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Dark Messiah of Might and Magic

Another attempt at a first-person action game set in the popular Might & Magic franchise. Dark Messiah of Might & Magic was created by then-unknown development team at Arcane Studios (who later became famous thanks to the Dishonored series) for Ubisoft, who bought the rights to the IP from its previous publisher, 3DO. In Dark Messiah of Might & Magic you assume the role of Sareth, a young apprentice to the wizard Phenrig, whose mission is to prevent the coming of the eponymous Dark Messiah into the realm of Ashan. As you are exploring 12 vast locations and follow the main questline, you will fight various enemies, such as orcs, goblins, trolls, and even dragons. The authors put much emphasis on creating realistic swordplay and offered players about 40 weapons as well as several dozen offensive spells. Moreover, gameplay has been enriched with RPG elements, meaning that the protagonist gains experience and learns new abilities and spells over time. Apart from the story-based single player campaign, Dark Messiah of Might & Magic offers multiplayer for up to 20 players.

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PC / Windows
Game Dark Messiah of Might and Magic (PC) cover
Dark Messiah of Might and Magic

Dark Messiah of Might and Magic | PC

RPG, FPP, fantasy, Might & Magic, action RPG

Companies responsible for Dark Messiah of Might and Magic

Arkane Studios | game developer

Ubisoft | publisher   Official website

Dark Messiah of Might and Magic release date for PC:

game language:
English

24 October 2006 | Worldwide

24 October 2006 | Europe

Game mode: single / multiplayer , multiplayer mode: local network / Internet, size: 1 DVD
Game score 8.57 / 10 calculated out of 4382 players' votes.  
Expectations before the premiere: 9.4 / 10 calculated out of 57 players' votes.  

An FPP action game with elements of cRPG. This is the first Might & Magic game created after the closure of 3DO company and handing over the rights to the series to Ubisoft. The story focuses on a young hero named Sareth, trained in combat and magic by a powerful sorcerer in order to defeat the Dark Messiah who is endangering the world of Ashan. This game is often referred to as “the dark side of Might & Magic”.

On your way, you can find about 40 weapons and learn a few dozen combat spells. This variety makes it possible to take on enemies in close up melee combat with a sword or a dagger or at range with a bow or magic. The game’s world consists of 12 large levels. They are inhabited by creatures who know no mercy or forgiveness. In Ashan, forces of evil are stronger than anywhere else, and your life is ever endangered by fearless orcs, cruel goblins, treacherous trolls, filthy undead, huge dragon-like beasts, and many other monsters of striking sizes and wickedness. Many a time, the only way to trick death is staying in shadows and sneaking past enemies.

Dark Messiah of Might & Magic interweaves elements of cRPG. By earning valuable experience the player unlocks new items, specializations, and abilities that can later be effectively used in combat – combos, spells, or deadly critical hits.

Multiplayer allows for up to 32 people to play together. There is a variety of available play modes, starting with a simple Deathmatch – popular in many FPP games – through Evolution, which lets you progress your character during expansive online scenarios.

The graphics is generated by an improved version of Source Engine, previously used by Valve Studios in Half-Life 2. The improvements include the character control, physics of the environment, and character models.

Microsoft Xbox 360
Game Dark Messiah of Might and Magic: Elements (X360) cover
Dark Messiah of Might and Magic: Elements

Dark Messiah of Might and Magic: Elements | XBOX 360

RPG, FPP, fantasy, Might & Magic, action RPG

Companies responsible for Dark Messiah of Might and Magic: Elements

Ubisoft | game developer

Ubisoft | publisher   Official website

Dark Messiah of Might and Magic: Elements release date for XBOX 360:

game language:
English

12 February 2008 | Worldwide

15 February 2008 | Europe PAL

12 February 2008 | USA NTSC

Game mode: single / multiplayer , multiplayer mode: Internet, size: 1 DVD
Game score 8.3 / 10 calculated out of 255 players' votes.  
Expectations before the premiere: 8.5 / 10 calculated out of 72 players' votes.  

An Xbox 360 version of Dark Messiah of Might & Magic was seriously considered back in 2005, but it was not until the PC release was out, when the project really moved forward. Since, at the time, Arcane Studios was busy with another title (namely, The Crossing), the production was handed over to one of Ubisoft company’s subsidiary, the developer studio in Annecy, France.

Dark Messiah of Might & Magic: Elements lets you play as Sareth – a talented young man trained under a watchful eye of master Phering in art of combat using various weapons, as well as basic magic. The proper action starts when his mentor gives the hero a difficult task of finding a mighty artifact – the Skull of Shadows. The success of this mission depends entirely on you.

The key element that makes Dark Messiah of Might & Magic stand out from typical first person action games, is the expanded character progression system. By overcoming in-game challenges you earn experience points, which let you develop various skills. According to your preferences, you can master magic, melee weapon combat, or archery. The choice of progression is essential, as it determines your combat style. Note that Dark Messiah of Might & Magic does not support all-around characters, excellent at everything.

Another thing that puts this game aside from similar productions, is its unique combat system that lets you use the game’s environment to eliminate opponents. You can kick them off the ledge or into spikes, set ablaze, or lead into deadly traps. Another feature helpful in fighting, is the ability to lock on an enemy, focusing all your attacks on him. This is an option designed specially for Xbox 360 users and was not available in the original version.

Dark Messiah of Might & Magic: Elements brings about some other changes, as compared to PC version. Three new secret levels extend the gameplay by an extra hour. The authors also improved the graphics and tweaked the balance of gameplay, so as to make it even more challenging. Also, multiplayer mode went through a lot of modifications. In the original, you could progress your character only as you earned experience, whereas in Dark Messiah of Might & Magic: Elements you can create a character of your choice at the very start. Up to 10 people can compete via Xbox Live.

System requirements

Recommended: Pentium 4 3.2 GHz, 1 GB RAM, graphic card 256MB (GeForce FX5900 or better), 7 GB HDD, Windows XP

Dark Messiah of Might and Magic Game Guide

game guide 01 February 2007

Complete walkthrough.