Grand Theft Auto V (X360)
Action 17 September 2013
The fifth major installment in the massively popular action game series developed by Rockstar North in cooperation with Take Two Interactive. Grand Theft Auto V is set in a fictional city of Los Santos (based on Los Angeles). The story revolves around adventures of three characters: Michael De Santa, Trevor Philips, and Franklin Clinton, men infamous for brushing up against the law. The game’s creators stayed true to the franchise tradition of sandbox gameplay model, giving players an unparalleled freedom of choice when it comes to completing missions and moving around the virtual city. The game's budget amounted to 360 million dollars, a record number for a video game.
Grand Theft Auto IV (X360)
Action 29 April 2008
The fourth installment in a best-selling action game franchise. The title was developed by Rockstar North Studios under the supervision of Chris Sawyer. The protagonist of Grand Theft Auto IV is Niko Bellic, an immigrant from Eastern Europe who recently came to America, where he starts a career in the criminal underground. The sandbox gameplay model gives the player much freedom in exploration of Liberty City, a virtual metropolis, where you can move around using various vehicles (cars, motorbikes, and helicopters, among others). How the story unfolds depends on the player’s choices regarding order in which the missions are completed. Apart from single player gameplay, Grand Theft Auto IV offers online or LAN multiplayer for up to 32 people.
Forza Horizon (X360)
Racing 23 October 2012
A spin-off to the popular series of car simulation games Forza Motorsport. The title was developed by Playground Games in cooperation with the development teams from Turn 10 Studios and Microsoft Game Studios. The game takes place on the roads of Colorado State during the titular music festival. In contrast to the main installments of the series, the spin-off gives the player much greater freedom when it comes to the exploration of the world and selecting challenges to complete. During the game it is not only important to reach the finish line before the rivals, but to drive impressively as well. The player can select from around 300 models of vehicles of various classes (from sports cars through pick-ups to roadsters) that can be additionally tuned.
Grand Theft Auto: San Andreas (X360)
Action 26 October 2014
The seventh installment in the controversial Grand Theft Auto series – one of the most popular game franchises in history that brought Rockstar Games company international fame. The series has been letting the player start as a petty criminal and work his way to the top of the criminal underground. This next part of the series is the biggest one so far, featuring world – the State of San Andreas – almost three times larger than Vice City. Among many innovations, there are several thing worthy of mention: improved AI of civilians, option to recruit gang members, increased number of interactive buildings, hunger factor, swimming, and new means of transportation (e.g. bicycles). On top of that, there game features numerous extra activities, highlighting the sandbox character of gameplay. The game features the atmosphere of the 1990s, apparent in both the graphics and the soundtrack available via the numerous in-game radio stations.
Forza Horizon 2 (X360)
Racing 30 September 2014
A sequel to the bestselling racing game that was a spin-off to the flagship series of racing games developed for Xbox consoles. The title was developed by the creators of the previous entry: Playground Games (Xbox One version) and by Sumo Digital (Xbox 360 version). The new installment takes place in Southern Europe where another Horizon festival takes place. The festival is filled with good music and variety of racing challenges. Similarly as its predecessor, the title offers a large, open world where hundreds of licensed cars await the player. Similarly as the first entry in the spin-off series, the game offers a driving model that is slightly simplified in comparison to Forza Motorsport – it focuses mostly on making the races impressively looking. For the first time in the series the developers implemented a dynamically changing weather system which adds some realism to the races. The developers also added the Drivatars system known from Forza Motorsport 5, enabling the virtual drivers to gain experience even if they don’t participate in the game.
Burnout Paradise (X360)
Racing 22 January 2008
The full-fledged sequel to the series of racing games started in 2001 by Criterion Games. The game takes place in the fictional Paradise City, which consists of an island with an airport, a bay with skyscrapers and hills that are free of any infrastructure. The game combines dynamical driving with impressive crashes and breaking the traffic regulations in a way that is typical for the series. Burnout Paradise slightly refreshes the classic formula of the series. One of the main novelties is taking the action to an open world across which one can move freely, completing various challenges. In contrast to the previous games, the gameplay concentrates slightly more on typical races while the Crash Mode (here called Showtime) known from the previous installments is only an addition which can be activated at any moment of the game. The title uses a completely new driving model and physics engine which is responsible for damage model of the vehicles.
