The Long Dark (XONE)
Action 01 August 2017
A first person survival sandbox game, developed by independent Canadian studio Hinterland. The team includes veteran game developers, who previously worked for Relic Entertainment, Volition, and BioWare. The game takes you into a post-apocalyptic world after a massive geomagnetic storm. With all electronic devices disabled and water and food supplies running low, the player has to struggle to survive the incoming winter. The game’s sandbox mechanics and its open-world structure give much freedom of gameplay, whose biggest challenges are survival and making difficult moral choices. The game features a compelling narrative written by Marianne Krawczyk, the author of scripts for such titles as God of War and L.A. Noire. The game’s unique character is emphasized by its unusual graphics, designed by Hokyo Lima (known for League of Legends).
Kingdom Come: Deliverance (XONE)
RPG February 2018
It is an action RPG, epic in scale, set in the Medieval period, specifically during the Hussite Wars (fought in Europe in the first part of 15th century), and powered by the CryEngine 3. The game was created by a Czech game studio Warhorse, which employs creators of the popular Mafia franchise. You assume the role of a young blacksmith who lost everything to the war. While fulfilling his father’s last will, he gets entangled in a plot to rescue the kidnapped king and prevent a brutal conflict. Being thrown into a vast open world the protagonist hones his skills, eventually becoming a knight or a rogue. The game stands out from the crowd due to its far-flung realism and relative freedom in how you can complete missions. The authors took exceptional care to stay true to historical sources. Furthermore, the game features am original crafting system as well as complex combat mechanics, which lets you perform precise strikes and special attacks.
Torment: Tides of Numenera (XONE)
RPG 28 February 2017
A computer RPG based on a tabletop roleplaying system called Numenera that combines elements of fantasy and science-fiction. The title was created by indie developer inXile entertainment, mostly known for the highly acclaimed remake of The Bard’s Tale and post-apocalyptic Wasteland 2. The game is a spiritual successor to Planescape: Torment - one of the classics of the genre, created by Black Isle Studio in 1999. The original game’s co-creator, Colin McComb, was the lead designer in this new project. The game is set in the distant future, where humanity created a society on a civilization level similar to the Middle Ages, albeit the setting features also rare examples of highly-advanced technology left after more advanced, extinct civilizations. Gameplay is based on the rules of the tabletop system, appropriately modified for the needs of a computer game. The game features isometric perspective and real-time action, although the battles themselves are turn-based, as well as a system of moral choices, which have impact on the world and reactions of non-player characters.
Elite: Dangerous (XONE)
Simulation 06 October 2015
The fourth installment in the Elite series. The game is a space simulator created again by David Braben and the Frontier studio. Elite: Dangerous is set in the far future; after humanity had colonized countless star systems, the Universe is dominated by three superpowers: the Empire, the Federation, and the Alliance. Brave pilots seek easy money working beyond the territories controlled by these entities. The open-world game structure offers the players large amounts of freedom when it comes to exploration, trading or completing military assignments. Instead of the classic division into the solo and multiplayer modes, the creators of Elite: Dangerous allow the player to join their friends or return to single-player experience at any time.
Wasteland 2: Director's Cut (XONE)
RPG 13 October 2015
A post-apocalyptic cRPG game that serves as a sequel to a hit title from 1988. Wasteland 2 was developed by Brian Fargo’s (the creator of the original Wasteland) inXile Entertainment Studio with financial support from the community via Kickstarter crowdfunding. The story is set 15 years after the events of the first game. You play as a member of the Desert Rangers and traverse the titular Wasteland - what is left of the United States after a nuclear war. Gameplay is based on classic RPG elements, including turn-based combat, free character progression, and player's choices that shape the way the story unfolds. The game is powered by the popular Unity engine, making full use of its ability to generate isometric 3D graphics.
