Arcade 29 September 2017
A two-dimensional action game with designs resembling old cartoon movies, which is a debut production of StudioMDHR, an independent developer. In Cuphead, we assume the role of a gambling addict that loses his soul to the devil during one of his sessions. To retrieve it, he needs to work off its equivalent. When it comes to mechanics, the game is a 2D fighting game with a degree of platforming elements – we participate in continuous 1v1 fights, taking place on special 2D arenas. During combat we can make use of a wide range of weaponry, as well as several outfits bestowing us with special powers. Each of the enemies has his own fighting style, which needs to be countered in order for us to win. In opposition to the genre classics, our enemies are controlled by dynamic AI, making the game tough to beat and less predictable in case of replays.
Battle Chasers: Nightwar (XONE)
RPG 03 October 2017
A fantasy jRPG featuring a turn-based combat system, based on the popular Battle Chasers comic book series. The game was developed by Airship Syndicate, founded by the creators of the Darksiders game, including the creative director and the comic's author, Joe Maureira. The game is set in a fantasy universe, where magic and science coexist, and you play as the characters known from the comics, such as the warrior Garrison, a little girl called Gully, or the golem Calibretto. Battle Chasers: Nightwar focuses on the plot and the exploration of the expansive randomly-generated dungeons. The game also features many jRPG-style battles, taking place in turns on two separate screens. The visuals are colorful and detailed, which makes them resemble the original comics.
ARK: Survival Evolved (XONE)
Action 29 August 2017
A sandbox survival simulator set in an open world, which draws inspiration from productions such as DayZ. Unlike in the aforementioned title, this time we fight against powerful prehistoric creature instead of zombies. The game is the debut of an independent studio called Wildcard, founded by a former employee of Microsoft Game Studios. The player begins the game defenseless and naked on an unidentified island, and his or her task is to survive in this new, harsh environment. In order to do that, we must hunt and gather various raw materials which will be used to create the much needed weapons and tools. One of the most fun aspects of ARK: Survival Evolved are the meticulously depicted creatures – the game features more than 60 species of dinosaurs and prehistoric mammals. Since the title features o multiplayer experience, meeting other players in the game world will happen and, depending on their attitude, we can fight them or establish valuable alliances.
Kingdom Come: Deliverance (XONE)
RPG February 2018
It is an action RPG, epic in scale, set in the Medieval period, specifically during the Hussite Wars (fought in Europe in the first part of 15th century), and powered by the CryEngine 3. The game was created by a Czech game studio Warhorse, which employs creators of the popular Mafia franchise. You assume the role of a young blacksmith who lost everything to the war. While fulfilling his father’s last will, he gets entangled in a plot to rescue the kidnapped king and prevent a brutal conflict. Being thrown into a vast open world the protagonist hones his skills, eventually becoming a knight or a rogue. The game stands out from the crowd due to its far-flung realism and relative freedom in how you can complete missions. The authors took exceptional care to stay true to historical sources. Furthermore, the game features am original crafting system as well as complex combat mechanics, which lets you perform precise strikes and special attacks.
Gone Home (XONE)
Adventure 12 January 2016
An original exploration adventure drama with first-person perspective. Gone Home is a debut project of an indie developer The Fullbright Company, whose members previously worked on a successful DLC for BioShock 2, Minerva’s Den. Gone Home is set in the United States of 1990s. You play as a young woman named Katy, who returns home after spending a year away in Europe. When she gets home, instead of her family she is welcomed by an empty house. In order to find out where have her close ones gone to Katy explores the house in search of notes, documents, recordings and other traces that reveal the game’s story step by step. Despite the relatively low tempo of gameplay and complete lack of supernatural events, Gone Home effectively creates and keeps an atmosphere of anxiety and motivates the player to keep searching for more and more clues. Because of its low budget, the developer decided to base the game on the popular Unity Engine, therefore it offers decent 3D graphics at low system requirements.
