Sid Meier's Civilization VI (iOS)
Strategy 21 December 2017
The sixth installment of the legendary series of turn-based strategy games that allow us to control a selected civilization throughout several thousand years of its history. It was traditionally developed by Firaxis Games led by Sid Meier, the franchise’s creator, himself. Gameplay-wise, Civilization VI combines together the well-proven solutions of its predecessors but also introduces several revolutionary changes. The most important one is the city development. Metropolises can now span across more than one field and consist of four kinds of districts: industrial, scientific, trading, and military. The technology development system was also modified, so that every invention offers an additional mini-quest that provides a useful bonus. Significant changes were also introduced in diplomacy, and the combat mechanics now somewhat mitigate the restrictions introduced by the fifth installment of the series. The game traditionally features an extensive and fully configurable multiplayer mode.
Clash Royale (iOS)
Strategy 02 March 2016
A multiplayer game with MOBA elements from the Finnish Supercell studio, set in a universe of one of the mobile bestsellers – Clash of Clans. Same as there, we play as a ruler whose ambitions go beyond the borders of his country. Gameplay of Clash of Royale comes down to taking part in online skirmishes with other players to overthrow the opposing king. Battles are fought in very simplified form and take place on small arenas, which fit entirely on the smartphone’s or tablet’s screen. During the battles, we send offensive units along set paths, while also making sure to secure our own domain with various spells and defensive units and buildings. The mechanics are complemented by card game features, and the time between fights is spent on collecting the strongest possible deck of cards, each representing the respective units and actions (e.g. casting spells).
Heroes of Might & Magic III: HD Edition (iOS)
Strategy 29 January 2015
A remastered edition of one of the most well-received installments of the legendary Heroes of Might & Magic series, created for the 15th anniversary of the game's original release and the 20th anniversary of the franchise. It was commissioned by Ubisoft and developed by DotEmu, known e.g. from the remake of the cult platform game Another World. The contents of the HD edition are the same as the base game (no expansions included) and consist of 7 story campaigns (about 50 maps in total), a skirmish mode and a functional editor. Compared to the original, the key changes are the upgraded wide-screen-compatible HD visuals. The graphics are now sharper and more clear-cut, which is the result of reprogramming over 25,000 elements and models. The multiplayer mode has also been upgraded, both in the local “hotseat” mode and the online one. Also, for the first time ever, a version for mobile devices was created.
This War of Mine (iOS)
Strategy 15 July 2015
An extraordinary war game with focus on survival. It was inspired by the real stories of people who at some point of their lives struggled to survive a war. The game was developed by Polish studio 11 bit, known for an original strategy game series Anomaly. The game gives you control over a group of civilians trying to survive in a ruined city, where the biggest enemies are such problems as starvation and shortage of medicines. Depending on the time of day you can improve your hideout, craft weapons, furniture, and tools, or explore city streets in search for food and useful items. Randomly generated missions provide players with varied challenges and dilemmas, which may require sacrificing one person for the good of the others. The gloomy atmosphere is emphasized by an original visual style based on light and shadow contrasts.
Assassin's Creed Rebellion (iOS)
A strategy game with RPG elements, in which you manage a fortress of the eponymous Assassin Brotherhood and lead a self-composed team of assassins. The title was developed by the Canadian team at Behavior Interactive Studio. Assassin’s Creed Rebellion is set in the 15th-century Spain, where you confront the Inquisition. The Brotherhood is made up of over forty characters, featuring both famous characters from the Assassin’s Creed video games and the movie as well as twenty completely new individuals. The fortress under your command is the main base of operations for your men, from which they set out for missions in teams of up to three members. As you accumulate experience and gain higher character levels, you are able to expand the fortress with new rooms and purchase equipment. On the other hand, while performing specific tasks (which require heroes with specific abilities), you gain DNA fragments (unlocking more Assassins), raw materials (for improving existing units), and crafting materials (needed to create better equipment). Against a background of other Assassin's Creed games, Rebellion is distinguished by its graphics design, based on Chibi stylistics.
