Assassin's Creed

Assassin's Creed: Director's Cut Edition

An action adventure game with stealth elements, created by the Ubisoft Montreal studio. The plot revolves around centuries-long conflict between the Assassin Brotherhood and the Templar Order. Players take on the role of Desmond Miles, who lives in modern age, but thanks to the machine called Animus he can also relive and control the actions of his ancestor – a Syrian assassin living in the 12th century, Altair Ibn-La'Ahad. The game's open-world environment offers a lot of freedom during exploration and completing our objectives. The gameplay focuses on moving through the city using parkour acrobatics, swift elimination of a given target, and, in case of failure, thrilling arcade combat. Assassin’s Creed is strictly a single player title, and the Director’s Cut version has been enhanced with a few additional missions.

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Sony PlayStation 3
Game Assassin's Creed (PS3) Cover
Assassin's Creed

Assassin's Creed | PS3

Action, TPP, science fiction, Stealth, the middle ages, sandbox, historical

Companies responsible for Assassin's Creed

Ubisoft | game developer

Ubisoft | publisher   Official website

Assassin's Creed release date for PS3:

game language:
English

13 November 2007 | Worldwide

16 November 2007 | Europe PAL

13 November 2007 | USA NTSC

Game mode: single player , size: 1 BD
Game score 8.0 / 10 calculated out of 2759 players' votes.  
Expectations before the premiere: 9.3 / 10 calculated out of 42 players' votes.  

Microsoft Xbox 360
Game Assassin's Creed (X360) Cover
Assassin's Creed

Assassin's Creed | XBOX 360

Action, TPP, science fiction, Stealth, the middle ages, sandbox, historical

Companies responsible for Assassin's Creed

Ubisoft | game developer

Ubisoft | publisher   Official website

Assassin's Creed release date for XBOX 360:

game language:
English

13 November 2007 | Worldwide

16 November 2007 | Europe PAL

13 November 2007 | USA NTSC

Game mode: single player , size: 1 DVD
Game score 8.3 / 10 calculated out of 2758 players' votes.  

PC / Windows
Game Assassin's Creed (PC) Cover
Assassin's Creed

Assassin's Creed | PC

Action, TPP, science fiction, Stealth, the middle ages, sandbox, historical

Companies responsible for Assassin's Creed

Ubisoft | game developer

Ubisoft | publisher   Official website

Assassin's Creed release date for PC:

game language:
English

08 April 2008 | Worldwide

08 April 2008 | Europe

Game mode: single player , size: 1 DVD
Game score 7.8 / 10 calculated out of 14048 players' votes.  
Expectations before the premiere: 8.9 / 10 calculated out of 1472 players' votes.  

Assassin’s Creed for PC / Windows is an action game focusing on stealth. As it's creators have previously developed Prince of Persia: Sands of Time, it isn’t surprising that both games have much in common.

Plot

The game takes us to the age of The Third Crusade, led by British king, Richard the Lionheart, showing the events that took place in the Holy Land at the time. We play as Altair, a member of the mysterious Order of Assassins, an organization that cares neither about political nor religious affairs and doesn’t take anyone’s side in the war. As Altair ibn-La'Ahad, a very talented but arrogant young man, who, after a failure brought upon by his disobedience, we have to regain our place in the community by proving our understanding of the code that binds the assassins as a brotherhood. Our quest leads us to uncovering secrets that could change the fate of humanity.

Gameplay

The gameplay in Assassin's Creed for PC / Windows is somewhat similar to the Hitman series, albeit set in medieval times. Each mission follows the same scheme: we are given a target, approach it without drawing attention, eliminate the person we were ordered to, and safely escape from the crime scene. This doesn’t sound complicated, but looks much better in practice. Our hero spends a lot of time sneaking from one inconspicuous hiding place to another, performing backbreaking acrobatics, and fighting. The problem of controls has been resolved interestingly: some actions (like climbing, jumping, blending in with the crow and hiding in the shadows) are performed with one button. Just press it and Altair will take care of himself (e.g. scale a roof while swiftly avoiding some obstacles or mixing with the group of monks without being noticed). Combat, however, requires more dexterity: the duels are dynamic and focus on deadly counterattacks. Dodging, which we perform by waiting for the right moment just before our enemy strikes, is exceptionally useful. In most cases we are given the choice: we can avoid the guards stealthily or cut our way through with a sword. The latter is more spectacular, but risky, and takes more time.

An important part of the gameplay encompasses interactions with NPCs. We perform our tasks in lively cities filled with people, and how we treat their residents can have a huge impact on our mission. For example, jumping down from the roof right in the middle of the crowd will meet with suspicious reactions. Some of the people might run away, while others will point their fingers at you, which can bring the whole matter to the attention of the guards. We can go sail through the crowded alleys slowly and gently, or force our way through, violently pushing aside anyone standing in our way. Sometimes people will let us through themselves out of respect, sometimes they will attack us. We are an assassin, however, and gathering unnecessary attention from others is rather ill-advised.

System requirements

Recommended: Core 2 Duo 2.2 GHz, 2 GB RAM, graphic card 512 MB (GeForce 7800 or better), 8 GB HDD, Windows XP/Vista

Assassin's Creed Ubidays 07

Assassin's Creed Ubidays 07 | 1:48

Assassin's Creed (XBOX360) Game Guide

game guide 15 January 2008

Full walkthrough, achievements list, flag and templars localizations.

Assassin's Creed (PC) Game Guide

game guide 28 April 2008

Full walkthrough, tips, hints, secret locations, side-quests.

Assassin

Comic 22 September 2014 11:59

Truth about the horse.