Hello Neighbor (XONE)
Action 08 December 2017
An unusual first-person stealth game by Dynamix Pixels. In Hello Neighbor, we assume the role of an owner of a suburban house who suspects that his neighbor hides a terrible secret. To confirm his suspicions, he decides to sneak into his home, which won’t be easy since the man is incredibly alert and will stop at nothing to protect his privacy. The goal is to infiltrate the neighbor’s house undetected. Decoys and other distractions are helpful in turning the attention away from us. The primary element of gameplay is the advanced artificial intelligence that lets the neighbor remember the player’s actions and thus foresee his future ones. The paths that we take most frequently are quickly armed with numerous traps and alarms so the game requires creativity and flexibility to be won.
Fear Effect Sedna (XONE)
RPG March 2018
The third installment in the Fear Effect series of action games. Both the previous installments were released for the PlayStation console. The game was created by Kronos Digital Entertainment, under the auspices of Square Enix - the owner of the franchise. Contrary to its predecessors, Fear Effect Sedna is a tactical action game played from an isometric view and inspired by Shadowrun Returns - a role-playing game. The action takes place in a cyberpunk world featuring fantasy elements. This time, the characters from the previous installments explore mysterious locations and underground facilities of the frosty Greenland. During the story campaign, the player commands a team comprising up to five mercenaries, each having their own unique skills and specializations. The game offers a real-time combat system, but thanks to the implementation of active pause, the player is allowed to take their time when giving orders to individual units. Occasionally, the player is also obliged to solve puzzles. The third installment in the Fear Effect series offers old-school, cel-shaded graphics as usual.
Adventure 19 June 2014
A survival horror action adventure game. It is the debut project of the independent studio, Red Barrels, established by veterans of the gaming industry: David Chateauneuf, Philippe Morin, and Hugo Dallaire. Outlast’s story is set in an old asylum for mentally ill, adapted, by the Murkoff corporation, into a research center. Journalist Miles Upshur gets his hands on information that strange things occur in that place. Looking for a sensation, he breaks into the asylum, hoping to discover a shocking truth about the experiments and profane rituals. We observe the game world from first-person perspective, and our only weapon is a camera with infrared lens. Gameplay focuses on exploring locations and avoiding direct confrontation with enemies. Due to a terrifying atmosphere and gore aesthetics, game is aimed exclusively at adults.
Wasteland 2: Director's Cut (XONE)
RPG 13 October 2015
A post-apocalyptic cRPG game that serves as a sequel to a hit title from 1988. Wasteland 2 was developed by Brian Fargo’s (the creator of the original Wasteland) inXile Entertainment Studio with financial support from the community via Kickstarter crowdfunding. The story is set 15 years after the events of the first game. You play as a member of the Desert Rangers and traverse the titular Wasteland - what is left of the United States after a nuclear war. Gameplay is based on classic RPG elements, including turn-based combat, free character progression, and player's choices that shape the way the story unfolds. The game is powered by the popular Unity engine, making full use of its ability to generate isometric 3D graphics.
Little Nightmares (XONE)
Arcade 28 April 2017
A platformer game by Tarsier Studios. The player assumes the role of Six, a heroine who was kidnapped by monsters and locked in an underwater complex called The Maw. Her task is to escape this terrifying place which is difficult because of dangers, inspired by childhood nightmares, that lurk behind every corner. In Little Nightmares, the action is presented from a side view and the core of the gameplay is searching the atmospheric locations, hopping from platform to platform, and solving environmental puzzles. Given that the protagonist is equipped only with a lighter, we have to avoid direct confrontation with nightmarish opponents and try to sneak past them unnoticed. The title boasts high-quality three-dimensional graphics and is distinguished from among other platformer games by its dark style and toned-down colors.
A post-apocalyptic MMO first person shooter. The game, created by the Czech developer Bohemia Interactive Studios, is an expanded version of a popular ArmA II mod. DayZ features a world where most of the population turned into bloodthirsty zombies. The game is set in a fictional country called Chernarus, where the remaining humans try to survive at all cost. Players have to face not only hordes of the undead, but above all defend themselves from competitors, who, just like them, strive for food, weapons, and medicines. Gameplay is focused on cooperation of small but well-organized groups of players. DayZ is powered by a proprietary game engine Enfusion.
Action 05 September 2014
A sandbox game that defies classification, developed by the independent Mojang AB studio. Minecraft has been developed with the intention of unleashing the creativity of players, who can freely change the game's virtual world made from voxels (cubic blocks). The gameplay concentrates on terrain transformations, building structures, crafting items, and creating your own adventures. The game consists of two modes: a classic one, which allows for unending experience, and survival, in which we have to prepare to fend off monster assaults at night. In addition to single player, Minecraft also offers online multiplayer. The game from Mojang AB is distinguished by its unique retro visuals.
