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Video Games Encyclopedia by Gamepressure.com

Arcade games. Titles from this category require particularly good manual skills. Main purpose of the gameplay is to reach a specific point or defeat enemies while controlling a character or a vehicle. Arcade games usually don’t have any story or have it in a very simple form. This category contains e.g. popular platformers. more

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dungeon-crawler
The Binding of Isaac: Afterbirth+
The Binding of Isaac: Afterbirth+

Arcade 24 October 2019

Second DLC for The Binding of Isaac: Rebirth developed by Nicalis studio. It adds tens of unique items to create more surprising combinations, new monsters to defeat, the special bestiary that describes them, and bonus rooms that form a huge labyrinth. Aside from that, the add-on features more difficult Greed mode and an additional chapter, as well as a new playable character and five unique challenges.

The Binding Of Isaac: Afterbirth
The Binding Of Isaac: Afterbirth

Arcade 10 May 2016

A huge (approximately up to for 200 hours of gameplay) DLC expansion for The Binding of Isaac: Rebirth from Nicalis studio. It isn’t standalone title, requiring the base game to play. Afterbirth introduces many novelties, including a new final area with a unique boss and ending. However, it doesn’t change the game mechanics, as we once again play a roguelike arcade title, exploring randomly generated locations, discovering secrets and fighting enemies.

Hellmut: The Badass from Hell
Hellmut: The Badass from Hell

Arcade 31 May 2019

A 2D dungeon crawler about fighting demons. In Hellmut: The Badass from Hell, the players control various characters unlocked during the game. The gameplay itself is fast, intensive, and difficult.

The Binding of Isaac: Rebirth
The Binding of Isaac: Rebirth

Arcade 24 July 2015

An expanded version of a popular indie game that has been released in 2011 by Team Meat studio. Nicalis studio, a bit more experienced team, has been involved in refreshing of the title, in cooperation with original developers. When it comes to mechanics, the gameplay hasn’t changed much, offering randomly-generated levels, traversed by the titular Isaac, who solves simple puzzles and eliminates monsters or much more powerful bosses.