Forza Motorsport 4 (X360)
Racing 11 October 2011
Another installment of the popular racing simulation game series launched in 2005 and developed by Turn 10 Studios in cooperation with Microsoft. Forza Motorsport 4 introduces numerous novelties in terms of gameplay mechanics as well as technical aspects. The game features over 500 faithfully recreated cars that we can drive on 26 varied speedways at different times of the day for the first time in the history of the series. The career mode was enriched with the so-called World Tour which is a series of tournaments that takes place all around the world. The tuning and the social options (e.g. forming clubs) known from the title’s predecessor were also expanded. One of the primary novelties is the Autovista module, which utilizes the capabilities of Kinect—it allows us to examine the body as well as the interior and compartments of the selected car’s engine. The aforementioned features are complemented by a new version of the matchmaking system that searches for competitors online.
Mafia II (X360)
Action 24 August 2010
A sequel to the popular gangster game - the first Mafia was released in 2002. This new title was developed by the creators of the original game – also known for games like Hidden & Dangerous and Vietcong – working for the 2K Games company. The second part tells a completely new story; however, it contains multiple references to the previous title. The protagonist is a man named Vito Scaletta, who returns to his home city of Empire Bay after the end of Second World War; the city itself is a virtual creation heavily inspired by New York. Trying to find himself in a new, peaceful reality, Vito picks up jobs for the local criminal underground, gradually climbing up the mafia hierarchy. Apart from traditional shootouts with rival gangs, kidnappings, and getaways, there are lots of extra attractions, such as clothing stores and car customization options. A new game engine significantly improved the graphics and features like day and night cycle.
Need for Speed: Most Wanted (2005) (X360)
Racing 22 November 2005
The ninth installment in a legendary racing game franchise created by Electronic Arts company. After two Underground games, featuring illegal night street races, the franchise went back to its roots, combining ideas from the two most recent titles with classic elements. The player’s goal is to climb to the top of a black list of the most wanted drivers. Again you get to explore a huge virtual city, taking on different racing challenges. These include circuit, sprint, drag, elimination, time trial, speed challenge, and police pursuit. After completing enough of these you can challenge subsequent drivers from the black list. Apart from elements typical for the series, such as licensed cars and diverse soundtrack, the game features complex car customization, both in terms of appearance and performance.
Need for Speed Rivals (X360)
Racing 19 November 2013
An arcade racing game belonging to the long-standing and very popular Need for Speed series. The title was developed by Swedish-British studio Ghost Games (former EA Gothenburg), aided by ex-employees of Criterion Games. Players can become either drivers taking part in illegal street races or police force trying to apprehend them. As you progress in the game you unlock new cars and useful technologies. The in-built All Drive system allows for seamless coexistence of single and multiplayer modes. On the technical side, Need for Speed Rivals is powered by the advanced Frostbite 3 engine, also used in e.g. Battlefield 4.
Grand Theft Auto Online (X360)
Action 01 October 2013
A free expansion for the bestselling action game Grand Theft Auto V developed by Rockstar North. The expansion introduces multiplayer mode based on the Internet network. The players can create their own avatars and together with friends explore the city of Los Santos. Up to 16 players can participate in the game simultaneously. The developers prepared many activities for them. In addition to typical online modes (like deathmatch), the players can complete missions in cooperation mode and participate in such activities as street racing, golf or even parachuting. The virtual money earned during the game allows the players to change the looks of their character, buy weapons, vehicles and apartments.
Burnout Paradise: The Ultimate Box (X360)
Racing 06 February 2009
A complete edition of the racing game released in 2008 by Criterion Games. The title was a great success and received many DLC expansions during the months following its debut. The game takes place in the titular Paradise City which has open structure and across which the player can freely move while accepting various racing challenges. The title slightly refreshes the formula of the series but without resigning from its characteristic traits, such as the arcade driving model and spectacular traffic crashes. The mechanics of Burnout Paradise: The Ultimate Box are same as in its predecessor that was released one year earlier. However, the game contains all DLC expansions that were previously available only through the PlayStation Network and Xbox Live. These DLC expansions introduce, among other things, motorcycles and night races to the game. The Ultimate Box is the first installment of this popular console series that was released on PC.
