Star Wars Jedi Knight: Jedi Academy

This installment of the Jedi Knight video game series has been developed by Raven Software. The action of the game takes place 6 years after the events shown in the previous Jedi Knight game. The player gets the opportunity to become a student at the Jedi Academy led by Luke Skywalker and Kyle Katarn on Yavin IV. What is interesting, upon starting the game the player has to create his or her own character by choosing the race, sex, clothing and physical appearance. It is also up to the player to construct his or her own lightsaber, which immediately becomes the character’s primary weapon. This however, does not eliminate the opportunity to utilize in combat elements of more conventional arsenal, like blaster pistols and rifles. Despite the fact that the missions’ objectives do not deviate so much from the previous Jedi Knight installments, Star Wars Jedi Knight: Jedi Academy distinguishes itself from its predecessors through a non-linear campaign (player can complete missions at any order). On our adventure, we get to visit places like Tatooine or Hoth, and, simultaneously, acquire and develop numerous skills representing the light or the dark side of the Force. The path the player chooses not only does affect the last few quests, but it also has a significant impact on the ending of the game.

PC / Windows
Game Star Wars Jedi Knight: Jedi Academy (PC) Cover
Star Wars Jedi Knight: Jedi Academy

Star Wars Jedi Knight: Jedi Academy | PC

Action, TPP, science fiction, Star Wars, videos

Companies responsible for Star Wars Jedi Knight: Jedi Academy

Raven Software | game developer

LucasArts | publisher   Official website

Star Wars Jedi Knight: Jedi Academy release date for PC:

game language:
English

16 September 2003 | Worldwide

26 September 2003 | Europe

Game mode: single / multiplayer , multiplayer mode: local network / Internet, size: 2 CD
Game score 8.9 / 10 calculated out of 4357 players' votes.  

Plot

The action of this game takes place 6 years after the events shown in the previous part of the Star Wars Jedi Knight series. The player has the chance to become a student at the Jedi Academy located on Yavin IV and led by Luke Skywalker (assisted by Kyle Katarn – the protagonist of the previous parts of the Star Wars Jedi Knight series). The single player campaign includes a training session, during which the player learns the ways of the Force along with numerous fighting techniques. The training section of the game is followed by a number of interrelated missions.

Mechanics

Before jumping into the whirl of adventure, one has to appreciate a new element that has been introduced to the series, namely character creation. Player can choose the race, sex, clothing and physical appearance of his character. Moreover, one has to construct his or her own lighsaber, either a single or a double bladed one (like the one utilized by vicious Darth Maul). It is also possible to wield two single bladed lighsabers. Star Wars Jedi Knight: Jedi Academy also teems with more “conventional” weapons such as blaster pistols, energy rifles, electromagnetic launchers, etc., however only about 30% of the playthrough requires players to utilize them. The remainder of the game (app. 70%) focuses upon lighsaber combat.

Apart from the aforementioned character creation and the amount of lightsaber combat, the game introduces new Force powers and the ability to combine these powers when fighting the opponents. The player can choose what powers to develop and which path to follow – either the light or the dark side of the Force. The last few missions of the single player campaign, along with the game ending itself, differ depending on the chosen path.

Technical Aspects

The Star Wars Jedi Knight: Jedi Academy single player campaign offers approximately 30 hours of gameplay, during which missions can be completed in a non-linear manner – after each of them a player can choose one out of a couple available missions to start, thus players can enjoy unprecedented in the Jedi Knight series freedom. Each mission takes place in a separate location (in Star Wars Jedi Knight II: Jedi Outcast certain missions are located within the same location), allowing players to visit a number of places we all know from the movies, books and comic books, such as Tatooine or Hoth. The game has been built on a significantly modified and enhanced version of the “Quake 3 Team Arena engine”.

Microsoft Xbox
Game Star Wars Jedi Knight: Jedi Academy (XBOX) Cover
Star Wars Jedi Knight: Jedi Academy

Star Wars Jedi Knight: Jedi Academy | XBOX

Action, TPP, science fiction, Star Wars, videos

Companies responsible for Star Wars Jedi Knight: Jedi Academy

Vicarious Visions | game developer

LucasArts | publisher   Official website

Star Wars Jedi Knight: Jedi Academy release date for XBOX:

game language:
English

18 November 2003 | Worldwide

21 November 2003 | Europe PAL

18 November 2003 | USA NTSC

Game mode: single / multiplayer , multiplayer mode: Internet / split screen, players: 1-10 , size: 1 DVD
Game score 8.7 / 10 calculated out of 130 players' votes.  

Star Wars Jedi Knight: Jedi Academy is a sequel to a well established 2002 action game – Star Wars Jedi Knight II: Jedi Outcast. Raven Software, known for such game series as Hexen or Soldier of Fortune, has developed both of the aforementioned Jedi Knight installments. After 2 months, the game initially released for PC / Windows became available on Xbox 360.

Plot

At first sight, the plot appears to have nothing in common with the previous installments, however as the story proceeds one cannot help but to notice certain similarities coupled with appearances made by characters known from the Star Wars universe. The action of this game is set 6 years after the events shown in Star Wars Jedi Knight II: Jedi Outcast. Player has a chance to become a student at the Jedi Academy located on Yavin IV and led by Luke Skywalker with the assistance of Kyle Katarn who interestingly is the main protagonist of the previous Jedi Knight installments.

Mechanics

Before jumping into the whirl of adventure, one has to create his or her own character. Not only can the player choose the race, sex, and clothing, but also select primary skill parameters of his or her character. An extensive training session precedes the single player campaign. During the training, one learns how to use the Force, apply different fighting techniques and finally, construct a lighsaber. It is worth mentioning that the game does not lack “traditional” guns – futuristic pistols, rifles and heavy launchers. The game offers over a dozen diversified missions, which can be completed at any order. As the story progresses, our protagonist grows stronger and it is up to the player to choose whether his or her character follows the light or the dark side of the Force.

Technical aspects

The Xbox 360 version of the game includes 6 extensive multiplayer modes (such as Siege or Power Duel). Players can duel each other in split screen mode or online, on one of 23 highly detailed arenas. What also stands out (like in the previous installments) are the audiovisuals, featuring soundtrack from the iconic cinematographic productions.

Uses: Xbox Live