Dragon Ball Z: Budokai Tenkaichi 3 (PS2)
Fighting 09 November 2007
Another installment in a series of fighting games developed by Spike. The franchise was based on classic manga series by Akira Toriyama and takes the player to the titular Dragon Ball universe dominated by masters of different various martial arts. The game offers over 150 fighters representing different races, such as the Saiyan (Goku, Vegeta), inhabitants of the planet Namek (Piccolo), humans (Tenshinhan, Krillin) or androids (#17, #18). Each of the characters has a unique set of attacks and special abilities. Moreover, many of them are capable of transforming and accessing new, more powerful attacks by doing so. Fighting takes place in 20 in-game locations and particular arenas can be visited both in daylight and when it is dark. What complements Dragon Ball Z: Budokai Tenkaichi 3, are high-quality visuals that remain faithful to the art style Toriyama has been popular for.
Max Payne 2: The Fall of Max Payne (PS2)
Action 02 December 2003
A continuation of the extremely successful action game from 2001. Max Payne 2: The Fall of Max Payne is once again developed by the Finnish developer Remedy Entertainment with the help from the publisher Take-Two Interactive. The action takes place one year after events of the first installment. Max Payne is back in NYPD. Unfortunately, the dark past still haunts him – the life of the hero is threatened by Mona – a beautiful killer, who steals his heart. There are not many changes in gameplay – it still combines elements of a third-person perspective shooter and an adventure game. Once again the developers implemented Bullet Time mechanics, offering new movement possibilities (like the thrilling bullet dodging).
The Lord of the Rings: The Return of the King (PS2)
Adventure 03 November 2003
An action game with RPG elements – The Lord of the Rings: The Return of the King, developed by Visceral Games in cooperation with EA Redwood Shores, is based on the license of a hit movie by the same name. The game allows players to assume roles of over a dozen characters known from the silver screen – one can play as Frodo, Gandalf, Aragorn, Legolas, and many others. Player’s task is to destroy The Ring of Power and defeat the Dark Lord Sauron. The gameplay builds on battles against hordes of enemies. All the bloodshed takes place across twelve diverse battlefields – these include Minas Tirith, Fields of Pelennor, The Black Gate and The Path of the Dead. As the story progresses, one can develop particular characters, gaining access to more powerful combos that can be used in all the battles to come. An additional treat, featured by the PC / Windows and home consoles releases of the game, are the cutscenes taken from the third part of The Lord of the Rings movie trilogy, along with the soundtrack composed by Howard Shore. Players can enjoy this experience either in a single player mode, or accompanied by one more player.
Need for Speed ProStreet (PS2)
Racing 13 November 2007
The 11th installment in the popular racing game series developed by Electronic Arts. In contrast to the previous parts of the game, this title completely abandons the idea of illegal races and transfers the action to professional racing circuits. Players take part in a number of challenges divided into four race variations: Drag, Grip, Drift, and Speed Challenge, in the latter the driver who reaches top speed wins. Successive victories unlock new challenges and cars. The game offers 26 licensed car models that can be customized with the Autosculpt system. The authors emphasize the recreation of crashes and the realistic damage model that influences the car’s performance. Fans of realism were given the option of turning off all the driving assistance, like power steering and ABS, which makes driving much more simulator-like.
Devil May Cry 3: Dante's Awakening (PS2)
Action 01 March 2005
The third installment in the third-person perspective action hack-and-slash series. The story of Devil May Cry 3: Dante’s Awakening takes place before the events shown in the first installment of the series. It reveals more details about Dante’s past and motivations. The gameplay mechanics return to the roots of the series while adding an innovative feature – the possibility to choose a combat style, slightly altering Dante's abilities. Depending on personal preferences, the style can emphasize powerful melee attacks (Swordmaster), defense & counterattacks (Royal Guard), firearms (Gunslinger), or mobility (Trickster). Other gameplay elements remain the same – the player will face numerous opponents at once and participate in dynamic action sequences while accompanied by a heavy metal soundtrack.
The Godfather (PS2)
Action 21 March 2006
An action game based on the novel by Mario Puzo and its movie adaptation by Francis Ford Coppola. You play as a thief, who makes his way into the world of the Corleone family. By doing various tasks for them, he climbs up the mafia career ladder and earns growing respect from other criminals. The game is set in New York, at the end of the 1940s and the beginning of the 1950s. The non-linear character of the gameplay allows you to choose the order of missions to complete as you wish. Like the Grand Theft Auto series, The Godfather features an open world, and the game is full of spectacular pursuits and shootouts, as the Corleone family has many enemies, e.g. Tattagalia, Cuneo or Stracci. The characters in the game are based on their movie counterparts, and are voiced by actors such as Marlon Brando, James Caan and Robert Duvall. The game features high-quality visuals and the music based on that from the movie.
FIFA 14 (PS2)
Sports 24 September 2013
A soccer simulation game, and the 21st installment in the FIFA series. The game was created by EA Canada development studio. As always, you can control players from your favorite teams in matches against living opponents or computer AI. FIFA 14's data base contains 15 thousand footballers from several dozen leagues from all over the world. As compared with the previous FIFA games, FIFA 14 brings about some crucial changes to gameplay mechanics, including improved ball physics. Furthermore, Xbox One and PlayStation 4 versions employ a new game engine, called Ignite (used also in Madden NFL 25), that ensures high quality graphics.
