The Witness (PS3)
A first-person adventure game with logic puzzles, developed by the creator of Braid – Jonathan Blow and his independent studio Number None. The game takes you to a large, mysterious island, whose all inhabitants vanished without a trace. Gameplay has you explore this vast world, solve logic puzzles, and search for clues that will help you solve the mysteries of this place. Game mechanics resemble the cult Myst series. As you play, you have to display remarkable patience, observance, and the ability to connect different pieces of the story. Many things here have secret meanings, and the key symbols, hints, and markings were cleverly hidden within the game’s environment. The Witness features simple, but charming, 3D graphics and supports the virtual reality headset Oculus Rift.
Magic: The Gathering - Duels of the Planeswalkers (PS3)
Logic 17 September 2010
Logic 22 February 2007
A relaxing arcade/logic game developed by an independent studio thatgamecompany. FlOw is somewhat similar in essence to the classic Snake game, popular on old mobile phones. The player’s task is to control a shapeshifting creature in such a way that it eats organisms smaller than itself, increasing its size in the process. The game doesn’t contain any plot, while the main incentive to continue playing is gradual access to new creatures with different abilities. Despite simple rules, the success in the game requires some thought. Some of the encountered enemies have weak points that can be accessed only using certain power-ups, such as temporary invincibility or speed boost. The game is complemented by relaxing music, as well as original visuals – individual organisms are similar to creatures only seen through a microscope.
Dead Space Ignition (PS3)
Logic 13 October 2010
A spin-off installment in the Dead Space survival horror series which combines elements of logic games and interactive comics. Anthony Johnson, the author of the comic books that accompanied the launch of the original Dead Space, was involved in the title’s production. The game is a prequel to Dead Space 2 and its action is set on the colony of Sprawl, several hours before Isaac Clarke’s arrival. On the pages of the comic we learn the details concerning the epidemic that turned the inhabitants of the mining complex into bloodthirsty necromorphs. This lets us expand our knowledge of the Dead Space universe and gives the series’ plot a deeper meaning. The gameplay in Dead Space Ignition is a chain of hacking sequences in the form of three mini-games: Hardware Crack, Trace Router, and System Override. Moreover, from time to time, we are forced to choose our course of action; these decisions will shape the fate of the protagonist.