South Park: Phone Destroyer (iOS)
Strategy 09 November 2017
South Park: Phone Destroyer is a mobile strategy game based on a controversial animated TV series for adults. Developed by RedLynx – creators of the Trials game series – this South Park game installment is based on a free-to-play business model and features some microtransactions. During the game, the players have to collect cards representing characters known from the TV series and use them in order to build decks. Cards can be played during real-time battles, resulting in new characters appearing on the map and advancing on the enemy forces. The gameplay comes down to battles between two factions fighting each other from opposing sides of the screen. The creators prepared a typical for this kind of video games multiplayer mode. At the same time, the game offers an extensive story campaign, which, compared to similar games, is an unusual thing. Like the animated TV series, the entire game features the atmosphere of absurd comedy – jokes are plentiful, while the script riffs almost everything and everyone. Also, the visuals are kept in the same style as in the TV series, which should not come off as a surprise – South Park: Phone Destroyer has been created in cooperation with Trey Parker and Matt Stone, the fathers of the original TV series.
Clash Royale (iOS)
Strategy 02 March 2016
A multiplayer game with MOBA elements from the Finnish Supercell studio, set in a universe of one of the mobile bestsellers – Clash of Clans. Same as there, we play as a ruler whose ambitions go beyond the borders of his country. Gameplay of Clash of Royale comes down to taking part in online skirmishes with other players to overthrow the opposing king. Battles are fought in very simplified form and take place on small arenas, which fit entirely on the smartphone’s or tablet’s screen. During the battles, we send offensive units along set paths, while also making sure to secure our own domain with various spells and defensive units and buildings. The mechanics are complemented by card game features, and the time between fights is spent on collecting the strongest possible deck of cards, each representing the respective units and actions (e.g. casting spells).
This War of Mine (iOS)
Strategy 15 July 2015
An extraordinary war game with focus on survival. It was inspired by the real stories of people who at some point of their lives struggled to survive a war. The game was developed by Polish studio 11 bit, known for an original strategy game series Anomaly. The game gives you control over a group of civilians trying to survive in a ruined city, where the biggest enemies are such problems as starvation and shortage of medicines. Depending on the time of day you can improve your hideout, craft weapons, furniture, and tools, or explore city streets in search for food and useful items. Randomly generated missions provide players with varied challenges and dilemmas, which may require sacrificing one person for the good of the others. The gloomy atmosphere is emphasized by an original visual style based on light and shadow contrasts.
Fallout Shelter (iOS)
Strategy 15 June 2015
A mobile spin-off to the post-apocalyptic Fallout franchise, accompanying the fourth major installment. In contrast to the main-stream Fallout games this one is a simulation strategy, in which you take on a role of a vault overseer and have to look after its inhabitants. The game has you expand the vault by new rooms, including living quarters, and public facilities, to provide for all needs of your dwellers. You also have to gather supplies, which requires you to send expeditions outside the vault, having previously equipped (or not) your men with weapons and protective gear. Each vault dweller has their own statistics and gains experience, thus unlocking new abilities and equipment.
Heroes of Might & Magic III: HD Edition (iOS)
Strategy 29 January 2015
A remastered edition of one of the most well-received installments of the legendary Heroes of Might & Magic series, created for the 15th anniversary of the game's original release and the 20th anniversary of the franchise. It was commissioned by Ubisoft and developed by DotEmu, known e.g. from the remake of the cult platform game Another World. The contents of the HD edition are the same as the base game (no expansions included) and consist of 7 story campaigns (about 50 maps in total), a skirmish mode and a functional editor. Compared to the original, the key changes are the upgraded wide-screen-compatible HD visuals. The graphics are now sharper and more clear-cut, which is the result of reprogramming over 25,000 elements and models. The multiplayer mode has also been upgraded, both in the local “hotseat” mode and the online one. Also, for the first time ever, a version for mobile devices was created.
Assassin's Creed Rebellion (iOS)
Strategy game with RPG elements, in which you manage a fortress of the eponymous Assassin Brotherhood and lead a self-composed team of assassins. The title was developed by Canadian team Behavior Interactive Studio. Assassin’s Creed Rebellion is set in the 15th-century Spain, where you confront the Inquisition. The Brotherhood is made up of over forty characters, featuring both famous characters from Assassin’s Creed video games and the movie as well as twenty completely new individuals. The fortress in your command is the main base of operation for your men, from where they set out for missions in teams of up to three members. As you advance to new progression levels, you are able to expand the fortress with new rooms and purchase equipment. On the other hand, while performing specific tasks (which require heroes with specific abilities), you gain DNA fragments (unlocking more Assassins), raw materials (for improving existing units), and crafting materials (needed to create better equipment). Against a background of other Assassin's Creed games, Rebellion is distinguished by its graphics design, based on Chibi stylistics.
