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PS1 Video Games2

The PlayStation is the iconic, trail-blazing console designed and developed by Sony. It was a console of the 5th generation, but it was the 1st to be designed entirely by Sony. It sported a 32-bit architecture, a CD drive and entire 2 MB of RAM. The console achieved a stunning success across the world, eventually delivering more than 100 million units worldwide. Apart from PS1 (PSX), a scaled-down version, the PSOne, was also available.

PS1

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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.

Psychic Force 2
Psychic Force 2

Fighting 07 October 1999

Converted from slot machines, a three-dimensional fight in which people endowed with extraordinary abilities fight. The production is distinguished by the specific mechanics of rolling clashes and the fact that they take place in oval cages where warriors levitate.

Resident Evil 2 (1998)
Resident Evil 2 (1998)

Adventure 21 January 1998

The second installment in the best-selling survival horror action-adventure game series. Similarly to the original installment, the game has been developed by the Japanese studio Capcom. The action of Resident Evil 2 is set after the events shown in the first installment – nearly all citizens of Raccoon City have been infected by a mysterious virus, which changed them into bloodthirsty zombies.

Renegade Racers
Renegade Racers

Racing 01 January 1999

A racing game in which we sit at the helm of hovercraft and fight for victory on one of the six tracks. In addition to the Arcade mode (created to play alone) developed by Promethean Designs Renegade Racers studio, there is also a Quick Race variant, in which we can face another person. The whole was enriched with three-dimensional graphics maintained in a light, cartoon style.

Front Mission 3
Front Mission 3

RPG 02 September 1999

Tactical Japanese RPG, in which players lead a team of two-legged robotic pilots, vanzers. Production is considered to be one of the best in the history of the species.

Azure Dreams
Azure Dreams

RPG 13 November 1997

Hybrid jRPG and roguelike production, enriched with elements taken from dating simulators. As we play, we take control of Kohem, a warrior who travels the floors of the Monster Tower, in search of answers about the mysterious disappearance of his father. During his voyages, heros gains not only more and more powerful equipment, but also eggs from which monsters hatch - these can accompany him in his struggle and help in clashes with more and more powerful adversaries.

Cyberia
Cyberia

Adventure 01 January 1996

An action adventure game in which we play Zaka Kingston - a hacker infiltrating a secret research facility in Siberia, where works on a new weapon of mass destruction are carried out. During the game we explore the successive levels of the complex, fight with encountered opponents and solve various riddles, and from time to time we sit at the helm of shooting towers and planes.

SaGa Frontier 2
SaGa Frontier 2

RPG 31 January 2000

Eighth installment of the popular series of Japanese role-playing games SaGa. The production tells two different stories taking place in the fantasy world of Sandail. One of them focuses on the prince banished for his lack of magical abilities, the other draws the fate of several generations of the family of explorers of the mysterious artifact.

Battle Arena Toshinden
Battle Arena Toshinden

Fighting 09 September 1995

A three-dimensional fight in which players meet in delineated three-dimensional arenas, fighting with each other with the use of weapons and various special attacks. The background to the game is the legendary Toshinden tournament, organized by a mysterious sponsor named Gaia.

Micro Machines V3
Micro Machines V3

Racing 01 March 1997

Micro Machines V3 is an arcade race in which players drive small, toy vehicles along cornering trails marked out in various household spaces. Game created by Codemasters Software studio.

Guilty Gear
Guilty Gear

Fighting 14 May 1998

A two-dimensional brawl that debuted on PlayStation 1, and after many years also reached other platforms. Guilty Gear takes us into the future, when man-made, animated weapons have turned against their creators; as we struggle, we participate in a tournament whose winner will have to face their leader, the Testament.

Darkstalkers 3
Darkstalkers 3

Fighting 18 November 1998

Third installment of a series of two-dimensional beats produced by Capcom. As in the previous parts of the series, the game presents duels between monsters of horror, legends and legends. Among the playable characters we will find vampires, succubus, werewolves, and even an award hunter with a look reminiscent of a Red Riding Hood. The title also introduces bold changes in the mechanics of the game, resigning from the classic division into rounds.

