Knock-knock

Knock-knock id = 354283 Knock-knock id = 354282 Knock-knock id = 354281 Knock-knock id = 354280 Knock-knock id = 354279 Knock-knock id = 354278 Knock-knock id = 354277
PC / Windows
Game Knock-knock (PC) Cover
Knock-knock

Knock-knock | PC

Arcade, horror, 2D, Kickstarter, indie games

Companies responsible for Knock-knock

Ice-pick Lodge | game developer

icehole | publisher   Official website

Knock-knock release date for PC:

game language:
English

04 October 2013 | Worldwide

04 October 2013 | Europe

04 October 2013 | USA

Game mode: single player
Game score 8.9 / 10 calculated out of 148 players' votes.  
Expectations before the premiere: 8.4 / 10 calculated out of 11 players' votes.  

Apple iOS
Game Knock-knock (iOS) Cover
Knock-knock

Knock-knock | iOS

Knock-knock release date for iOS:

game language:
English

06 March 2014 | Worldwide

Game mode: single player , size:

Android OS
Game Knock-knock (AND) Cover
Knock-knock

Knock-knock | Android

Knock-knock release date for Android:

game language:
English

29 May 2014 | Worldwide

Game mode: single player , size:

Windows Phone
Game Knock-knock (WP) Cover
Knock-knock

Knock-knock | Win Phone

Knock-knock release date for Win Phone:

game language:
English

16 September 2014 | Worldwide

Game mode: single player , size:

Microsoft XBOX ONE
Game Knock-knock (XONE) Cover
Knock-knock

Knock-knock | XBOX ONE

Knock-knock release date for XBOX ONE:

game language:
English

23 August 2017 | Worldwide

23 August 2017 | Europe PAL

23 August 2017 | USA NTSC

Game mode: single player

There is a wooden house standing in the thick of the forest. A single man resides there.

As of late the house is visited by unusual Guests which knock on the window shutters inviting the hermit to take part in a game of hide-and-seek. The winning condition is simple, you have to remain alive and to retain your sanity till sunrise. This means that approaching the Visitors head-on might be a terrible idea.

As soon as the first Visitor emerges from the thicket - the countdown begins. Every passing hour brings the Guests closer to the house, its walls proving to be an obstacle they are well able to surmount. Something is already inside. Something is opening the window and banging on the cookware. Something has gained control of the cellar and the attic. The floorboards are creaking softly behind the wall.

Hiding alone would never suffice, the Visitors are well aware of your position. Thus, you would have to make your rounds of the house, searching for the breaches that let the creatures of the woods inside and doing your best to mend them.

You could prevent the walls from being breached even more if you keep a close eye on the telltale signs and manage to bring some light into the room which would soon become an area of paranormal activity. The poltergeist would fall back for a while, if only to reappear in some other part of the house.

You could come across some useful loot which might contribute to your survival. The assortment and the stats of the items is always random, and the inventory is limited to 5 slots, so you would have to choose your gear preferences every single night.

If you manage to survive till sunrise, another monster would dissolve and disappear in the first light of dawn. But if the Visitors manage to get you before the sun shines... A mere thought of this outcome is nowhere short of terrifying.

Age Rating

age requirements: everyone

Knock-knock trailer

Knock-knock trailer | 1:40

Zwiastun na premierę gry Knock-knock w wersji na urządzenia mobilne z systemem iOS.