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Get Even

An FPS created by Polish developer The Farm 51, mainly known for the NecrovisioN franchise and the latest installment in the Painkiller series. The game tells a story of a man whose profession involves tying up loose ends for governments and influential persons. The protagonist’s situation complicates when one of his potential victims decides to fight back. The story is presented from the twin perspectives of the two rivaling characters. As you play, you learn the story through exploration and interaction with the environment. Get Even stands out with its innovative graphics based on 3D scans of real-life locations, making it almost literally photorealistic. Additionally, the game features an interesting combination of single and multiplayer gameplay – at any moment another player can join the fight taking the role of characters normally controlled by AI.

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PC / Windows
Game Get Even (PC) cover
Get Even

Get Even | PC

Get Even release date for PC:

game language:

23 June 2017 | Worldwide

Game mode: single player
Game score 8.0 / 10 calculated out of 108 players' votes.  
Expectations before the premiere: 9.1 / 10 calculated out of 466 players' votes.  

Get Even is a PC / Windows game featuring first-person perspective, which combines elements of shooter, adventure, and psychological horror. Although the title includes shooting sequences in a form typical of FPS titles, much more emphasis was put on unraveling the game’s complex story.

The first time we heard of Get Even was at the turn of 2013 and 2014, when a Poland-based studio, The Farm 51 (NecroVision, Deadfall Adventures) announced their next game to be an innovative shooter with photorealistic graphics achieved by means of 3D scanning of real objects and locations. The announcement was accompanied by an enthusiastically welcomed trailer, showing both live action and CGI sequences. Initially, the game was intended to launch in 2015, and introduce a new level of quality in computer shooters.

However, the release date was pushed back, and in 2015 The Farm 51 announced that Get Even would be published by Bandai Namco Entertainment Europe. The materials revealed a year later showed that the title moved a bit away from shooting and, although still technically being an FPS, it has now more in common with horrors and adventure games.

Microsoft XBOX ONE
Game Get Even (XONE) cover
Get Even

Get Even | XBOX ONE

Get Even release date for XBOX ONE:

game language:

23 June 2017 | Worldwide

Game mode: single player
Expectations: 7.6 / 10 calculated out of 37 players' votes.  

This far, Polish studio The Farm 51 was mostly known for making dynamic first-person shooters, such as NecroVision and Painkiller Hell & Damnation. This project, available for Xbox One, features first-person perspective too, however, it is far from being a classic shooter with a one-man army protagonist.

Get Even is a game that puts emphasis mostly on story and dark atmosphere characteristic of a psychological horror. The main hero suffers from partial amnesia, and the visions he actively experiences are more puzzling than revealing. When approaching Get Even you should note that this time the priority for developers was to tell a complex story, rather than offering an action packed experience.

An essential tool for creating the vivid, dark atmosphere in Get Even was by building the game’s world using the technology of photogrametry. With this, it was possible to transfer real-life buildings and environmental objects into a virtual world. The Farm 51 even used drones to capture details of otherwise unreachable places.

Sony PlayStation 4
Game Get Even (PS4) cover
Get Even

Get Even | PS4

Get Even release date for PS4:

game language:

23 June 2017 | Worldwide

Game mode: single player
Game score 8.06 / 10 calculated out of 34 players' votes.  
Expectations before the premiere: 8.8 / 10 calculated out of 67 players' votes.  

Get Even is another game by a renown Polish studio, The Farm 51, the authors of such titles as Painkiller Hell & Damnation and Deadfall Adventures. Released for PlayStation 4, it’s an FPS genre. However, what makes it different from classic shooters are its complex exploration mechanics and convoluted plot, that would normally be associated with adventure games. The experience is rather dark, sometimes even resembling a nightmare.

The very first announcement of the title (at the turn of 2013 and 2014) made it clear that Get Even’s biggest strength would be realistic graphics created by means of photogrammetry. This technology entails taking multiple photographs of real-life objects and locations and then converting the pictures into 3D geometry using dedicated software.

Originally, Get Even was planned to launch in 2015. However, the game was ultimately released two years later, published by Bandai Namco Entertainment Europe.


In Get Even the player assumes the role of a man named Cole Black – private detective and merciless mercenary. One day, Black wakes up in an old, devastated asylum. His memory is a clean sheet – the only thing he can remember is a failed attempt at saving a young girl who had been held captive with explosives attached to her body.