Driver (1999)
Driver (1999)

Racing 02 July 1999

Inspired by classic films from the 60s and 70s of the last century, a racing game with feature elements. Players play the role of a secret police officer, who works out mafia structures by performing tasks commissioned by gangsters.

Hi-Octane
Hi-Octane

Racing 29 December 1995

A science fiction-based futuristic racing game, a side-project of the experienced Bullfrog studio. In the game we sit at the helm of 6 futuristic cars, competing on 6 different routes, full of shortcuts and branching. The fun is diversified by the possibility of using weapons and the need to replenish fuel supplies.

Crusader: No Remorse
Crusader: No Remorse

Action 01 March 1997

An isometric action game set in the future, created by the creators of Shock's cybernetic system. As a commandos and member of the World Economic Consortium (WEC), our hero is betrayed and then decides to join the previously hostile Resistance Movement to avenge his injustice.

Gran Turismo 2
Gran Turismo 2

Racing 23 December 1999

Continuation of a very warmly acclaimed racing game, focusing on a realistic representation of vehicle behaviour on the track. Gran Turismo 2 does not make drastic changes to the way cars behave on the track. Instead, the developers focused on a significant expansion of the content, increasing the pool of available vehicles to more than six hundred and twenty-seven tracks.

Dragonseeds
Dragonseeds

Strategy 06 August 1998

Strategy with elements of the action game, developed by Jaleco Entertainment. At Dragonseeds we put up our dragon to fight in the arena and gradually climb up the career ladder. Winning the next duels we gain money that we can use to buy new weapons for our charges; the reptile itself also grows in strength, which allows it to face more and more powerful opponents.

Omega Boost
Omega Boost

Arcade 31 August 1999

Created by the authors of the Gran Turismo series, this is a shoot up action game in which players control a powerful robot and fight waves of enemies. The production is characterized by a high level of visual setting. The mosses shown in the game were designed by the creator of the brand Macross.

Star Gladiator
Star Gladiator

Fighting 25 October 1996

A three-dimensional fight in the science fiction style, in which warriors are equipped with various types of white weapons. Star Gladiator first appeared on slot machines, and then it was converted to PlayStation 1.

Monster Rancher
Monster Rancher

Strategy 24 July 1997

Strategy game with elements of RPG and life simulation, in which the player plays the role of a monster trainer. His creatures are exposed to other monsters, allowing them to gain experience and gradually confront stronger and stronger opponents.

Attack of the Saucerman!
Attack of the Saucerman!

Action 01 July 1999

A combination of a three-dimensional platformer and an action game in which we play the role of Ed - an alien sent to Earth in order to stop the NEDCO corporation from colonizing the Blue Planet. In the course of the game we go through various stages, jump over platforms and fight with encountered opponents, as well as solve environmental riddles.

Landmaker
Landmaker

Puzzle 09 December 1999

Conversion of the automatic logic-arcade game, in which the aim of the game is to build the largest possible structures. The PlayStation 1 version includes several additional play modes.

NASCAR Rumble
NASCAR Rumble

Racing 31 January 2000

Arcade racing game, which although it uses the license of the popular NASCAR series of competitions, is definitely not focused on realism. Drivers can use the power-ups collected on the route to increase their chances of winning.

Driver 2: Back on the Streets
Driver 2: Back on the Streets

Action 13 November 2000

Continuation of the 1999 hit. This is an action game set in the open world of cars, in which the player takes on the role of a policeman acting under the cover. The missions focus mainly on impressive chases or the shortest possible route from A to B. A novelty in relation to the first part of the cycle is to allow the main hero to leave the vehicle he controls.

Re-Volt
Re-Volt

Racing 31 July 1999

Re-Volt is one of Acclaim's most crazy racing games. Players take control of remote-controlled cars and start exciting races on bizarre tracks, such as a toy shop, botanical garden and museum. As the game progresses, new models of cars with different technical parameters are unlocked.