadly foes. Donít Starve Together allows us to play both with our friends and with complete strangers. Another appeal of the expansion is the fact that it comes with the previously released DLC, Reign of Giants, which expands the original title with new bioms, enemies, and a full year cycle. The production can be obtained free of charge by all owners of the vanilla game.
Arcade 09 August 2016
Brutal is a roguelike dungeon crawler/action game developed by Stormcloud Games. It stands out with peculiar graphics, based on ASCII code. The main task in the game is reaching the 26th level of a randomly generated dungeons, where a duel with the final boss, known as Guardian of the Dungeon, awaits. In order to accomplish that, you have to choose one of the available characters (Ranger, Mage, Warrior and Amazon), and roam subsequent dungeons, facing enemies such as orks, werewolves, or stone monsters. During the game, the player has to create new weapons and enchant them to achieve satisfactory results in battle. Apart from that, players can use all sorts of different potions, but their impact is not entirely known Ė consuming them can cause both positive and negative effects. The game can be played both in single-player as well as in co-op, and a dungeon editor compliments the whole.
Arcade 11 November 2014
A sandbox platform game by indie studio Re-Logic, sometimes called the 2D version of the popular Minecraft. There is no set goal; your task is basically to shape the randomly-generated world around you. At first you only have a few basic tools, which allow you to dig and find resources, chop wood, and create simple structures. As the game progresses, due to the extensive crafting system, you discover better tools, allowing you to create advanced materials and to fight monsters. There are many possibilities in the game, and the only restriction is your own imagination. Terraria features a single player mode, but you can join forces with other players, thus gaining precious allies, who can help you with the more challenging tasks.
The Binding of Isaac: Rebirth (PS4)
Arcade 04 November 2014
An expanded version of a popular indie game that has been released in 2011 by Team Meat studio. Nicalis studio, a bit more experienced team, has been involved in refreshing of the title, in cooperation with original developers. When it comes to mechanics, the gameplay hasnít changed much, offering randomly-generated levels, traversed by the titular Isaac, who solves simple puzzles and eliminates monsters or much more powerful bosses. The main difference between the Flash-based original, is a completely new graphic engine, introducing new, improved visuals and a number of innovations that, as a result of technological limitations, hadnít made their way into the original. The developers included the whole base game and its two DLCs, and introduced a number of novelties. A local co-op mode has been incorporated in the game, allowing two players to take part in a joint playthrough on one screen.
An exploration game that eludes standard genre classification, developed by independent studio Chucklefish. Starbound combines elements of a 2D sandbox platformer and a strategy game. As you play, you explore and colonize other planets, provide for their inhabitants, construct useful items and vehicles, as well as fight hostile aliens. The game is set in a procedurally generated world,providing a great amount of freedom to the players. In addition to the single player mode, Starbound offers the ability to play with other people (via Intertnet) in competitive or cooperative modes. The game's retro graphics is characterized by a limited color palette and pixel-art stylistics.
The Binding of Isaac: Afterbirth+ (PS4)
Arcade 30 September 2017
Second DLC for The Binding of Isaac: Rebirth developed by Nicalis studio. It adds tens of unique items to create more surprising combinations, new monsters to defeat, the special bestiary that describes them, and bonus rooms that form a huge labyrinth. Aside from that, the add-on features more difficult Greed mode and an additional chapter, as well as a new playable character and five unique challenges. However, the most important novelty is the added support of modding tools, which allows players to freely modify the most important elements of the game and create new equipment, monsters, characters and even whole campaigns or game modes.
Enter the Gungeon (PS4)
Arcade 05 April 2016
A unique mix of a classic dungeon crawler and a dynamic, two-dimensional shooter from the debuting American studio, Dodge Roll. We play as a hero seeking for the legendary weapon that can change the past of a distant planet. To achieve his goal, he must explore the eponymous ancient temple where many dangers and surprises await him. Featuring a top-down view, the game tasks us with exploration of randomly generated levels of the temple. We come across numerous enemies and bosses, as well various shops and friendly characters that will help us in our journey. The gameís combat system is based on classic twin-stick shooters, allowing us to use environmental objects as weapons in addition to an already vast selection of guns and gadgets.
The Binding Of Isaac: Afterbirth (PS4)
Arcade 10 May 2016
A huge (approximately up to for 200 hours of gameplay) DLC expansion for The Binding of Isaac: Rebirth from Nicalis studio. It isnít standalone title, requiring the base game to play. Afterbirth introduces many novelties, including a new final area with a unique boss and ending. However, it doesnít change the game mechanics, as we once again play a roguelike arcade title, exploring randomly generated locations, discovering secrets and fighting enemies. The gameplay is diversified with additional content in the form of new character, Lilith, new monsters and bosses, as well as previously unavailable items, challenges and locations. What's more, the DLC also modified the interface and expanded the soundtrack. Lastly, players received a new game mode called Greed Mode, in which they take great risks to obtain unique rewards.