In order to retrieve his memory and understand his past, Black has to journey into the depths of his own mind. This is possible thanks to a device resembling a virtual reality headset, which can read its user’s memories and let him relive them. Guided by his kidnapper—a mysterious Red—the hero delves into the past, trying to tell the truth from lies and real memories from deceptive visions. Black must hurry with solving the mystery behind the girl’s death before he loses the grip on reality and shares the fate of Red’s previous captives.


Released for PC / Windows, Get Even is often categorized as a shooter, however, lumping it together with such series as Battlefield or Call of Duty would be a misunderstanding. The Farm 51’s game has much more in common with adventure games and horrors rather than popular first-person shooters, in which you mow down entire enemy squads single-handedly. True, there are many moments in Get Even when using a weapon is necessary, however, the emphasis is on unraveling the mysteries of the game’s tangled plot, psychedelic even. This is done mostly through careful analysis of dialogues and exploration of interactive environments.

Throughout the adventure your smartphone becomes your best friend. This is much more than just a modern means of communication. The device comes in handy at almost every step of your journey: it not only tells you which elements of the environments you should scan for hints, but also analyses DNA samples on objects and searches out information on the ones who left them. It also lets you find and examine hints invisible for a human eye: thanks to a built-in ultraviolet lamp you can follow traces, which you could not notice otherwise.

Contrary to what you might expect, the smartphone is not only useful for investigation sequences – it also comes in handy in those moments which make Get Even a first-person shooter. The phone is an integral part of a special weapon called CornerGun, made up of a pistol and a periscope handle, thanks to which you can shoot opponents from behind a corner without exposing yourself to their bullets. For normal movement the smartphone becomes a mini-map and while scoping it displays black light view, letting you easily eliminate targets even at low visibility. On top of the device’s combat features, there is a heartbeat sensor, which detects enemies and displays them on the mini-map.

Technical aspects

Released for PC / Windows, Get Even is powered by Unreal Engine 3, created by Epic Games.

While working on the game’s visuals, the developers made a good use of photogrammetry technique, which entails 3D scanning of real objects and recreating them in detail in a virtual world. This technique is part of the so-called Reality 51 project, in development by The Farm 51 in collaboration with experts and research facilities, which also touches on subjects like virtual realit and augmented reality. As for photogrammetry, this technique was previously used in games like The Vanishing of Ethan Carter or Star Wars: Battlefront.

When it comes to audio, Get Even uses Auro-3D technology, designed to ensure the best immersion possible.

System requirements

Recommended: Intel Core i7 3770 3.4 GHz, 8 GB RAM, graphic card Nvidia GeForce GTX 970 / AMD Radeon RX 480 or better, 40 GB HDD, Windows 7/8/10 64-bit
Minimum: Intel Core i5-2500K 3.3GHz, 8 GB RAM, graphic card Nvidia GeForce GTX 660 / AMD Radeon HD 7870 or better, 40 GB HDD, Windows 7/8/10 64-bit

Get Even Game Guide

game guide 07 February 2017

This guide for Get Even contains all information that are necessary to complete the game and to find all secrets. Guide includes useful exploration, avoiding or engaging in fights tips. You'll find here also details for completing each stage and memories.

Get Even delayed due to Manchester attack

News 24 May 2017 11:18

Get Even is delayed again - this time, however, the decision was made due to the recent terrorist attack in Manchester. The game is going to launch a month later.

Get Even gets a new trailer and release time window

News 17 August 2016 12:00

This gamescom has seen a new trailer from Get Even, an intrigueing, fantastically-looking FPS horror from Polish developer The Farm 51.

We’ve seen Get Even – the game is alive and kicking

News 30 May 2016 11:30

Get Even, an FPS thriller with super-realistic graphics from Polish team The Farm 51, is still in works. However, the game's release date is a mystery – there is no telling whether it will be out this year.

Get Even is coming in 2016 – FPS Thriller Getting Published by Bandai Namco

News 12 August 2015 10:00

Get Even will be released internationally by Bandai Namco in 2016. The ambitious Polish thriller shooter from the creators of Deadfall Adventures and Painkiller: Hell & Damnation is coming to PC, PS4, and XONE.

Get Even First Look: Quantum Break meets Inception

Preview 02 September 2014 13:39

We’ve seen gameplay presentation of this intriguing game. It seems that quite an unique shooter is on its way.