XCOM 2 (XONE)
Strategy 27 September 2016
A turn-based tactical strategy game set in a futuristic, science fiction universe and a sequel to XCOM: Enemy Unknown (2012). Both games were produced by the experienced developer, studio Firaxis Games, founded by Sid Meier, a legend of the video game industry. The story is set 20 years after the events of the last game. Despite their heroic efforts, human forces proved themselves helpless against the alien invaders, and the Blue Planet fell into their hands. However, the remnants of the XCOM organization are still active in the underground, and pick up guerilla tactics against the enemy in order to reclaim the planet. Gameplay mechanics reprises the solutions known from the previous game, featuring both the strategic layer – where you manage your mobile base and develop new technologies – and tactical, turn-based combat. The game features randomly generated maps, as well as improved combat and command system.
Mirror's Edge Catalyst (XONE)
Action 07 June 2016
A continuation of the 2008’s bestselling action game by EA DICE that combined incredibly dynamic gameplay with parkour elements. The story is set in a quasi-totalitarian world of the near future, where powerful corporations replaced governments. The players assume the role of Faith, a courier who, having mastered the art of moving through the urban jungle, through her determination can become the eponymous catalyst of change. Compared to the first installment in the series, the game is not strictly divided into missions (we get to decide the job order and our approach), and the action takes place in an open-world environment that can be freely traversed. Firearms were also dropped, and although direct confrontations with the guards chasing us are unavoidable, our only weapons are wits and the skills that we gradually develop with our progress.
BioShock: The Collection (XONE)
Action 13 September 2016
A special bundle that includes the revamped editions of three installments in the bestselling BioShock series, designed by 2K Games company for the eighth generation consoles. Each game in the trilogy, which is often described as the spiritual successor to the cult System Shock, is set in different settings and features different main characters. What binds all the stories together is their unique dystopian atmosphere with a surreal vibe, and skillful combination of FPS mechanics with elements of RPG. In comparison with the original releases, The BioShock Collection offers enhanced visuals, featuring 1080p resolution and fluent 60 fps animation. Besides, the games boast enhanced textures and visual effects, as well as improved loading times. Interestingly, the bundle contains not only the games themselves, but also all their DLCs, which were originally sold separately.
Black The Fall (XONE)
Adventure 11 July 2017
An action-adventure title developed by the independent developer Sand Sailor Studio. The action of Black The Fall takes place in a communist industrial dystopia where the inhabitants are completely subject to the regime. The main hero, named Black, is a obedient worker at one of the many factories. However, when the entrance door gets damaged, he takes the opportunity to break free. Gameplay featuring a side-view focuses on exploration of the mysterious environment. Locations introduce numerous traps, obstacles, and diverse environmental puzzles. During gameplay, Black gets his hands on a designator – a tool which gives him control over workers, machines, and other friendly beings. The title utilizes 2.5D visuals that do not feature too many vivid colors, which makes the title stand out.
We Happy Few (XONE)
An unordinary action-adventure game which uses the style and tune of the 60s. The title was created by an independent studio Compulsion Games known for creating Contrast, a title that used similar style. In the game, the player travels to a fictional town in which, due to indoctrination and a wonderful drug, the citizens are constantly happy and all traits of dissatisfaction are immediately eliminated. The protagonist is one of the defiant citizens who are resistant to the system. In order to survive in the surrounding world, he must observe it thoroughly and understand its rules. The action is shown from first-person perspective and the gameplay is focused on exploration, and gathering various items and using them. While doing it, players must behave according to the social norms so that other citizens don’t become suspicious. The world of the game was characteristically exaggerated, but the game tells about many very important topics.
Psycho-Pass: Mandatory Happiness (XONE)
Adventure 28 May 2015
An adventure game/visual novel developed by 5pb, a Japanese studio known with immense experience with the genre. Psycho-Pass: Mandatory Happiness takes place in the world of Psycho-Pass, a popular science-fiction anime series. We are introduced to a grim version of 2113, in which a complex computer system called Sybil monitors the actions, thoughts, and emotional state of the inhabitants, creating a criminal behavior estimate for every citizen. If the probability is too high, the troublemaker is pursued by the police that neutralizes him on the spot. The game, taking place during the first six episodes of the animated series, enables us to assume the role of two new members of the investigating outfit: Takuma Tsurugi, an executor who’ve been sentenced by the system, but chose to join the police forces, and Nadeshiko Kugatachi, a woman with without memory who works as an Inspector, a person supervising the work of Executors. The game sees us follow the plot, shown through text, pictures, and short animated sequences. From time to time, we are given a choice of a few alternative actions, while our decision affect the possible outcomes of the story.
State of Mind (XONE)
A science-fiction adventure game set in a dystopian world and created by Daedalic Entertainment. The action takes place in Berlin, and the year is 2048. State of Mind presents a grim prediction on the future of mankind struggling with unending wars, shrinking resources and governments establishing their regimes. The player assumes the role of a man who decides to abandon the physical world along with his family through the digitalization of human consciousness and settle in a utopian, virtual environment known as City 5. Unfortunately however, something goes wrong when the data transfer is being made and the player's task is to help the protagonist to finish the transfer and rejoin his family. In terms of the mechanics, State of Mind is a typical adventure game requiring the player to explore the in-game environments, talk to other characters, collect items and solve puzzles. The player takes on the roles of several different characters undergoing mutual interactions.