The Sims 2 (GBA)
Simulation 24 October 2005
A sequel to the bestselling human life simulation game – The Sims (2000). The Sims 2 was developed by Maxis Studio (SimCity, EA Land, and others) in cooperation with the Electronic Arts company. Players again take care of virtual characters leading them through their entire lives – from early childhood till elderly age. The main goal is to achieve as high Life Score as possible, which stands for how well a sim leads his/her life. When compared with its predecessor, The Sims 2 offers much more complex character creator and a wider array of available objects. A new, more efficient game engine allowed for presenting the life of the sims in fully 3D graphics.
The Sims 2: Pets (GBA)
Simulation 07 November 2006
The fourth expansion for the popular game The Sims 2, in which you control the daily lives of player-created characters. As the title suggests, the expansion adds various pets to the game: from dogs and cats to guinea pigs, fish, hamsters and birds. You can design your pets just like your human Sims. They can also wear many accessories, such as scarves and collars. You have to remember, however, that the pets don't live forever and you have to take care of their basic needs, such as hunger and the need to relieve themselves. Dogs and cats in particular require quite a lot of entertainment, care, and training. The Sims 2: Pets includes a reward and punishment system, which allows you to better train your animal companion — otherwise, you risk mischief and collateral damage. Curiously, the well-cared-for pets can become show-business stars, which earns you a monthly reward.