Gwent: The Witcher Card Game (XONE)
A stand-alone version of collective card game (CCG) that debuted in the bestselling RPG, The Witcher 3: Wild Hunt, by CD Project RED, and quickly became acknowledged as one of the best minigames in history. In Gwent: The Witcher Card Game players compete against each other with progressively collected decks of cards from five different factions. As in most CCG, the gameplay is turn-based, but quite unusually, the player’s objective is to gather more attack points than opponent. Cards are placed in three different rows, respectively for melee soldier, ranged units and siege machines like catapults. Our army’s strength can be both increased and decreased with special cards, unique skills of commanders or weather effects. Aside from complex multiplayer mode, the game also offers an episodic story campaign.
Q.U.B.E. 2 (XONE)
Logic 13 March 2018
Q.U.B.E. 2 is a logic game in which players observe the action from the first-person perspective. The game resembling the Portal series was developed by the Welsh Toxic Games and is based on Unreal Engine 4 created by Epic.
Fable Fortune (XONE)
Logic 22 February 2018
A card game set in the universe known from the Fable series. The title was developed by Flaming Fowl, a studio that consists of former employees of Lionhead Studios – the creators of the previous entries in this popular franchise. As in other games of the genre, the gameplay focuses on duels played by using cards collected by the player in the game. The player can select from many heroes with different abilities and bonuses that can be used during the duels. The battles have not only a story background, but specific tasks to complete as well. The player must frequently choose between good and evil and his decisions determine the look of the protagonist and list of available units. Fable Fortune can be played alone or in multiplayer mode – the game contains both cooperation and competitive modes.
Human: Fall Flat (XONE)
Logic 12 May 2017
An unusual logic action game in which the realistic physics engine is the main element. It was developed by No Brakes Games, a Lithuanian studio. The protagonist of Human: Fall Flat is an ordinary man named Bob. He is trying to solve the mystery of dreams of falling that haunt him. In the game, we are taken to a slightly surreal world from Bob’s dreams, where he has to face his own fears, traversing several lands full of various obstacles. The gameplay mechanics are based mainly on exploration and solving puzzles by manipulating objects in the environment. Everything is governed by the realistic physics engine that manages the behavior of all items and the unusual controls that are characterized by significant inertia of the protagonist. Human: Fall Flat is designed not to impose any specific way of doing things but to reward creativity and the ability to think outside the box.
The Witness (XONE)
Logic 13 September 2016
A first-person adventure game with logic puzzles, developed by the creator of Braid – Jonathan Blow and his independent studio Number None. The game takes you to a large, mysterious island, whose all inhabitants vanished without a trace. Gameplay has you explore this vast world, solve logic puzzles, and search for clues that will help you solve the mysteries of this place. Game mechanics resemble the cult Myst series. As you play, you have to display remarkable patience, observance, and the ability to connect different pieces of the story. Many things here have secret meanings, and the key symbols, hints, and markings were cleverly hidden within the game’s environment. The Witness features simple, but charming, 3D graphics and supports the virtual reality headset Oculus Rift.
Scribblenauts Showdown (XONE)
Logic 06 March 2018
The sixth installment in a series of logic-adventure games, which has gained approval both among the players and the industry media. The game stands out with the amount of freedom the player is given as it comes to approaching different puzzles. Scribblenauts Showdown was developed by 5th Cell and published by Warner Bros.
The Turing Test (XONE)
Logic 30 August 2016
A sci-fi FPP logic puzzle game by Bulkhead Interactive, a studio founded by the creators of Pneuma: Breath of Life. The story takes place an unspecified number of years in the future, when scientists discover a seemingly harmless alien life form on Jupiter's moons. You play as an astronaut named Ava Turing, whose task is to examine the new species, and who ends up finding more than she expected. The Turing Test is a part of the FPP logic puzzle genre, popularized by the Portal series. There's no combat in the game, and the gameplay is entirely focused on solving puzzles. To do this, you mostly use a special device that allows you to manipulate energy and transfer if from object to object. You also have to operate various mechanisms and intelligent machines, as well as complete occasional platform challenges.
Bridge Constructor Portal (XONE)
Logic 28 February 2018
A simple puzzle game created by ClockStone studio in the agreement with Valve company and a crossover of Portal and Bridge Constructor series. Players must build various and often complex constructions in order to safely transport the cargo from one side of the map to the other. There are many obstacles to overcome, including turrets, lasers and acid pools. There are also features from classic series of Valve, like portals and gels that change properties of a surface, not to mention the well-known and loved artificial intelligence GlaDOS.
Logic 03 March 2015
A unique simulation game, in which you construct increasingly wacky rollercoasters, and then test them on thrill-seeking people. The game was created by Frontier Development, known for e.g. the latest installment in the Zoo Tycoon and the Thrillville and Rollercoaster Tycoon series. Unlike the latter one, ScreamRide does not feature an economic aspect, and your actions serve science and research on the limits of human beings. The gameplay focuses on completing a series of tasks, in which the key is the fear and scream level among the people riding your rollercoaster. You can also test your tracks yourself, by steering the rollercoaster in the arcade mode. The game features fully destructible environment and advanced physics, apparent in e.g. the spectacular results of your less successful experiments.