Rome: Total War (iOS)
Strategy 10 November 2016
The third installment in the acclaimed Total War strategy game series developed by Creative Assembly. This time, the player is taken to the period during which the Roman Empire is in its prime. The player participates in historical events, such as the Spartacus slave uprising, the Punic Wars, or Julius Caesar's conquest of Gaul. The creators faithfully recreated such historical elements as different military units, machines and technologies the ancient nations depended on. As usual, the gameplay is divided into two phases. The player makes large-scope decisions in the turn-based mode featuring the world map - for example, concerning technological development, diplomacy, development of cities or army management. The battles, on the other hand, are played in real time and the player commands particular formations or individual units. Rome: Total War includes the features introduced by the previous installments, such as sieges of cities, reconnaissance or reserves. Apart from the single-player campaign, the game offers multiplayer for up to 8 competitors.
Game Dev Tycoon (iOS)
Strategy 28 November 2017
A simple economic strategy developed by independent studio Greenheart Games. The action of the game begins in the eighties. The player acts as a young fan of video games who starts his own developer studio in his parents' garage. The objective of the game is to transform his amateurish studio into a powerful corporation that designs and produces renowned AAA video games. Our performance will be of course limited by the available budget and every game we produce will be reviewed by the press and users, which will have a significant impact on the sales. As our subsequent new projects become more and more complicated, the player will have to rent larger offices, hire new staff, and keep researching new technologies. The game depicts the changes that occurred in the video game industry in funny way. During the game the player will witness the development of 3D graphics, birth of DRMs, and the rise and expansion of the digital distribution model.
Strategy 20 July 2017
A real-time strategy game by Polish studio Jujubee, in which you play as a leader of one of the 21st-century nations and do your best in order for the citizens to prosper. Mechanics-wise, Realpolitiks resembles the popular Europa Universalis series, but the game is set in modern times and takes into account the current specifics of politics and reality. The gameplay focuses mostly on managing the country in all the key fields and requires making many strategic and political decisions, which have huge consequences. You have to take care of such things as e.g. internal policy, diplomacy, economics, armed conflicts or espionage. The game emphasizes both the bright and the dark side of power, allowing you to choose your own path of achieving your goals and to decide between doing the right thing and using morally dubious methods.
The Elder Scrolls: Legends (iOS)
Strategy 23 March 2017
A strategy card game set in the universe of a well-known RPG series that has been developed since 1994 by Bethesda Softworks. In terms of game mechanics, The Elder Scrolls: Legends takes after the competing Hearthstone: Heroes of Warcraft, and the gameplay comes down to dueling with a self-built deck of cards representing heroes, equipment, spells, skills etc. The game combines storytelling elements and characters known from previous installment of the series, such as the legendary Morrowind, Oblivion, and Skyrim, as well as The Elders Scrolls Online.
Democracy 3 (iOS)
Strategy 08 June 2014
The third installment in the complex turn-based economical strategy game series developed since 2005 by Positech Games. Democracy 3 again puts you in the role of the leader of a fictional democratic country and tasks you with making a number of decisions that will let you satisfy the many conflicting expectations of the virtual society so that you can stay in power. The gameplay features a complex socio-economical simulation system, according to which every choice you make takes its toll on your country and its society. The mechanics of the game are similar to those known from the previous installments, while the changes introduced by the developers include such aspects as the private sector's influence on the society, and the presence of real-life problems and events (e.g. climate change, financial crisis). The graphics have vastly improved, although the gameplay is still mostly based on charts, statistics, and so on.
60 Seconds! Atomic Adventure (iOS)
Strategy 22 September 2016
A post-apocalyptic survival strategy game with RPG elements, created by Polish developer Robot Gentleman Studios. You play as the head of a typical American family, who has to provide for his loved ones in the face of an incoming nuclear war. The game starts 60 seconds before the first explosion, giving you one minute to get to a shelter while grabbing the most essential provisions on the way. In the next phase you have to survive for as long as you can using only the resources you've managed to gather, which often force you to make very tough decisions. Sometimes, you have to decide whose daily rations should be reduced, sometimes how to deal with problems at hand, such as a cockroach infestation. Despite its seemingly grim theme, the game features a rather light-hearted atmosphere, evident e.g. in its comic-like graphics.
The Witcher Adventure Game (iOS)
Strategy 27 November 2014
A digital adaptation of the board game set in the universe of The Witcher, created by Andrzej Sapkowski. Both the digital version in question and the physical original were developed by CD Projekt RED, the developers of the bestselling RPG series, in cooperation with Ignacy Trzewiczek, the CEO of Portal Games, a Polish table-top role-playing game publisher. The gameplay is designed for between 2 and 4 people to play on a single machine or via the Internet. The players assume the role of one of four characters: Geralt, Triss Merigold, Dandelion, or Yarpen Zigrin. In the game, we hunt monsters, solve puzzles, and take on other lucrative jobs. The course of events depends on the cards drawn from a special adventure deck, ensuring that every game is unique. The graphics recreate the visual style of the original and enhance it with additional digital animations.
