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Everything

Developed by indie developer David O’Reilly, Everything generates worlds, which you can watch from any perspective you like. Each universe can be observed from both micro and macro scale. You start playing in a particular place of a procedurally generated world, but the rest is completely up to you – you are free to take control of a single atom, animal, or object, and focus on its immediate whereabouts, or control an entire planet, star or even galaxy. Gameplay has no specific goal – what you do and why is totally your choice. As you jump between different elements of the universe you create its encyclopedia – objects that you discover are catalogued, after which you can view them in a special menu. All that is complemented with decent graphics and atmospheric soundtrack as well as lectures of the philosopher Alan Watts. Interestingly, Everything is the first video game in history nominated for Oscar in the Best Animated Short Film thanks to its several-minute trailer – that film had also won jury’s award at Vienna Shorts Festival.

Everything id = 347493 Everything id = 347492 Everything id = 347491 Everything id = 347490 Everything id = 347489
PC / Windows
Game Everything (PC) Cover
Everything

Everything | PC

Everything release date for PC:

game language:
English

21 April 2017 | Worldwide

21 April 2017 | Europe

21 April 2017 | USA

Game mode: single player

Sony PlayStation 4
Game Everything (PS4) Cover
Everything

Everything | PS4

Everything release date for PS4:

game language:
English

21 March 2017 | Worldwide

21 March 2017 | Europe PAL

21 March 2017 | USA NTSC

Game mode: single player

Everything is a generator of worlds – after being created, these worlds can then be watched from different perspectives. This is a work of an independent developer David O’Reilly, released for PC / Windows, among other platforms. The source of inspiration for Everything’s author was the philosophy of Alan Watts, whose lectures can be listened to in the game.

Mechancis

Worlds featured in Everything can be observed from both micro and macro scale. You start playing in a particular place of a procedurally generated world, but the rest is completely up to you – you are free to take control of a single atom, animal, or building, and focus on its immediate whereabouts, or take a step upwards and control an entire planet, star or even galaxy. Gameplay has no specific goal – what you do and why is totally your choice.

As you jump between different elements of the universe you create its encyclopedia – objects that you discover are catalogued, after which you can view them in a special menu.

Technical aspects

The 3D graphics of Everything on PC / Windows is not exactly impressive, but regarding the scale of the project, it is fairly decent. To complement its relaxing gameplay, the game features atmospheric soundtrack composed by Ben Lukas Boysen

Misc.

Interestingly, Everything is the first video game in history nominated for Oscar in the Best Animated Short Film. Its several-minute trailer, which shows interconnections between individual elements of the universe, was enriched by the commentary by the aforementioned Alan Watts. It is also noteworthy that the film had previously won jury’s award at Vienna Shorts Festival.

Age Rating

age requirements: everyone

System requirements

Minimum: Dual Core 2 GHz, 8 GB RAM, graphic card 1 GB GeForce GTX 660 or better, 2 GB HDD, Windows 7(SP1)/8 64-bit

Everything launch trailer

Everything launch trailer | 10:36

Zwiastun Everything jest pierwszym w historii materia³em z gry wideo, który zosta³ nominowany do Oscara jako „najlepszy krótkometra¿owy film animowany”.