Logic 24 May 2016
An old-school logic game featuring elements of adventure and platformer games. This is the debut of the Triple Eh? studio led by Gareth Noyce. Lumo pays tribute to various games from the 80s and 90s. The gameplay consists of exploring over 400 different chambers, where the player mainly solves puzzles, avoids traps and discovers secrets. The game is played from the classic isometric view, and the player observes only a section of the location they are visiting at a given time - it can be a platform, a room or a corridor suspended in mid-air. It is relatively difficult to make progress in the game. Despite the fact that Lumo makes numerous references to the classics of the genre, it offers modern-day visuals with impressive lighting effects and high-definition textures.
A logic game with arcade elements, which lets you play with some virtual clay. You play from a perspective of a child, spending time in his or her room on viewing an amazing book. Each of its pages is a new world built entirely of clay. In-game levels offer a variety of action/logic challenges, most of which are based on the physics of objects – the engine mimics the movement of clay objects quite realistically. In order to solve puzzles, you must properly terraform lands and reshape some structures, move smaller objects or mould them into something else (e.g. turn a small ball into a piece of Swiss cheese or a gingerbread man), as well as control a variety of vehicles. Claybook is very forgiving, letting you rewind time in order to fix your mistakes. Apart from solo play, the game offers co-op mode for up to four people. You can also build your own levels thanks to the in-built editor. The game’s light-hearted atmosphere is reflected by its colorful 3D graphics and pleasant audio.
Chess Ultra (XONE)
Logic 23 June 2017
An advanced chess simulator adapted to work with VR headsets. Chess Ultra lets us compete against other players or artificial intelligence that offers ten difficulty levels which determine how many moves can the computer predict and the probability of it making a mistake. The action is observed from the first-person perspective. We can learn both the basics and advanced strategies in the tutorial. In total, the developers prepared eighty chess challenges (e.g. winning a game within seven turns). The multiplayer lets us play locally or engage in ranked online matches. Chess Ultra also allows the players to organize their own tournaments and search for rivals of the same skill level. The developers created four game rooms. Moreover, we can change the appearance of the board and chess figures by choosing from tens of available models. The production supports 4K resolution.
Logic 07 February 2018
A two-dimensional logic game, which gives the player indirect control of a girl by the name of Zee. She is trapped in a strange, dualistic world with both a regular and a dark side to it. The latter is inhabited by a shadow that imitates the girl's movements. Both the characters have to reach portals serving the role of destination points - this must happen in order for the player to complete a given level.
Yu-Gi-Oh! Legacy of the Duelist (XONE)
Logic 30 July 2015
Another entry in the popular virtual card game series, based on a collective card game on the license of Kazuki Takahashi‘s manga from 1996. It has been developed by Other Ocean studio, which worked on titles like Mortal Combat Arcade Kollektion, Castlevania: Symphony of the Night and Spider-Man: Edge of Time. We are taken to a special program known as Duelist Simulator, in which the best players face each other, recreating events of five Yu-Gi-Oh! series. New campaign lets us meet the main protagonists of the past, with us using well-known decks. However there are also completely new heroes, including those from Arc-V TV series, resulting in 90 characters in game and over 6600 cards. Game offers both single and multiplayer options.
Magic Duels: Origins (XONE)
Logic 31 July 2015
A video game adaptation of the Magic: Origins card game from Wizards of the Coast, developed by Stainless Game. Unlike the earlier digital renditions of Magic: The Gathering, the game is available as a free-to-play title and developed mostly through free updates. The creators changed some features in the game modes, with the biggest novelty being the return of the Two-Headed Giant variant, in which the players fight in pairs with shared life points. There is a system of dynamic missions and challenges that change not only for each user, but also for the whole community, and the new tutorial named Skill Quest lets players learn the rules easily. Deck Builder has also been improved, with in-game tips helping us in constructing our decks. Magic Duels: Origins offers Solo Battle mode to face off against artificial intelligence if we don’t want to duel with other people.
Soul Axiom (XONE)
Logic 08 June 2016
An adventure logic puzzle FPP game created by Wales Interactive, and a spiritual successor to Master Reboot. The story of Soul Axiom takes place in the far future, when death is no longer a problem and people are mass-uploading their souls into a server called Elysia, where all their fantasies and dreams come true. However, something went wrong during the upload process of the protagonist's soul, and when he finally arrives on the “other side,” he no longer remembers who he is and how he ended up there. Your task it to discover, step by step, his story, which you do by exploring the world and solving puzzles. The game features 40 unique locations and over 100 varied puzzles, whose solutions involve mostly using the laws of physics and manipulating the environment. During the gameplay you gain a range of abilities, which come in handy when trying to solve the puzzles.
101 Ways to Die (XONE)
Logic 18 March 2016
A brutal, although humorous, logic platformer game by Four Door Lemon, an independent British studio. We assume the role of an assistant of the mad professor Splattunfuder’s, who at the end of his career decided to create an unusual guide that describes 101 ways of dying. As a result of unfortunate events, the initial version of his “work” was destroyed, and our task is to help the scientist recreate it with the use of hordes of creatures called Splatts, which were bred solely for this purpose. The gameplay mechanics of 101 Ways to Die can be described as an inverted version of the popular Lemmings, since our job is not to help but to prevent the innocent, although not too intelligent, Splatts from escaping. On each level, we have to devise an adequate strategy and then set a number of fancy traps; then, we only have to watch the execution of our plan.