Action 04 October 2016
A third-person action game featuring roguelike elements. After the Shadowgrounds series, it is the second major game developed by Harebrained Schemes, an independent American studio. Necropolis is set in a vast, magical, procedurally generated dungeon complex that constantly changes its shape. We play as a daredevil who vows to discover the secrets of the place and defeat the sorcerer who rules the complex and the intelligence he created, which feeds on the souls of those unfortunate enough to fall in its clutches. When it comes to the gameplay, it is an action game at its core; with a demanding combat system requiring good timing and identification of the enemy's weaknesses. We can increase our chances by the use of magical potions brewed from the ingredients we find in the dungeon. We can also take advantage of mystical spell books and runes. The game does not lack humor and features an original graphical design with relatively simple 3D models of characters and objects.
Action 24 May 2016
An old school 2D rogue-like platform shooter. Despite the fact of being quite simple, Downwell features extraordinary mechanics and high difficulty level. You are in control of a hero wearing special military gun-boots that enable him to shoot enemies, crush rocks, and perform air stunts. The action is set in a narrow, bottomless well filled with carefully-guarded treasures. The main objective in Downwell is to get as deep as possible in the procedurally generated levels to collect gems and fight enemies. Apart from the aforementioned boots, the hero can use other classic equipment that can be upgraded. The game introduces an interesting system of air combos which consist in eliminating as many opponents as possible without touching any solid surface. 2D graphics make use of just three colors Ė black, white, and red. The game is seasoned with a dark, 8-bit era-like soundtrack.
Don't Starve: Reign of Giants (PS4)
Action 22 July 2014
The first of several official add-ons to the highly-original sandbox action game Donít Starve, created by the Canadian Klei Entertainment studio. Reign of Giants introduces many novelties, beginning with completely new biomes, filled with previously unseen creatures (the eponymous Giants), and numerous collectibles that might be as helpful as dangerous. Aside from that, two new seasons have been implemented: autumn and spring, which complement a full year cycle with all of its consequences (e.g. spring rain or summer heat). There are also two new heroes among playable characters: the actress Wigfrid and Webber, a boy living in the body of a spider. The visuals remained mostly unchanged, though the world of Donít Starve has become even bigger and more dangerous, forcing the players to face new challenges, some of which will require changing the strategies they used so far.
Don't Starve: Shipwrecked (PS4)
Action 02 August 2016
Another DLC to a best-selling sandbox survival game - Donít Starve. Unlike the previous two add-ons, this one was developed not by the original creators, but by Capybara Games - the team known for such games as Below or Superbrothers: Sword & Sworcery. Donít Starve: Shipwrecked focuses solely on single player content, drawing inspiration from the cult adventure novels, such as Robinson Crusoe. However, these were enriched with fantasy elements and a unique sense of humor. The expansion introduces new locations, characters, enemies, and weather effects. Additionally, the game lets you use a boat and sail around the sea dotted by numerous islands. In terms of audiovisuals, the add-on is on par with the base game. Although it includes a big chunk of new graphic elements, they match the original style.
Action 21 April 2015
Ziggurat is a dungeon crawler with roguelike and action game elements developed by Milkstone. We play as a neophyte wizard who enters the titular ziggurat in order to prove his worth and earn the right to be called a powerful sorcerer. We will have to explore the building's many rooms where we will encounter all kinds of enemies and traps. Our hero uses three kinds of magic: blue, orange, and green. Each of them is represented by spell books, staves, and objects we can simply throw. Each type of magic has its own energy bar which we can restore only by defeating enemies that use that exact kind of magic. Like in many roguelike games, death is permanent in Ziggurat. However, when we start all over again, we get all the bonuses we've unlocked in our previous playthrough. There are twelve other playable characters to unlock, i.e. Shaman, Alchemist, Acrobat, Bard, or Vampire. The game has high quality visuals. The levels of Zigguart we explore are generated procedurally, making each time we play it a completely unique experience.
Neon Chrome (PS4)
Action 31 May 2016
A cyberpunk top-down shooter with roguelike elements, developed by 10tons - the creators of Crimsonland. The story of Neon Chrome takes place in the near future. The players assume the role of an augmented mercenary whose task is to kill the Overseer of a grand skyscraper that belongs to one of the world's most powerful corporations. Gameplay-wise, the developers drew inspiration from oldschool shooters. Our task boils down to eliminating subsequent hordes of enemies with all kinds of firearms. Moreover, the gameís environment is fully destructible. Before we start playing, we choose one of the three randomly generated characters which can be further augmented later on to increase their combat ability. As befits a roguelike production, every death is permanent and forces us to start from square one.