Clash Royale (iOS)
Strategy 02 March 2016
A multiplayer game with MOBA elements from the Finnish Supercell studio, set in a universe of one of the mobile bestsellers – Clash of Clans. Same as there, we play as a ruler whose ambitions go beyond the borders of his country. Gameplay of Clash of Royale comes down to taking part in online skirmishes with other players to overthrow the opposing king. Battles are fought in very simplified form and take place on small arenas, which fit entirely on the smartphone’s or tablet’s screen. During the battles, we send offensive units along set paths, while also making sure to secure our own domain with various spells and defensive units and buildings. The mechanics are complemented by card game features, and the time between fights is spent on collecting the strongest possible deck of cards, each representing the respective units and actions (e.g. casting spells).
Heroes of Might & Magic III: HD Edition (iOS)
Strategy 29 January 2015
A remastered edition of one of the most well-received installments of the legendary Heroes of Might & Magic series, created for the 15th anniversary of the game's original release and the 20th anniversary of the franchise. It was commissioned by Ubisoft and developed by DotEmu, known e.g. from the remake of the cult platform game Another World. The contents of the HD edition are the same as the base game (no expansions included) and consist of 7 story campaigns (about 50 maps in total), a skirmish mode and a functional editor. Compared to the original, the key changes are the upgraded wide-screen-compatible HD visuals. The graphics are now sharper and more clear-cut, which is the result of reprogramming over 25,000 elements and models. The multiplayer mode has also been upgraded, both in the local “hotseat” mode and the online one. Also, for the first time ever, a version for mobile devices was created.
Iron Marines (iOS)
Strategy 14 September 2017
Set in sci-fi realities, a casual RTS game by Ironhide Game Studio from Uruguay, primarily known for the popular tower defense series, Kingdom Rush. In Iron Marines you assume the role of a commander leading his space soldiers into dangerous battles against insectoid Aliens. The game features a wide arsenal of weapons and powerful battle mechs that you gather during gameplay. Interestingly, the game allows the player to see the conflict from the other side of the conflict and take control of the aliens as well. The title features 2D, cartoon-like graphics in the style of the aforementioned Kingdom Rush.
This War of Mine (iOS)
Strategy 15 July 2015
An extraordinary war game with focus on survival. It was inspired by the real stories of people who at some point of their lives struggled to survive a war. The game was developed by Polish studio 11 bit, known for an original strategy game series Anomaly. The game gives you control over a group of civilians trying to survive in a ruined city, where the biggest enemies are such problems as starvation and shortage of medicines. Depending on the time of day you can improve your hideout, craft weapons, furniture, and tools, or explore city streets in search for food and useful items. Randomly generated missions provide players with varied challenges and dilemmas, which may require sacrificing one person for the good of the others. The gloomy atmosphere is emphasized by an original visual style based on light and shadow contrasts.
Assassin's Creed Rebellion (iOS)
Strategy December 2017
Strategy game with RPG elements, in which you manage a fortress of the eponymous Assassin Brotherhood and lead a self-composed team of assassins. The title was developed by Canadian team Behavior Interactive Studio. Assassin’s Creed Rebellion is set in the 15th-century Spain, where you confront the Inquisition. The Brotherhood is made up of over forty characters, featuring both famous characters from Assassin’s Creed video games and the movie as well as twenty completely new individuals. The fortress in your command is the main base of operation for your men, from where they set out for missions in teams of up to three members. As you advance to new progression levels, you are able to expand the fortress with new rooms and purchase equipment. On the other hand, while performing specific tasks (which require heroes with specific abilities), you gain DNA fragments (unlocking more Assassins), raw materials (for improving existing units), and crafting materials (needed to create better equipment). Against a background of other Assassin's Creed games, Rebellion is distinguished by its graphics design, based on Chibi stylistics.
Fallout Shelter (iOS)
Strategy 15 June 2015
A mobile spin-off to the post-apocalyptic Fallout franchise, accompanying the fourth major installment. In contrast to the main-stream Fallout games this one is a simulation strategy, in which you take on a role of a vault overseer and have to look after its inhabitants. The game has you expand the vault by new rooms, including living quarters, and public facilities, to provide for all needs of your dwellers. You also have to gather supplies, which requires you to send expeditions outside the vault, having previously equipped (or not) your men with weapons and protective gear. Each vault dweller has their own statistics and gains experience, thus unlocking new abilities and equipment.
The Elder Scrolls: Legends (iOS)
Strategy 23 March 2017
A strategy card game set in the universe of a well-known RPG series that has been developed since 1994 by Bethesda Softworks. In terms of game mechanics, The Elder Scrolls: Legends takes after the competing Hearthstone: Heroes of Warcraft, and the gameplay comes down to dueling with a self-built deck of cards representing heroes, equipment, spells, skills etc. The game combines storytelling elements and characters known from previous installment of the series, such as the legendary Morrowind, Oblivion, and Skyrim, as well as The Elders Scrolls Online.
