Kingdom Come: Deliverance (XONE)
RPG 13 February 2018
It is an action RPG, epic in scale, set in the Medieval period, specifically during the Hussite Wars (fought in Europe in the first part of 15th century), and powered by the CryEngine 3. The game was created by a Czech game studio Warhorse, which employs creators of the popular Mafia franchise. You assume the role of a young blacksmith who lost everything to the war. While fulfilling his father’s last will, he gets entangled in a plot to rescue the kidnapped king and prevent a brutal conflict. Being thrown into a vast open world the protagonist hones his skills, eventually becoming a knight or a rogue. The game stands out from the crowd due to its far-flung realism and relative freedom in how you can complete missions. The authors took exceptional care to stay true to historical sources. Furthermore, the game features am original crafting system as well as complex combat mechanics, which lets you perform precise strikes and special attacks.
Pillars of Eternity II: Deadfire (XONE)
A sequel to the successful RPG developed by Obsidian Entertainment. The story told in Pillars of Eternity II: Deadfire follows the threads started in the first installment of the series. Eothas, the god of renewal and light, comes back to life and takes the form of a statue buried under the protagonist’s keep. Although the stronghold gets destroyed, the main hero survives. From now on, he or she has to pursue a new goal, which is to hunt down Eothas as well as find answers to questions that can bring chaos to the world of gods and mortals. Pillars of Eternity II: Deadfire takes the player to the eponymous Deadfire archipelago in the far east. In this new region you can travel not only on foot, but also by ship. While controlling your party of characters, in the classic isometric view, you get to explore different locations, complete missions of varying importance and fight with opponents met on the way. Note that the world of Pillars of Eternity II: Deadfire lives a life of its own, and the choices you made in the first game have consequences here too. Some changes and improvements were made to the User Interface and dialogue system as well as the visuals, which now feature dynamic weather.
Torment: Tides of Numenera (XONE)
RPG 28 February 2017
A computer RPG based on a tabletop roleplaying system called Numenera that combines elements of fantasy and science-fiction. The title was created by indie developer inXile entertainment, mostly known for the highly acclaimed remake of The Bard’s Tale and post-apocalyptic Wasteland 2. The game is a spiritual successor to Planescape: Torment - one of the classics of the genre, created by Black Isle Studio in 1999. The original game’s co-creator, Colin McComb, was the lead designer in this new project. The game is set in the distant future, where humanity created a society on a civilization level similar to the Middle Ages, albeit the setting features also rare examples of highly-advanced technology left after more advanced, extinct civilizations. Gameplay is based on the rules of the tabletop system, appropriately modified for the needs of a computer game. The game features isometric perspective and real-time action, although the battles themselves are turn-based, as well as a system of moral choices, which have impact on the world and reactions of non-player characters.
Action 03 May 2016
SUPERHOT is an unusual FPS developed by Blue Brick studio. Finished in just 7 days, the first version of the game was presented during the 7 Day FPS Challenge in 2013. Gameplay of SUPERHOT consists of eliminating subsequent opponents in sterile rooms and corridors, where time stands still as long as the player doesn't move. The game focuses not on the shooting itself, but rather on achieving the mastery of time control which allows you to dodge bullets while accurately aiming at the heads of your enemies. You start the game with no weapons, but you can find them on enemies’ corpses. Ammunition is limited and even a single shot can kill your avatar, forcing you to restart the game. SUPERHOT features a minimalistic visual style with a palette of colors basically limited to white, dominating the environment, contrasting with red opponents and marks left by the bullets.
Fear Effect Sedna (XONE)
Action 06 March 2018
The third installment in the Fear Effect series of action games. Both the previous installments were released for the PlayStation console. The game was created by Kronos Digital Entertainment, under the auspices of Square Enix - the owner of the franchise. Contrary to its predecessors, Fear Effect Sedna is a tactical action game played from an isometric view and inspired by Shadowrun Returns - a role-playing game. The action takes place in a cyberpunk world featuring fantasy elements. This time, the characters from the previous installments explore mysterious locations and underground facilities of the frosty Greenland. During the story campaign, the player commands a team comprising up to five mercenaries, each having their own unique skills and specializations. The game offers a real-time combat system, but thanks to the implementation of active pause, the player is allowed to take their time when giving orders to individual units. Occasionally, the player is also obliged to solve puzzles. The third installment in the Fear Effect series offers old-school, cel-shaded graphics as usual.
