Adventure 22 March 2014
An original two-dimensional adventure game developed by Amanita Design - an independent Czech studio popular for the Samorost series. The action is set in a bizarre world made entirely of metal. All the plants, wildlife and humans were replaced by robots. The player assumes the role of one such robot, wrongfully sent to a junkyard. Once back in town, the protagonist discovers the existence of a conspiracy aiming to murder its leader. He decides to prevent the murder attempt and tries to get back his girlfriend along the way. The game is based on the classic point-and-click mechanics and the player collects various items when exploring subsequent locations and solves a set of relatively simple puzzles. Machinarium stands out with its well-made hand-drawn visuals inspired by industrial architecture, old and rusty machinery, as well as by classics of science-fiction literature.
Star Horizon (WP)
Action 07 August 2014
A rail shooter developed by Tabasco Interactive, a Polish dev studio. The player assumes the role of John, a pilot of the Federation woken from a thousand-year cryogenic sleep initiated by an artificial intelligence called Ellie during a great war against the Rebels. His task is not only to discover how the conflict ended but also to defend humanity from a new threat. At the core of Star Horizon are grand-scale space battles in which we participate sitting at the helm of a fighter. Our task is to aim at hostiles and make evasive maneuvers to avoid collision with enemy projectiles and elements of the environment. We can also replace ship parts and mount more powerful armaments. The course of the campaign is shaped by our decisions to a large extent – the game puts great emphasis on story and developing friendship between John and Ellie, while we can side with either the Federation or the Rebels.
A dark fantasy tactical RPG with turn-based combat created by Polish developer Jujubee. In Spellcrafter you assume the role of a hero representing one of three playable classes (Human, Necromancer, or Elf), and set out on a journey to explore a world full of magic. On your way you get to earn experience and gold, interact with non-player characters, and undertake various missions that often put you up against tough moral decisions. The game features isometric view, and as you play you gradually expand your team by recruiting heroes you encounter on the way, each of them providing your team with unique abilities. The game’s turn-based combat emphasizes both tactical depth and strategic elements. Spellcrafter’s characteristic feature is its unique system of spell casting. In order to cast a spell you have draw a specific pattern on the screen – the quicker and more accurate you are the more powerful the spell is.
The Sims FreePlay (WP)
Simulation 12 September 2013
A spin-off of the bestselling series The Sims. It is available as a free-to-play title. The Sims FreePlay was developed by Firemonkeys, a studio that specializes in mobile games. Similarly as in the main installments of the series, the main objective is to control the life of virtual characters and decide what they will do, where they will live and who will they befriend. The gameplay is based on sandbox rules, allowing the player to freely control the fate of his Sims – he can send them to work, take them to interesting places in the city, help them make friends and even make them marry someone and give birth to children. In addition to controlling the life of the Sims, the player can design their house or take care of their garden. The game is played in real-time and the only limitation of freedom is time needed to complete various actions – however, it can be shortened by using the microtransactions. Real currency can be also used for buying exclusive items and decorations.
Five Nights at Freddy's 2 (WP)
Adventure 01 December 2014
Five Nights at Freddy's 2 provides a continuation to an unusual game created by Scott Cawthon and awarded a series of prizes - it was considered the most original horror title of 2014. In this second installment, the player takes on the role of a new watchman working at Freddy Fazbear's Pizza. Despite the warnings received from his predecessor, he decided to give it a try and stay at the restaurant overnight. Although the entire building was rebuilt and the famous animatronics were gifted with completely new software along with a face recognition system, the robots are still hungry for human lives after dark. Surviving five subsequent nights at the restaurant turns out to be quite a challenge. In terms of the mechanics, the second installment is based on a slightly modified gameplay formula of the original game. Instead of being in charge of a lighting system, the protagonist is equipped with only a flashlight. The watch room has one entrance only now, but without a door. Thus the only way to avoid getting killed by the animatronics here is to put on a special mask which fools the face recognition systems of the robots.
Five Nights at Freddy's 3 (WP)
The third installment of the very popular horror developed by Scott Cawthon. The action of the game takes place in the titular restaurant which is overrun by deadly animatronics. When the memory of the tragic events that occurred in previous installments of the series becomes almost forgotten, the pizzeria that was closed for thirty years becomes renovated. The new owner intends to use the deadly past of the place as a marketing trick which will attract many customers. A new mechanic toy is a very important part of the decorations – there is only one, but it is stronger and scarier than its predecessors. The gameplay is based on similar principles as the previous installments of the series. The player assumes the role of a night watchman who must survive five nights in this dangerous place. Simple gameplay mechanics are only the tools used for telling an intriguing story which the player will reveal as he progresses in the game. The plot forces the player to repeat the game many times in order to discover all hints related to the story.
Sid Meier's Civilization Revolution (WP)
Strategy 26 March 2012
Sid Meier's Civilization Revolution was created specifically for consoles, though the game belongs to one of the most popular strategy game franchises aimed at PC players. The series made its debut in early 1990s, as initiated by a company known as MicroProse; the Civilization series have been developed by Sid Meier's Firaxis Games nowadays. Similar to the previous installments, Revolution is a turn-based strategy game requiring the player to develop a civilization they have chosen - the process lasts for entire in-game millennia. Each of the sixteen playable nations was assigned to a famous leader, such as Napoleon or Cleopatra. The player not only has to explore and expand their civilization, but also ensure its constant development (cities, technologies, creating trade routes, establishing diplomatic relations, controlling both internal policy and military actions). One is capable of achieving victory here in several different ways, such as military conquest, going beyond earth, economic or cultural domination for instance. Apart from a single player experience, the game offers an opportunity to compete against other players. The version for home consoles comes with colorful, three-dimensional visuals.
Halo: Spartan Strike (WP)
Action 16 April 2015
Halo: Spartan Strike is an isometric sequel to Halo: Spartan Assault, a mobile/PC spin-off of the legendary FPS series. The game was created by two studios, 343 Industries and Vanguard Games, and takes place at the same time as Halo 2. Once again, we play as Spartan Davis, who, leading 30 UNSC units, explores 30 diversified levels and faces hordes of space invaders. We will use all kinds of weapons and special abilities characteristic to the series. Spartan Strike features slightly improved visuals and modified controls. Additionally, the Windows 8 version of the game was included with Halo: Master Chief Collection, just like Spartan Assault. This allows us to unlock additional content for the multiplayer.