Strategy 02 January 2018
A turn-based strategy set in the Victorian age, created by an independent developer, Tim Conkling. It takes us to a somewhat grotesque version of a British town, based on Charles Dickens’ descriptions, with us playing as a leader of the local thieves’ guild, whose task is to develop his organization and fill its vaults with gold. To achieve this, we must recruit new members to our gang, train them and send on missions like stick-ups, mugging, and assassinations. Infiltrating banks, factories, and other influential institutions is crucial to our success, in addition to building useful structures and researching new technologies – all of this without going broke of course. Antihero offers a huge freedom at expanding our criminal empire. Depending on our preferences, we can concentrate on more discreet activities or turn our organization into a full-fledged assassin’s guild.
Strategy 20 July 2017
A real-time strategy game by Polish studio Jujubee, in which you play as a leader of one of the 21st-century nations and do your best in order for the citizens to prosper. Mechanics-wise, Realpolitiks resembles the popular Europa Universalis series, but the game is set in modern times and takes into account the current specifics of politics and reality. The gameplay focuses mostly on managing the country in all the key fields and requires making many strategic and political decisions, which have huge consequences. You have to take care of such things as e.g. internal policy, diplomacy, economics, armed conflicts or espionage. The game emphasizes both the bright and the dark side of power, allowing you to choose your own path of achieving your goals and to decide between doing the right thing and using morally dubious methods.
60 Seconds! Atomic Adventure (iOS)
Strategy 22 September 2016
A post-apocalyptic survival strategy game with RPG elements, created by Polish developer Robot Gentleman Studios. You play as the head of a typical American family, who has to provide for his loved ones in the face of an incoming nuclear war. The game starts 60 seconds before the first explosion, giving you one minute to get to a shelter while grabbing the most essential provisions on the way. In the next phase you have to survive for as long as you can using only the resources you've managed to gather, which often force you to make very tough decisions. Sometimes, you have to decide whose daily rations should be reduced, sometimes how to deal with problems at hand, such as a cockroach infestation. Despite its seemingly grim theme, the game features a rather light-hearted atmosphere, evident e.g. in its comic-like graphics.
Hex Commander: Fantasy Heroes (iOS)
Strategy 22 December 2017
Hex Commander: Fantasy Heroes is a turn-based strategy game developed by Home net Games. It takes place in a fantasy world inhabited by humans, elves, orcs and other races. The player assumes the role of a general of the army of one of five races. He or she participates in battles, develops a base and tries to gain advantage over the remaining armies.
Rome: Total War (iOS)
Strategy 10 November 2016
The third installment in the acclaimed Total War strategy game series developed by Creative Assembly. This time, the player is taken to the period during which the Roman Empire is in its prime. The player participates in historical events, such as the Spartacus slave uprising, the Punic Wars, or Julius Caesar's conquest of Gaul. The creators faithfully recreated such historical elements as different military units, machines and technologies the ancient nations depended on. As usual, the gameplay is divided into two phases. The player makes large-scope decisions in the turn-based mode featuring the world map - for example, concerning technological development, diplomacy, development of cities or army management. The battles, on the other hand, are played in real time and the player commands particular formations or individual units. Rome: Total War includes the features introduced by the previous installments, such as sieges of cities, reconnaissance or reserves. Apart from the single-player campaign, the game offers multiplayer for up to 8 competitors.
Democracy 3 (iOS)
Strategy 08 June 2014
The third installment in the complex turn-based economical strategy game series developed since 2005 by Positech Games. Democracy 3 again puts you in the role of the leader of a fictional democratic country and tasks you with making a number of decisions that will let you satisfy the many conflicting expectations of the virtual society so that you can stay in power. The gameplay features a complex socio-economical simulation system, according to which every choice you make takes its toll on your country and its society. The mechanics of the game are similar to those known from the previous installments, while the changes introduced by the developers include such aspects as the private sector's influence on the society, and the presence of real-life problems and events (e.g. climate change, financial crisis). The graphics have vastly improved, although the gameplay is still mostly based on charts, statistics, and so on.
