Grim Fandango Remastered (iOS)
Adventure 05 May 2015
A remake of a legendary adventure game from Lucas Arts known as one of the best and most original point-and-click adventure games. The new edition was developed by Double Fine Production, a studio led by Tim Schafer, a co-author of the original title. The action of the game takes place in a unique version of the afterlife inspired by noir movies and Mexican folklore. The player assumes control of Manny, a recently deceased who takes over the honorable position of a travel agent with the Department of Death. Dissatisfied with the fact that some of the dead have to embark on a four-year journey to reach the afterlife, our hero receives a lead that turns him onto a huge bribery scandal. Manny has to follow the other souls and reach the afterlife on foot in order to uncover the mystery. Visually, the game maintains the atmosphere and the characteristic animation style seen in the original game.
Life is Strange (iOS)
Adventure 14 December 2017
An episodic adventure game created by the developers of Remember Me, a French studio DONTNOD. The game bears a resemblance to Telltale Games titles. Its protagonist is a 12th grade student named Max Caulfield, who returns to her home town in Oregon after years of absence. Together with her old friend she tries to solve the mysterious disappearance of her schoolmate, which prompts a series of strange events. The story is the essential part for the game, whereas gameplay mechanics are based on the well-proven formula employed by Telltale, which combines free exploration and difficult choices with non-obvious consequences. An interesting addition to the gameplay is the fact that Max possesses the power to manipulate time, allowing you to experience another version of events without having to restart an entire episode. On the technical side, the game is well-designed and well-executed, featuring expressive, slightly cartoonish graphics.
Night in the Woods (iOS)
A combination of adventure and arcade games, created by an independent developer known as Infinite Ammo. The player assumes the role of Mae - a cat with paranormal abilities. The protagonist quits her studies and returns to her hometown - Possum Springs, in order to have some quality time with her old friends. The place has fallen into decline since the last mine in town was closed, because the inhabitants have been left without work. What is worse however, is that a neighboring forest has apparently kept some dark secret concealed. The plot serves the role of an parallel to human existence, with themes such as death, transience of all things or longing for certain moments from the past elaborated on throughout the story. The player is required to explore (by jumping across platforms mostly) a unique in-game environment, solve simple puzzles connected to it, talk to NPCs, as well as engage in joyful activities, such as playing the guitar or having fun with the in-game friends. What distinguishes Night in the Woods from other titles, are its visuals based on an original art style - those were crafted by Scott Benson. The unique soundtrack on the other hand, was created by Alec Holowka.
The Pillars of the Earth (iOS)
An adventure game from Daedalic Entertainment, based on a popular history novel written by Ken Follet, entitled The Pillars of the Earth. The game of the same title is set in the 12th-century, in the tumultuous period known as the Anarchy. After the sudden death of king Henry I and the only heir to the throne having been killed in the crash of the White Ship, England gets consumed in a violent war of succession. With the war in the background and the tensions between the nobles, clergy and the common people constantly growing, the game tells a story about an attempt to raise a monumental cathedral in a fictional city of Kingsbridge in the south of the country. As for the game’s mechanics, The Pillars of the Earth is no different from a typical adventure game with gameplay based on exploration of different locations, conducting conversations, and solving various logic puzzles.
Walking Dead: The Game (iOS)
Adventure 25 July 2012
An episodic adventure game from Telltale Games, based on the comic book series by Robert Kirkman. The main theme of The Walking Dead: Season One revolves around a dramatic struggle for survival in a world infested by zombies. The player assumes the role of Lee Everett, one of the few survivors. The gameplay emphasizes exploration, dialogues, collecting items, and puzzle solving. The most significant feature are in-game moral choices the protagonist has to make, and whose consequences are often made visible only after some time. The developers created a highly interactive environment to give the players a good degree of freedom in puzzle solving. The Walking Dead: Season One catches the eye with its comic-like style, achieved with cel shading.
