South Park: The Fractured But Whole (XONE)
RPG 17 October 2017
Another installment in an RPG series based on the Comedy Central’ cult adult-oriented cartoon TV series. The title is a direct sequel to South Park: The Stick of Truth released in 2014. However, unlike that game, this one was created by an Ubisoft’s subsidiary. Once again you play as the New Kid, whose family just recently moved in to South Park. This tim, Cartman and his group play the roles of superheroes, making up the vigilante group of Coon & Friends. They have to face a new danger, the villainous Professor Chaos. In terms of gameplay mechanics, the game is similar to its predecessor, combining classic RPG elements with turn-based combat, further spiced up with a big doze of nasty humor invented by the creators of the TV series: Matt Stone and Trey Parker.
South Park: The Stick of Truth (XONE)
RPG 24 November 2016
A cRPG game based on the popular adult animated TV series South Park. South Park: The Stick of Truth was co-developed by Obsidian Entertainment and the creators of the original animated series – Matt Stone and Trey Parker. The player assumes the role of a kid who, together with his parents, just moved in to the titular town and tries to win his peers’ sympathy. Shared LARP (Live Action Role Playing), in which Cartman and his friends take part, gives the hero a chance to prove himself. The plot of South Park: The Stick of Truth is filled to capacity with absurd humor and references to popular culture. The creators applied elements of classic cRPG mechanics, like character classes, turn-based combat, gaining experience, and reaching higher levels. The production features cartoon-like graphics.
Dragon Age: Inquisition (XONE)
RPG 18 November 2014
Dragon Age: Inquisition is the third part of a cRPG series, which started in 2009 with the debut of Dragon Age: Origins. Once again BioWare took on the development of the production in cooperation with Electronic Arts. The game is set in a fantasy world of Thedas, and the main theme of the plot is a demon invasion. The player becomes a leader of the Inquisition burdened with two tasks: stopping the creatures invading from spirit world - the Fade, and finding the ones responsible for bringing them to the world of mortals. The gameplay is based on classic cRPG solutions with a focus on world exploration, tactical combat, team-building, and making ethical choices that affect the course of the story. On the technical side, Dragon Age: Inquisition employs the Frostbite 3 engine (known for Battlefield 4, among others) which provides high-quality audiovisual environment.
Divinity: Original Sin - Enhanced Edition (XONE)
RPG 27 October 2015
An enhanced edition of an 2014 RPG by Larian Studios, which, unlike the original, appeared not only on PC, but also on consoles. In terms of the story the game is a prequel to the Divinity series. Players control two young Source Hunters, who have to investigate a mysterious death that occurred in one of the cities in realm of Rivellon, and explore a forbidden art of magic in order to counter its effects. When it comes to gameplay mechanics, the game goes back to the roots of the Divinity series employing isometric view. While playing, you command a team of up to 4 characters, navigating through the interactive environment and listening to conversations between your team members. When compared with the original release, Enhanced Edition offers new subplots, new quests and an alternative ending. Furthermore, local co-op mode was added, as well as gamepad support and the game features enhanced audiovisuals.
Pillars of Eternity (XONE)
RPG 29 August 2017
Pillars of Eternity is a fantasy cRPG developed by Obsidian Entertainment with the support of the users of Kickstarter funding platform. The player assumes the role of a hero who, with the help of his or her companions must embark on a dangerous quest complete a series of perilous tasks. The gameplay of Pillars of Eternity is reminiscent of classic productions such as Baldur's Gate, Icewind Dale, and Planescape: Torment. The creators decided to utilize combat mechanics with an active pause system. The game features also a complex character development system, and a rich variety of weapons and gear for the characters can use.
Torment: Tides of Numenera (XONE)
RPG 28 February 2017
A computer RPG based on a tabletop roleplaying system called Numenera that combines elements of fantasy and science-fiction. The title was created by indie developer inXile entertainment, mostly known for the highly acclaimed remake of The Bard’s Tale and post-apocalyptic Wasteland 2. The game is a spiritual successor to Planescape: Torment - one of the classics of the genre, created by Black Isle Studio in 1999. The original game’s co-creator, Colin McComb, was the lead designer in this new project. The game is set in the distant future, where humanity created a society on a civilization level similar to the Middle Ages, albeit the setting features also rare examples of highly-advanced technology left after more advanced, extinct civilizations. Gameplay is based on the rules of the tabletop system, appropriately modified for the needs of a computer game. The game features isometric perspective and real-time action, although the battles themselves are turn-based, as well as a system of moral choices, which have impact on the world and reactions of non-player characters.
Wasteland 2: Director's Cut (XONE)
RPG 13 October 2015
A post-apocalyptic cRPG game that serves as a sequel to a hit title from 1988. Wasteland 2 was developed by Brian Fargo’s (the creator of the original Wasteland) inXile Entertainment Studio with financial support from the community via Kickstarter crowdfunding. The story is set 15 years after the events of the first game. You play as a member of the Desert Rangers and traverse the titular Wasteland - what is left of the United States after a nuclear war. Gameplay is based on classic RPG elements, including turn-based combat, free character progression, and player's choices that shape the way the story unfolds. The game is powered by the popular Unity engine, making full use of its ability to generate isometric 3D graphics.