Total War Battles: Kingdom (iOS)
Strategy 24 March 2016
The second installment in a spin-off subseries belonging to the Total War franchise, designed mainly for mobile devices. Both titles were created by a separate development team working under Creative Assembly. In contrast to the original game, this one focuses entirely on online gameplay and PvP competition. The game takes you back to 10th century. You become a leader of a small country, who has to take care of its development and security. Your goal is to conquer new lands and turn them into bustling, productive terrains. The game offers expanded strategic gameplay, allowing you to not only construct buildings, gather resources, and expand your army, but also use diplomacy, spies, and intrigues against your allies and foes alike. In terms of visuals, unlike the previous edition, this one looks more akin to a full-fledged Total War game.
Warhammer 40,000: Space Wolf (iOS)
Strategy 28 October 2014
A turn-based tactical game enriched with elements of RPGs and card titles. Developed by HeroCraft, the game focuses on the titular squad of Space Marines, whose ship has fallen into a trap of Chaos Space Marines from the Word Bearers legion. The team lands on the surface of the planet Kanak - faced with the threat, they take up the fight for the glory of the Emperor. The experience is based on fighting the adversaries - in the game's turn-based combat system, the player makes use of cards gathered alongside progression - those are used to perform an action or attack with a specific weapon. The larger and more diverse one's card deck is, the more possible tactics can be applied. The player can additionally upgrade their cards in the forge. Selection of a character before each mission also affects one's capabilities in combat. The player-controlled soldiers advance to subsequent experience levels over time and acquire special perks giving them advantages on the battlefield. Apart from the story campaign, the game offers a competition-oriented multiplayer mode, as well as the special Survival Mode. The latter places the player against subsequent waves of the chaos cultists.
Fallout Shelter (iOS)
Strategy 15 June 2015
A mobile spin-off to the post-apocalyptic Fallout franchise, accompanying the fourth major installment. In contrast to the main-stream Fallout games this one is a simulation strategy, in which you take on a role of a vault overseer and have to look after its inhabitants. The game has you expand the vault by new rooms, including living quarters, and public facilities, to provide for all needs of your dwellers. You also have to gather supplies, which requires you to send expeditions outside the vault, having previously equipped (or not) your men with weapons and protective gear. Each vault dweller has their own statistics and gains experience, thus unlocking new abilities and equipment.
The Elder Scrolls: Legends (iOS)
Strategy 23 March 2017
A strategy card game set in the universe of a well-known RPG series that has been developed since 1994 by Bethesda Softworks. In terms of game mechanics, The Elder Scrolls: Legends takes after the competing Hearthstone: Heroes of Warcraft, and the gameplay comes down to dueling with a self-built deck of cards representing heroes, equipment, spells, skills etc. The game combines storytelling elements and characters known from previous installment of the series, such as the legendary Morrowind, Oblivion, and Skyrim, as well as The Elders Scrolls Online.
A riot simulation strategy game. Riot is the debut production from Stimunation, an Italian studio whose lead designer is a former cutscene producer at Valve. The action of Riot takes place in modern times. The society is forced to resort to mass rioting because of an economic crisis. The developers prepared an extensive campaign that lets us take part in the most famous riots of the recent years either as the protesting crowd or the police that try to restore order. The game also features a hot-seat multiplayer mode. What’s important, Riot doesn’t make fun of its subject but tries to present its essence. To faithfully recreate the reasons and the course of various riots, the developers interviewed people that participated in them on both sides. Virtual protests are shown in attractive pixel-art graphics that brings the visuals of Superbrothers: Sword & Sworcery EP to mind.
The Witcher Battle Arena (iOS)
Strategy 22 January 2015
An online battle game attempting to create a MOBA game in The Witcher universe. The title was developed by Fuero Games in cooperation with the team at CD Projekt RED. The gameplay focuses on short, dynamic battles of 3-member teams composed of characters known from Andrzej Sapkowski’s novels. Among them, we can find Geralt of Rivia, Iorweth, Zoltan Chivay, and Philippa Eilhart. Each character possesses a different set of skills and uses unique special items. In battles, the characters develop their talents and acquire increasingly powerful equipment; during rests, they can create potions, allocate talents, and so on. The game features several game modes and 3D graphics with an isometric camera. The game is based on the free-to-play formula but offers optional micropayments.
