Tiny Metal (Switch)
Strategy 21 November 2017
A turn-based military strategy game by Japanese studio Area 34, inspired by classic Japanese productions of the genre. In Tiny Metal you play as Lieutenant Nathan Gries, an officer of the Artemisian army, which is at war with the evil nation of Zipang. During the turn-based battles you assume control of many units and attack the enemy by using the right tactic and taking advantage of the terrain. There are thirteen unique units, and the battles are affected by their abilities and the genre-typical fog of war. Apart from the story campaign, which should take about 8-19 hours to finish, there is also a skirmish mode, allowing you to participate in quick battles, and a level editor.
Monopoly Plus (Switch)
Strategy December 2017
Another digital adaptation of the popular board game developed cooperatively by Engine Software and Ubisoft with Nintendo Switch in mind. The gameplay is based on the formula known from the original. We move tokens by as many fields as we throw on the dice. While playing, we trade with real estates and build houses and hotels that provide us with income since any player has to pay rent if we stepped into another player’s property. The game takes place on one of three three-dimensional levels such as Classic City, Amusement Park, or Haunted Town. Monopoly for Nintendo Switch offers a wide range of game modes for up to six players. The title utilizes the unique features of the Nintento’s console, including HD Rumble, the advanced vibration system.
Worms W.M.D (Switch)
Strategy December 2017
Another major installment in the bestselling turn-based strategy game series that focus on a humorous rivalry between the eponymous worms. In Worms WMD, the basic gameplay principles remain unchanged, and the players still have to eliminate the opposite team using a number of more or less unconventional weapons. The participants make their moves in turns and their actions are limited by a time limit. The game refers to the initial two-dimensional installments of the series, which means that battles are presented from the classical side view. The title does not lack for several enriching novelties, though. These include the possibility to hide inside buildings and to use vehicles that allow us to traverse the battlefield and deal damage to the enemy. Visually, the production features the characteristic cartoonish visual style, although the worms’ appearance and animation were refreshed.
Constructor HD (Switch)
Remake of a bestselling economic strategy game released in 1997, prepared by creators of the original – British studio System 3 Software. In the game we take on the role of an owner of a construction company, and our goal is to develop a thriving business and eliminate competition, always breathing down our neck. During the game we have to take care of raw materials supply, such as concrete or wood, and construct customer-fit houses which, when sold or rented, will give us a reasonable profit. A characteristic feature of the title is the possibility to take advantage of various not always lawful methods of undermining the competition. We can bribe protesting hippies, psychopaths, thieves, or saboteurs, and in the later stages of the game also cooperate with mafia. The main feature of the refreshed version of Constructor are its HD resolution graphics. Creators decided not to interfere with the classic gameplay mechanics, keeping also the large dose of humor that traditionally accompanies our struggle.
Kingdom: Two Crowns (Switch)
Another incarnation of a minimalistic real-time strategy with RPG elements developed by an independent studio called noio. Like in the original Kingdom for PC Windows and mobile devices, in Kingdom: Two Crowns, a player assumes the role of a king tasked with taking care of his loyal subjects and providing for them. Unlike the original release, in Kingdom: Two Crowns a player can enjoy both single player and cooperative game modes. During the game, one observes the action from the side perspective. Gameplay revolves around two main aspects – the first one being exploration (during which one can acquire gold he can give to the encountered settlers), while the second one focuses on expanding the settlement by erecting production buildings, creating the tools for the settlers, and building diverse fortifications, which prove useful after dusk. During the night, one’s domain is attacked by vicious trolls and a player has to pay careful attention to his crown, as when it falls into enemy hands, the game is over. Luckily, a player can unlock numerous perks on his adventures to stand a better chance against the increasingly powerful foes. The game features simple, yet pleasing to one’s eye pixel-art visuals.
Kingdom: New Lands (Switch)
Strategy 14 September 2017
An improved version of the old-school, minimalistic strategy game, Kingdom, that was released in 2015 by two independent developers nicknamed noio and Licorice. Similarly as in the original game, in the new title the player assumes the role of a king who travels through the world and uses his wealth to gain new subjects and expand his domain. As the game progresses, the king gains access to new craftsmen as well as production and military buildings. He is tasked with providing his followers with welfare and safety. In comparison to the first version of the game, in Kingdom: New Lands the main objective is to find and rebuild a boat that allows us to swim to new areas where the whole game basically starts all over again. In addition to that, the game introduces many novelties like bigger areas to explore, seasons cycle and previously unavailable options, tools and upgrades.
New Frontier Days: Founding Pioneers (Switch)
Strategy 23 March 2017
A simple strategy game developed by Arc System Works. In the game, a player gets to control a group of pioneers with the task to establish a flourishing settlement and tend to settlers’ needs. As the game starts, a player has at his disposal only one building and several servants, who have to be assigned to particular jobs like gathering resources, in order to expand the settlement. Further on the list of available structures, one can find production units (mills, farms, factories), and utility buildings, which, among others, increase the population limits. Settlers can also domesticate animals, which in turn support our pioneers in hunting and transportation, serving as faithful steeds. As the game progresses, a player receives the so-called Invention Cards, which allow him to modify given gameplay aspects, such as the harvesting speed. New Frontier Days: Founding Pioneers offers three diverse game modes – Story Mode, Survival Mode, and Free Mode. The entire experience delivers pleasing to one’s eye visuals featuring a cartoonish style.
Wargroove is a turn-based strategy inspired by Advance Wars and the Fire Emblem game series. It was developed by Chucklefish. The game is made of twelve story campaigns, in which we can play as one of a dozen or so heroes, each of them leading their own military units. As we play, we move around the game map (we observe the action from a bird's eye perspective), gather resources, manage our army, and fight with our opponents. Exploration, both on land and sea, plays a crucial role in the game. Wargroove also offers a competitive multiplayer (local or online). The game comes with a special editor that allows us to create our own campaigns. Thanks to its simple and intuitive interface our maps and missions are created in no time.
Pikmin 4 (Switch)
Strategy 10 August 2017
A turn-based strategy game set in a steampunk world and inspired by both the mechanics of the Puzzle Quest series and the works of such writers as Herbert Wells or Jules Verne. Ironcast is set in an alternative version of the Victorian England, and the country has been at war with France for a decade. When the French are beginning to gain the upper hand in the conflict, a private association is founded in order to produce cutting-edge combat mechs. The player battles subsequent skirmishes that utilize the mechanics once introduced in the so-called "match-3" logic games. During each turn, the player can match objects on the map up to three times, erasing elements which symbolize money, ammo, energy, repairs, or the mech's cooling system. Afterwards, those are used to reinforce the player's combat machines, as well as to activate different special abilities. The in-game campaigns are randomly generated, and each time, the player's goals are to stop the forces of the French, and defeat their boss in a final fight.