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logical elementsPS2 Adventure Video Games

Video Games Encyclopedia by Gamepressure.com

Adventure games. They include three fundamental elements: exploration, solving puzzles and strongly emphasized story. Controlled characters collect items and use them in puzzles in order to push the story further. Adventure games usually offer only single player mode and the point-and-click interface. This category includes also HOPAs (Hidden Object Puzzle Adventure games) which put emphasis on searching items hidden on the screen. more

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Syberia
Syberia

Adventure 28 March 2003

An adventure game designed by Benoit Sokal, the famous Belgian comic writer, in cooperation with studio Microids. Syberia is the first chapter of the adventures of Kate Walker, an American lawyer hired by the company that produces automatons – mechanical toys. She is tasked with finishing the formalities related to taking over a factory located in a small city in Europe. The game begins when the protagonist arrives at the factory and learns that its owner, Anna Voralberg, is dead.

Silent Hill 2 (2001)
Silent Hill 2 (2001)

Adventure 28 September 2001

Silent Hill 2 is a continuation of the action adventure game in the survival-horror convention, released in 1999. The game was produced by Konami development studio. The main character is James Sunderland, who unexpectedly receives a letter from his former beloved asking him to meet in the title town. Due to the very dark climate and terrifying scenes, the title is addressed to audiences over 16 years old.

Ico
Ico

Adventure 25 September 2001

A third-person perspective action-adventure game developed by the Japanese developer Team Ico. The story tells about a young boy named Ico who was marked with an eternal curse. Due to that curse, he was born with mysterious horns on his head and, similarly to his predecessors, he is to be taken to a mysterious castle where he is going to be slain. While awaiting death, the boy notices a girl locked in a cage.

Bionicle: The Game
Bionicle: The Game

Adventure 20 August 2003

Three-dimensional adventure game, containing a large number of fast-paced action and logical elements, referring to the best-selling series of plastic toys by Lego called Bionicle.

Syberia II
Syberia II

Adventure 29 March 2004

A sequel to the excellent adventure game created by Benoit Sokal and studio Microids. Syberia II continues the plot of the first installment - it presents the further adventures of Kate Walker, an American lawyer. Her intention of finalizing a contract led her to the adventure of her life. The game starts in the same place where the first Syberia ended – in the Russian city Romansburg.