Dungeon Hunter 5 (WP)
RPG 12 March 2015
The fifth major installment of the popular mobile action RPG series by Gameloft. The story of Dungeon Hunter 5 is a direct continuation of that from its predecessor. Even though the forces of darkness have been stopped, glory days of the kingdom of Valenthia are at an end. Trade routes are overrun by bandits, while demons appear in swamps to create a grand undead army with the warriors who rise from the grave. In the game, we assume the role of a bounty hunter who tries to restore order in the kingdom, at least partially. The gameplay mechanics haven’t been significantly changed and are still rooted in the hack ‘n’ slash genre. The protagonist’s tasks include performing subsequent quests that involve exploration of the kingdom, fighting hordes of monsters, gathering treasures, and developing skills with the obtained experience. The equipment system now lets us destroy items to acquire raw materials needed to enhance weapons.
Star Horizon (WP)
Action 07 August 2014
A rail shooter developed by Tabasco Interactive, a Polish dev studio. The player assumes the role of John, a pilot of the Federation woken from a thousand-year cryogenic sleep initiated by an artificial intelligence called Ellie during a great war against the Rebels. His task is not only to discover how the conflict ended but also to defend humanity from a new threat. At the core of Star Horizon are grand-scale space battles in which we participate sitting at the helm of a fighter. Our task is to aim at hostiles and make evasive maneuvers to avoid collision with enemy projectiles and elements of the environment. We can also replace ship parts and mount more powerful armaments. The course of the campaign is shaped by our decisions to a large extent – the game puts great emphasis on story and developing friendship between John and Ellie, while we can side with either the Federation or the Rebels.
Adventure 22 March 2014
An original two-dimensional adventure game developed by Amanita Design - an independent Czech studio popular for the Samorost series. The action is set in a bizarre world made entirely of metal. All the plants, wildlife and humans were replaced by robots. The player assumes the role of one such robot, wrongfully sent to a junkyard. Once back in town, the protagonist discovers the existence of a conspiracy aiming to murder its leader. He decides to prevent the murder attempt and tries to get back his girlfriend along the way. The game is based on the classic point-and-click mechanics and the player collects various items when exploring subsequent locations and solves a set of relatively simple puzzles. Machinarium stands out with its well-made hand-drawn visuals inspired by industrial architecture, old and rusty machinery, as well as by classics of science-fiction literature.
The Sims FreePlay (WP)
Simulation 12 September 2013
A spin-off of the bestselling series The Sims. It is available as a free-to-play title. The Sims FreePlay was developed by Firemonkeys, a studio that specializes in mobile games. Similarly as in the main installments of the series, the main objective is to control the life of virtual characters and decide what they will do, where they will live and who will they befriend. The gameplay is based on sandbox rules, allowing the player to freely control the fate of his Sims – he can send them to work, take them to interesting places in the city, help them make friends and even make them marry someone and give birth to children. In addition to controlling the life of the Sims, the player can design their house or take care of their garden. The game is played in real-time and the only limitation of freedom is time needed to complete various actions – however, it can be shortened by using the microtransactions. Real currency can be also used for buying exclusive items and decorations.
Sid Meier's Civilization Revolution (WP)
Strategy 26 March 2012
Sid Meier's Civilization Revolution was created specifically for consoles, though the game belongs to one of the most popular strategy game franchises aimed at PC players. The series made its debut in early 1990s, as initiated by a company known as MicroProse; the Civilization series have been developed by Sid Meier's Firaxis Games nowadays. Similar to the previous installments, Revolution is a turn-based strategy game requiring the player to develop a civilization they have chosen - the process lasts for entire in-game millennia. Each of the sixteen playable nations was assigned to a famous leader, such as Napoleon or Cleopatra. The player not only has to explore and expand their civilization, but also ensure its constant development (cities, technologies, creating trade routes, establishing diplomatic relations, controlling both internal policy and military actions). One is capable of achieving victory here in several different ways, such as military conquest, going beyond earth, economic or cultural domination for instance. Apart from a single player experience, the game offers an opportunity to compete against other players. The version for home consoles comes with colorful, three-dimensional visuals.
A dark fantasy tactical RPG with turn-based combat created by Polish developer Jujubee. In Spellcrafter you assume the role of a hero representing one of three playable classes (Human, Necromancer, or Elf), and set out on a journey to explore a world full of magic. On your way you get to earn experience and gold, interact with non-player characters, and undertake various missions that often put you up against tough moral decisions. The game features isometric view, and as you play you gradually expand your team by recruiting heroes you encounter on the way, each of them providing your team with unique abilities. The game’s turn-based combat emphasizes both tactical depth and strategic elements. Spellcrafter’s characteristic feature is its unique system of spell casting. In order to cast a spell you have draw a specific pattern on the screen – the quicker and more accurate you are the more powerful the spell is.
Five Nights at Freddy's 3 (WP)
The third installment of the very popular horror developed by Scott Cawthon. The action of the game takes place in the titular restaurant which is overrun by deadly animatronics. When the memory of the tragic events that occurred in previous installments of the series becomes almost forgotten, the pizzeria that was closed for thirty years becomes renovated. The new owner intends to use the deadly past of the place as a marketing trick which will attract many customers. A new mechanic toy is a very important part of the decorations – there is only one, but it is stronger and scarier than its predecessors. The gameplay is based on similar principles as the previous installments of the series. The player assumes the role of a night watchman who must survive five nights in this dangerous place. Simple gameplay mechanics are only the tools used for telling an intriguing story which the player will reveal as he progresses in the game. The plot forces the player to repeat the game many times in order to discover all hints related to the story.