Elite: Dangerous (XONE)
Simulation 06 October 2015
The fourth installment in the Elite series. The game is a space simulator created again by David Braben and the Frontier studio. Elite: Dangerous is set in the far future; after humanity had colonized countless star systems, the Universe is dominated by three superpowers: the Empire, the Federation, and the Alliance. Brave pilots seek easy money working beyond the territories controlled by these entities. The open-world game structure offers the players large amounts of freedom when it comes to exploration, trading or completing military assignments. Instead of the classic division into the solo and multiplayer modes, the creators of Elite: Dangerous allow the player to join their friends or return to single-player experience at any time.
The Long Dark (XONE)
Action 01 August 2017
A first person survival sandbox game, developed by independent Canadian studio Hinterland. The team includes veteran game developers, who previously worked for Relic Entertainment, Volition, and BioWare. The game takes you into a post-apocalyptic world after a massive geomagnetic storm. With all electronic devices disabled and water and food supplies running low, the player has to struggle to survive the incoming winter. The game’s sandbox mechanics and its open-world structure give much freedom of gameplay, whose biggest challenges are survival and making difficult moral choices. The game features a compelling narrative written by Marianne Krawczyk, the author of scripts for such titles as God of War and L.A. Noire. The game’s unique character is emphasized by its unusual graphics, designed by Hokyo Lima (known for League of Legends).
Friday the 13th: The Game (XONE)
Action 26 May 2017
Focusing around the asynchronous multiplayer mode, a third-person action game adaptation of the classic horror movie Friday the 13th. Known for the tactical simulation series Breach & Clear, Gun Media studio is the developer of the game. The key figures connected with the film series, such as Sean S. Cunningham, Kane Hodder, Tom Savini, and Harry Manfredini, have had their hand in the production. The action is set in the close vicinity of the Crystal Lake, a location known from the movies, and gameplay revolves around multiplayer mode for up to 8 players – one player assumes the role of the murderer Jason Voorhees and the others play as his potential victims. Jason needs to, of course, kill every other player, while the victims’ objective is to avoid getting murdered and, with a bit of luck and cooperation, to exterminate the masked psycho. The game is created in a way which gives the players a feeling of constructing their own movie script.
Wasteland 2: Director's Cut (XONE)
RPG 13 October 2015
A post-apocalyptic cRPG game that serves as a sequel to a hit title from 1988. Wasteland 2 was developed by Brian Fargo’s (the creator of the original Wasteland) inXile Entertainment Studio with financial support from the community via Kickstarter crowdfunding. The story is set 15 years after the events of the first game. You play as a member of the Desert Rangers and traverse the titular Wasteland - what is left of the United States after a nuclear war. Gameplay is based on classic RPG elements, including turn-based combat, free character progression, and player's choices that shape the way the story unfolds. The game is powered by the popular Unity engine, making full use of its ability to generate isometric 3D graphics.
Carmageddon: Max Damage (XONE)
Racing 05 July 2016
Another installment in the brutal and controversial racing game series which dates back to 1997. The things that count in Carmageddon include not only your score, but also the damage you inflicted, and the number of pedestrians you ran over. It was developed by Stainless Games, the creators of all the previous titles in the franchise as well as a number of productions from the Magic: The Gathering franchise. The gameplay mechanics of Carmageddon: Max Damage do not deviate significantly from the solutions employed by its predecessors; we participate in a murderous racing tournament in which we fight for victory as well as survival. The gameplay is purely arcade. We are given a wide selection of maps and vehicles as well as more than 90 various power-ups that can be found on the racing arenas. The game offers several single player and multiplayer modes with different victory conditions.
Prison Architect (XONE)
Strategy 28 June 2016
An economic real-time strategy game created by British indie developer Introversion Software. Prison Architect lets you play as a headmaster of a penal facility. Your duties include designing a high-security prison, managing its budged, and providing for the needs of inmates. The authors saw to it that each prisoner had his individual personality and corresponding criminal inclinations. A virtual prison manager has to face such issues as violent behavior among inmates, gang activities, smuggling and contraband, or even mutiny. Prison Architect features very simple top-down 2D graphics.