The Crew (X360)
Racing 02 December 2014
A sandbox racing game developed by Ivory Tower Studios in cooperation with Ubisoft Reflections. The Crew was tailored for the fans of spectacular racing video games. The players become drivers racing across the American roads and cities. There are over 100 car models, whose appearance and performance can be modified as you see fit. The Crew offers several play modes – both single and multiplayer. The world’s open structure (an area covering over 5 thousand square miles) encourages you to explore, take up new challenges, and undertake hundreds of missions. It is also noteworthy that the game includes expanded social features.
Test Drive Unlimited 2 (X360)
Racing 08 February 2011
A sequel to the bestselling Test Drive Unlimited - a game that managed to reinvigorate the classic racing series launched by the Accolade company in 1987. The game is set in two locations, namely the islands of Ibiza (Spain) and Oahu (Hawaii) - the latter appeared in the first Test Drive Unlimited where it is accessible later in the game. The player can freely explore both islands, taking on subsequent racing challenges. Alongside the game's progression, the player purchases new luxurious cars, but also villas and other properties. The game introduces several changes to the mechanics. Instead of individual races, the player takes part in racing tournaments. Also, the player obtains special licenses, which unlock subsequent challenges. Although the single-player mode was supplemented with a storyline, the game focuses mainly on multiplayer competition. Thanks to the improved game engine, the player can drive in daylight or at night. Dynamic weather conditions were implemented as well.
Forza Motorsport 3 (X360)
Racing 23 October 2009
The third installment of the popular racing games series exclusive to Microsoft platforms. In Forza Motorsport 3, the team at Turn 10 Studios decided to use tried solutions and introduce a myriad of enhancements and fixes. The game is focused on simulation, although beginners can enable a number of facilities. The fans of motoring can drive over 400 licensed vehicles from twenty manufacturers, including those from Forza Motorsport 2 as well as completely new ones. The most important novelties introduced in the game are, first and foremost, expanded tuning possibilities, enhanced artificial intelligence, a new camera mode set inside the car, improved editor, and rich social options. The title is powered by a new graphics engine which translates into slightly better visuals.
Mad Max (X360)
A TPP sandbox action game, based on the cult film franchise by George Miller. The production was developed by Swedish studio Avalanche in collaboration with Warner Bros. Interactive. The plot of Mad Max is not an adaptation of the blockbuster movie, presenting instead a completely separate story set in a post-apocalyptic world in the near future. Players get an opportunity to assume the role of the titular character. After losing his legendary V8 Interceptor, the hero traverses the wasteland in search of parts needed to construct a new vehicle. The creators provided the players with a large degree of freedom when it comes to exploration of the game world; they are also given a host of side quests to choose from. The visual side of Mad Max is a clear reference to the distinctive aesthetics of the movie.
Need for Speed: Most Wanted (X360)
Racing 30 October 2012
A new installment in the legendary racing series. As the title suggests, the game refers to one of the most well-received parts of the series - the original 2005's Need for Speed: Most Wanted. The game was developed by Criterion Games, a company well-know for the Burnout series. The remake resembles the original game when it comes to dynamic police chases and the so-called Blacklist, where the player challenges other most wanted drivers for races and climbs up their ranks. This time the developer put emphasis on the game's open-world environment, and the opportunity to explore it freely. The player can freely roam the streets of Fairhaven and switch between the vehicles they previously managed to acquire. Participation in subsequent races unlocks upgrades and modifications for each car. In doing so, the player earns prestige points as well, which allows them to challenge subsequent Blacklist drivers. What is typical of the series, the game offers an arcade driving system that features spectacular collisions.
