Tom Clancy's Splinter Cell: Chaos Theory (GCN)
Action 25 March 2005
The third installment in the popular third-person stealth action game series starring special agent Sam Fisher. The game is set in the near future, where a conflict between North Korea and Japan escalates, unintentionally fanned by the United States. This is when our unfailing protagonist steps into action. His task is to reconcile the interests of all countries involved in the conflict. When compared with previous installments in the series, Tom Clancy's Splinter Cell: Chaos Theory offers a great deal of changes, both in visuals and mechanics. Individual missions are of non-linear structure and you can reach your goal in several different ways, while completing optional objectives along the way. It is also noteworthy that the character can make use of new moves, attacks, and combat techniques, as well as new types of gadgets and weapons. Moreover, there is no shortage of multiplayer modes, starting with the online co-op mode.
Ultimate Spider-Man (GCN)
Action 22 September 2005
Another entry in the series, developed by Activision, aimed at fans of Spider-Man. Unlike the previous two games, Ultimate Spider-Man is not based on the movie series directed by Sam Raimi. Instead, the game is based entirely on the comic book with the same name which is a modernized version of Peter Parker's early years as a superhero. During the game we travel through Manhattan and Queens and visit locations known from the comic book, such as the family home, university or Daily Bugle building. All of those locations are part of the plot which focuses on eliminating super villains. What is interesting is that we can play as not only Spider-Man but also as his main antagonist, Venom. Both characters have similar abilities such as combat system with effective combos and ability to use spider web.
Hitman 2: Silent Assassin (GCN)
Action 19 June 2003
The sequel to Io-Interactive's well-received stealth action game from 2000. The game’s story starts in a Sicilian monastery, where the protagonist of the first game, Agent 47, tries to forget about his former deeds by seeking atonement in peaceful life and prayer. Unfortunately, he is soon tracked down by the Russian mafia and forced to get back to work. He quickly learns that he is being manipulated and eventually becomes a target himself, hunted by highly-trained ex-Spetsnaz operatives. Hitman 2: Silent Assassin is a set of 21 new missions set in six main locations all over the world. As you play, you make use of the protagonist’s talents, such as reconnaissance, camouflage, sneaking, and covering his tracks. The game offers a selection of more than 30 diverse weapons, including brand new tools, such as crossbows, poisonous darts, stun ammo, and even chloroform.
Medal of Honor: Frontline (GCN)
Action 07 November 2002
Another installment in an FPS series tracing its roots back to the PlayStation console. The Medal of Honor series of war shooters is considered to be the predecessor of the Call of Duty franchise. In Medal of Honor: Frontline, the player assumes the role of lieutenant Jimmy Patterson from the American OSS agency. The protagonist is sent to the most dangerous battlefields of World War II, including the spectacular landing on the Omaha beach for example (a mission inspired by the 1998's film Saving Private Ryan). The player will be taken inside a German U-boat, they will fight over a strategically important bridge in Nijmegen, and most importantly, they will hijack a German plane prototype capable of tipping the scales of victory. In terms of mechanics, the game does not stray much from the formula behind the previous installments, giving the player an opportunity to experience a true war horror, which is intensified by the use of convincing sound effects. In the game, the player participates both in open shootouts as well as stealth-action sequences, making use of a massive number of different weapons representing authentic firearms of the period.
Tomb Raider: Legend (GCN)
Action 14 November 2006
The seventh major installment of the Tomb Raider series. As the previous parts of the game were not received very well, a new studio – Crystal Dynamics, with Toby Gard, the creator of the original series, in its ranks – was entrusted with the game. Setting-wise, the title goes back to its roots, which means exploring ancient tombs and catacombs. During the gameplay you will visit a number of exotic locations, including Himalayas, Bolivia, Peru, Japan, Ghana, Malaysia, England, and Kazakhstan. The production offers new skills, weapons, and a whole new range of useful gadgets unavailable before. Lara’s character has also changed, both mentally and visually. The graphics are powered by a new engine, which allows for bigger interaction with the environment and changing weather conditions.
Tom Clancy's Splinter Cell (GCN)
Action 05 June 2003
A third-person stealth action game by Ubisoft Montreal, inspired by the works of the famous Tom Clancy and the NetForce novel series. We assume the role of Sam Fisher, a federal agent and an operative of a secret unit within NSA (National Security Agency). The protagonist's task is to perform missions given to him by the agency, usually involving elimination of incredibly dangerous enemies, destroying documents, or infiltrating secret installations. Contrary to such series as Rainbow Six or Ghost Recon, where the emphasis is put on teamwork and commanding a unit, Tom Clancy's Splinter Cell focuses on controlling one character, making it more of a stealth game. There is no shortage of open confrontation opportunities in the title, though. In such scenarios, we can choose from 13 available weapons and other useful gadgets.
Action 08 November 2005
An open-world action game developed by Neversoft Entertainment, the studio known from the Tony Hawk’s Pro Skater series. Gun takes us to the American Frontier in XIX century and sees us assume control of Colton White – a young cowboy searching for his real family, following the tragic death of his foster father. The game offers an extensive world consisting of vast wastelands, as well as small towns and Indian settlements. Our hero can explore the world both on foot and by riding horses, while the plot is conveyed through cinematic cut-scenes accompanying the story missions. During his journey, Colton encounters a wide range of NPCs, including the virtual versions of Wyatt Earp or Billy the Kid. When it comes to combat, the player takes part in spectacular shootouts using an extensive and fun-oriented arsenal, including revolvers, rifles, or even the Gatling Gun. The game is characteristic for its detailed, three-dimensional visuals.
Spider-Man 2: The Game (GCN)
Action 28 June 2004
The second entry in the series of third-person perspective action games about Spider-Man. The plot of the game is based on the movie under the same title. The player assumes the role of Peter Parker, a boy who gained spider superpowers during an accident in a laboratory. His main antagonist is Otto Octavius (in the criminal underworld known as Doctor Octopus), a scientist equipped with mechanical arms controlled by his brainwaves. Depending on the platform, the game has completely different mechanics and was developed by different studios. The main console version offers a fully three-dimensional open world with advanced physics and takes place in a faithfully recreated virtual version of Manhattan. Other versions have simplified mechanics that use features of side-scrolling action games and platform games.