Stardew Valley (XONE)
RPG 14 December 2016
The debut production from the independent studio Concerned Ape. It is a sandbox RPG that focuses on the life of a farmer. Stardew Valley takes place in a fantasy realm filled with magic, where the player becomes a young farmer whose ambition is to transform his small field into a giant farm generating great profits. The main task of the player is to plant plants, gather the crops and expand the farm with new infrastructure and agricultural products. In order to be more interesting, the game also feature some RPG elements. One can also take active role in the life of the nearby village – make friendships and interact with the inhabitants of the settlement. This unlocks new challenges and earning opportunities for the player. As the game progress, the protagonist gains experience and learns new skills such as farming, mining, fishing, or animal feeding. One can also get married and have children in this randomly generated world.
Child of Light (XONE)
RPG 30 April 2014
Child of Light is a 2D RPG that combines the elements of modern platformers and Japanese role-playing games. It was developed by Ubisoft Montreal, a subsidiary of Ubisoft which also collaborated in the development of Far Cry and Assassin Creed games. Child of Light tells the story of Aurora, a young girl who has to save the kingdom of Lemuria. When playing, we influence Aurora's development and witness her rough journey to adulthood. The game is presented in a perspective typical for platform games, and the turn-based combat system is inspired by the jRPG genre. During her adventures, Aurora explores a vast, living world, where she encounters friendly fairies, gnomes, and sneaky monsters. Child of Light offers single player and multiplayer modes. In the latter, the second player takes on the role of a friendly firefly.
Wasteland 3 (XONE)
The third installment in the post-apocalyptic role-playing game series, currently developed by indie studio inXile Entertainment. Wasteland 3 no longer takes place in the deserts of Arizona, but in the icy Colorado, and you play as a member of the Desert Rangers, whose team members were murdered, and he needs to build his position from scratch. The gameplay consists mostly of exploring, completing main and side quests, and fighting turn-based battles. The exploration part has been made easier by the introduction of vehicles, which also act as a portable storeroom. The combat and dialogue systems have been expanded. The Ranger's base also plays a more important role now, being the central element of the in-game world. You have to create it from scratch and properly develop it by implementing upgrades.
Sword Coast Legends (XONE)
RPG 19 July 2016
A classic cRPG based on the fifth edition of the Dungeons & Dragons tabletop system. The game was created by Digital Extremes, a seasoned developer, under the auspices of Wizards of the Coast. The game is based on the titular Sword Coast universe, known to PC players from e.g. the legendary Baldur’s Gate. In terms of gameplay, the title invokes the classics of the genre, offering characteristic isometric view and real-time combat with active pause. The game puts you at the helm of a 4-person party of heroes of different races (5 to choose from) and classes (6 available). Although you can play solo, the developers stressed the advantages of cooperative gameplay. One of the novelties in the game is the role of Dungeon Master – the pillar of any tabletop RPG. The player who takes this role can influence gameplay e.g. by deploying traps and monsters.
Steven Universe: Save the Light (XONE)
RPG 05 November 2017
Steven Universe: Save the Light is a sequel to the mobile game Attack on Light developed by GrumpyFace Studios. The game is based on the universe from one of the Cartoon Network's animated TV series, but tells a completely different story. We play as the titular Steven who, accompanied by his friends, has to stop a mysterious villain from destroying the world. Combat in Steven Universe: Save the Light is turn-based. Our party can be made up from up to four from the eight available characters that appeared in the cartoon. Each of the available heroes has their own unique abilities. Using them properly is important in achieving victory. The game's visuals are almost identical to the looks of the cartoon that inspired it.
Tale of Ronin (XONE)
A turn-based RPG created by Dead Mage Studio. Tale of Ronin features a story set in Japan’s feudal period. As the title suggests, player assumes the role of a ronin, i.e. a masterless samurai, who gets a chance to improve his lot. To make that happen, however, he must embark on a dangerous journey and experience both good and bad sides of the turbulent period of history, such as friendship, betrayal, war and honor. The protagonist starts his journey as a lone traveler, but in time he may be joined by two other companions. Together they visit various locations, make difficult decisions and, most of all, fight with enemies encountered on the way. The most interesting feature in Tale of Ronin is the so-called Sekai System, which is a kind of permadeath mechanic. If the protagonist gets killed in battle or commits seppuku to reclaim lost honor, the player becomes another ronin. In such case, however, you don’t have to start completely from scratch. Instead, you visit a world shaped by the actions of your previous hero.
Dragon Age: Inquisition - The Descent (XONE)
RPG 11 August 2015
The second story-based DLC to Dragon Age: Inquisition, a game released in 2014. The expansion is set before the main story's finale, once again taking the player into the Deep Roads, a location known from the previous installments in the series. These comprise a vast network of underground tunnels that were left in the hands of the Darkspawn after the First Blight. Your team will have to investigate the source of mysterious earthquakes threatening the realm of Thedas. The new content is not limited to story-related quests, also bringing up a number of deadly traps, new opponents, as well as other dangers. In the game you can learn more about the history of dwarves, get new, unique gear, and unlock more achievements.
