An Xbox 360 version of Dark Messiah of Might & Magic was seriously considered back in 2005, but it was not until the PC release was out, when the project really moved forward. Since, at the time, Arcane Studios was busy with another title (namely, The Crossing), the production was handed over to one of Ubisoft company’s subsidiary, the developer studio in Annecy, France.
Dark Messiah of Might & Magic: Elements lets you play as Sareth – a talented young man trained under a watchful eye of master Phering in art of combat using various weapons, as well as basic magic. The proper action starts when his mentor gives the hero a difficult task of finding a mighty artifact – the Skull of Shadows. The success of this mission depends entirely on you.
The key element that makes Dark Messiah of Might & Magic stand out from typical first person action games, is the expanded character progression system. By overcoming in-game challenges you earn experience points, which let you develop various skills. According to your preferences, you can master magic, melee weapon combat, or archery. The choice of progression is essential, as it determines your combat style. Note that Dark Messiah of Might & Magic does not support all-around characters, excellent at everything.
Another thing that puts this game aside from similar productions, is its unique combat system that lets you use the game’s environment to eliminate opponents. You can kick them off the ledge or into spikes, set ablaze, or lead into deadly traps. Another feature helpful in fighting, is the ability to lock on an enemy, focusing all your attacks on him. This is an option designed specially for Xbox 360 users and was not available in the original version.
Dark Messiah of Might & Magic: Elements brings about some other changes, as compared to PC version. Three new secret levels extend the gameplay by an extra hour. The authors also improved the graphics and tweaked the balance of gameplay, so as to make it even more challenging. Also, multiplayer mode went through a lot of modifications. In the original, you could progress your character only as you earned experience, whereas in Dark Messiah of Might & Magic: Elements you can create a character of your choice at the very start. Up to 10 people can compete via Xbox Live.