Need for Speed: Undercover (X360)
Racing 18 November 2008
After the slightly more realistic ProStreet, in which the players raced on professional racing circuits, the popular Need for Speed series returns to city streets with a traditional, arcade installment. Developed by a Canadian EA branch, Undercover puts a special emphasis on the storyline. As an undercover cop, the player has to infiltrate the ranks of a racing gang. To do so, they have to prove their worth in a series of driving challenges, including regular races, time trials, highway battles and outruns. As usual, the players receive a massive number of licensed cars which can be modified both visually, and in terms of their performance. The game's improved visuals and excitable soundtrack are complemented by cinematic cutscenes featuring mainly Maggie Q (Mission: Impossible III) and Christina Milian - a singer.
Need for Speed: The Run (X360)
Racing 15 November 2011
Another installment in one of the most renowned racing game series developed by Electronic Arts since 1995. In contrast to the previous installment, the game was developed by EA Black Box - an internal studio of the American company. The story is centered around the eponymous coast-to-coast race across the United States. Winning this huge event is the only way for the protagonist to obtain money required to pay his debt to a dangerous criminal organization. In the game, the player has to complete different racing challenges, and the story campaign features quick-time events for the first time in the entire series. The relatively short story campaign is complemented by a set of separate challenges. These require the player mostly to drive on twisted mountain roads, sometimes buried under avalanches. Impressive visuals have their source in the Frostbite 2 engine, popular mainly for being used in the Battlefield series.
GRID 2 (X360)
Racing 28 May 2013
The second installment of a racing game series which continues the TOCA Race Driver franchise. It was developed by Codemasters Software, a British studio that specializes in the genre (and previously created the Colin Mc Rae Rally and F1 franchises, among others). The players assume the role of drivers participating in races on streets and speedways. The title lets us sit behind the wheel of many luxurious cars, such as Ford Mustang Mach-1, Chevrolet Camaro SS, or Koenigsegg Agrea R. The TrueFeel system provides realistic and exciting driving experience. The developers also introduced a realistic damage model and an extensive multiplayer mode that allows us to race against living opponents. GRID 2 is powered by the modern EGO 3.0 engine.
DiRT 3 (X360)
Racing 24 May 2011
The third full-fledged installment belonging to the incredibly popular racing-themed franchise developed by Codemasters. The DiRT subseries has cultivated traditions initiated in the late 1990s by the Colin McRae Rally series. After the previous game, which emphasized off-road competition, DiRT 3 constitutes a return to the original concept behind the main Colin McRae series, bringing back rally competition in its most classic form (the game uses the official WRC licenses). However, this third iteration still introduces a massive number of novelties, such as stunt arenas from the X-Games competitions, or a completely new type of contest, that is the so-called Gymkhana - it was popularized by one of the most famous drivers in the world, Ken Block. Gymkhana is all about being fast and showing off at the same time - a designated route has to be completed as quickly as possible, but the player is rewarded with points for performing various stunts along the way. As usual, a wide set of licensed cars is at the player's disposal here, many of them originating in different time periods. Also, DiRT 3 features buggies and pickups - those are typically used in off-road competitions.
Project CARS (X360)
A robust car racing simulation game created by the experts at this genre, Slightly Mad Studios (Need for Speed Shift, Test Drive: Ferrari Racing Legends and other titles), in cooperation with the community of World of Mass Development. Project CARS lets you test your driving skills, putting you behind the wheel of diligently recreated cars of different classes – from karts, through sport cars, to Formula 1 racing cars. The creators highlight the authenticity of the experience, including realistic driving model and advanced collision system, as well as impressive visuals. The game offers many varieties of gameplay in both single player and competitive online multiplayer.
Burnout Crash! (X360)
Racing 20 September 2011
A crazy racing minigame which is a spin-off to the popular Burnout series developed by Criterion Games and launched in 2001. Burnout Crash! focuses entirely on the titular Crash Mode which is one of the hallmarks of the franchise. Thus the gameplay here focuses on causing as much damage as possible in collisions on crowded streets. The player is rewarded for being creative when causing road accidents - the more damage one causes the higher their score is. Contrary to all the previous installments, the game features top-down perspective. This affects the gameplay formula significantly, because the player cannot see what is far ahead of them and good reflexes are the key to success here. One is capable of comparing their results with others' thanks to the Autolog system, which appeared first in the Need for Speed series.