Masquerada: Songs and Shadows (XONE)
RPG 08 August 2017
A tactical RPG developed by the independent studio Witching Hour. The player is taken to a fantasy world where magic exists only in one city, Ombre. However, using it is dependent on possessing special masks, which is the direct reason for never-ending intrigues and political disputes. The main protagonist is inspector Cicero Gavara who is involved in a case of a mysterious disappearance. Masquerada: Songs and Shadows is based on classical pillars of the genre: exploration, performing various quests, and fighting encountered enemies. The gameplay is presented from an isometric camera. Combat can take place in two modes: a dynamic one that puts emphasis on action or a tactical one which lets us queue orders. The key to success is to skillfully use the abilities of the protagonist and his companions as well as to put the masks to good use by casting various spells. The title is characterized by an original visual style that combines Japanese and French comic style with inspirations drawn from Venetian atmosphere and its carnivals.
The Banner Saga (XONE)
RPG 12 January 2016
Inspired by the Nordic mythology, a cRPG developed by the independent studio Stoic, whose members worked on, for example, Star Wars: The Old Republic. The action takes us to a world where fratricidal bloodshed between the gods led to chaos and wars. This is an "on the road" type of story, divided into two main plot branches, telling the stories of two Viking parties trying to escape from the threat posed by a mysterious, stone-like race called the Dredge, born as the result of gods’ experiments. Set in fantasy realities, the gameplay combines adventure and RPG elements with a turn-based combat system. With game's progress, your party gains experience and becomes more and more powerful. Also, the decisions you make will exert heavy influence on the plot. The game features amazing 2D graphics, employing art style similar to that of Walt Disney productions.
Earthlock: Festival of Magic (XONE)
RPG 01 September 2016
An independent cRPG featuring a turn-based combat system and easily distinguished by its colorful visuals and a fairytale atmosphere. The game was released in three episodes. The player is taken to a fantasy world - the planet Umbra, where a catastrophe occurred in the wake of which the planet ceased to spin. Thus one part of the globe is being constantly scorched by sunlight, while the other remains frozen. The player assumes the role of a young treasure hunter who gathers their team during his journeys and tries to solve the mystery behind the cataclysm. The other playable character here is a young scout - the player can switch between the two characters freely. Traveling across Umbra takes place on the world map; when the player encounters enemies, a separate tactical map is loaded. Making a good use of the characters' abilities is the key to success in turn-based fights. What's more, the player manages their base - where they can develop the characters, both refill and upgrade their equipment, as well as cultivate a magical garden.
The Banner Saga 2 (XONE)
RPG 01 July 2016
An RPG developed by the Stoic Games studio, and a sequel to the original 2014 The Banner Saga. The game's story follows the events of the first installment and takes us back to a fantastic realm inspired by Scandinavian mythology, where we take control of a caravan of men and giants, trying to survive the end of the world. The essential element of the title are the turn-based battles, characterized by simple rules, but also by a tactical depth. During the game, we regularly have to make difficult decisions that have a significant impact on the development of the plot and the story's ending. The game features a typical character development system, in which the experience gained in battles is used to purchase new skills and improve character stats. Like the first installment, the product implements an attractive 2D graphic style, giving off impression of an interactive cartoon.
Dragon Age: Inquisition - Jaws of Hakkon (XONE)
RPG 24 March 2015
The first story expansion for Dragon Age: Inquisition, a game developed by BioWare, released in the late 2014. The expansion focuses on singleplayer mode and adds a completely new plot to the story of the Inquisitor working to unite the people of Thedas and stop the invasion of demons from another dimension. This time the player is tasked with revealing the true fate of the previous Inquisitor and a powerful dragon that hunted him. In order to do it, one will visit rocky southern areas of the continent, inhabited by the Avvar tribe and gain respect of those independent hunters. They will prove to be valuable allies when fighting the members of a mysterious cult and the ancient god of war who threatens the whole world. In addition to new plot which allows the player to visit a completely new area with many dangerous challenges and previously unknown opponents, the expansion also offers a very useful set of new armors and weapons.
The Dungeon of Naheulbeuk (XONE)
A role-playing game based on a French series of audiobooks, Le Donjon de Naheulbeuk, distributed for free and adapted to a comic book series and board games. The Dungeon of Naheulbeuk is an effect of collaboration of an experienced publisher Microids and developer Artefacts Studio, known for Gods vs. Humans. The Dungeon of Naheulbeuk is set in a medieval-fantasy universe. The player commands a group of adventurers, hired by a mysterious person to enter the eponymous Dungeon of Naheulbeuk and retrieve the last of the incredibly precious Galdeulfeurh’s statuettes, which is an essential element of a dark prophecy. Gameplay mechanics are based on classic RPG rules, enriched with a tactical, turn-based combat system. Similarly to its audiobook original, a characteristic element of The Dungeon of Naheulbeuk is its light-hearted, humorous approach to some generic clichés. The game was co-developed by the creator of the original, John Lang, who oversaw the quality of script and dialogues.