Grand Theft Auto: Vice City Stories | PSP
Grand Theft Auto: Vice City Stories release date for PSP:
01 November 2006 | Worldwide
03 November 2006 | Europe
Game mode: single / multiplayer , multiplayer mode: local network, players: 1-6 , size: 1 UMD
0 Game score 8.395 / 10 calculated out of 2707 players' votes.
Grand Theft Auto: Vice City Stories | PS2
Grand Theft Auto: Vice City Stories release date for PS2:
06 March 2007 | Worldwide
09 March 2007 | Europe PAL
Game mode: single player , size: 1 DVD
Game score 7.71 / 10 calculated out of 1230 players' votes.
Grand Theft Auto: Vice City Stories is the second game developed by Rockstar initially for the PSP console only. The PS2 port was created afterwards. When creating the previous game (Grand Theft Auto: Liberty City Stories), the developers gained a lot of experience, thus their second game for hand-helds definitely makes a better impression.
As the title suggests, the story is set in the areas the players previously visited in Grand Theft Auto: Vice City. The story is set in 1984, two years before the events of the original game. The player is put in the shoes of Victor Vance, an ex-marine and a gangster at the same time. Similar to other installments in the GTA series, the protagonist roams a huge city, steals cars, kills different targets for money, etc.
In Grand Theft Auto: Vice City Stories for PlayStation 2, apart from driving ordinary vehicles, the player pilots choppers, rides jet skis, etc. When it is necessary, Victor is willing to swim himself as well. When traversing the game world in a car for example, the player listens to the radio stations known from GTA: Vice City, though the repertoire has changed. As a result, V-Rock delivers energetic rock tracks, Wildstyle Pirate Radio is filled with rap music again, and Radio Espantoso brings a portion of hot latino songs.
In Grand Theft Auto: Vice City Stories for PlayStation 2, the protagonist wields many kinds of weapons, of course. Among these, one can find pistols, an assault rifle or a rocket launcher for example. Next to the set of weapons, the player makes use of different gadgets, mainly a bulletproof vest. It is worth mentioning that the player is allowed to enter many buildings, or that a huge fun fair in Ocean Beach can be visited, and one can reflect on the great views from a Ferris wheel (after switching to the FPP mode). Furthermore, interesting weather effects were implemented, including even hurricanes. The in-game physics are based largely on the ragdoll effect applied to the character models.