Friday the 13th: The Game (XONE)
Action 26 May 2017
Focusing around the asynchronous multiplayer mode, a third-person action game adaptation of the classic horror movie Friday the 13th. Known for the tactical simulation series Breach & Clear, Gun Media studio is the developer of the game. The key figures connected with the film series, such as Sean S. Cunningham, Kane Hodder, Tom Savini, and Harry Manfredini, have had their hand in the production. The action is set in the close vicinity of the Crystal Lake, a location known from the movies, and gameplay revolves around multiplayer mode for up to 8 players – one player assumes the role of the murderer Jason Voorhees and the others play as his potential victims. Jason needs to, of course, kill every other player, while the victims’ objective is to avoid getting murdered and, with a bit of luck and cooperation, to exterminate the masked psycho. The game is created in a way which gives the players a feeling of constructing their own movie script.
Carmageddon: Max Damage (XONE)
Racing 05 July 2016
Another installment in the brutal and controversial racing game series which dates back to 1997. The things that count in Carmageddon include not only your score, but also the damage you inflicted, and the number of pedestrians you ran over. It was developed by Stainless Games, the creators of all the previous titles in the franchise as well as a number of productions from the Magic: The Gathering franchise. The gameplay mechanics of Carmageddon: Max Damage do not deviate significantly from the solutions employed by its predecessors; we participate in a murderous racing tournament in which we fight for victory as well as survival. The gameplay is purely arcade. We are given a wide selection of maps and vehicles as well as more than 90 various power-ups that can be found on the racing arenas. The game offers several single player and multiplayer modes with different victory conditions.
Dreamfall Chapters (XONE)
Adventure 05 May 2017
The third installment in the series of adventure games started in 1999 with Dreamfall: The Longest Journey. Dreamfall: Chapters was developed by Red Thread Games led by Ragnar Tornquist. The story of the game presents further adventures of the young protagonist, Zoe Castillo, who thanks to her highly unusual powers is able to travel between three worlds: the magical Arcadia, the technologically advanced Stark and the mysterious Storytime. Since it is a traditional adventure game, the gameplay focuses on such features like item gathering, conversations with non-playable characters and riddle solving. Despite the rather small budget of the game, developers of Dreamfall: Chapters have created attractive visuals generated by using the popular Unity Engine.
Prison Architect (XONE)
Strategy 28 June 2016
An economic real-time strategy game created by British indie developer Introversion Software. Prison Architect lets you play as a headmaster of a penal facility. Your duties include designing a high-security prison, managing its budged, and providing for the needs of inmates. The authors saw to it that each prisoner had his individual personality and corresponding criminal inclinations. A virtual prison manager has to face such issues as violent behavior among inmates, gang activities, smuggling and contraband, or even mutiny. Prison Architect features very simple top-down 2D graphics.
The Way (XONE)
Arcade 04 August 2017
A two-dimensional science-fiction platform game modeled after the genre classics. The game was developed by PlayWay studio, known mostly for many farming simulators. In the game the player assumes the role of a young scientist who cannot accept the death of his beloved. During one of his missions the protagonist finds ancient inscriptions from which he learns that there exists a way to obtain eternal life. Full of hope, he decides to go back to the hostile planet in order to examine the sources of the ancient knowledge. The gameplay mechanics are similar as in the cult classic, Flashback. While playing, the player will be exploring, solving riddles and conquering various obstacles. One will also fight hostile inhabitants of the planet. Main character’s special abilities, obtained thanks to the alien’s magic artifact, will help the player throughout the game. The Way is a tribute to classic platform games and it references to them in its graphics style as well.
Fear Effect Sedna (XONE)
RPG December 2017
The third installment in the Fear Effect series of action games. Both the previous installments were released for the PlayStation console. The game was created by Kronos Digital Entertainment, under the auspices of Square Enix - the owner of the franchise. Contrary to its predecessors, Fear Effect Sedna is a tactical action game played from an isometric view and inspired by Shadowrun Returns - a role-playing game. The action takes place in a cyberpunk world featuring fantasy elements. This time, the characters from the previous installments explore mysterious locations and underground facilities of the frosty Greenland. During the story campaign, the player commands a team comprising up to five mercenaries, each having their own unique skills and specializations. The game offers a real-time combat system, but thanks to the implementation of active pause, the player is allowed to take their time when giving orders to individual units. Occasionally, the player is also obliged to solve puzzles. The third installment in the Fear Effect series offers old-school, cel-shaded graphics as usual.
