Jurassic Park: Operation Genesis (XBOX)
Strategy 21 March 2003
Developed by Blue Tongue Software, an economic tycoon in which you need to build a thriving theme park where the dinosaurs from Spilberg’s films serve as the main attraction. Gameplay of Jurassic Park: Operation Genesis consists in expanding your park (terrain editing included), erecting diverse buildings and attractions, and taking care of the park’s budget along with high quality of customer service. During the campaign composed of 12 huge missions, you need to display management skills and quick reaction to emergencies (like bloodthirsty velociraptors at large). The title enables the players to walk in a visitor’s shoes – you can explore the park by foot, while flying a helicopter, or in a car. You can step out of a vehicle anytime and e.g. take some pictures.
Commandos 2: Men of Courage (XBOX)
Strategy 13 September 2002
The sequel of the popular turn-based tactics game from 1998, developed by Spanish Pyro Studios. In Commandos 2: Men of Courage we take over a squad of well-trained commandos, sent to complete various missions behind enemy lines. The group now consists of a green beret, a sapper, a spy, a driver, a sniper, and a diver, with occasional appearances of Natasha, a seductress, and Whiskey, a dog, which is a completely new addition to the series. Each of the characters has his own set of skills, which are often indispensable for the mission to end with victory. The game contains 10 complex levels taking place all around the world, and divided into a number of smaller segments. Our commandos can now move around interiors (including a submarine), and have new skills and movement options. The game is powered by an improved graphical engine that offers various zoom levels, and four different camera shots (every 90 degrees).
Ghost Master (XBOX)
Strategy 27 August 2004
A unique real-time strategy game by Sick Puppies. You play as the eponymous Ghost Master, who arrives in the town of Gravenville to terrorize and scare its citizens. The game features 23 kinds of wraiths, ghosts, and other astral beings. Each of them has psychokinetic energy, unique powers and skills to use against humans, who can be affected by four kinds of stimuli: optical, auditory, olfactory, and thermal. You can phase through walls, create physical or spiritual peculiarities, or manipulate the environment's temperature. Your potential victims vary in terms of their lifestyle, character, and preferences, and they go on with their daily lives during the game—hey clean, work or watch TV. Ghost Master consists of twenty missions involving various tasks, such as driving humans out of a given house or helping amateur sorcerers in finding the Book of Death. The production features pleasant colorful visuals with a humorous touch.
N.U.D.E. - Natural Ultimate Digital Experiment (XBOX)
Strategy 24 April 2003