SUPERHOT (Prototype)

SUPERHOT is an unusual FPS developed by Blue Brick studio. Finished in just 7 days, the first version of the game was presented during the 7 Day FPS Challenge in 2013. Gameplay of SUPERHOT consists of eliminating subsequent opponents in sterile rooms and corridors, where time stands still as long as the player doesn't move. The game focuses not on the shooting itself, but rather on achieving the mastery of time control which allows you to dodge bullets while accurately aiming at the heads of your enemies. You start the game with no weapons, but you can find them on enemies’ corpses. Ammunition is limited and even a single shot can kill your avatar, forcing you to restart the game. SUPERHOT features a minimalistic visual style with a palette of colors basically limited to white, dominating the environment, contrasting with red opponents and marks left by the bullets.

SUPERHOT (Prototype) id = 270245 SUPERHOT (Prototype) id = 270244 SUPERHOT (Prototype) id = 270243
PC / Windows
Game SUPERHOT (PC) Cover


SUPERHOT release date for PC:

game language:

25 February 2016 | Worldwide

25 February 2016 | Europe

25 February 2016 | USA

Game mode: single player
Game score 8.0 / 10 calculated out of 417 players' votes.  
Expectations before the premiere: 9.3 / 10 calculated out of 153 players' votes.  

Game SUPERHOT (Prototype) (WWW) Cover
SUPERHOT (Prototype)

SUPERHOT (Prototype) | WWW

SUPERHOT (Prototype) release date for WWW:

game language:

13 September 2013 | Worldwide

13 September 2013 | Europe PAL

Game mode: single player

SUPERHOT (Prototype) for WWW is an original version of the game for Xbox One and PC. The prototype was created during the 7DFPS Challenge in 2013 by Blue Brick studio led by Piotr Iwanicki. You can play the game for free on its official website – all you need is a Web browser and the Unity Web Player plugin.

Linux users can download the title from here. However, the original release of SUPERHOT allows the player only to get to know the basic mechanics of the game, as different modes and elements available in the full version are missing. The WWW version serves then as a kind of foretaste of the full game – it reflects the origins of the independent Polish title.

Microsoft XBOX ONE


SUPERHOT release date for XBOX ONE:

game language:

03 May 2016 | Worldwide

03 May 2016 | Europe PAL

03 May 2016 | USA NTSC

Game mode: single player
Expectations: 6.8 / 10 calculated out of 35 players' votes.  

Sony PlayStation 4
Game SUPERHOT (PS4) Cover


SUPERHOT release date for PS4:

game language:

19 July 2017 | Worldwide

19 July 2017 | Europe PAL

19 July 2017 | USA NTSC

Game mode: single player

SUPERHOT is an untypical FPP shooter for WWW. The title was developed during the 7DFPS Challenge in 2013 by Blue Brick studio led by Piotr Iwanicki. However, players found the idea for gameplay so entertaining that it was decided that the much more extended and fuller version should be created. For this purpose $250 thousand were raised via Kickstarter and another $250 thousand were obtained through partnership contracts.


There is no rich storyline in SUPERHOT for WWW. You simply find yourself in yet another room where you have to eliminate all enemies. In contrast to the traditional shooters, the action does not center around the shooting only, as the backbone of SUPERHOT is the skillful control over time, which will continue to flow only if you move. The best way to reach the objective is to predict the enemies’ bullets trajectory in order to avoid getting hit and also to aim for the heads of the opponents with clever use of time control. At the beginning you have no weapons at all, but you can find them near the corpses of your enemies. To make things more difficult, ammunition is limited and even one single bullet can kill the protagonist, thus forcing the player to start the game from the beginning.

Game modes

Gameplay of SUPERHOT features two main campaign modes – a single player campaign and the Endless Mode. The first one divides gameplay into separate missions, in the second you have to resist waves of opponents coming at you.

Technical aspects

SUPERHOT for WWW features the Unity engine, which offers minimalist audio-visuals. Just like in Mirror’s Edge or The Unfinished Swan, location colors are limited to just a few with the predominance of white. The opponents and the marks bullets make are colored with red.

Age Rating

age requirements: everyone

SUPERHOT launch trailer

SUPERHOT launch trailer | 0:53

Zwiastun na premierê gry SUPERHOT do studia SUPERHOT team.

SUPERHOT Game Guide & Walkthrough

game guide 26 February 2016

Superhot game guide includes a walkthrough and information on 26 available levels, and strategies that one can find helpful. Information concerning secrets, which were cunningly hidden in the game world, was also included.

Superhot Review - Tron, Matrix and Tarantino-like slaughter

Review 26 February 2016 15:53

No great graphics, no epic story, and no symphonical music – Polish shooter Superhot has been rousing emotion all over the gaming world for two years. Has the final build managed to meet the expectations?

"It was supposed to be short and intense" - creator of Superhot defends the game's length and announces free updates

Feature 16 March 2016 14:32

Superhot is an unusual shooter in which time moves only when you move. We talked to Piotr Iwanicki, the Creative Director and CEO of the company, about the huge success of the game and what awaits him in the future.

SUPERHOT goes live today

News 25 February 2016 14:20

SUPERHOT, an unusual logic FPS in which time only moves when you move, is coming out today. The game is first coming to PC and will also be available on Xbox One some time later.