Strategy 20 July 2017
A real-time strategy game by Polish studio Jujubee, in which you play as a leader of one of the 21st-century nations and do your best in order for the citizens to prosper. Mechanics-wise, Realpolitiks resembles the popular Europa Universalis series, but the game is set in modern times and takes into account the current specifics of politics and reality. The gameplay focuses mostly on managing the country in all the key fields and requires making many strategic and political decisions, which have huge consequences. You have to take care of such things as e.g. internal policy, diplomacy, economics, armed conflicts or espionage. The game emphasizes both the bright and the dark side of power, allowing you to choose your own path of achieving your goals and to decide between doing the right thing and using morally dubious methods.
Rome: Total War (iOS)
Strategy 10 November 2016
The third installment in the acclaimed Total War strategy game series developed by Creative Assembly. This time, the player is taken to the period during which the Roman Empire is in its prime. The player participates in historical events, such as the Spartacus slave uprising, the Punic Wars, or Julius Caesar's conquest of Gaul. The creators faithfully recreated such historical elements as different military units, machines and technologies the ancient nations depended on. As usual, the gameplay is divided into two phases. The player makes large-scope decisions in the turn-based mode featuring the world map - for example, concerning technological development, diplomacy, development of cities or army management. The battles, on the other hand, are played in real time and the player commands particular formations or individual units. Rome: Total War includes the features introduced by the previous installments, such as sieges of cities, reconnaissance or reserves. Apart from the single-player campaign, the game offers multiplayer for up to 8 competitors.
Stronghold Kingdoms (iOS)
Strategy 17 August 2017
A side entry in Stronghold series, created and developed by Firefly Studios. This game is a free-to-play MMO with microtransactions and, just like in any other games from the series, it takes players into a dark medieval world in which they have to create their own kingdoms. During the game we can join one of European countries and political groups and we can establish our status by getting special honor points. Depending on our preferable style we can focus on military and gain influence by using a strong army or focus on economic aspect and defeat our enemies in a peaceful way. We can choose from many specializations such as diplomacy, espionage or agriculture. Trade and creating alliances with other players are very important aspects of the game. The game also has special bonus cards which can be acquired during the game or bought with real money.
Middle-earth: Shadow of War - The Mobile Game (iOS)
Strategy Thursday, 28 September 2017
Middle-earth: Shadow of War for mobile devices is a strategy game based on the free-to-play business model with optional microtransactions. In spite of identical title as the action adventure game published on PC / Windows and consoles, it is an entirely separate project. The plot, however, is somewhat similar and focuses on the war between Sauron and a Ranger known by the name of Talion, who shares his body with Celebrimbor - a wraith. The game for mobile devices builds on collecting characters known from The Hobbit and The Lord of The Rings Trilogy, creating small teams out of them to lead them to real-time battles. Each warrior features unique statistics, weapons, and special abilities, which when activated can turn the tides of a battle. Each character can be developed in terms of his combat skills, which a player can adjust to his personal tactics.
Sunless Sea (iOS)
Strategy 22 March 2017
A steampunk strategy game with RPG elements, developed by Failbetter Games. The action of the game takes place in a fantastic version of Victorian England. As a captain of a steamboat, we begin the quest to explore an underground sea. The gameplay allows for complete freedom in exploring the randomly generated depths, creating a number of occasions to fight pirates and various sea monsters. The battles take place in real time, with light (or rather, the lack of it) being an essential tactical element. During the game, we gather supplies and conduct diplomacy, while the success of each journey depends on such factors as the ship’s equipment or the composition of the crew, which includes various people with unique backstories and personalities. The plot creates many occasions to make difficult moral choices that shape the game world and influence our relations with subordinates and encountered factions.
XCOM: Enemy Unknown (iOS)
Strategy 20 June 2013
A science-fiction turn-based strategy game that came out as a reboot of the cult series, UFO: Enemy Unknown, launched back in 1994 by Microprose. This new title was created by Firaxis Games, a studio founded by Sid Meier. The story of XCOM: Enemy Unknown does not follow any of the plotlines started by its predecessors. Instead, it tells a new story of the war between humans and an aggressive alien race. In order to protect our planet from the invaders a special organization called X-COM was created, with you as its commander throughout the game. The gameplay features two main aspects. In the strategic mode you plan your next move, complete research and develop technology, as well as manufacture gear and weapons – all this in real time. When it comes to skirmishes with the aliens, combat is turn-based. Most missions are procedurally generated, which relates to greater replayability. Battles are presented in full 3D, and the game’s engine allows for full destruction of environment.
Warhammer Quest 2: The End Times (iOS)
Strategy 19 October 2017
Developed by the British Perchang in cooperation with Games Workshop - Warhammer Quest 2: The End Times is a turn-based strategy game that picks up the story from the 2013’s Warhammer Quest, and continues the tale in which the entire world faces phantom of doom woken up by the agents of Chaos. The feuding races have to join their forces and forget all the previous altercations to hand in hand fight the threat that is closing on them. Like in the previous installment, the action is presented from a top-down perspective, and the gameplay builds on the exploration of the underground labyrinths as well as fighting encountered enemies. The battles feature a turn-based system that utilizes attack points one can spend to mount an attack or use certain special abilities. As the story progresses, a player can develop his characters as well as gain access to more powerful pieces of gear and artifacts, providing his team with a tactical advantage on the battlefield.