Resident Evil 4: Mobile Edition (iOS)
Adventure 27 July 2009
The fourth major installment of the cult series of survival horrors created by Capcom. In the game the player assumes the role of ex-cop Leon S. Kennedy, a character well known from the second entry in the franchise. As a special agent responsible for protecting the presidential family, he goes to Europe in order to find the missing daughter of the US president. The trail leads to a small village in Spain. The village is controlled by a mysterious sect and the citizens are infected with a virus which causes mutations. During the game one will face hordes of zombies as well as more demanding bosses, such as giant monsters or the powerful leader of the sect, Osmund Saddler. Resident Evil 4 retains the dark feel of the previous installments and the game contains puzzles, but gameplay mechanics were greatly changed and the new engine allowed the developers to create faster and more dynamic action sequences. The game also contains many quick-time events.
The Walking Dead: The Telltale Series - A New Frontier (iOS)
Adventure 21 December 2016
The third full-fledged season of the popular series of episodic adventure games developed by Telltale Games based on the cult comics and TV series, The Walking Dead. The mechanics of the game are similar as in previous installments of the series and they concentrate on exploration and conversations with non-playable characters. In difference to classic adventure games, The Walking Dead: Season Three lacks typical puzzles and the focus is on making various moral choices which are the main factor that shapes the story of the game. A new feature in the game is a special system that allows moving saved games between various platforms. It is possible to import saves from Season Two and continue the plots started there with all consequences of the choices previously made.
Adventure 08 September 2011
An original two-dimensional adventure game developed by Amanita Design - an independent Czech studio popular for the Samorost series. The action is set in a bizarre world made entirely of metal. All the plants, wildlife and humans were replaced by robots. The player assumes the role of one such robot, wrongfully sent to a junkyard. Once back in town, the protagonist discovers the existence of a conspiracy aiming to murder its leader. He decides to prevent the murder attempt and tries to get back his girlfriend along the way. The game is based on the classic point-and-click mechanics and the player collects various items when exploring subsequent locations and solves a set of relatively simple puzzles. Machinarium stands out with its well-made hand-drawn visuals inspired by industrial architecture, old and rusty machinery, as well as by classics of science-fiction literature.
Adventure 16 March 2017
A 2D adventure game inspired by supernatural horrors, developed by Night School Studio, a debuting team founded by the former workers of Telltale Games. We take on the role of a girl named Alex, who is about to graduate middle school and to celebrate that, she travels with a group of friends to an island that has been the students’ customary place to say their farewells. As it turns out, during the party Alex and her companions have accidentally opened a gateway to another dimension, and the peace of teenagers is interrupted by increasingly strange phenomena, such as unnatural sounds and specters. Since a ghost's presence can’t always be detected with the naked eye, the heroine has to resort to a special radio that, after finding the proper wave frequency, helps her prepare for the possible attack in advance. The dark atmosphere of Oxenfree is complemented by climatic graphics, employing common horror movie filters, as well as an ominous soundtrack.
Minecraft: Story Mode - A Telltale Games Series - Season 1 (iOS)
Adventure 15 October 2015
An episodic adventure game created by Telltale Games, the experts of the genre, in cooperation with Mojang Ab, The game is set in the cult universe of Minecraft, whose world stands on the brink of destruction, and the only chance of saving it is a legendary brotherhood, known as the Order of the Stone. You play as a character named Jesse, who, together with his friends, sets off on a perilous journey to find the Order and save the world. The title is modeled after other productions from the studio, consisting of 5 separate episodes, throughout which you have to make tough choices that shape the story. What puts this game apart from other Telltale Games titles is the graphics, far from their traditional comic stylistics. Instead, the game features distinctive voxel-art graphics, which means both the environment and characters look like made of big square blocks.
Adventure 17 May 2017
Beholder is an indie adventure game, inspired by the works of George Orwell, Aldous Huxley, and Ray Bradbury. The game takes place in a dystopian world, where the lives of its citizens are fully controlled by the regime, and privacy and freedom of speech are relics of the past. The players take on the role of the manager of an apartment complex. His job is to - under the guise of care - surveil and report any signs of opposition against the government. The game's plot is non-linear - the ending, and the fate of many characters, depend on the player's choices. In Beholder, the players must observe and eavesdrop on the apartment complex's residents, and - when they are gone - search their apartments. When the investigation is complete, a proper report must be submitted, alongside collected evidence. Then, the players can see the consequences of their actions, like a suspect being arrested. Beholder features gloomy 2D graphics which, together with the music, fit in quite well with the game's grim vibe.
