Mafia: The City of Lost Heaven (PS2)
Action 28 January 2004
A 3D action game that takes the players to the 1930’s USA, the time when criminal underground flourished. The game was created by Czech developer Illusion Softworks, mainly known for the highly acclaimed tactical shooter Hidden & Dangerous. The story focuses on a rookie gangster named Tommy, who takes his first steps on the path of criminal life by doing jobs for an influential mafia family. Gameplay comes down to exploration of a virtual city and completing a string of story missions, featuring many subplots. While playing, you will engage in street shootouts, bank heists, car pursuits, and assassinations. The creators did their best to recreate the evocative atmosphere of the USA in the 1930s, and implemented weapons and cars from that period. Insanity 2 game engine made it possible to generate interactive, bustling city with road traffic and changing seasons.
Grand Theft Auto: San Andreas (PS2)
Action 25 October 2004
The seventh installment in the controversial Grand Theft Auto series – one of the most popular game franchises in history that brought Rockstar Games company international fame. The series has been letting the player start as a petty criminal and work his way to the top of the criminal underground. This next part of the series is the biggest one so far, featuring world – the State of San Andreas – almost three times larger than Vice City. Among many innovations, there are several thing worthy of mention: improved AI of civilians, option to recruit gang members, increased number of interactive buildings, hunger factor, swimming, and new means of transportation (e.g. bicycles). On top of that, there game features numerous extra activities, highlighting the sandbox character of gameplay. The game features the atmosphere of the 1990s, apparent in both the graphics and the soundtrack available via the numerous in-game radio stations.
Grand Theft Auto: Vice City (PS2)
Action 27 October 2002
A new installment in the bestselling series of action games. The game expands the ideas introduced in the third entry in the franchise, released in 2001. The game was developed by the authors of the previous installments who, after having been bought by the American giant, were transformed into Rockstar North. The game takes place in the 80's in a completely new metropolis called Vice City. The player becomes Tommy Vercetti, who was sent by his boss to establish a foothold in the city while taking care of the local gangs and corrupted police. The game has similar mechanics to its predecessor and focuses mostly on completing various non-linear story missions. Grand Theft Auto: Vice City added some new features, such as the possibility to use motorcycles and helicopters. The graphics, inspired by aesthetics of the 80's, were greatly improved as well. During the game, the player is accompanied by a varied soundtrack broadcast by several different radio stations.
God of War II (PS2)
Action 13 March 2007
A follow-up to the Sony's bestselling slasher released in 2005, whose plot is loosely based on the characters and events from Greek mythology. In God of War II we, once again, take on the role of Kratos, a Spartan warrior seeking vengeance, who, after having killed Ares, has become the new god of war. Tormented by nightmares of his past, the hero – despite the goddess Athena’s warnings – descends to Earth to help his fellow Spartans in conquering Rhodes. His actions infuriate Zeus, who cripples and kills our hero. Finding himself in Hades, Kratos learns that to turn back time and change his fate, he must find and kill three legendary Sisters of Fate. In terms of game mechanics, the second part of God of War doesn’t differ too much from its predecessor, though developers gave players completely new attacks and placed on Kratos’ path a lot of logical puzzles, which require – aside from fast fingers – a sharp mind.
Shadow of the Colossus (2005) (PS2)
Action 14 October 2005
A third-person perspective fantasy action game created by Sony. It is one of the best-reviewed games in the history of PlayStation 2. Shadow of the Colossus follows a young traveler named Wander who explores a fantasy world on his horse. He is looking for a way to resurrect a girl burdened with a cursed fate. The only way to do it is by defeating the sixteen colossi that live in various regions of the world. The gameplay focuses solely on searching for the colossi and fighting them in epic, very challenging duels. Each of the enemies is many times larger than the main protagonist and must be defeated using a different strategy. The key to defeating them is to find their weak points and hit them with a sword enough times. Depending on enemy type, it might require the player to shoot arrows from a bow, climb on the giant body of the colossus or use the environments to his advantage.
