Spider-Man 3: The Game (GBA)
Action 04 May 2007
An action adventure game based on the third Spider-Man movie directed by Sam Raimi. The action is set in the city of New York, recreated with great attention to details. We assume the role of the eponymous superhero, who has to undertake a myriad of various quests. However, the story does not impose any specific path on us, letting us decide the mission order on our own. Spider-Man 3: The Game focuses primarily on combat, where we can perform spectacular strikes with arms and legs as well as use the spider web. Hordes of minor enemies as well as ten famous villains known from the Marvel comic books will stand in our way. An interesting novelty is the fact that in the game we control not only the classic Spider-Man, but also his dark incarnation that came to life as a result of merging with a mysterious space symbiont.
Doom (1993) (GBA)
Action 28 October 2001
A first-person shooter set in a science fiction realm, created by id Software studio, previously known mainly for the arcade series Commander Keen and the groundbreaking Wolfenstein 3D. Action of Doom takes place in the near future, and players play the part of a cosmic Marine who, for insubordination, is sent to UAC corporation's secret research facility on Mars. When, in the fallout of an interdimensional gate experiment, the base gets overrun by bloodthirsty monsters from outer space, we have to provide reconnaissance and, of course, eliminate all potential threat. In each of nearly 30 levels of the game the player's task is to find an exit, the keys to open it, and to eliminate all encountered monsters using a wide arsenal of both classic and futuristic weapons. The game features a large dose of brutality, claustrophobic atmosphere, and three-dimensional graphic design.
Max Payne (GBA)
Action 18 December 2003
Max Payne is a third-person perspective action game developed by the Finnish studio Remedy Entertainment. The protagonist is an undercover DEA agent whose task is to locate the source of Valkyr - a deadly new drug. Personally, Max is also seeking revenge against the murderers of his family. He falls victim to a conspiracy and gets accused of killing his supervisor. The creators were inspired by the crime stories from the 1940s and 1950s, Pulp novels, and the movie, The Matrix. The gameplay focuses on very dynamic sequences of spectacular shootings. An innovative gameplay mechanism is the bullet-time effect which allows the player to slow down the passage of time for a short while in order to perform quick movements, such as jumps or dodges.
Tom Clancy's Splinter Cell (GBA)
Action 05 June 2003
A third-person stealth action game by Ubisoft Montreal, inspired by the works of the famous Tom Clancy and the NetForce novel series. We assume the role of Sam Fisher, a federal agent and an operative of a secret unit within NSA (National Security Agency). The protagonist's task is to perform missions given to him by the agency, usually involving elimination of incredibly dangerous enemies, destroying documents, or infiltrating secret installations. Contrary to such series as Rainbow Six or Ghost Recon, where the emphasis is put on teamwork and commanding a unit, Tom Clancy's Splinter Cell focuses on controlling one character, making it more of a stealth game. There is no shortage of open confrontation opportunities in the title, though. In such scenarios, we can choose from 13 available weapons and other useful gadgets.
Wolfenstein 3D (GBA)
Action 31 March 2002
A 1992 cult shooter game, often called the “forefather” of 3D FPS games. Wolfenstein 3D was developed by the famous studio id Software, also known from such titles as Doom or Quake. You play as William “B.J.” Blazkowicz, an Allied special forces spy, who undertakes dangerous missions on enemy territory. Blazkowicz is sent to Nazi Germany to infiltrate Castle Hollehammer, a secret base where research on creating a super-soldier is conducted. The singleplayer campaign consists of six episodes, starting with getting out of the eponymous Castle Wolfenstein. In the enclosed locations of the game, you face various opponents, from guard dogs, through foot soldiers, to powerful mutants—at the end of every level, you have to fight a mighty boss enemy. The levels are labyrinth-like, and your primary task in each of them is to find the exit key and proceed to the next location.
Dragon Ball Z: Advanced Adventure (GBA)
Action 17 June 2005
An action game created by Dimps Corporation, based on a cult-classic manga by Akira Toriyama. The players are presented with an opportunity to experience childhood adventures of Goku – the main hero of the series. The game consists of fifteen diversified levels, allowing the players to relive the greatest adventures of the young hero, meeting characters known from the series, including Bulma and Piccolo. The gameplay in Dragon Ball Z: Advanced Adventure is presented as a side-scroller, and consists of exploration of the environment, jumping between platforms, solving simple environmental puzzles, and combat with encountered enemies. While standard opponents do not stand a chance, boss encounters that await at the end of every level require using advanced battle techniques of our hero (including the trademark “Kamehameha” generated from his Ki) and employing special tactics. The game is complemented by colorful visuals, inspired by the craft of Japanese mangakas.
Castlevania: Aria of Sorrow (GBA)
Action 06 May 2003
Another entry in a classic platform series from Konami and a third part of the trilogy developed with Game Boy Advance console users in mind. The main hero of Castelvania: Aria of Sorrow is Soma Cruz, who loses consciousness during the first eclipse of the 21st century and wakes up in a mysterious Medieval castle. It turns out that the eclipse had a lot to do with dark forces, and the solitary protagonist has to find a way out of the fortress, while dealing with legions of various enemies. In terms of game mechanics, the title doesn’t differ much from previous productions from the Castlevania series, combining arcade slasher with RPG features. During the game, our hero can use different types of weapons, attacks and spells gained as we progress through the game. Enemies we face are greatly varied and require equally varied tactics.
Tomb Raider: Legend (GBA)
Action 10 November 2006
The seventh major installment of the Tomb Raider series. As the previous parts of the game were not received very well, a new studio – Crystal Dynamics, with Toby Gard, the creator of the original series, in its ranks – was entrusted with the game. Setting-wise, the title goes back to its roots, which means exploring ancient tombs and catacombs. During the gameplay you will visit a number of exotic locations, including Himalayas, Bolivia, Peru, Japan, Ghana, Malaysia, England, and Kazakhstan. The production offers new skills, weapons, and a whole new range of useful gadgets unavailable before. Lara’s character has also changed, both mentally and visually. The graphics are powered by a new engine, which allows for bigger interaction with the environment and changing weather conditions.
Tom Clancy's Splinter Cell: Pandora Tomorrow (GBA)
Action 23 March 2004