The Uncertain (iOS)
Adventure 07 December 2017
An episodic exploration adventure game, created by an independent studio ComonGames. The plot takes place in a post-apocalyptic world in which humanity, as a result of multiple, prolonged wars, has become completely extinct. Earth is now a home to simple life forms and AI-controlled robots. In a series of episodes, we assume the role of various machines, the main task of which is to discover the human nature and reasons for the fall of a whole civilization. The action in The Uncertain is seen from a first-person perspective, while the gameplay involves exploring diverse environments, acquiring information from leftover notes and journals, and finally, solving various riddles. The latter focus on manipulating various items and elements of the environment, often forcing the player to think unconventionally. High-quality visuals are achieved thanks to the Unity engine, with atmospheric, ambient soundtrack complementing the visual side.
Samorost 3 (iOS)
Adventure 01 September 2016
The third installment in a light-hearted adventure game series created by Czech developer Amanita Design, who also created such titles as Botanicula and Machinarium. Once again, you play as the little space gnome, who does not speak and communicates with the world solely by gestures and strange sounds. In terms of gameplay, Samorost 3 is a typical point-and-click adventure game that focuses on exploration of diversified locations and solving inventive logic puzzles. In contrast to its predecessors, which were very short and simple productions, the newest installment in the Samorost series is a full-fledged production offering several hours of gameplay. The game’s unquestionable strength are its audiovisuals. The graphics were created with a technique that combines photography and hand-drawn elements. The atmosphere is further enhanced by the soundtrack composed by Tomas Dvorak, known from previous productions by Amanita Design.
Sky is an artistic social adventure game developed by the renowned studio thatgamecompany, the creators of titles like Journey and Flower. The game takes place in the remains of a sky realm. The place was once inhabited by a great civilization that had fallen for unknown reasons. The player is tasked with discovering the mysteries of specific locations. He can complete this task by joining forces with other users. The game was designed with multiplayer in mind. While playing Sky, the player is walking and flying together with a few other players who help, protect or compete with each other. The developers provided the players with complete freedom to choose how to act. It is worth mentioning that the game world is constantly changing, offering new adventures and mysteries. Sky at first debuted on Apple platforms (iPhone, iPad and Apple TV).
To the Moon (iOS)
Adventure 10 May 2017
An unusual adventure game developed by an indie developer studio from Canada, Freebird Games. To The Moon lets you play as two scientists working for Sigmund Corp., who offer people a chance to revisit their own memories and change the way they remember how their lives went so they can live out their biggest, unfulfilled dreams. As the two scientists delve into the mind of an ill old man named Johnathan Wyles, whose life dream was to fly to the Moon, the player’s job is to make that happen. Elements of the real world and the memories of fading Mr. Wyles interweave constantly throughout the story, and gameplay boils down to exploration of in-game locations and collecting special orbs that represent the old man’s key memories. To this end, you have to talk to people you meet and collect various items that give access to deeper layers of his memory. To the Moon combines a not so small dose of humor with a touching drama.
Game of Thrones: A Telltale Games Series - Season One (iOS)
Adventure 04 December 2014
A game by Telltale Games, the studio behind many others similar productions, designed as an episodic adventure game based on the HBO’s popular TV show Game of Thrones - an adaptation of George R. R. Martin’s A Song of Ice and Fire books. The game features an original story overlapping with the events presented in the seasons 3-5 of the TV series. This six-part episodic story focuses on the House Forrester, whose members, although missing from the TV show, appeared in the fifth book of the saga. Known for ironwood trade, the Forresters are trying to survive the War of the Five Kings, while competing with House Whitehill. Gameplay employs the classic point-and-click mechanics. The game lets you visit many well-known locations from across both the Westeros and Essos continents, and observe the events from the perspective of several characters whose actions have direct impact on the fate of the two families.
