Mental Hospital III (iOS)
Action 09 December 2014
The third installment in the mobile survival-horror game series developed by Ukrainian studio AGaming+. The player assumes the role of a journalist who is hired to record an assault of Special Forces on a mental hospital where terrifying experiments take place. He reaches the destination late and finds the mutilated bodies of the soldiers and the corridors filled with mutants who used to be humans. His task is to survive and learn the dark truth about the hospital and the experiments that took place there. In Mental Hospital III the action is shown from first-person perspective and the controls are similar as in classic first-person shooters. However, the protagonist has no defensive capabilities, so he cannot fight the monsters and must sneak past them instead. In order to survive, one must learn the movement routes of the enemies, sneak up behind them and use the surroundings to hide from mutants.
Til Morning's Light (iOS)
Adventure 21 May 2015
Til Morning's Light is an action-adventure game developed by the indie studio Way Forward Technologies. We play as Erika Page, a teenager stuck in a cursed mansion. Our job is to find the residence's many secrets and, first and foremost, a way to escape. We have to do it before the sunrise, or else Erika will be turned into a ghost and join the many supernatural creatures that haunt the place. Most of the time we observe the game from an isometric point of view, but occasionally a classic TPP view will be adopted. Gameplay focuses on exploration and solving riddles that will require us to manipulate many items. We will also have to fight some enemies. To do so, we will use knifes, swords, and clubs. The game features high-quality visuals, and the story, even though inspired by the horror genre, can be humorous and even satirical at times.
Mage the Ascension: Refuge (iOS)
Adventure 16 February 2017
An adventure storytelling game for mobile devices, created by White Wolf Entertainment and Swedish novelist Karin Tidbeck. Mage the Ascension: Refuge is based on a tabletop role-playing game. The production takes place in today's Sweden, and you play as a woman, who recently learned that she's a mage and gradually discovers her powers, which allow her to shape reality. Unfortunately, enemy factions want to use her powers to conquer the magical society. There are no arcade sequences in the game, which focuses on the plot, shown via text with occasional pictures, and on conversing and making decisions, which affect the story. To succeed, you need to achieve balance between your desire for power and the risk of the so-called Paradox.
Slayaway Camp (iOS)
Logic 14 February 2017
Slayaway Camp is an unusual turn-based logical game developed by an independent studio called Blue Wizard Digital. When working on their game, the developers have drawn their inspirations from the 1980s' horror movies and at the same decided to mock their cheesy themes. A player assumes the role of psychopathic murderer tasked with killing the teenagers who relax on their summer holidays. The maps are relatively small and composed of square fields. The characters can move only in straight lines and stop only if they encounter an obstacle. With these limitations in mind, a player has to reach his destination, avoid traps and other threats, and lead his victims and police officers to the deadly traps. With time, one can unlock more playable characters and gadgets used in the game. The game features a humorous style, in which all the characters and locations look as if they were built from large bricks, while the murders themselves are more funny than terrifying.
Vampire Legends: The True Story of Kisilova (iOS)
Adventure 03 August 2015
A casual HOPA game developed by Organic 2 Digital Studio. Vampire Legends: The True Story of Kisilova takes us to 18th century Europe, fifty years after a terrible plague decimated Habsburg lands. A small city, Kisilova, observes a series of mysterious deaths, which seem to foreshadow the return of the plague. In order to prevent a widespread panic from ensuing, the Prince of Wittemberg sends a pair of investigators to the town, who are tasked with discovering the truth. The plot of the game is inspired by a real-life incident from 1725, when a deceased Serbian farmer named Petar Blagojević was rumored to have become a vampire. The authors mixed real events with folk legends, creating an engaging story. When it comes to mechanics, Vampire Legends is a traditional adventure game intertwined by hidden object sections. During the game, we explore static locations, converse with encountered characters, gather items, and solve logic puzzles. Additionally, we need to make decisions that influence the plot, influencing the final outcome of the story.
Corpse Party (iOS)
Adventure 08 February 2012
A visual novel adventure game developed by studio 5pg. The game is an improved version of the independent game created by Makoto Kedouin and originally released in 1996. Corpse Party takes place in a high school building that was built on the ruins of an old grade school in which a terrible and mysterious crime has occurred. One day, due to unexplainable events, a group of students enters a terrible and grotesque version of their school in which the corridors are filled with decomposing corpses. Trapped in the building, the main characters must face the mysteries of the building and the revenge-seeking ghosts of the dead children. The game uses typical gameplay mechanics of visual novel games, although it also contains exploration and even action sequences. The story has several different endings that depend on the choices made by the player.
Corpse Party: Book of Shadows (iOS)
Adventure 17 December 2013
A sequel to the Japanese game developed by studio 5pb. in 2010. The game combines old school, two-dimensional horror with the visual novel genre. The story of Corpse Party: Book of Shadows relates to events depicted in the original game and sheds new light on the plot and characters that were shown there. The game consists of seven chapters which present separate stories in which the protagonists from the original game participate. Various scenarios continue or precede the story of Corpse Party and or depict its alternative versions. In contrast to the first game in the series, which was similar to classic, two-dimensional jRPGs, this time the game is a regular adventure game with a point-and-click interface and visual novel elements.
Dark Fear (iOS)
Adventure 13 November 2015
A production combining elements of horror, adventure, and role-playing games developed by the independent studio Arif Games. The player assumes the role of a nameless amnesiac who appeared in a dark, medieval-like land. Our goal is not only to learn his identity but also to solve the mystery surrounding our mysterious presence in the unknown land. Basically, the gameplay in Dark Fear focuses on exploration and solving various environmental puzzles as well as talking to non-player characters that can help us in our dark adventure. The production is enriched by a character development system and a survival aspect — we need to hunt to obtain food. What ending we will experience is largely dependent on our decisions. The pixel-art graphics, inspired by the games of the 80s, complement the gameplay.