Star Wars: Battlefront II (2005) (PS2)
Action 31 October 2005
The second installment of the multiplayer shooter series developed by Pandemic Studios. Once again, the players can participate in spectacular battles, where the forces of the Galactic Empire clash with the Rebel Alliance. The multiplayer mode allows up to 60 players to fight on one of 12 different planets, in the interstellar space and aboard massive space cruisers. Apart from standard infantry units, the battlefields are full of a variety of war machines – from X-wings and TIE Fighters to Star Destroyers and YT-1300 freight vessels. At some point during the playthrough, one can face the legendary Jedi Knights and the Sith Lords. Interestingly enough, players who prefer a more individual experience can also find something for themselves in this game, since Star Wars Battlefront II offers a number of non-linear missions with a well-written backstory.
Grand Theft Auto III (PS2)
Action 23 October 2001
Another installment in the controversial series of action games started in 1997. Grand Theft Auto III was developed by the authors of the original game, the DMA Design studio, this time under the wings of Rockstar. The third entry revolutionized the series by unleashing the players into an open, fully three-dimensional world brimming with virtual life. This was possible thanks to the RenderWare technology. The game takes place in Liberty City, a virtual adaptation of New York. The main protagonist is a young man named Claude who dreams about becoming the boss of the underworld and taking revenge on people who almost sent him to prison. The story of the game is non-linear and develops as the player completes dozens of assignments from various mafia bosses. A large arsenal of weapons can be useful in completing these tasks. The game also contains dozens of vehicles which – similarly as in the previous installments of the series – can be used with no limitations.
Metal Gear Solid 3: Snake Eater (PS2)
Action 17 November 2004
The third major installment in the stealth game series developed and published by Konami and a continuation of the Metal Gear franchise, created by Hideo Kojima back in the eighties. The game takes place in 1964 on Soviet Union territory. The player becomes a special operative, code-named Snake, whose current task is to extract a Russian scientist working on a mobile, nuclear-capable launch platform. Metal Gear Solid: Snake Eater, for the first time in the series, takes the action from industrial area to a jungle. This led to the addition of completely new movements for the main protagonist, who now fights not only humans, but animals as well. The developers also implemented a new close quarter combat system and improved character's range of movement, which now allows you to change your position while holding enemy as a human shield.
Grand Theft Auto: Vice City Stories (PS2)
Action 06 March 2007
Another spin-off to the legendary series of sandbox action games, developed by Rockstar Games for the PlayStation Portable console. As the title of the game suggests, its action is related to GTA: Vice City. The title takes place in 1984, two years before the events shown in the other game. The main protagonist is Victor Vance – an ex-soldier who currently works for various gangsters. By completing various jobs given to him by mafia bosses he slowly rises through the ranks of the criminal underworld. The gameplay isn’t very different from other installments of the series. However the developers added many new features such as the ability to swim, fly a helicopter or enter buildings. This made the game mechanics even more similar to the mechanics of full-fledged installments in the series. Grand Theft Auto: Vice City Stories offers a large number of weapons and gadgets as well as a varied soundtrack that accompanies the player while driving cars.
Resident Evil 4 (PS2)
Adventure 25 October 2005
The fourth major installment of the cult series of survival horrors created by Capcom. In the game the player assumes the role of ex-cop Leon S. Kennedy, a character well known from the second entry in the franchise. As a special agent responsible for protecting the presidential family, he goes to Europe in order to find the missing daughter of the US president. The trail leads to a small village in Spain. The village is controlled by a mysterious sect and the citizens are infected with a virus which causes mutations. During the game one will face hordes of zombies as well as more demanding bosses, such as giant monsters or the powerful leader of the sect, Osmund Saddler. Resident Evil 4 retains the dark feel of the previous installments and the game contains puzzles, but gameplay mechanics were greatly changed and the new engine allowed the developers to create faster and more dynamic action sequences. The game also contains many quick-time events.
Adventure 21 June 2005
An adventure game with strong action and platform game traits. It was developed by Double Fine Productions. The player assumes the role of a boy named Razputin. His dream is to become a member of the titular Psychonauts, a squad that is maintaining peace in the world. After sneaking up into one of the training camps, the protagonist discovers that the cadets are disappearing in an unknown way. Razputin, accompanied by his faithful friends, tries to discover this mystery. In Psychonauts the action is presented by using a third-person perspective. The game features more than a dozen of varied levels – most of them take place inside the human minds. During the game Raz must face various enemies and solve some more or less complicated traps and avoid many dangers. Luckily, the boy is able to jump, swim, climb and even sneak up. He has also paranormal skills like telekinesis, levitation and invisibility. The game features nice looking graphics. Similarly to previous games of this developer, the title is filled with humor.