Minecraft: Story Mode - A Telltale Games Series - Season 2 (iOS)
Adventure 11 July 2017
Minecraft: Story Mode - A Telltale Games Series - Season 2 is the second season of the episodic adventure game developed by Telltale Games and set in the Minecraft universe. After the events of the first game, the crew begins to fall out as a result of too many duties and lack of time for new adventures. One day, Jesse gets into trouble. Not only he finds a mysterious cursed glove, but also gets his hand stuck in it. This starts a completely new adventure that will take us to the farthest parts of the world. Just like the other games from Telltale, Minecraft: Story Mode - A Telltale Games Series - Season 2 is a rather simple adventure game where story plays the most important role. We influence it by making decisions at its crucial moments. One of the newest introductions to the game that was not present in season 1 are the so-called observers, people who use a special mobile app to influence the players' choices.
Thimbleweed Park (iOS)
Adventure 19 September 2017
A point-and-click adventure game created by Ron Gilbert and Gary Winnick. The players are taken to the titular Thimbleweed Park - once a prosperous business area, now definitely past its prime. The player takes on the roles of five characters in total throughout this adventure and is capable of switching between them at any time. The characters present are a stronger feature of this game - apart from others, the player assumes the role of Ransome - a clown suffering from a curse which makes him unable to get rid of his stage make-up. Franklin is another of the characters the player will be in control of in this game; one day, he (Franklin) discovers that he has died. The player will also assume control of two detectives investigating a case of a body found nearby; Dolores on the other hand, needs to read the testament of her rich uncle. When it comes to the story, the creators mixed a unique taste in humor with different possible endings. All of this is complemented by visuals modeled after LucasArts' classics, as well as an interface resembling the legendary SCUMM system.
Gods Will Be Watching (iOS)
Adventure 17 December 2015
An unusual adventure game developed by independent studio Deconstructeam. The title focuses on moral dilemmas and the necessity of making choices. During the game, the players control humans that face hard life situations. Their decisions can impact the fate of many people. The player will for example assume the role of a terrorist who must guard a group of hostages or a scientist who has 48 hours to develop an antidote for a deadly virus. The gameplay focuses on interacting with surroundings and solving dilemmas. Each scenario is fully non-lineal and requires not only a different approach, but can be completed in various ways as well. Thanks to the advanced AI system, the characters in the game react dynamically to changing situations and they take various actions that can lead to player’s failure. Old school pixel art graphics are also what makes the game unusual.
Adventure 04 June 2013
An adventure game designed by Benoit Sokal, the famous Belgian comic writer, in cooperation with studio Microids. Syberia is the first chapter of the adventures of Kate Walker, an American lawyer hired by the company that produces automatons – mechanical toys. She is tasked with finishing the formalities related to taking over a factory located in a small city in Europe. The game begins when the protagonist arrives at the factory and learns that its owner, Anna Voralberg, is dead. In order to complete her mission, Kate must find her heir. The task pushes her to embark on the greatest adventure of her life. During the journey she will visit various climatic and mysterious places located in the Eastern Europe and she will meet many interesting people. Since it's a typical point-and-click adventure game, the gameplay consists mostly of exploring locations, solving riddles and speaking with non-playable characters. Syberia is famous for its climatic graphics with pre-rendered, hand-drawn backgrounds.
Prince of Persia: The Shadow and the Flame (iOS)
Adventure 25 July 2013
Remake of a 1993's classic platformer and second installment in the cult series from Broderbund Software studio, redesigned for mobile devices. Plot of Prince of Persia: The Shadow and The Flame continues the story of the first part of the franchise. Happiness of the Prince of Persia and the daughter of the Sultan is interrupted by the vengeance of Vizier Jaffar. With the help of magic he sways all guards of the kingdom to capture Prince and steals his position, forcing him to flee through several locations, including not only palace dungeons, but also open spaces. Gameplay itself does not differ significantly from mechanics known from the original, just as in the Prince of Persia Classic. However, the title features modernized, completely redesigned visuals and a whole range of improvements concerning mechanics and level design. Developers deleted several scenes from the base game, introducing brand new ones in their place.