Gran Turismo 6 (PS3)
Racing 06 December 2013
Another installment in the popular Gran Turismo racing series. It is an extensive racing simulator developed by Kazunori Yamauchi and Polyphony Digital. The creators aimed to increase the level of realism in this installment, diversifying the experience through the addition of new game modes as well. The game features over 1200 faithfully recreated car models representing different classes. Gran Turismo 6 features racing tracks from the previous installment (including DLCs) and seven new ones - among them the famous Silverstone Circuit in Great Britain. The creators introduced several significant changes to the driving physics, which allowed them to recreate car aerodynamics and both the work of wheels and suspension more faithfully.
Need for Speed Rivals (PS3)
Racing 19 November 2013
An arcade racing game belonging to the long-standing and very popular Need for Speed series. The title was developed by Swedish-British studio Ghost Games (former EA Gothenburg), aided by ex-employees of Criterion Games. Players can become either drivers taking part in illegal street races or police force trying to apprehend them. As you progress in the game you unlock new cars and useful technologies. The in-built All Drive system allows for seamless coexistence of single and multiplayer modes. On the technical side, Need for Speed Rivals is powered by the advanced Frostbite 3 engine, also used in e.g. Battlefield 4.
Gran Turismo 5 (PS3)
Racing 24 November 2010
The fifth installment in the PlayStation racing game series by Polyphony Digital. Gran Turismo 5 has all the crucial features of its predecessors plus a realistic but a very user-friendly driving system and cutting-edge graphics, worthy of the newest generation of Sony consoles. The game's most important element is still the complex career mode, in which you, as the driver, unlock the more difficult challenges, new cars, and special features of the game by achieving victories and climbing up the success ladder. Gran Turismo 5 features over 1000 licensed cars, divided into two categories—the cars known from the previous parts of the franchise, and new vehicles. You can also customize your car by applying visual and engine tune-ups, and drive it on 70 tracks located all over the world, such as Nürburgring and the Monza Circuit.
Burnout Paradise: The Ultimate Box (PS3)
Racing 06 February 2009
A complete edition of the racing game released in 2008 by Criterion Games. The title was a great success and received many DLC expansions during the months following its debut. The game takes place in the titular Paradise City which has open structure and across which the player can freely move while accepting various racing challenges. The title slightly refreshes the formula of the series but without resigning from its characteristic traits, such as the arcade driving model and spectacular traffic crashes. The mechanics of Burnout Paradise: The Ultimate Box are same as in its predecessor that was released one year earlier. However, the game contains all DLC expansions that were previously available only through the PlayStation Network and Xbox Live. These DLC expansions introduce, among other things, motorcycles and night races to the game. The Ultimate Box is the first installment of this popular console series that was released on PC.
Burnout Paradise (PS3)
Racing 22 January 2008
The full-fledged sequel to the series of racing games started in 2001 by Criterion Games. The game takes place in the fictional Paradise City, which consists of an island with an airport, a bay with skyscrapers and hills that are free of any infrastructure. The game combines dynamical driving with impressive crashes and breaking the traffic regulations in a way that is typical for the series. Burnout Paradise slightly refreshes the classic formula of the series. One of the main novelties is taking the action to an open world across which one can move freely, completing various challenges. In contrast to the previous games, the gameplay concentrates slightly more on typical races while the Crash Mode (here called Showtime) known from the previous installments is only an addition which can be activated at any moment of the game. The title uses a completely new driving model and physics engine which is responsible for damage model of the vehicles.
Need for Speed: Most Wanted (PS3)
Racing 30 October 2012
A new installment in the legendary racing series. As the title suggests, the game refers to one of the most well-received parts of the series - the original 2005's Need for Speed: Most Wanted. The game was developed by Criterion Games, a company well-know for the Burnout series. The remake resembles the original game when it comes to dynamic police chases and the so-called Blacklist, where the player challenges other most wanted drivers for races and climbs up their ranks. This time the developer put emphasis on the game's open-world environment, and the opportunity to explore it freely. The player can freely roam the streets of Fairhaven and switch between the vehicles they previously managed to acquire. Participation in subsequent races unlocks upgrades and modifications for each car. In doing so, the player earns prestige points as well, which allows them to challenge subsequent Blacklist drivers. What is typical of the series, the game offers an arcade driving system that features spectacular collisions.