Regalia: Of Men and Monarchs (XONE)
RPG 30 April 2018
A turn-based RPG focusing strongly on strategic aspects and created by Pixelated Milk - a Polish developer. The player is taken to a peaceful fantasy world and assumes the role of Kay Loren - a young nobleman whose father reveals on his deathbed the existence of a distant land belonging to their family. Once the protagonist arrives in the place, it turns out that the entire land is ruined and the family was charged with a large debt. Kay decides to restore the ruined city to its magnificent state and take back the neighboring areas from the wildlife occupying them. The player's tasks are to construct buildings, gather resources, develop technologies and manage the land appropriately, so it can generate adequate amounts of money. Exploration, completing quests given by NPCs and turn-based combat are all of high importance here. The protagonist can be accompanied by four other characters with unique abilities, which can be developed alongside progression.
Dreamfall Chapters (XONE)
Adventure 05 May 2017
The third installment in the series of adventure games started in 1999 with Dreamfall: The Longest Journey. Dreamfall: Chapters was developed by Red Thread Games led by Ragnar Tornquist. The story of the game presents further adventures of the young protagonist, Zoe Castillo, who thanks to her highly unusual powers is able to travel between three worlds: the magical Arcadia, the technologically advanced Stark and the mysterious Storytime. Since it is a traditional adventure game, the gameplay focuses on such features like item gathering, conversations with non-playable characters and riddle solving. Despite the rather small budget of the game, developers of Dreamfall: Chapters have created attractive visuals generated by using the popular Unity Engine.
Adventure May 2018
A psychological horror game and the debut work from SadSquare - an independent studio. The story is non-linear and focuses on a gloomy household that has seen many frightening events throughout the years - it has a history of driving entire families insane, leading to numerous killings and suicides. The protagonist is trapped inside the house, and apart from getting out of there, their goal is to solve the mystery behind the place. The players explore the in-game environment, solve puzzles requiring them to manipulate various objects, and search for clues related to the dark past of the haunted estate. Avoiding contact with ghosts dwelling in the estate is a significant element of gameplay, as the protagonist is incapable of fighting them. Visage utilizes the Unreal Engine 4, which is at the source of the game's high-quality visuals. Furthermore, the game supports VR goggles, though one does not require them in order to play it.
Night in the Woods (XONE)
Adventure 13 December 2017
A combination of adventure and arcade games, created by an independent developer known as Infinite Ammo. The player assumes the role of Mae - a cat with paranormal abilities. The protagonist quits her studies and returns to her hometown - Possum Springs, in order to have some quality time with her old friends. The place has fallen into decline since the last mine in town was closed, because the inhabitants have been left without work. What is worse however, is that a neighboring forest has apparently kept some dark secret concealed. The plot serves the role of an parallel to human existence, with themes such as death, transience of all things or longing for certain moments from the past elaborated on throughout the story. The player is required to explore (by jumping across platforms mostly) a unique in-game environment, solve simple puzzles connected to it, talk to NPCs, as well as engage in joyful activities, such as playing the guitar or having fun with the in-game friends. What distinguishes Night in the Woods from other titles, are its visuals based on an original art style - those were crafted by Scott Benson. The unique soundtrack on the other hand, was created by Alec Holowka.
Adventure 23 August 2016
An extraordinary point-and-click adventure game and a spiritual successor to the legendary The Neverhood, a game developed in 1996 by Doug TenNapel. This new title was created by the author of the original game, who managed to gather nearly entire old staff back together for this project. The story tells of the adventures of a likeable alien named Tommynaut, who survives a spacecraft crash and finds himself on a strange planet, where together with his companion, dog Beak-Beak, the hero gets captured and locked in the titular stronghold of Armikrog. What distinguishes the game, is its unique artwork – in-game locations and character models were made of plasticine and brought to life using time-lapse technique. This time-consuming work was done by a number of puppeteers, animators, and sculptors. Thanks to their work, the developers managed to recreate the unique atmosphere of the original game, which, apart from interesting story and a cast of likeable characters, offered a large doze of wacky humor.
RPG 01 September 2016
An independent cRPG featuring a turn-based combat system and easily distinguished by its colorful visuals and a fairytale atmosphere. The game was released in three episodes. The player is taken to a fantasy world - the planet Umbra, where a catastrophe occurred in the wake of which the planet ceased to spin. Thus one part of the globe is being constantly scorched by sunlight, while the other remains frozen. The player assumes the role of a young treasure hunter who gathers their team during his journeys and tries to solve the mystery behind the cataclysm. The other playable character here is a young scout - the player can switch between the two characters freely. Traveling across Umbra takes place on the world map; when the player encounters enemies, a separate tactical map is loaded. Making a good use of the characters' abilities is the key to success in turn-based fights. What's more, the player manages their base - where they can develop the characters, both refill and upgrade their equipment, as well as cultivate a magical garden.
