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Seven: The Days Long Gone

An isometric post-apocalyptic RPG that came to existence as a result of cooperation between two Polish developers: IMGN.PRO (known for the survival horror Kholat) and Fool’s Theory, founded by two ex-CD Projekt RED employees and co-creators of the last two installments in The Witcher series. The game is set in an original universe called the Empire of Vethrall, which stands on the brink of destruction as a result of mankind’s prideful attempt to punish God for the suffering of mortals. The main hero resembles the protagonist of the Thief series – he is a lone wayfarer, and an expert thief. The characteristic feature of Seven is its vast, open world, full of brutality and moral ambivalence. As you play, you can freely explore the game area thanks to the hero’s parkour skills. High quality graphics is powered by the Unreal Engine 4.

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PC / Windows
Game Seven: The Days Long Gone (PC) cover
Seven: The Days Long Gone

Seven: The Days Long Gone | PC

RPG, science fiction, Stealth, Post Apocalypse, Isometric view, Polish, action RPG

Companies responsible for Seven: The Days Long Gone

Fool's Theory | game developer

IMGN.PRO | publisher   Official website

Seven: The Days Long Gone release date for PC:

game language:

01 December 2017 | Worldwide

Game mode: single player
Game score 6.58 / 10 calculated out of 42 players' votes.  
Expectations before the premiere: 8.5 / 10 calculated out of 144 players' votes.  

SEVEN: The Days Long Gone for PC / Windows is a game developed by Fool's Theory. Although it is the first project of the Polish developer, some of the team members formerly worked on such acclaimed titles as The Witcher 2: Assassins of Kings, The Witcher 3: Wild Hunt or Kholat. IMGN.PRO took care of the publishing, having already released American Truck Simulator and Spintires, among others.


SEVEN: The Days Long Gone for PC / Windows is set in the Empire of Vethrall – a world power born from the ashes of an old civilization that took a large step backwards about a thousand years earlier, instead of developing further. However, the circumstances of this event remain misterious. The player is put in the shoes of Teriel – both a henchman and a skilled thief taking different assignments. One of these quests brings the protagonist to the island of Peh, which is also a penal colony. A series of events the player participates in begins here.


The game is an action-RPG played from an isometric view and set in a post-apocalyptic world. SEVEN stands out with an interesting game world, which resembles the medieval period in its stylistics, but also contains elements of advanced technologies - these are considered remnants of the old civilization. The protagonist himself is not a typical hero as well: during his journey, he is constantly accompanied by Artanak - a demon residing within the character. As a result, Teriel gains access to a set of unique abilities based on the senses of the being concealed within the protagonist. Thus Teriel is able to know a guard's range of sight. He is also capable to slow down or accelerate the passage of time, for instance.

Teriel is a thief, thus the game does not feature any division into character classes - the protagonist can develop in one single way. Obviously, it affects the gameplay itself, resulting in a stealth-action experience in many aspects. The player moves across rooftops silently, sneaking past guards and wearing different disguises. When necessary, attacking by surprise is also an option. It is not an easy game however, for both the game world and its inhabitants are subjects to changing weather conditions and a time cycle. For example, when it rains, water pools appear on the ground. Stepping into one makes a noise which can alert the nearby guards.

Contrary to other games belonging to the genre, SEVEN offers open, multi-leveled locations and an environment reflecting the player's actions. The developer gives a set of abilities to the players - using these for different purposes is entirely up to them. The in-game levels were divided into zones and the player is capable of travelling from one to another freely, as long as they have a visa - it can be stolen or acquired during a mission. Without the visa, the player is required to face numerous difficulties, such as having to avoid guards for example. Apart from that, the players can try different tricks, losing a group of enemies who chase the protagonist in crowds of citizens who may not be happy about seeing the guards running around their neighborhoods. All of this means that particular quests can be approached in multiple ways.

Technical aspects

SEVEN: The Days Long Gone for PC / Windows stands out particularly with its level design. The game simply makes a good impression in terms of the visuals. SEVEN utilizes Unreal Engine 4 - a technology used in production of such games as Adr1ft, ARK: Survival Evolved or Final Fantasy VII Remake.

PEGI Rating

Age rating. The PEGI rating considers the age suitability of a game, not the level of difficulty.Game contains bad language.Game contains depictions of violence.

System requirements

Recommended: Intel Core i7-2600K 3.4 GHz / AMD FX-8350 4.0 GHz, 8 GB RAM, graphic card 4 GB GeForce GTX 970 / Radeon R9 290 or better, 10 GB HDD, Windows 10 64-bit
Minimum: Intel Core i5-2400 3.5 GHz / AMD FX-8320 3.5 GHz, 4 GB RAM, graphic card 2 GB GeForce GTX 660 / Radeon 7850 or better, 10 GB HDD, Windows 7/8.1/10 64-bit

Seven The Days Long Gone Game Guide

game guide 12 January 2017

This is an unofficial guide to Seven: The Days Long Gone. It contains all the information you need to get your head around the game’s basics, full walkthrough of main and side quest and many useful tips.

The Witcher 3 and Kholat Devs Are Working on Seven, an Innovative Isometric RPG

News 18 August 2015 10:10

IMGN.PRO and Fool’s Theory are working on Seven, a 3D isometric RPG with parkour gameplay. Creators of Kholat and ex-CD Projekt RED devs are promising their new project will feature deep, dark story and tough moral choices.

SEVEN: The Days Long Gone Hands-on - intriguing mix of Assassin’s Creed, Thief and isometric RPG

Preview 23 April 2016 10:00

The last several years have seen an abundance of classic isometric RPGs. IMGN.PRO went a step further and based their work on a unique setting and movement mechanics that resemble Mirror’s Edge rather than Baldur’s Gate.