Midnight Club: Los Angeles (PS3)
Racing 20 October 2008
The fourth installment in a popular series of racing games, which has been developed over the years by Rockstar San Diego. Contrary to the previous Midnight Club games (the player competed in many different cities around the world), this follow-up takes one to the titular city of angels. The developer recreated all the main districts of the metropolis, with a special emphasis placed on Hollywood. Street racing is again the core of the experience and the player is given an opportunity to control diverse cars. In the virtual garage, one will find both classic cars (above all, different versions of Ford Mustang) and modern-day rides, such as Mitsubishi Eclipse, Mazda RX-8, Saleen S7 Twin-Turbo or Lamborghini Murcielago. The available cars are accompanied by a few motorcycles, such as certain Kawasaki models. All the vehicles included can be customized, both visually and in order to improve their performances. Midnight Club: Los Angeles comes with high-quality visuals, which applies especially to polished car and bike models, as well as to diverse environment rich in detail. All of this is complemented by a day-night cycle.
Need for Speed: Undercover (PS3)
Racing 18 November 2008
After the slightly more realistic ProStreet, in which the players raced on professional racing circuits, the popular Need for Speed series returns to city streets with a traditional, arcade installment. Developed by a Canadian EA branch, Undercover puts a special emphasis on the storyline. As an undercover cop, the player has to infiltrate the ranks of a racing gang. To do so, they have to prove their worth in a series of driving challenges, including regular races, time trials, highway battles and outruns. As usual, the players receive a massive number of licensed cars which can be modified both visually, and in terms of their performance. The game's improved visuals and excitable soundtrack are complemented by cinematic cutscenes featuring mainly Maggie Q (Mission: Impossible III) and Christina Milian - a singer.
Need For Speed: Hot Pursuit (PS3)
Racing 16 November 2010
Another installment in one of the most popular racing game series, developed since 1995 by Electronic Arts. Criterion Games, a team popular mainly for the Burnout console series, was entrusted with the task of creating this installment. The title of the game refers to the two earlier installments that featured police pursuits, released in 1998 and 2002 respectively. In the game, the player can pick their side and play either as a cop or a racer. A set of gadgets was introduced into the gameplay, emphasizing the arcade nature of the series. Cops can deploy spike strips and set up road blocks, while the racers can use things like radar jammers. As usual, the game features dozens of licensed cars and a soundtrack including numerous popular songs. The Autolog system is a completely new feature, the role of which is to organize a network of players allowing them to compete against each other.
Test Drive Unlimited 2 (PS3)
Racing 08 February 2011
A sequel to the bestselling Test Drive Unlimited - a game that managed to reinvigorate the classic racing series launched by the Accolade company in 1987. The game is set in two locations, namely the islands of Ibiza (Spain) and Oahu (Hawaii) - the latter appeared in the first Test Drive Unlimited where it is accessible later in the game. The player can freely explore both islands, taking on subsequent racing challenges. Alongside the game's progression, the player purchases new luxurious cars, but also villas and other properties. The game introduces several changes to the mechanics. Instead of individual races, the player takes part in racing tournaments. Also, the player obtains special licenses, which unlock subsequent challenges. Although the single-player mode was supplemented with a storyline, the game focuses mainly on multiplayer competition. Thanks to the improved game engine, the player can drive in daylight or at night. Dynamic weather conditions were implemented as well.
GRID 2 (PS3)
Racing 28 May 2013
The second installment of a racing game series which continues the TOCA Race Driver franchise. It was developed by Codemasters Software, a British studio that specializes in the genre (and previously created the Colin Mc Rae Rally and F1 franchises, among others). The players assume the role of drivers participating in races on streets and speedways. The title lets us sit behind the wheel of many luxurious cars, such as Ford Mustang Mach-1, Chevrolet Camaro SS, or Koenigsegg Agrea R. The TrueFeel system provides realistic and exciting driving experience. The developers also introduced a realistic damage model and an extensive multiplayer mode that allows us to race against living opponents. GRID 2 is powered by the modern EGO 3.0 engine.
Need for Speed Carbon (PS3)
Racing 17 November 2006
The tenth installment in the bestselling racing game series originally launched back in 1995. The game lets you play as the main protagonist of the previous game. He returns to his home city only to find his domestic street racing scene taken over by rivaling gangs. As you take on new racing challenges, you take back your home town one district at a time. The game’s mechanics employ the well-proven solutions introduced by its predecessors, while introducing several new elements at the same time. Those include, first and foremost, canyon duels, which require much attention, as it is possible to run through the traffic barriers and roll down the slope. The other novelty is the team; you can assemble your own crew, and its members can aid you during races, e.g. by blocking your rivals. Additionally, the game features cut-scenes with real actors, several dozen licensed car models, as well as vast car customization options. Regarding the latter, Autosculpt module lets you modify almost any element of the car body.