What Remains of Edith Finch (XONE)
Adventure 19 July 2017
What Remains of Edith Finch is a unique adventure game developed by Giant Sparrow, which focuses on the evanescence of life. The game tells a set of short stories about the fate of the members of a certain American family that has been cursed. The history told in those episodes takes place over a span of one hundred years in Washington state, a place filled with forests and mountains, a location that resembles a little the cult TV show Twin Peaks. In terms of gameplay mechanics, What Remains of Edith Finch is your typical first-person adventure game. The climate and gameplay mechanics change depending on which family member we are currently controlling. What connects every story told in the game is the fact that in each and every one of them our protagonist dies. Another common ground between them is the titular character of Edith, who tries to discover her family's dark secret and find out why she is the only surviving member.
Ori and the Blind Forest (XONE)
Action 11 March 2015
A two-dimensional platformer with RPG elements, produced by Moon Studios, an independent developer. It belongs to a subgenre called metroidvania. We assume the role of a young and inexperienced forest spirit who will try to learn more about himself and the world around him during his long journey. In the game we explore vast areas full of hidden passages and shortcuts while solving puzzles and facing challenges testing our agility. In order to gain access to some parts of the map we have to unlock special abilities first. The developers have decided not to use any dialogue; the plot is presented only through silent cut-scenes. The unique atmosphere of the game is enhanced by beautiful, hand-drawn backgrounds.
A Hat in Time (XONE)
Action December 2017
Three-dimensional platformer inspired by classics like Banjo-Kazooie, Conker’s Bad Fur Day and Donkey Kong 64, developed by independent Mecha the Slag studio. A Hat in Time lets us play as Hat Kid, a girl who travels in time, fights villains and solves a lot of puzzles. During the campaign, we visit five varied worlds and try to foil the plan of Mustache Girl. Hat Kid uses a special umbrella that acts as e.g. parachute, weapon and even propeller. She must face not only arcade challenges – like environmental obstacles and enemies to beat – but also puzzles of various kinds, which sometimes can only be solved by manipulating time. Aside from single player campaign, there is a cooperation mode for two players. A Hat in Time uses three-dimensional and cartoonish visuals, based on the console-exclusive hit The Legend of Zelda: The Wind Waker.
Layers of Fear (XONE)
Adventure 16 February 2016
A first person psychological horror adventure game inspired of 19th-century paintings and architecture. It was created by Polish developer Bloober Team, known for such titles as BRAWL, A-Men and Music Master: Chopin. The game is set in an ominous manor, while you assume the role of an insane painter striving to finish his masterpiece at all cost. Gameplay boils down to exploration, as the player searches for the source of the hero’s madness and the tools needed to complete the painting. While playing, you experience strange visions and fears born in the protagonist’s mind, making the task much more complicated. The game is soaked with dark, psychedelic atmosphere, which is further deepened by fitting audiovisuals.
Lost Region (XONE)
An independent MMO survival game based on Unreal Engine 4. The action of Lost Region takes place in a desolated world which is slowly taken over by the ravenous nature. The available landmass was inspired by mountainous regions of North America and consists of 64 square kilometers of diversified landscape. The players are left with a number of duties, including combat, resource gathering, completing procedurally-generated tasks, and exploration. Moreover, groups of players can engage in clan warfare by building strongholds and besieging rivaling outposts. Combat itself is stealth-oriented and requires a lot of cooperation between players, as careless assaults almost always end in failure. Thanks to an extensive crafting system, we can equip a wide range of weaponry and equipment, as well as construct buildings. Interestingly enough, the players can also encounter neutral factions, which may change their standing based on our actions.
Slime Rancher (XONE)
Action 01 August 2017
Monomi Park’s sandbox action game with economic simulation game elements. Smile Rancher lets us play as Beatrix Labeau – a farmer girl who travels to Far, Far Range looking for a better life. She decides to make a fortune by breeding the titular slimes – lovable creatures that look like jellybeans. However, our heroine must face various threats, including a hostile species of jelly creatures. Each day starts with Beatrix taking care of the harvest and feeding her creatures their favorite food. Then she must explore to look for plants to cultivate and new species to tame, all of it by using a multifunctional device, which can vacuum various objects and then propel them whenever we want. At the evening, she must return to her ranch and prepare for another day.