March of Empires (iOS)
Strategy 13 August 2015
A mobile strategy game by Gameloft, in which we lead one of three factions and try to forge a powerful empire. In its general premise, the title doesn’t significantly deviate from the standards of other common mobile MMO strategy productions. The player’s tasks include continuous development of infrastructure, researching new technologies, raising a powerful army, and conquering other players’ territory. In March of Empire, we can assume the role of a king, a tsar, or a sultan, and the choice has a quite big influence on our starting parameters and the further course of the game. Moreover, Gameloft’s title is characterized by a slightly more developed plot and gameplay depth that is influenced by such factors as seasons or weather conditions. The tactical layer is also more extensive — in battles, we can apply various formations, each having its pros and cons. The game features rich social options and the possibility of forming alliances.
The Witcher Adventure Game (iOS)
Strategy 27 November 2014
A digital adaptation of the board game set in the universe of The Witcher, created by Andrzej Sapkowski. Both the digital version in question and the physical original were developed by CD Projekt RED, the developers of the bestselling RPG series, in cooperation with Ignacy Trzewiczek, the CEO of Portal Games, a Polish table-top role-playing game publisher. The gameplay is designed for between 2 and 4 people to play on a single machine or via the Internet. The players assume the role of one of four characters: Geralt, Triss Merigold, Dandelion, or Yarpen Zigrin. In the game, we hunt monsters, solve puzzles, and take on other lucrative jobs. The course of events depends on the cards drawn from a special adventure deck, ensuring that every game is unique. The graphics recreate the visual style of the original and enhance it with additional digital animations.
Sunless Sea (iOS)
Strategy 22 March 2017
A steampunk strategy game with RPG elements, developed by Failbetter Games. The action of the game takes place in a fantastic version of Victorian England. As a captain of a steamboat, we begin the quest to explore an underground sea. The gameplay allows for complete freedom in exploring the randomly generated depths, creating a number of occasions to fight pirates and various sea monsters. The battles take place in real time, with light (or rather, the lack of it) being an essential tactical element. During the game, we gather supplies and conduct diplomacy, while the success of each journey depends on such factors as the ship’s equipment or the composition of the crew, which includes various people with unique backstories and personalities. The plot creates many occasions to make difficult moral choices that shape the game world and influence our relations with subordinates and encountered factions.
XCOM: Enemy Unknown (iOS)
Strategy 20 June 2013
A science-fiction turn-based strategy game that came out as a reboot of the cult series, UFO: Enemy Unknown, launched back in 1994 by Microprose. This new title was created by Firaxis Games, a studio founded by Sid Meier. The story of XCOM: Enemy Unknown does not follow any of the plotlines started by its predecessors. Instead, it tells a new story of the war between humans and an aggressive alien race. In order to protect our planet from the invaders a special organization called X-COM was created, with you as its commander throughout the game. The gameplay features two main aspects. In the strategic mode you plan your next move, complete research and develop technology, as well as manufacture gear and weapons – all this in real time. When it comes to skirmishes with the aliens, combat is turn-based. Most missions are procedurally generated, which relates to greater replayability. Battles are presented in full 3D, and the game’s engine allows for full destruction of environment.
SimCity BuildIt (iOS)
Strategy 16 December 2014
A mobile free-to-play strategy game. It is a spin-off of the cult series of economic simulators developed by EA Maxis. Similarly to the full-fledged entries in the series, the player assumes the role of a mayor of a virtual city. His task is to secure the expansion of the metropolis and happiness of its inhabitants while also maintaining the budget. During the game the player is raising new buildings, creating energy lines and gathering taxes. The gameplay mechanics are slightly different as building each house requires delivering enough materials produced by factories and commercial buildings. Each decision must be taken with the budget and happiness in mind and each wrong action can cause bad consequences to the whole agglomeration. In addition to that, the game is a subject to typical limitations of the free-to-play model – each construction and production process requires the player to wait a specific amount of time.