The Works of Mercy (XONE)
A first-person perspective adventure game exploiting the psychological thriller genre. The plot in The Works of Mercy draws inspiration from such films as The Tenant by Roman Polanski and Stanley Kubrick’s The Shining. The title was developed by Polish studio Pentacle, whose team members have worked on titles such as The Witcher or Call of Juarez. The player is in control of a man whose family got kidnapped by a psychopath. To save their lives, the hero has to murder several people of maniac's choosing. Whether he likes it or not, the protagonist must obey the psychopath, who constantly watches the protagonist through candid cameras. At the same time, the hero tries to find out who the oppressor is and what is his goal. Gameplay in The Works of Mercy resembles productions like Gone Home and P.T. (the playable teaser of the cancelled Silent Hills). The core of the game consists of exploration, solving puzzles, talking with the psychopath, and fulfilling his wishes. The gloomy atmosphere is accompanied by surreal visions experienced by the hero. The Works of Mercy offers graphics powered by Unreal Engine 4 and supports VR headsets.
A psychological horror game and the debut work from SadSquare - an independent studio. The story is non-linear and focuses on a gloomy household that has seen many frightening events throughout the years - it has a history of driving entire families insane, leading to numerous killings and suicides. The protagonist is trapped inside the house, and apart from getting out of there, their goal is to solve the mystery behind the place. The players explore the in-game environment, solve puzzles requiring them to manipulate various objects, and search for clues related to the dark past of the haunted estate. Avoiding contact with ghosts dwelling in the estate is a significant element of gameplay, as the protagonist is incapable of fighting them. Visage utilizes the Unreal Engine 4, which is at the source of the game's high-quality visuals. Furthermore, the game supports VR goggles, though one does not require them in order to play it.
Action 03 May 2016
SUPERHOT is an unusual FPS developed by Blue Brick studio. Finished in just 7 days, the first version of the game was presented during the 7 Day FPS Challenge in 2013. Gameplay of SUPERHOT consists of eliminating subsequent opponents in sterile rooms and corridors, where time stands still as long as the player doesn't move. The game focuses not on the shooting itself, but rather on achieving the mastery of time control which allows you to dodge bullets while accurately aiming at the heads of your enemies. You start the game with no weapons, but you can find them on enemies’ corpses. Ammunition is limited and even a single shot can kill your avatar, forcing you to restart the game. SUPERHOT features a minimalistic visual style with a palette of colors basically limited to white, dominating the environment, contrasting with red opponents and marks left by the bullets.
Strategy 15 March 2016
A survival strategy game set in a post-apocalyptic reality. The game was created as a result of cooperation between the independent studio, Unicube, and Team 17, the company famous for the Worms series. The player becomes a leader of a group of survivors hiding in a gloomy underground shelter after a nuclear catastrophe. The game begins when the first bombs are about to fall. We have a limited amount of time to gather supplies for the first weeks of living underground. Later in the game, the player is forced to leave the shelter looking for food, water, medicines, and other supplies. The player often has to fight hungry mutants and other survivors, as well as face other problems, for example those related to the maintenance of the shelter. The player also has to deal with various diseases and the mental condition of the survivors. The game features retro pixel-art graphics, accompanied by a soundtrack that resembles B-Class movie stylistics.
Arcade 11 April 2017
Yooka-Laylee is a 3D platformer developed by Playtonic Games, a studio created by the experienced developers who played a crucial role in the development of Rare's biggest games. The game's title is a blend of the protagonists names. Yooka, the first of them, is a chameleon who has an unusually long tongue, which can be used to grab onto various surfaces and cover large distances. The other one, Laylee, is a bat who can use sonic attacks. Laylee can also carry Yooka and fly with her friend for a short distance. During our adventures, we explore vast, three-dimensional locations. We need to use our protagonists unique abilities to travel around them. There are numerous challenges awaiting the players: from typical platform sequences, through logical puzzles and item collecting, to boss fights. There are also many hidden minigames in Yooka-Laylee’s world.