Gran Turismo 5 Prologue (PS3)
Racing 26 March 2008
Another racing game by Polyphony Digital and a foretaste of Gran Turismo 5, developed for the next generation of game consoles. Gran Turismo 5 Prologue features selected elements of the fifth installment of the series, focusing primarily on the multiplayer mode. In this game, you can drive about 40 different cars, which will also be available in the final version, although some of them can only be used by the AI opponents. Unfortunately, Gran Turismo 5 doesn't feature the car upgrade and modification options, and number of racing tracks in the game amounts only to four. What's important, however, is the fact that a saved GT5 Prologue game can be used in Gran Turismo 5, giving you a head start.
Driver: San Francisco (PS3)
Racing 01 September 2011
The fifth major installment of the popular series of racing action games developed since 1999. The title was created by the authors of the previous installments in the series, the Reflections Interactive studio which currently belongs to Ubisoft. The story of the game references the third chapter of the franchise in which the policeman John Tanner was fighting a gangster named Jericho. As the protagonist was chasing after the criminal, an accident occurred and Tanner was put into coma. The game takes place in the dreams of the protagonist. This allowed the developers to introduce some innovative solutions which impact the dynamics of the game. The game introduces Shift system which allows the player to switch between all vehicles in the range of sight almost completely freely. The developers recreated more than a hundred licensed vehicles and the game takes place in the giant virtual recreation of the city of San Francisco which has the size of 209 square miles. Polished driving system and damage system makes the game more realistic.
Need for Speed ProStreet (PS3)
Racing 13 November 2007
The 11th installment in the popular racing game series developed by Electronic Arts. In contrast to the previous parts of the game, this title completely abandons the idea of illegal races and transfers the action to professional racing circuits. Players take part in a number of challenges divided into four race variations: Drag, Grip, Drift, and Speed Challenge, in the latter the driver who reaches top speed wins. Successive victories unlock new challenges and cars. The game offers 26 licensed car models that can be customized with the Autosculpt system. The authors emphasize the recreation of crashes and the realistic damage model that influences the car’s performance. Fans of realism were given the option of turning off all the driving assistance, like power steering and ABS, which makes driving much more simulator-like.
DiRT 3 (PS3)
Racing 24 May 2011
The third full-fledged installment belonging to the incredibly popular racing-themed franchise developed by Codemasters. The DiRT subseries has cultivated traditions initiated in the late 1990s by the Colin McRae Rally series. After the previous game, which emphasized off-road competition, DiRT 3 constitutes a return to the original concept behind the main Colin McRae series, bringing back rally competition in its most classic form (the game uses the official WRC licenses). However, this third iteration still introduces a massive number of novelties, such as stunt arenas from the X-Games competitions, or a completely new type of contest, that is the so-called Gymkhana - it was popularized by one of the most famous drivers in the world, Ken Block. Gymkhana is all about being fast and showing off at the same time - a designated route has to be completed as quickly as possible, but the player is rewarded with points for performing various stunts along the way. As usual, a wide set of licensed cars is at the player's disposal here, many of them originating in different time periods. Also, DiRT 3 features buggies and pickups - those are typically used in off-road competitions.
Need for Speed: The Run (PS3)
Racing 15 November 2011
Another installment in one of the most renowned racing game series developed by Electronic Arts since 1995. In contrast to the previous installment, the game was developed by EA Black Box - an internal studio of the American company. The story is centered around the eponymous coast-to-coast race across the United States. Winning this huge event is the only way for the protagonist to obtain money required to pay his debt to a dangerous criminal organization. In the game, the player has to complete different racing challenges, and the story campaign features quick-time events for the first time in the entire series. The relatively short story campaign is complemented by a set of separate challenges. These require the player mostly to drive on twisted mountain roads, sometimes buried under avalanches. Impressive visuals have their source in the Frostbite 2 engine, popular mainly for being used in the Battlefield series.
Race Driver: GRID (PS3)
Racing 30 May 2008
A racing game which is a direct continuation to the TOCA Touring Cars and TOCA Race Driver series developed by Codemasters. Contrary to the studio's other flagship franchise, DiRT, this game is focused on street and speedway races in which we sit behind the wheel of the most popular cars of the world, all of them licensed. The fun takes place in three different locations that offer us slightly different kinds of competition. With progress, we unlock new tournaments and vehicles. In the United States, we mostly race on the asphalt streets of American metropolises. In Europe, we compete primarily on speedways in such places as Donington, Silverstone, or Nurburgring. In Japan, drift is the most popular kind of races, taking place in cities and winding mountain roads. One of the title’s highlight is the realistic driving model. The game also features the DiRT series' replay system which allows us to rewind and retry a failed fragment of a race.