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Making History: The Calm and the Storm (PC cover
Game Box forMaking History: The Calm and the Storm (PC)

Making History: The Calm and the Storm PC

Making History: The Calm and the Storm is a turn-based strategy for a PC set in the realities of the Second World War, developed by Muzzylane Software and published by Strategy First.

Strategy | World War II | turn-based

Making History: The Calm and the Storm Release Date PC

13March2007

developer: Muzzylane Software Inc. publisher: Strategy First Official website

English language game language: English

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This true grand strategy game places you as the leader of a country where you use your strategic skills to make policy decisions which affect the outcome of world history. Each scenario establishes a historically accurate situation; from there on in history is in your hands. Do you build to a position of strength through industry or military, or can you find an optimum balance of both? Can you trade for needed resources or must you find and take over resource-rich territories? Will a diplomatic treaty strengthen your position, or draw you in to an unwanted conflict?

Historically-based WWII Strategy Game

77 countries & over 800 land and sea regions ensure that every time you play the game

the experience is different and always exciting.

It’s always your turn

Innovative simultaneous turn-based gameplay – no waiting.

Countries are the game’s “characters”

Each country reacts to and initiates game events based on its own unique national character.

Groundbreaking 3D graphics

Realistically modeled & textured 3D military forces and cities not found in this game genre.

Multi-turn combat

Innovative combat system allows many approaches to engagements from massive assaults to

holding actions. Supplies, reinforcements and geography all play into your battle plan.

Distinct military unit capabilities

Blitzkrieg with armor, fight attrition battles with hordes of infantry, decimate enemy industry

with your strategic bombers and engage fleets from a distance with your carrier task force.

Research breakthroughs

Multiple tech upgrades available for all unit types.

The Economics of War

The size & effectiveness of your Military is dependent on supplies from a dynamic industrial

production system. Maintain access to the key resources required to keep those factories

operating. Trade or conquer?

Alliance gameplay

Build and maintain good relations with other countries. Form historical alliances or choose a

different path for your country.

Several ways to win

Victory conditions can be set to win as an individual country, as an Alliance, or as an Ideological group.

Last updated on 10 December 2007

Game mode: single / multiplayer   Multiplayer mode: Internet  

User score: 7.3 / 10 based on 71 votes.

PEGI rating Making History: The Calm and the Storm

Age rating. The PEGI rating considers the age suitability of a game, not the level of difficulty.
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