Arcade 11 April 2017
Yooka-Laylee is a 3D platformer developed by Playtonic Games, a studio created by the experienced developers who played a crucial role in the development of Rare's biggest games. The game's title is a blend of the protagonists names. Yooka, the first of them, is a chameleon who has an unusually long tongue, which can be used to grab onto various surfaces and cover large distances. The other one, Laylee, is a bat who can use sonic attacks. Laylee can also carry Yooka and fly with her friend for a short distance. During our adventures, we explore vast, three-dimensional locations. We need to use our protagonists unique abilities to travel around them. There are numerous challenges awaiting the players: from typical platform sequences, through logical puzzles and item collecting, to boss fights. There are also many hidden minigames in Yooka-Laylee’s world.
Shiness: The Lightning Kingdom (XONE)
RPG 18 April 2017
An unusual action RPG developed by French studio Enigami. The title takes place on planet Mahera which is inhabited by members of various species that live in symbiosis. Due to a civil war that took place years ago, the land was shattered into pieces and the survivors found refuge on islands floating in the space. The main protagonist of the game is Chado who together with his friend Poky crashed in a place called Adorn. The protagonists are quickly caught in a bigger intrigue that will determine the fate of the whole world. The gameplay of Shiness: The Lightning Kingdom is based on three pillars: exploration of various locations, fights with enemies and completing main and side quests. What’s interesting, the objectives can be completed in any way the player wants. For example, instead of using brute force, one can sneak past the opponents. The battles take place in real time – player participates in one on one duels while the companions are supporting their friends with ranged attacks. The game also contains a character development system which allows for using new combat techniques, spells and collecting better equipment. Unreal Engine 4 provides high-quality graphics.
Psychonauts 2 (XONE)
A three-dimensional platform game and a continuation to the 2005's Psychonauts, a game by Double Fine Productions studio. The main protagonist of the game is our old acquaintance, a psychic named Raz, who specializes in trips to other people's minds. Invited to the headquarters of the eponymous secret organization, employing people with psychic talents from all around the world, he discovers that the group is in serious trouble and it is up to him to rescue them. In Psychonauts 2 we observe the action from a camera placed behind the hero, and the game consists primarily of exploring the world, avoiding traps and obstacles, and fighting enemies. The game is particularly focused on arcade elements, but there are also a great many of clever puzzles and a good deal of secrets to discover. During the game the protagonist learns and develops new psychic abilities, which allows him to deal with increasingly difficult challenges.
Mighty No. 9 (XONE)
Arcade 21 June 2016
Mighty No. 9 is an arcade platformer developed in 2.5D by the experienced Japanese developer Comcept; the title draws inspiration from the renowned Mega Man series. The storyline is focused on the character of mighty Beck, the only robot who resisted an extremely dangerous virus, which arouses aggression among mechanical beings. It is the task of our protagonist to eliminate the danger and return the order to the world of the robots. The gameplay mechanics in Mighty No. 9 are very similar to those of the classic 8 and 16 bit console era hits, and during our playthroughs we are faced with a lot of running, jumping through consecutive ledges or platforms, and combat, where we have the chance to use our hero’s powers and abilities. During the skirmishes we are occasionally aided by an additional character, which appears in the moments of greatest danger. The newest Comcept production is powered by Unreal Engine technology; in addition to the single player campaign it also offers a special mode for challenges and the opportunity to cooperate with other users through the Internet.
Wasteland 3 (XONE)
The third installment in the post-apocalyptic role-playing game series, currently developed by indie studio inXile Entertainment. Wasteland 3 no longer takes place in the deserts of Arizona, but in the icy Colorado, and you play as a member of the Desert Rangers, whose team members were murdered, and he needs to build his position from scratch. The gameplay consists mostly of exploring, completing main and side quests, and fighting turn-based battles. The exploration part has been made easier by the introduction of vehicles, which also act as a portable storeroom. The combat and dialogue systems have been expanded. The Ranger's base also plays a more important role now, being the central element of the in-game world. You have to create it from scratch and properly develop it by implementing upgrades.