Among The Sleep (XONE)
Adventure 03 June 2016
A first-person horror adventure game. Our hero is a two years old child, with all the physical and mental traits of this age. He gets woken up from sleep by a mysterious sounds and realizes that his mother is missing, so he decides to search for her together with his teddy bear. The gameplay focuses on exploring the gloomy household distorted by the child's imagination, while solving simple puzzles and searching for a way to reach subsequent locations. Additionally, you have to avoid imaginary monsters and find family memories, which are the only way to tame our hero's imagination. Since you are playing as a little child, most of the time you will be crawling or walking slowly, only occasionally running, for short period of time.
Thimbleweed Park (XONE)
Adventure 30 March 2017
A point-and-click adventure game created by Ron Gilbert and Gary Winnick. The players are taken to the titular Thimbleweed Park - once a prosperous business area, now definitely past its prime. The player takes on the roles of five characters in total throughout this adventure and is capable of switching between them at any time. The characters present are a stronger feature of this game - apart from others, the player assumes the role of Ransome - a clown suffering from a curse which makes him unable to get rid of his stage make-up. Franklin is another of the characters the player will be in control of in this game; one day, he (Franklin) discovers that he has died. The player will also assume control of two detectives investigating a case of a body found nearby; Dolores on the other hand, needs to read the testament of her rich uncle. When it comes to the story, the creators mixed a unique taste in humor with different possible endings. All of this is complemented by visuals modeled after LucasArts' classics, as well as an interface resembling the legendary SCUMM system.
Adventure 06 June 2017
A first-person horror adventure game and the debut project of The Deep End Games studio. In Perception, we play as a blind girl named Cassie, who tries to discover the mystery of a certain mansion, whose visions has been haunting her in her dreams for some time. It turns out that the place is haunted by a ghost, which has been terrorizing the inhabitants of the house, and now it targets Cassie. We explore the dark mansions and look for clues to reveal the dark past of the building. Due to her affliction, our heroine is unable to use any weapons, being armed only with her intellect and excellent hearing that provides her with a limited echolocation ability. The visuals, powered by Unreal Engine 4, consist mainly of black and white outlines of rooms and items, recreating the girl's unique perception.
Moon Hunters (XONE)
RPG 19 July 2017
An old-school 2D role-playing game by the independent Canadian studio, Kitfox Games. The action of Moon Hunters takes place in the ancient, fantastical land of Mercuria, where the Moon is regarded as a holy entity and the source of all life. When it does not rise one day, monsters awaken in its absence, and the adventurers of Mercuria join their forces in order to solve the mystery. Gameplay offers a co-op mode for up to four players, who will travel through an open-world, procedurally generated environment sustaining a complex biome. The action is non-linear and the choices the players make influence the story and its ending. Combat takes place in real-time and the key to success lies in the effective use of abilities of each character, whose classes can be freely combined and modified in order to create a unique hero.
The Banner Saga (XONE)
RPG 12 January 2016
Inspired by the Nordic mythology, a cRPG developed by the independent studio Stoic, whose members worked on, for example, Star Wars: The Old Republic. The action takes us to a world where fratricidal bloodshed between the gods led to chaos and wars. This is an "on the road" type of story, divided into two main plot branches, telling the stories of two Viking parties trying to escape from the threat posed by a mysterious, stone-like race called the Dredge, born as the result of gods’ experiments. Set in fantasy realities, the gameplay combines adventure and RPG elements with a turn-based combat system. With game's progress, your party gains experience and becomes more and more powerful. Also, the decisions you make will exert heavy influence on the plot. The game features amazing 2D graphics, employing art style similar to that of Walt Disney productions.