Card Thief is an original mixture of card and stealth games developed by Tinytouchtales. We play as an experienced thief who has four heists to do. The contents of particular heists is randomly generated so that we can replay them many times. During our missions we will have to hide in the shadows, put off torches, avoid being detected, and steal valuable items. Our actions, events, characters, and items are presented like in a card game. Each level is accompanied by a deck of ten cards randomly assigned from a set created by the developers. Our job is to use them to create a path for our thief that will lead him safely to our mission objective. Cards activated by the player also influence the game. They represent our equipment and skills, and we use them to change the situation during a given mission. The game also has a Light System that decides if our character should be detected, and character progression mechanics. The game's eye-pleasing 2D visuals were designed by Max Fiedler. Soundtrack was composed by Oliver Salkic.