Deus Ex (PS2)
RPG 25 March 2002
A cyberpunk first-person perspective action RPG developed by Ion Storm, studio led by the legend of the video game industry, Warren Spector – co-creator of such cult series as Ultima and Wing Commander. Deus Ex takes place in the middle of XXI century, in a world filled with terrorism, corruption, poverty and a mysterious disease called the Gray Death. The player assumes the role of agent JC Denton and discovers that a secret organization named Majestic 12, which eventually intends to rule the world, is responsible for the deadly virus. The gameplay mechanics of the game combine FPS, stealth and RPG features. Thanks to special nanotechnological augmentations the protagonist has inhuman abilities that can be gradually improved as the game progresses. Denton can use various weapons which can be also modified. The story of the game is non-linear, and depending on the choices made by the player it might led to one of three alternative endings.
Neighbours from Hell (PS2)
Logic 01 November 2004
A very humorous strategy game with adventure game features. In Neighbours from Hell the player is tasked with making the life of his neighbors as miserable as possible. The player assumes the role of a participant of a reality show who is tasked with presenting the toxic relations between the inhabitants of a single block of flats to wider audience. The action is shown from the side perspective and the game consists of fourteen scenarios of different difficulties and types of tasks to complete. Not only must the player set various traps and pull sophisticated pranks on his neighbors (for example by breaking household items), but he must watch for dangers as well. Some flats are guarded by dogs that make completing the task harder. During the game the player is constantly forced to improvise and discover unknown properties of seemingly useless items. The humorous tone of the game is highlighted by nice, cartoonish graphics and a catchy soundtrack. The game uses a simple, intuitive interface.
Resident Evil 4 (PS2)
Adventure 25 October 2005
The fourth major installment of the cult series of survival horrors created by Capcom. In the game the player assumes the role of ex-cop Leon S. Kennedy, a character well known from the second entry in the franchise. As a special agent responsible for protecting the presidential family, he goes to Europe in order to find the missing daughter of the US president. The trail leads to a small village in Spain. The village is controlled by a mysterious sect and the citizens are infected with a virus which causes mutations. During the game one will face hordes of zombies as well as more demanding bosses, such as giant monsters or the powerful leader of the sect, Osmund Saddler. Resident Evil 4 retains the dark feel of the previous installments and the game contains puzzles, but gameplay mechanics were greatly changed and the new engine allowed the developers to create faster and more dynamic action sequences. The game also contains many quick-time events.
Metal Gear Solid 2: Sons of Liberty (PS2)
Action 13 November 2001
The fourth installment in the Metal Gear series created by Hideo Kojima. It is a direct sequel to the 1998's Metal Gear Solid. The game features two main story chapters. The first casts the player in the role of Solid Snake (the protagonist of the previous installments), whose job is to infiltrate a ship transporting a new variety of the eponymous mech. His other task is to stop a group of Russian mercenaries trying to obtain it. The second chapter of the story takes the player to a deep sea sewage treatment facility, overrun by a terrorist group known as Sons of Liberty. Here, the player is put in the shoes of a different agent called Raiden, Snake becomes the player's support and ally. In terms of gameplay mechanics, Metal Gear Solid 2: Sons of Liberty does not bring any significant changes to the solutions employed in the previous installment. However, the characters have a few more options of interaction with the game world. Thanks to the PlayStation 2 console's capabilities, the game features improved visuals and high-quality cutscenes.
Call of Duty 3 (PS2)
Action 07 November 2006
The third main installment in the popular FPS series, Call of Duty. It is also the first game in the franchise (not counting the console spin-offs) that in the end was not released on PCs. In contrast to the previous installments, this time the game was developed by Treyarch – the authors of the console version of Call of Duty 2. The plot of the game once again takes place on various fronts of World War II. This time one can play as American, British, Canadian, and Polish soldiers. The game mechanics remained almost unchanged in comparison to the previous games. However, there are several novelties. The developers implemented parachute drops and gave complete control over vehicles and boats to the player. Interactions with the surrounding were greatly improved. Overall realism has been improved – bullets behave different depending on what type of material they hit. Multiplayer mode was enhanced as well – now players can play in different roles and communicate using special commands.
Medal of Honor: Frontline (PS2)
Action 28 May 2002
Another installment in an FPS series tracing its roots back to the PlayStation console. The Medal of Honor series of war shooters is considered to be the predecessor of the Call of Duty franchise. In Medal of Honor: Frontline, the player assumes the role of lieutenant Jimmy Patterson from the American OSS agency. The protagonist is sent to the most dangerous battlefields of World War II, including the spectacular landing on the Omaha beach for example (a mission inspired by the 1998's film Saving Private Ryan). The player will be taken inside a German U-boat, they will fight over a strategically important bridge in Nijmegen, and most importantly, they will hijack a German plane prototype capable of tipping the scales of victory. In terms of mechanics, the game does not stray much from the formula behind the previous installments, giving the player an opportunity to experience a true war horror, which is intensified by the use of convincing sound effects. In the game, the player participates both in open shootouts as well as stealth-action sequences, making use of a massive number of different weapons representing authentic firearms of the period.
Grand Theft Auto: Liberty City Stories (PS2)
Action 06 June 2006
A spin-off to the iconic Grand Theft Auto series. The game was first developed for the PlayStation Portable handheld console. The story of Liberty City Stories takes place a few years before the events shown in GTA3, on the streets of the same metropolis. During the game player becomes Tony Cipriani who after coming to the city is caught up in the dirt of corruption, mafia wars, and drug traffic. The objective of the game is to work for the Leone mafia family, increase its influences and build up Tony’s reputation in the criminal underworld. The gameplay of GTA: Liberty City Stories employs the well-received mechanics of the series and offers an open world filled with story missions and side activities alike. As always in the series, there are many vehicles (including motorcycles, motorboats, trains and ferries) and weapons to use. However, due to the limitations of the PSP console, some things were slightly simplified.