Survival horrorGCN Video Games

Video Games Encyclopedia by Gamepressure.com

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Resident Evil 4 (GCN)
Resident Evil 4 (GCN)

Adventure 11 January 2005

The fourth major installment of the cult series of survival horrors created by Capcom. In the game the player assumes the role of ex-cop Leon S. Kennedy, a character well known from the second entry in the franchise. As a special agent responsible for protecting the presidential family, he goes to Europe in order to find the missing daughter of the US president. The trail leads to a small village in Spain. The village is controlled by a mysterious sect and the citizens are infected with a virus which causes mutations. During the game one will face hordes of zombies as well as more demanding bosses, such as giant monsters or the powerful leader of the sect, Osmund Saddler. Resident Evil 4 retains the dark feel of the previous installments and the game contains puzzles, but gameplay mechanics were greatly changed and the new engine allowed the developers to create faster and more dynamic action sequences. The game also contains many quick-time events.

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Resident Evil (GCN)
Resident Evil (GCN)

Adventure 01 May 2002

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Resident Evil 3: Nemesis (GCN)
Resident Evil 3: Nemesis (GCN)

Adventure 15 January 2003

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Resident Evil 2 (GCN)
Resident Evil 2 (GCN)

Adventure 14 January 2003

The second installment in the best-selling action-adventure game series following the survival horror convention. Similarly to the original installment, the game has been developed by the Japanese Capcom. The action of Resident Evil 2 is set after the events shown in the first installment – nearly all of the citizens of Raccoon City have been infected by a mysterious virus, which changed them into bloodthirsty zombies. Once again, a player gets to control two characters – this time around it is Leon, a young police officer and Claire, a journalist. Their task is to save Raccoon City from complete destruction and stop the virus before it spreads all over the world. In Resident Evil 2, gameplay revolves around exploration and solving environmental puzzles – another important aspect of the game is fighting numerous foes using a wide range of weapons limited by scarce ammunition. As befits an installment in the Resident Evil series, in order to survive and escape consecutive dangers, a player has to carefully manage the supplies he acquires on his adventure.

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Resident Evil Code: Veronica X (GCN)
Resident Evil Code: Veronica X (GCN)

Adventure 03 December 2003

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Resident Evil Zero (GCN)
Resident Evil Zero (GCN)

Adventure 12 November 2002

A side entry in the classic survival horror series from Capcom; originally developed exclusively for Nintendo GameCube console, but later released for Nintendo Wii (under the name Resident Evil Archives: Resident Evil Zero). Story-wise, it is a prequel to the entire series, telling about the special force unit S.T.A.R.S. Bravo Team, which has been sent to Raccoon City, but never reached it. We take control of Rebecca Chambers, a lone survivor of the squad, after a helicopter crash forced her to join forces with former convict Billy Coen. Gameplay isn’t much different from previous games in the series, introducing tagging. We can freely swap between both protagonists, each of which has unique strong and weak points. This feature is crucial for gameplay, with some tasks requiring close cooperation of both characters.

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Deadlight (2005) (GCN)
Deadlight (2005) (GCN)

Action canceled

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