Dragon Quest VIII: Journey of the Cursed King (PS2)
RPG 01 November 2005
Another installment in the bestselling jRPG series which has been in development since the mid-80s. It is the first game in the franchise to be available for PlayStation 2. Dragon Quest VIII: Journey of the Cursed King is set in a well-known fantasy universe. The player controls a party of adventurers who have to stop the evil Dhoulmagus and remove the curse he placed on the king and his daughter. As we progress, the protagonists gain new abilities and items and become stronger. In combat, played in a turn-based system, they use not only typical medieval weaponry but also magic. They also encounter friendly NPCs with whom they can trade and talk. Visually, Dragon Quest VIII resembles Dark Cloud 2: it has three-dimensional graphics combined with cel shading rendering which gives them cartoonish looks. The characters' were designed by a famous mangaka, Akira Toriyama, known primarily for his work on the Dragon Ball franchise.
The Godfather (PS2)
Action 21 March 2006
An action game based on the novel by Mario Puzo and its movie adaptation by Francis Ford Coppola. You play as a thief, who makes his way into the world of the Corleone family. By doing various tasks for them, he climbs up the mafia career ladder and earns growing respect from other criminals. The game is set in New York, at the end of the 1940s and the beginning of the 1950s. The non-linear character of the gameplay allows you to choose the order of missions to complete as you wish. Like the Grand Theft Auto series, The Godfather features an open world, and the game is full of spectacular pursuits and shootouts, as the Corleone family has many enemies, e.g. Tattagalia, Cuneo or Stracci. The characters in the game are based on their movie counterparts, and are voiced by actors such as Marlon Brando, James Caan and Robert Duvall. The game features high-quality visuals and the music based on that from the movie.
Red Dead Revolver (PS2)
Action 03 May 2004
A third-person perspective action game developed by Rockstar Games, a company known for Grand Theft Auto and Midnight Club series. The game features a Western setting, starting during the final years of 19th century and the player assumes the role of Red, a man filled with lust for revenge. During his early years he witnessed the death of his parents at the hands of Mexican bandits that wanted to claim possession of a gold mine located on Red’s parent’s land. After many years he returns to his homeland and his main objective is to kill as many thugs as possible. The game, considered to be a Wild West version of Grand Theft Auto, is mostly about completing story missions and dueling based on the best movie westerns. The developers provided the characteristic style of the Wild West and recreated locations, buildings and characters that are typical of the genre. The players also have access to thirty different weapons, including revolvers, shotguns, rifles and explosives.
Devil May Cry 3: Dante's Awakening (PS2)
Action 01 March 2005
The third installment in the third-person perspective action hack-and-slash series. The story of Devil May Cry 3: Dante’s Awakening takes place before the events shown in the first installment of the series. It reveals more details about Dante’s past and motivations. The gameplay mechanics return to the roots of the series while adding an innovative feature – the possibility to choose a combat style, slightly altering Dante's abilities. Depending on personal preferences, the style can emphasize powerful melee attacks (Swordmaster), defense & counterattacks (Royal Guard), firearms (Gunslinger), or mobility (Trickster). Other gameplay elements remain the same – the player will face numerous opponents at once and participate in dynamic action sequences while accompanied by a heavy metal soundtrack.
Max Payne 2: The Fall of Max Payne (PS2)
Action 02 December 2003
A continuation of the extremely successful action game from 2001. Max Payne 2: The Fall of Max Payne is once again developed by the Finnish developer Remedy Entertainment with the help from the publisher Take-Two Interactive. The action takes place one year after events of the first installment. Max Payne is back in NYPD. Unfortunately, the dark past still haunts him – the life of the hero is threatened by Mona – a beautiful killer, who steals his heart. There are not many changes in gameplay – it still combines elements of a third-person perspective shooter and an adventure game. Once again the developers implemented Bullet Time mechanics, offering new movement possibilities (like the thrilling bullet dodging).