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Call of Juarez Video Game Series

Video Games Encyclopedia by Gamepressure.com

Call of Juarez: Gunslinger
Call of Juarez: Gunslinger

Action 22 May 2013

A first-person shooter set in the Wild West. Developed by the Polish developer, Techland, it is the fourth entry in the Call of Juarez series. We play as a bounty hunter, Silas Greaves, who recalls his adventures in the Wild West. The game’s campaign is divided into missions, during which the player has to bring down many legendary outlaws and gunmen (Billy Kid, Pat Garret, Jesse James, and others). Unlike previous games, Call of Juarez: Gunslinger introduces a more arcade style of gameplay. Three-dimensional graphics use the cel-shading technology, resulting in a comic book-like visuals.

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Call of Juarez: The Cartel
Call of Juarez: The Cartel

Action 19 July 2011

The third installment in the FPS series by Polish studio, Techland. This time the game’s setting was shifted to modern times, and the story is focused on the struggle with the eponymous drug cartel. The players control a special team that was established to solve the problem of cartel bosses. The team consists of Kim Evans, Eddie Guerra and Ben McCall – a descendant of Ray McCall. The game’s foundation is, again, the story campaign, which can be played either solo or in cooperation. An interesting feature of the game is that different characters often face different challenges (according to their skills), which allows the player to look at the events from different perspectives, and adds an element of competition. A multiplayer mode completes the game – here, like in the single, we can use a wide array of guns (from handguns, through sub-machine guns, to sniper rifles and rocket launchers). Call of Juarez: The Cartel was developed using the Chrome Engine – however this time, the visual layer is conspicuously outdated.

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Call of Juarez: Bound In Blood
Call of Juarez: Bound In Blood

Action 30 June 2009

The second installment in the series of FPS games developed by Polish studio, Techland. This game is actually a prequel to the original title. We play the part of two brothers: Thomas and Ray McCalls, of whom the latter is known from the first game. Much like in the original Call of Juarez, the two characters play very differently – they have individual skills and equipment. While Ray uses two guns simultaneously and is a walking storm of bullets, Thomas is a sharpshooter who prefers bigger caliber and a longer barrel – he can also use a lasso that gets him to places unreachable to his brother. Apart from story campaign, where we can choose which brother to play in each mission, Call of Juarez: Bound in Blood also includes a coop mode, and a competition-based multiplayer. The game runs on Chrome Engine 4, which ensures high visual fidelity.

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Call of Juarez
Call of Juarez

Action 08 September 2006

Call of Juarez is an FPS by the Polish developer Techland. The game is set in the Old West, and quite unusually, there are two playable protagonists. The first is Billy, a young fellow who is falsely accused of murdering his father; the other one is Ray, a preacher, although his past is questionable and shady. Each of the two characters uses individual set of skills and equipment – Ray is the master of firearms and duels at high noon; Billy, on the other hand, is more agile and prefers sneaking past unaware enemies – he is also very adept at using his line, which allows him to climb seemingly unreachable places. The “business-end” of Call of Juarez is the story campaign, which consists of a number of diversified missions. The game is powered by Chrome Engine, which allowed the devs to create very good graphics. The original soundtrack reinforces the atmosphere.

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