Democracy 3 (iOS)
Strategy 08 June 2014
The third installment in the complex turn-based economical strategy game series developed since 2005 by Positech Games. Democracy 3 again puts you in the role of the leader of a fictional democratic country and tasks you with making a number of decisions that will let you satisfy the many conflicting expectations of the virtual society so that you can stay in power. The gameplay features a complex socio-economical simulation system, according to which every choice you make takes its toll on your country and its society. The mechanics of the game are similar to those known from the previous installments, while the changes introduced by the developers include such aspects as the private sector's influence on the society, and the presence of real-life problems and events (e.g. climate change, financial crisis). The graphics have vastly improved, although the gameplay is still mostly based on charts, statistics, and so on.
Invisible, Inc. (iOS)
Strategy 06 October 2016
Invisible, Inc. is an isometric turn-based tactical game developed by Klei Entertainment, a studio known for Mark of the Ninja, Don't Starve, and Shank. Players take on the role of the leader of a spy organization. Our job is to infiltrate world's most tightly guarded locations and recover classified intelligence. During the missions, we control a group of agents and try to finish our job without being noticed. We will have to hack security systems, manipulate video surveillance, and cover our tracks if we want to stay undetected. Openly attacking the guards is a rather bad idea and usually ends with our team member's definitive death. We also can't learn the levels by heart because everything is generated procedurally, including the guard's positioning. Invisible, Inc. has a 2D, comic book-inspired visuals.
Noblemen: 1896 (iOS)
Strategy 31 August 2017
A mobile strategy-action game by Foursaken Media. Noblemen: 1896 is set in an alternative version of the late 19th century, combining steampunk themes with elements based on World War I and the American Civil War. The game does not feature a typical story campaign; you lead one of the factions during a great conflict. In terms of mechanics, there are two aspects of the gameplay. The first aspect is a strategic one, in which you train your armies, move them around the map, manage your resources, and conquer more areas. The mode is additionally varied by collecting and using special cards. When two armies meet, the game switches into battle mode, combining the elements of shooter games and RTS, and you control one of the soldiers, using a wide range of firearms.
60 Seconds! Atomic Adventure (iOS)
Strategy 22 September 2016
A post-apocalyptic survival strategy game with RPG elements, created by Polish developer Robot Gentleman Studios. You play as the head of a typical American family, who has to provide for his loved ones in the face of an incoming nuclear war. The game starts 60 seconds before the first explosion, giving you one minute to get to a shelter while grabbing the most essential provisions on the way. In the next phase you have to survive for as long as you can using only the resources you've managed to gather, which often force you to make very tough decisions. Sometimes, you have to decide whose daily rations should be reduced, sometimes how to deal with problems at hand, such as a cockroach infestation. Despite its seemingly grim theme, the game features a rather light-hearted atmosphere, evident e.g. in its comic-like graphics.
Jurassic World: The Game (iOS)
Strategy 30 April 2015
Jurassic World: The Game is a strategy developed by Ludia and released prior to its cinematic inspiration. We take the role of the director of the titular amusement park. We will have to build new attractions, find new ways to make money (i.e. gift shop), and breed over fifty dinosaur species. Gameplay is also complemented with some RPG elements, like battles between the dinosaurs. We are not only breeding them, we are also training them so they can fight on special arenas where they face AI or dinosaurs trained by other players. Jurassic World: The Game even has some card game elements. Each dinosaur has its own card, and the owner of the species-diversified park has to create his or her unique deck. The game works with the Brawlasaurs toys from Hasbro. They can be scanned with the built-in camera and then unlocked in the game.
The Witcher Adventure Game (iOS)
Strategy 27 November 2014
A digital adaptation of the board game set in the universe of The Witcher, created by Andrzej Sapkowski. Both the digital version in question and the physical original were developed by CD Projekt RED, the developers of the bestselling RPG series, in cooperation with Ignacy Trzewiczek, the CEO of Portal Games, a Polish table-top role-playing game publisher. The gameplay is designed for between 2 and 4 people to play on a single machine or via the Internet. The players assume the role of one of four characters: Geralt, Triss Merigold, Dandelion, or Yarpen Zigrin. In the game, we hunt monsters, solve puzzles, and take on other lucrative jobs. The course of events depends on the cards drawn from a special adventure deck, ensuring that every game is unique. The graphics recreate the visual style of the original and enhance it with additional digital animations.
The Witcher Battle Arena (iOS)
Strategy 22 January 2015
An online battle game attempting to create a MOBA game in The Witcher universe. The title was developed by Fuero Games in cooperation with the team at CD Projekt RED. The gameplay focuses on short, dynamic battles of 3-member teams composed of characters known from Andrzej Sapkowski’s novels. Among them, we can find Geralt of Rivia, Iorweth, Zoltan Chivay, and Philippa Eilhart. Each character possesses a different set of skills and uses unique special items. In battles, the characters develop their talents and acquire increasingly powerful equipment; during rests, they can create potions, allocate talents, and so on. The game features several game modes and 3D graphics with an isometric camera. The game is based on the free-to-play formula but offers optional micropayments.