The Lord of the Rings: Conquest

The Lord of The Rings: Conquest is a TPP action game developed by Pandemic Studios. The game is based on the themes from the Peter Jackson's movie trilogy The Lord of The Rings. A player gets to participate in spectacular battles from the War of the Ring, taking side with either the forces of Good or Evil. Developers have prepared several game modes, including multiplayer skirmishes for up to sixteen players.

Microsoft Xbox 360
Game The Lord of the Rings: Conquest (X360) Cover
The Lord of the Rings: Conquest

The Lord of the Rings: Conquest | XBOX 360

Action, TPP, fantasy, The Lord Of The Rings

Companies responsible for The Lord of the Rings: Conquest

Pandemic Studios | game developer

Electronic Arts Inc. | publisher   Official website

The Lord of the Rings: Conquest release date for XBOX 360:

game language:
English

13 January 2009 | Worldwide

16 January 2009 | Europe PAL

13 January 2009 | USA NTSC

Game mode: single / multiplayer , multiplayer mode: Internet / common screen, players: 1-16 , size: 1 DVD
Game score 7.5 / 10 calculated out of 275 players' votes.  
Expectations before the premiere: 9.5 / 10 calculated out of 134 players' votes.  

Sony PlayStation 3
Game The Lord of the Rings: Conquest (PS3) Cover
The Lord of the Rings: Conquest

The Lord of the Rings: Conquest | PS3

Action, TPP, fantasy, The Lord Of The Rings

Companies responsible for The Lord of the Rings: Conquest

Pandemic Studios | game developer

Electronic Arts Inc. | publisher   Official website

The Lord of the Rings: Conquest release date for PS3:

game language:
English

13 January 2009 | Worldwide

16 January 2009 | Europe PAL

13 January 2009 | USA NTSC

Game mode: single / multiplayer , multiplayer mode: Internet / common screen, players: 1-16 , size: 1 BD
Game score 7.8 / 10 calculated out of 430 players' votes.  
Expectations before the premiere: 9.5 / 10 calculated out of 94 players' votes.  

Nintendo DS
Game The Lord of the Rings: Conquest (NDS) Cover
The Lord of the Rings: Conquest

The Lord of the Rings: Conquest | DS

Action, TPP, fantasy, The Lord Of The Rings

Companies responsible for The Lord of the Rings: Conquest

Pandemic Studios | game developer

Electronic Arts Inc. | publisher   Official website

The Lord of the Rings: Conquest release date for DS:

game language:
English

13 January 2009 | Worldwide

16 January 2009 | Europe

13 January 2009 | USA

Game mode: single / multiplayer , multiplayer mode: local network, players: 1-4
Expectations: 9.1 / 10 calculated out of 42 players' votes.  

PC / Windows
Game The Lord of the Rings: Conquest (PC) Cover
The Lord of the Rings: Conquest

The Lord of the Rings: Conquest | PC

Action, TPP, fantasy, The Lord Of The Rings

Companies responsible for The Lord of the Rings: Conquest

Pandemic Studios | game developer

Electronic Arts Inc. | publisher   Official website

The Lord of the Rings: Conquest release date for PC:

game language:
English

13 January 2009 | Worldwide

16 January 2009 | Europe

13 January 2009 | USA

Game mode: single / multiplayer , multiplayer mode: local network / Internet, players: 1-16 , size: 1 DVD
Game score 6.7 / 10 calculated out of 3689 players' votes.  
Expectations before the premiere: 9.6 / 10 calculated out of 1193 players' votes.  

The Lord of The Rings: Conquest for Nintendo DS is a dynamic action game based on the The Lord of The Rings franchise; however it draws more from the Peter Jackson's movie trilogy than the iconic works of J.R.R. Tolkien. The game has been developed by Pandemic Studios, also known for creating the original Star Wars: Battlefront series.

The Nintendo DS release of The Lord of The Rings: Conquest builds on grand battles affecting the fate of the entire Middle-Earth. Players get at their disposal two elaborate single-player campaigns - one can choose to side with the forces of either Good or Evil and follow the most important events known from the movie trilogy. During the game, a player gets to participate in the defense of the Helm's Deep, the spectacular charge on the Fields of Pelennor, and observe the last march of the Ents. Consecutive levels feature cutscenes that present sequences inspired directly by the movies.

Plot

The story campaign in which one fights for Sauron presents an alternative course of events, where Frodo has failed to destroy the One Ring. The available scenarios assume that minions of Sauron have been successful in defeating the amiable hobbit. Sauron then launches the invasion on the entire Middle-Earth and attacks Rivendell, Minas Tirith, and eventually also The Shire.

In total, both campaigns comprise sixteen stages featuring three difficulty levels. Each stage becomes more interesting due to a variety of assignments one is tasked with. A player has to eliminate enemy forces (even as big as Olifants), defend the walls of fortresses from outnumbering foes, and sabotage enemy catapults. At any given moment, one can call out a detailed map of the area with all the mission objectives marked on it.

Mechanics

The gameplay builds on mechanics known from the both installments of the original Star Wars: Battlefront series. Most of the time, a player controls minor units representing four separate classes - Warriors are highly effective in close combat; Archers prefer ranged combat; Scouts can stealthily eliminate their targets, while Mages can heal and protect their allies using various spells. In each battle, players get a limited number of respawns - they can join the battle for a predefined number of times with different characters at designated places on the map. Whenever a team runs out of available respawns, it loses the battle.

Apart from the aforementioned units, at some points, a player can assume the role of giant units (trolls, Ents, Olifants) and characters known from the movies. When fighting for the forces of Good one can control heroes such as Gandalf, Aragorn, Legolas, Gimli, and Faramir. After joining the forces of Evil, a player gets to assume the role of, i.a. the Witch King, Balrog, Saruman, and Sauron himself

The combat model developed for the game is relatively simple. Each unit features a set of moves that a player can view in a special menu on the screen. Available actions have been divided into regular and special - whenever one wants to perform the latter ones, he has to fill the energy bar, which usually lasts several seconds. A player can combine his attacks into more and more complicated sequences that deal greater damage to the foes.

The multiplayer mode is an essential element of the Nintendo DS release of The Lord of The Rings: Conquest. The online experience can fit up to sixteen players and delivers three main game modes - Skirmish is a typical Team Deathmatch; Conquest builds on taking control of designated areas; Capture the Ring forces players to carry the One Ring to areas

Technical aspects

Players get to observe the action from the third person perspective. A player is bound to appreciate the details of both locations and character models - regarding the latter, it is worth mentioning they resemble the actors starring in the movie trilogy. All throughout the game, a player is accompanied by the soundtrack, also known from The Lord of The Rings movies.

The Lord of the Rings: Conquest Game Guide & Walkthrough

game guide 02 December 2009

This material consists mostly of a very detailed walkthrough of the singleplayer mode of the game.