Stronghold Kingdoms (iOS)
Strategy 17 August 2017
A side entry in Stronghold series, created and developed by Firefly Studios. This game is a free-to-play MMO with microtransactions and, just like in any other games from the series, it takes players into a dark medieval world in which they have to create their own kingdoms. During the game we can join one of European countries and political groups and we can establish our status by getting special honor points. Depending on our preferable style we can focus on military and gain influence by using a strong army or focus on economic aspect and defeat our enemies in a peaceful way. We can choose from many specializations such as diplomacy, espionage or agriculture. Trade and creating alliances with other players are very important aspects of the game. The game also has special bonus cards which can be acquired during the game or bought with real money.
XCOM: Enemy Unknown (iOS)
Strategy 20 June 2013
A science-fiction turn-based strategy game that came out as a reboot of the cult series, UFO: Enemy Unknown, launched back in 1994 by Microprose. This new title was created by Firaxis Games, a studio founded by Sid Meier. The story of XCOM: Enemy Unknown does not follow any of the plotlines started by its predecessors. Instead, it tells a new story of the war between humans and an aggressive alien race. In order to protect our planet from the invaders a special organization called X-COM was created, with you as its commander throughout the game. The gameplay features two main aspects. In the strategic mode you plan your next move, complete research and develop technology, as well as manufacture gear and weapons – all this in real time. When it comes to skirmishes with the aliens, combat is turn-based. Most missions are procedurally generated, which relates to greater replayability. Battles are presented in full 3D, and the game’s engine allows for full destruction of environment.
The Witcher Battle Arena (iOS)
Strategy 22 January 2015
An online battle game attempting to create a MOBA game in The Witcher universe. The title was developed by Fuero Games in cooperation with the team at CD Projekt RED. The gameplay focuses on short, dynamic battles of 3-member teams composed of characters known from Andrzej Sapkowski’s novels. Among them, we can find Geralt of Rivia, Iorweth, Zoltan Chivay, and Philippa Eilhart. Each character possesses a different set of skills and uses unique special items. In battles, the characters develop their talents and acquire increasingly powerful equipment; during rests, they can create potions, allocate talents, and so on. The game features several game modes and 3D graphics with an isometric camera. The game is based on the free-to-play formula but offers optional micropayments.
Sunless Sea (iOS)
Strategy 22 March 2017
A steampunk strategy game with RPG elements, developed by Failbetter Games. The action of the game takes place in a fantastic version of Victorian England. As a captain of a steamboat, we begin the quest to explore an underground sea. The gameplay allows for complete freedom in exploring the randomly generated depths, creating a number of occasions to fight pirates and various sea monsters. The battles take place in real time, with light (or rather, the lack of it) being an essential tactical element. During the game, we gather supplies and conduct diplomacy, while the success of each journey depends on such factors as the ship’s equipment or the composition of the crew, which includes various people with unique backstories and personalities. The plot creates many occasions to make difficult moral choices that shape the game world and influence our relations with subordinates and encountered factions.
Jurassic World: The Game (iOS)
Strategy 30 April 2015
Jurassic World: The Game is a strategy developed by Ludia and released prior to its cinematic inspiration. We take the role of the director of the titular amusement park. We will have to build new attractions, find new ways to make money (i.e. gift shop), and breed over fifty dinosaur species. Gameplay is also complemented with some RPG elements, like battles between the dinosaurs. We are not only breeding them, we are also training them so they can fight on special arenas where they face AI or dinosaurs trained by other players. Jurassic World: The Game even has some card game elements. Each dinosaur has its own card, and the owner of the species-diversified park has to create his or her unique deck. The game works with the Brawlasaurs toys from Hasbro. They can be scanned with the built-in camera and then unlocked in the game.
Total War Battles: Kingdom (iOS)
Strategy 24 March 2016
The second installment in a spin-off subseries belonging to the Total War franchise, designed mainly for mobile devices. Both titles were created by a separate development team working under Creative Assembly. In contrast to the original game, this one focuses entirely on online gameplay and PvP competition. The game takes you back to 10th century. You become a leader of a small country, who has to take care of its development and security. Your goal is to conquer new lands and turn them into bustling, productive terrains. The game offers expanded strategic gameplay, allowing you to not only construct buildings, gather resources, and expand your army, but also use diplomacy, spies, and intrigues against your allies and foes alike. In terms of visuals, unlike the previous edition, this one looks more akin to a full-fledged Total War game.
Plants vs. Zombies 2: It's About Time (iOS)
Strategy 15 August 2013
A full-scale continuation of crazy tower defense/strategy game, which successfully merged the popularity of this causal genre with the never-ending interest in zombies. It has been prepared by the creators of the original title, an experienced developer of budget productions, PopCap Games studio. The main theme of the series is an invasion of the undead, who are craving for human brains and have formed a powerful army to achieve this objective. But once again, smart plants (and their owner) stand in their way, armed with the strangest of weapons that can foil zombies’ plans. The gameplay comes down to securing subsequent patches of our lawn in a way that will prevent brain-eating monsters from reaching their target. The sequel offers even greater variety of fields and plants, not to mention black humor, typical feat of the series.