Adventure December 2017
A science fiction horror adventure game created by Frictional Games, Swedish studio known for such titles as Amnesia: The Dark Descent and the Penumbra series. The game is set in a top-secret research center PATHOS-2, where a series of failed experiments resulted in human-like machines killing off most of the staff and taking over the facility. You play as one of the survivors, who has to safely evade the hostile, machine infested environment. Gameplay is presented in first-person perspective and focuses on exploration of the facility and avoiding direct contact with the enemies. Just as in the other works from this developer, instead of dynamic action sequences, the game emphasizes the thick, dark atmosphere and a persistent feeling of vulnerability.
Action 11 October 2017
A classic platformer game set in a science-fiction world and created by Garage 227 - an independent Brazilian developer. Shiny is set on the fictional planet Aurora, which is heading towards a collision with its sun. The player assumes the role of a robot called Kramer 227, which is one of the machines left behind by the humans. The protagonist does not accept his fate, instead, he even wishes to help other robots in leaving the planet before it gets too late. The player's goal here is to help Kramer to make its way through twenty different levels filled with traps and dangers. During the adventure, the robot has to gather the energy left in generators scattered throughout the maps and transfer it to its immobilized, fellow machines. What makes the game difficult is the fact that performing each action costs energy, which has to be replenished during exploration.
Adventure 21 September 2016
An indie FPP adventure game and the debut production of the American Campo Santo studio. The team comprises of veteran developers, previously working on such titles as The Walking Dead, Mark of the Ninja, BioShock 2, and Brutal Legend. The story of Firewatch takes place in an enormous forest in the American state of Wyoming, where our hero is trying to escape his day-to-day problems by becoming a ranger. This seemingly calm profession turns into an extremely complicated one, when various unexplainable events take place in the area that our character is charged with patrolling. The incidents are directly connected to our hero’s boss – Delilah, with whom we constantly keep in touch via radio. Building up relations with our superior is one of the key aspects of the game, as she is the only NPC featured in the production. The gameplay revolves exclusively around the single player mode; the popular Unity engine powers the game’s visuals.
Thea: The Awakening (XONE)
Strategy 31 May 2017
A turn-based strategy game, combining elements of survival, card game, and a gamebook. You arrive at a dark fantasy world, strongly inspired by the Slavic mythology, after the apocalypse. As one of eight Slavic deities, you take care of a small village. You control each villager separately, exploring the dangerous realm, gathering resources, crafting items, and facing various dangers.
Plague Inc: Evolved (XONE)
Strategy 18 September 2015
An unusual strategy game and simulation of deadly virus’ pandemic. The production is a complex port of a popular application for mobile devices and has been developed by independent British studio Ndemic Creation. Our task in this game is to create a deadly virus and find a way to spread it around the entire world. Our actions meet with the reaction of authorities trying to stop the development of plague, forcing us to act quickly and thoughtfully to remain one step ahead of the defense systems prepared by humanity. Compared to the original, visuals have been visibly enhanced, adding features like coverage of people fighting the outbreak or scans of human body that show mutations caused by the virus. The game features also multiplayer options, where we try to develop a pandemic in cooperation with other players, or compete to see who will destroy the human population first.
Adventure 15 January 2016
A 2D adventure game inspired by supernatural horrors, developed by Night School Studio, a debuting team founded by the former workers of Telltale Games. We take on the role of a girl named Alex, who is about to graduate middle school and to celebrate that, she travels with a group of friends to an island that has been the students’ customary place to say their farewells. As it turns out, during the party Alex and her companions have accidentally opened a gateway to another dimension, and the peace of teenagers is interrupted by increasingly strange phenomena, such as unnatural sounds and specters. Since a ghost's presence can’t always be detected with the naked eye, the heroine has to resort to a special radio that, after finding the proper wave frequency, helps her prepare for the possible attack in advance. The dark atmosphere of Oxenfree is complemented by climatic graphics, employing common horror movie filters, as well as an ominous soundtrack.